From 225c28790c8046efd37f7e75888c4426f5d9456e Mon Sep 17 00:00:00 2001 From: Mario Date: Wed, 4 Nov 2015 09:59:23 +1000 Subject: [PATCH] Fix CTF leadlimit acting as timelimit --- qcsrc/server/mutators/mutator/gamemode_ctf.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/server/mutators/mutator/gamemode_ctf.qc b/qcsrc/server/mutators/mutator/gamemode_ctf.qc index 5e05a8e64..822357eeb 100644 --- a/qcsrc/server/mutators/mutator/gamemode_ctf.qc +++ b/qcsrc/server/mutators/mutator/gamemode_ctf.qc @@ -13,7 +13,7 @@ REGISTER_MUTATOR(ctf, false) ctf_Initialize(); ActivateTeamplay(); - SetLimits(autocvar_capturelimit_override, -1, autocvar_captureleadlimit_override, -1); + SetLimits(autocvar_capturelimit_override, autocvar_captureleadlimit_override, -1, -1); have_team_spawns = -1; // request team spawns } -- 2.39.2