From 224433c2747133e735b959cdb16a73f8ece1ec31 Mon Sep 17 00:00:00 2001 From: Mario Date: Sun, 8 Mar 2015 02:03:21 +1100 Subject: [PATCH] Fix monsters unable to target non-player entities --- qcsrc/common/monsters/sv_monsters.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/common/monsters/sv_monsters.qc b/qcsrc/common/monsters/sv_monsters.qc index 923a6ad5e..0a57edbec 100644 --- a/qcsrc/common/monsters/sv_monsters.qc +++ b/qcsrc/common/monsters/sv_monsters.qc @@ -547,7 +547,7 @@ vector Monster_Move_Target(entity targ) if( (self.enemy == world) || (Player_Trapped(self.enemy)) || (self.enemy.flags & FL_NOTARGET) - || (self.enemy.alpha < 0.5) + || (self.enemy.alpha < 0.5 && self.enemy.alpha != 0) || (self.enemy.takedamage == DAMAGE_NO) || (vlen(self.origin - targ_origin) > self.target_range) || ((trace_fraction < 1) && (trace_ent != self.enemy))) -- 2.39.2