From 213b720520644bb0d26e3d1a0889321eb422b7a0 Mon Sep 17 00:00:00 2001 From: havoc Date: Fri, 17 Mar 2006 03:59:23 +0000 Subject: [PATCH] remove fullbright flag on lava and teleport textures git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6125 d7cf8633-e32d-0410-b094-e92efae38249 --- model_brush.c | 10 ++++------ 1 file changed, 4 insertions(+), 6 deletions(-) diff --git a/model_brush.c b/model_brush.c index 6abc8d8f..79f4025e 100644 --- a/model_brush.c +++ b/model_brush.c @@ -1316,12 +1316,10 @@ static void Mod_Q1BSP_LoadTextures(lump_t *l) { // turb does not block movement tx->basematerialflags |= MATERIALFLAG_WATER | MATERIALFLAG_LIGHTBOTHSIDES; - // LordHavoc: some turbulent textures should be fullbright and solid - if (!strncmp(tx->name,"*lava",5) - || !strncmp(tx->name,"*teleport",9) - || !strncmp(tx->name,"*rift",5)) // Scourge of Armagon texture - tx->basematerialflags |= MATERIALFLAG_FULLBRIGHT; - else + // LordHavoc: some turbulent textures should not be affected by wateralpha + if (strncmp(tx->name,"*lava",5) + && strncmp(tx->name,"*teleport",9) + && strncmp(tx->name,"*rift",5)) // Scourge of Armagon texture tx->basematerialflags |= MATERIALFLAG_WATERALPHA; if (!strncmp(tx->name, "*lava", 5)) tx->supercontents = SUPERCONTENTS_LAVA; -- 2.39.2