From 20f9a12b89302cc0f8d8a3209a9165897fb84765 Mon Sep 17 00:00:00 2001 From: FruitieX Date: Mon, 20 Dec 2010 16:09:53 +0200 Subject: [PATCH] tweaks --- defaultXonotic.cfg | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg index 37b4a1ded..8bbb0fba5 100644 --- a/defaultXonotic.cfg +++ b/defaultXonotic.cfg @@ -638,12 +638,12 @@ seta timelimit_suddendeath 5 "number of minutes suddendeath mode lasts after all set g_tdm 0 "Team Deathmatch: the team who kills their opponents most often wins" seta teamplay_mode 4 "default teamplay setting in team games. 1 = no friendly fire, self damage. 2 = friendly fire and self damage enabled. 3 = no friendly fire, but self damage enabled. 4 = obey the following four cvars" -seta g_mirrordamage 0.500000 "for teamplay 4: mirror damage factor" +seta g_mirrordamage 0.700000 "for teamplay 4: mirror damage factor" seta g_mirrordamage_virtual 1 "for teamplay 4: do not actually apply mirror damage, just show graphics effect for it" -seta g_friendlyfire 0.100000 "for teamplay 4: fiendly fire factor" +seta g_friendlyfire 0.500000 "for teamplay 4: fiendly fire factor" seta g_friendlyfire_virtual 1 "for teamplay 4: do not actually apply friendly fire, just show graphics effect for it" -seta g_teamdamage_threshold 50 "for teamplay 4: threshold over which to apply mirror damage" -seta g_teamdamage_resetspeed 30 "for teamplay 4: how fast player's teamdamage count decreases" +seta g_teamdamage_threshold 40 "for teamplay 4: threshold over which to apply mirror damage" +seta g_teamdamage_resetspeed 20 "for teamplay 4: how fast player's teamdamage count decreases" set deathmatch_force_teamplay 0 "Always play TDM instead of DM" seta g_balance_teams 0 "automatically balance out players entering instead of asking them for their preferred team" -- 2.39.2