From 202c5d1d995622f7a00947c16a7266a4052335ca Mon Sep 17 00:00:00 2001 From: MirceaKitsune Date: Mon, 30 Jan 2012 22:42:12 +0200 Subject: [PATCH] Document the new character portraits --- docs/Release notes.txt | 2 ++ 1 file changed, 2 insertions(+) diff --git a/docs/Release notes.txt b/docs/Release notes.txt index fb50b5c7..ccd31a6b 100644 --- a/docs/Release notes.txt +++ b/docs/Release notes.txt @@ -301,3 +301,5 @@ Features: - Post-processing: Much higher quality bloom, using r_viewfbo by default (looks similar to that in UT3 / GTA4). - Visuals: Cubemap reflections on several map textures. You'll commonly see them on metal surfaces, but also on some stone floors. + +- Character portraits, which show when getting fragged or shooting team mates. -- 2.39.2