From 1fee913631770ecbf508bf90052cabd6ec5acc33 Mon Sep 17 00:00:00 2001 From: Samual Date: Sun, 1 Apr 2012 16:58:16 -0400 Subject: [PATCH] Move DROP_RESET case slightly --- qcsrc/server/mutators/gamemode_ctf.qc | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/qcsrc/server/mutators/gamemode_ctf.qc b/qcsrc/server/mutators/gamemode_ctf.qc index fd06e0df9..e21640370 100644 --- a/qcsrc/server/mutators/gamemode_ctf.qc +++ b/qcsrc/server/mutators/gamemode_ctf.qc @@ -281,8 +281,13 @@ void ctf_Handle_Throw(entity player, entity reciever, float droptype) break; } - default: case DROP_RESET: + { + flag.velocity = '0 0 0'; // do nothing + break; + } + + default: case DROP_NORMAL: { flag.velocity = ('0 0 200' + ('0 100 0' * crandom()) + ('100 0 0' * crandom())); -- 2.39.2