From 1f56fcf6b7e7cb05e48d5805ce61350bb458021b Mon Sep 17 00:00:00 2001 From: Rudolf Polzer Date: Mon, 10 Feb 2014 18:15:33 +0100 Subject: [PATCH] Add a note about the port number. Implements poll #211. --- server/server.cfg | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/server/server.cfg b/server/server.cfg index a179ad92..37e9fa7f 100644 --- a/server/server.cfg +++ b/server/server.cfg @@ -14,7 +14,15 @@ //hostname "Xonotic $g_xonoticversion Server" // this name will appear on the server list (the $g_xonoticversion gets replaced with the current version) //sv_motd "" // this message (unless "") is displayed to players on connect //maxplayers 8 // number of players allowed on the server + //port 26000 // the port used by the server +//You are RECOMMENDED to change this value to a free port number on your server +//above 1024. The reason is that some bad ISPs might filter "gaming" ports, and +//changing the port your server runs on may make your server available to these +//people. Changing the port breaks nothing, the default simply matches Quake as +//we use a Quake-derived protocol and didn't do our own IANA port assignment yet +//(if anyone wants to go through that process, we'd be glad). + //log_file "server.log" // server console output will also be copied to this file. This: "${serverconfig}.log" uses variable substitution to make the logfile have the same name as your config file with .log appended which is useful if you run several servers //g_start_delay 15 // delay before the game starts to let players join the server first -- 2.39.2