From 1e4daad413f9c106661e47f8e4281e20132e19bd Mon Sep 17 00:00:00 2001 From: MirceaKitsune Date: Mon, 2 Jan 2012 17:15:00 +0200 Subject: [PATCH] Document fixing of some divisions by 0 --- docs/Release notes.txt | 2 ++ 1 file changed, 2 insertions(+) diff --git a/docs/Release notes.txt b/docs/Release notes.txt index 37bc1dc9..e0b509e2 100644 --- a/docs/Release notes.txt +++ b/docs/Release notes.txt @@ -268,6 +268,8 @@ Bug fixes: - Fix health rot not pausing when gaining health from digestion. +- Fix a few divisions by 0, specifically those that would take place constantly. + Features: - There is no longer a player swallow limit. Players have a stomach capacity (for predators) and a mass (for prey), both based on player scale. As long as your mass is not exceeded, you can keep swallowing players. This affects your weight and overall player capacity based on player size as well. eg: You might be able to eat only one large player, three tiny players, or two normal sized players at the same time. Stomach size will also reflect your capacity, not the player count, being bigger or smaller based on the prey inside and their size compared to yours. By default, a macro can swallow up to 15 mircos and a micro up to 1 macro. -- 2.39.2