From 1dfb76a50d855048ba125cbea61489d39535e7f4 Mon Sep 17 00:00:00 2001 From: cloudwalk Date: Fri, 16 Oct 2020 22:46:04 +0000 Subject: [PATCH] host: Simplify wait timer calculation, removing client/server code from common code git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@13019 d7cf8633-e32d-0410-b094-e92efae38249 --- cl_main.c | 3 +++ host.c | 11 +++++------ sv_main.c | 12 ++++++------ 3 files changed, 14 insertions(+), 12 deletions(-) diff --git a/cl_main.c b/cl_main.c index 2a2b9976..2f99a303 100644 --- a/cl_main.c +++ b/cl_main.c @@ -2754,6 +2754,9 @@ double CL_Frame (double time) static double wait; int pass1, pass2, pass3; + if(!host_isclient.integer) + return 0; + CL_VM_PreventInformationLeaks(); // get new key events diff --git a/host.c b/host.c index 8cf8593d..92537f39 100644 --- a/host.c +++ b/host.c @@ -363,12 +363,10 @@ double Host_Frame(double time) Mem_CheckSentinelsGlobal(); // if the accumulators haven't become positive yet, wait a while - if (cls.state == ca_dedicated) - wait = sv_timer * -1000000.0; // dedicated - else if (!sv.active || svs.threaded) - wait = cl_timer * -1000000.0; // connected to server, main menu, or server is on different thread + if(!sv_timer || !cl_timer) + wait = min(cl_timer, sv_timer) * -1000000.0; else - wait = max(cl_timer, sv_timer) * -1000000.0; // listen server or singleplayer + wait = max(cl_timer, sv_timer) * -1000000.0; if (!host.restless && wait >= 1) return wait; @@ -389,7 +387,8 @@ static inline void Host_Sleep(double time) time = 1; // because we cast to int time0 = Sys_DirtyTime(); - if (sv_checkforpacketsduringsleep.integer && !sys_usenoclockbutbenchmark.integer && !svs.threaded) { + if (sv_checkforpacketsduringsleep.integer && !sys_usenoclockbutbenchmark.integer && !svs.threaded) + { NetConn_SleepMicroseconds((int)time); if (cls.state != ca_dedicated) NetConn_ClientFrame(); // helps server browser get good ping values diff --git a/sv_main.c b/sv_main.c index 6fbd146d..05134680 100644 --- a/sv_main.c +++ b/sv_main.c @@ -2480,6 +2480,9 @@ double SV_Frame(double time) char vabuf[1024]; qbool playing = false; + if(!sv.active) + return 0; + if (!svs.threaded) { svs.perf_acc_sleeptime = host.sleeptime; @@ -2522,11 +2525,8 @@ double SV_Frame(double time) * Receive packets on each main loop iteration, as the main loop may * be undersleeping due to select() detecting a new packet */ - if (sv.active) - { - NetConn_ServerFrame(); - SV_CheckTimeouts(); - } + NetConn_ServerFrame(); + SV_CheckTimeouts(); } /* @@ -2545,7 +2545,7 @@ double SV_Frame(double time) sv_timer = 0.1; } - if (sv.active && sv_timer > 0 && !svs.threaded) + if (sv_timer > 0 && !svs.threaded) { /* * Execute one or more server frames, with an upper limit on how much -- 2.39.2