From 1d7815cb01b55e80e5bbfa4910e9b744f379abb2 Mon Sep 17 00:00:00 2001 From: terencehill Date: Tue, 24 Dec 2019 16:07:46 +0100 Subject: [PATCH] Fix #2364 "Campaign doesn't balance bots in team games according to g_campaign_forceteam and forced team for bots" --- qcsrc/server/bot/default/bot.qc | 43 ++++++++++++++++++++++++++++----- 1 file changed, 37 insertions(+), 6 deletions(-) diff --git a/qcsrc/server/bot/default/bot.qc b/qcsrc/server/bot/default/bot.qc index 5b26820b0..cb83896c2 100644 --- a/qcsrc/server/bot/default/bot.qc +++ b/qcsrc/server/bot/default/bot.qc @@ -170,6 +170,26 @@ void bot_setnameandstuff(entity this) } else { + entity balance = TeamBalance_CheckAllowedTeams(NULL); + TeamBalance_GetTeamCounts(balance, NULL); + int smallest_team = -1; + int smallest_count = -1; + if (teamplay) + { + for (int i = 1; i <= AvailableTeams(); ++i) + { + // NOTE if (autocvar_g_campaign && autocvar_g_campaign_forceteam == i) + // TeamBalance_GetNumberOfPlayers(balance, i); returns the number of players + 1 + // since it keeps a spot for the real player in the desired team + int count = TeamBalance_GetNumberOfPlayers(balance, i); + if (smallest_count < 0 || count < smallest_count) + { + smallest_team = i; + smallest_count = count; + } + } + } + TeamBalance_Destroy(balance); RandomSelection_Init(); while((readfile = fgets(file))) { @@ -185,14 +205,25 @@ void bot_setnameandstuff(entity this) if(tokens == 0) continue; s = argv(0); - prio = 1; + prio = 0; + bool conflict = false; FOREACH_CLIENT(IS_BOT_CLIENT(it), { - if(s == it.cleanname) + if (s == it.cleanname) { - prio = 0; + conflict = true; break; } }); + if (!conflict) + prio += 1; + if (teamplay && !(autocvar_bot_vs_human && AvailableTeams() == 2)) + { + int forced_team = stof(argv(5)); + if (!Team_IsValidIndex(forced_team)) + forced_team = 0; + if (!forced_team || forced_team == smallest_team) + prio += 2; + } RandomSelection_AddString(readfile, 1, prio); } readfile = RandomSelection_chosen_string; @@ -215,10 +246,10 @@ void bot_setnameandstuff(entity this) if(argv(4) != "" && stof(argv(4)) >= 0) bot_pants = argv(4); else bot_pants = ftos(floor(random() * 15)); - if (teamplay && autocvar_bot_vs_human && AvailableTeams() == 2) - this.bot_forced_team = 0; - else + if (teamplay && !(autocvar_bot_vs_human && AvailableTeams() == 2)) this.bot_forced_team = stof(argv(5)); + else + this.bot_forced_team = 0; prio = 6; -- 2.39.2