From 1d02cfb4987420c6f2ebf94d13cbbed575e78bdb Mon Sep 17 00:00:00 2001
From: Rudolf Polzer <divverent@alientrap.org>
Date: Thu, 22 Jul 2010 18:48:13 +0200
Subject: [PATCH] jumpvelocity 250 is enough. Total jump height now: 39.0625qu
 (previously: 56.25qu). As player height is 69, this makes a total of 108.0625
 qu to be able to stand and jump. Make a room at least 109qu high, and it's
 all good... recommended is 112qu (7 cells in 8qu grid, radiant key "4"),
 equivalent to 2.85m

---
 physicsNoQWBunny-XPM.cfg | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/physicsNoQWBunny-XPM.cfg b/physicsNoQWBunny-XPM.cfg
index 235b30c8f5..7da6d02cdc 100644
--- a/physicsNoQWBunny-XPM.cfg
+++ b/physicsNoQWBunny-XPM.cfg
@@ -11,7 +11,7 @@ sv_friction 8
 edgefriction 1
 sv_stepheight 34
 
-sv_jumpvelocity 300
+sv_jumpvelocity 250
 sv_wateraccelerate 4
 sv_waterfriction 1
 sv_airaccel_sideways_friction 0
-- 
2.39.5