From 1d009c8a9b56a942d2da2c53de72cdf5b82394ad Mon Sep 17 00:00:00 2001 From: Samual Date: Fri, 11 Nov 2011 18:36:32 -0500 Subject: [PATCH] More work with client side GameCommand (now more things work again :D) --- qcsrc/client/gamecommand.qc | 43 +++++++++++++++++++++++++++++++------ 1 file changed, 36 insertions(+), 7 deletions(-) diff --git a/qcsrc/client/gamecommand.qc b/qcsrc/client/gamecommand.qc index fbbb9e2fa..b030cc7a2 100644 --- a/qcsrc/client/gamecommand.qc +++ b/qcsrc/client/gamecommand.qc @@ -7,9 +7,6 @@ if(cmd == "mv_download") { Cmd_MapVote_MapDownload(argc); } - else if(cmd == "settemp") { - cvar_clientsettemp(argv(1), argv(2)); - } else if(cmd == "scoreboard_columns_set") { Cmd_HUD_SetFields(argc); } @@ -104,6 +101,7 @@ float cvar_clientsettemp_restore() return i; } + void DrawDebugModel() { if(time - floor(time) > 0.5) @@ -194,6 +192,20 @@ void GameCommand_hud(float request, float argc) // TODO: Add aliases in commands return; } + + case "scoreboard_columns_set": + { + Cmd_HUD_SetFields(argc); // todo update this function + + return; + } + + case "scoreboard_columns_help": + { + Cmd_HUD_Help(argc); // todo update this function + + return; + } } return; } @@ -249,15 +261,32 @@ void GameCommand_settemp(float request, float argc) { case GC_REQUEST_COMMAND: { - + if((argv(1) == "restore") && (argc == 3)) + { + float i = cvar_clientsettemp_restore(); + + if(i) + print("Restored ", ftos(i), " temporary cvar settings to their original values.\n"); + else + print("Nothing to restore.\n"); + } + else + { + if(cvar_clientsettemp(argv(1), argv(2))) + print("Creating new settemp tracker for ", argv(1), " and setting it to \"", argv(2), "\" temporarily.\n"); + else + print("Already had a tracker for ", argv(1), ", updating it to \"", argv(2), "\".\n"); + } + return; } default: case GC_REQUEST_USAGE: { - print("\nUsage:^3 cl_cmd \n"); - print(" No arguments required.\n"); + print("\nUsage:^3 cl_cmd settemp | [restore]\n"); + print(" Where 'cvar' is the cvar plus arguments to send to the server,\n"); + print(" or 'restore' allows you to restore all of the original temporary cvar values.\n"); return; } } @@ -295,7 +324,7 @@ void GameCommand_(float request) CLIENT_COMMAND("blurtest", GameCommand_blurtest(request), "Feature for testing blur postprocessing") \ CLIENT_COMMAND("hud", GameCommand_hud(request, arguments), "Commands regarding/controlling the HUD system") \ CLIENT_COMMAND("sendcvar", GameCommand_sendcvar(request, arguments), "Send a cvar to the server (like weaponpriority)") \ - CLIENT_COMMAND("settemp", GameCommand_settemp(request, arguments), "Temporarily set a value to a cvar which will be cleared next match") \ + CLIENT_COMMAND("settemp", GameCommand_settemp(request, arguments), "Temporarily set a value to a cvar which is restored by command or end of each match") \ /* nothing */ void GameCommand_macro_help() -- 2.39.2