From 1c7d33de2e039556332b758078502ff2f66de402 Mon Sep 17 00:00:00 2001
From: terencehill <piuntn@gmail.com>
Date: Fri, 15 Jun 2018 20:14:06 +0200
Subject: [PATCH] Bot AI: Onslaught: rate the controlpoint itself if it should
 be touched

---
 .../gamemodes/gamemode/onslaught/sv_onslaught.qc   | 14 +-------------
 1 file changed, 1 insertion(+), 13 deletions(-)

diff --git a/qcsrc/common/gamemodes/gamemode/onslaught/sv_onslaught.qc b/qcsrc/common/gamemodes/gamemode/onslaught/sv_onslaught.qc
index f5095bce41..ac90aa78c0 100644
--- a/qcsrc/common/gamemodes/gamemode/onslaught/sv_onslaught.qc
+++ b/qcsrc/common/gamemodes/gamemode/onslaught/sv_onslaught.qc
@@ -1378,19 +1378,7 @@ void havocbot_goalrating_ons_controlpoints_attack(entity this, float ratingscale
 	{
 		// Should be touched
 		LOG_DEBUG(this.netname, " found a touchable controlpoint at ", vtos(cp.origin));
-		found = false;
-
-		// Look for auto generated waypoint
-		if (!bot_waypoints_for_items)
-		IL_EACH(g_waypoints, vdist(cp.origin - it.origin, <, 100),
-		{
-			navigation_routerating(this, it, ratingscale, 10000);
-			found = true;
-		});
-
-		// Nothing found, rate the controlpoint itself
-		if (!found)
-			navigation_routerating(this, cp, ratingscale, 10000);
+		navigation_routerating(this, cp, ratingscale, 10000);
 	}
 }
 
-- 
2.39.5