From 1bcc2b0ab546b103392c9fd838f634a4f6c0e44e Mon Sep 17 00:00:00 2001 From: Samual Lenks Date: Sat, 15 Dec 2012 01:39:22 -0500 Subject: [PATCH] Death messages are now FULLY FUNCTIONAL (minus some new feature ideas yet) --- qcsrc/common/notifications.qc | 102 +++++++++++++++--------------- qcsrc/server/g_damage.qc | 42 ++++-------- qcsrc/server/w_crylink.qc | 21 +++--- qcsrc/server/w_electro.qc | 47 ++++++-------- qcsrc/server/w_fireball.qc | 49 ++++++-------- qcsrc/server/w_grenadelauncher.qc | 31 ++++----- qcsrc/server/w_hagar.qc | 20 +++--- qcsrc/server/w_hlac.qc | 8 +-- qcsrc/server/w_hook.qc | 8 +-- qcsrc/server/w_laser.qc | 17 +++-- qcsrc/server/w_minelayer.qc | 22 +++---- qcsrc/server/w_minstanex.qc | 8 +++ qcsrc/server/w_nex.qc | 13 ++-- qcsrc/server/w_porto.qc | 4 -- qcsrc/server/w_rifle.qc | 57 ++++++++--------- qcsrc/server/w_rocketlauncher.qc | 22 +++---- qcsrc/server/w_seeker.qc | 20 +++--- qcsrc/server/w_shotgun.qc | 20 +++--- qcsrc/server/w_tuba.qc | 68 ++++++-------------- qcsrc/server/w_uzi.qc | 20 +++--- 20 files changed, 269 insertions(+), 330 deletions(-) diff --git a/qcsrc/common/notifications.qc b/qcsrc/common/notifications.qc index db127c42f..9ad13d73b 100644 --- a/qcsrc/common/notifications.qc +++ b/qcsrc/common/notifications.qc @@ -188,7 +188,7 @@ string got_commandkey; MSG_INFO_NOTIF(INFO_DEATH_MURDER_CHEAT, 2, 1, XPND3(s1, s2, SPREE_END), XPND2(s1, s2), "notify_death", _("^BG%s^K1 was unfairly eliminated by ^BG%s^K1%s\n"), "") \ MSG_INFO_NOTIF(INFO_DEATH_MURDER_FIRE, 2, 1, XPND3(s1, s2, SPREE_END), XPND2(s1, s2), "notify_death", _("^BG%s^K1 was burnt up into a crisp by ^BG%s^K1%s\n"), _("^F1%s^K1 felt a little hot from ^BG%s^K1's fire^K1%s\n")) \ MULTITEAM_INFO(INFO_SCORES_, 4, 0, 0, NO_STR_ARG, XPND2("", ""), "", _("^TC^TT ^BGteam scores!\n"), "") \ - MSG_INFO_NOTIF(INFO_WEAPON_THINKING_WITH_PORTALS, 1, 0, s1, XPND2(s1, ""), "notify_selfkill", _("^BG%s^K1 is now thinking with portals...\n"), "") \ + MSG_INFO_NOTIF(INFO_WEAPON_THINKING_WITH_PORTALS, 1, 0, s1, XPND2(s1, ""), "notify_selfkill", _("^BG%s^K1 is now thinking with portals...\n"), "") \ MSG_INFO_NOTIF(INFO_WEAPON_CRYLINK_SUICIDE, 1, 0, s1, XPND2(s1, ""), "weaponcrylink", _("^BG%s^K1 felt the strong pull of their Crylink\n"), "") \ MSG_INFO_NOTIF(INFO_WEAPON_CRYLINK_MURDER, 2, 0, XPND2(s1, s2), XPND2(s1, s2), "weaponcrylink", _("^BG%s^K1 felt the strong pull of ^BG%s^K1's Crylink\n"), "") \ MSG_INFO_NOTIF(INFO_WEAPON_ELECTRO_SUICIDE_ORBS, 1, 0, s1, XPND2(s1, ""), "weaponelectro", _("^BG%s^K1 could not remember where they put their Electro plasma\n"), "") \ @@ -312,56 +312,56 @@ string got_commandkey; nothing */ #define MSG_WEAPON_NOTIFICATIONS \ - MSG_WEAPON_NOTIF(WEAPON_EMPTY, NO_MSG, NO_MSG) - MSG_INFO_NOTIF(INFO_WEAPON_THINKING_WITH_PORTALS, - MSG_INFO_NOTIF(INFO_WEAPON_CRYLINK_SUICIDE, - MSG_INFO_NOTIF(INFO_WEAPON_CRYLINK_MURDER, - MSG_INFO_NOTIF(INFO_WEAPON_ELECTRO_SUICIDE_ORBS, - MSG_INFO_NOTIF(INFO_WEAPON_ELECTRO_SUICIDE_BOLT, - MSG_INFO_NOTIF(INFO_WEAPON_ELECTRO_MURDER_BOLT, - MSG_INFO_NOTIF(INFO_WEAPON_ELECTRO_MURDER_ORBS, - MSG_INFO_NOTIF(INFO_WEAPON_ELECTRO_MURDER_COMBO, - MSG_INFO_NOTIF(INFO_WEAPON_FIREBALL_SUICIDE_FIREMINE, - MSG_INFO_NOTIF(INFO_WEAPON_FIREBALL_SUICIDE_BLAST, - MSG_INFO_NOTIF(INFO_WEAPON_FIREBALL_MURDER_FIREMINE, - MSG_INFO_NOTIF(INFO_WEAPON_FIREBALL_MURDER_BLAST, - MSG_INFO_NOTIF(INFO_WEAPON_MORTAR_SUICIDE_EXPLODE, - MSG_INFO_NOTIF(INFO_WEAPON_MORTAR_SUICIDE_BOUNCE, - MSG_INFO_NOTIF(INFO_WEAPON_MORTAR_MURDER_EXPLODE, - MSG_INFO_NOTIF(INFO_WEAPON_MORTAR_MURDER_BOUNCE, - MSG_INFO_NOTIF(INFO_WEAPON_HAGAR_SUICIDE, - MSG_INFO_NOTIF(INFO_WEAPON_HAGAR_MURDER_BURST, - MSG_INFO_NOTIF(INFO_WEAPON_HAGAR_MURDER_SPRAY, - MSG_INFO_NOTIF(INFO_WEAPON_HLAC_SUICIDE, - MSG_INFO_NOTIF(INFO_WEAPON_HLAC_MURDER, - MSG_INFO_NOTIF(INFO_WEAPON_HOOK_MURDER, - MSG_INFO_NOTIF(INFO_WEAPON_LASER_SUICIDE, - MSG_INFO_NOTIF(INFO_WEAPON_LASER_MURDER, - MSG_INFO_NOTIF(INFO_WEAPON_MINELAYER_SUICIDE, - MSG_INFO_NOTIF(INFO_WEAPON_MINELAYER_MURDER, - MSG_INFO_NOTIF(INFO_WEAPON_MINSTANEX_MURDER, - MSG_INFO_NOTIF(INFO_WEAPON_NEX_MURDER, - MSG_INFO_NOTIF(INFO_WEAPON_RIFLE_MURDER_HAIL_PIERCING, - MSG_INFO_NOTIF(INFO_WEAPON_RIFLE_MURDER_HAIL, - MSG_INFO_NOTIF(INFO_WEAPON_RIFLE_MURDER_PIERCING, - MSG_INFO_NOTIF(INFO_WEAPON_RIFLE_MURDER, - MSG_INFO_NOTIF(INFO_WEAPON_RIFLE_MURDER_HEADSHOT, - MSG_INFO_NOTIF(INFO_WEAPON_ROCKETLAUNCHER_SUICIDE, - MSG_INFO_NOTIF(INFO_WEAPON_ROCKETLAUNCHER_MURDER_DIRECT, - MSG_INFO_NOTIF(INFO_WEAPON_ROCKETLAUNCHER_MURDER_SPLASH, - MSG_INFO_NOTIF(INFO_WEAPON_SEEKER_SUICIDE, - MSG_INFO_NOTIF(INFO_WEAPON_SEEKER_MURDER_TAG, - MSG_INFO_NOTIF(INFO_WEAPON_SEEKER_MURDER_SPRAY, - MSG_INFO_NOTIF(INFO_WEAPON_SHOTGUN_MURDER_SLAP, - MSG_INFO_NOTIF(INFO_WEAPON_SHOTGUN_MURDER, - MSG_INFO_NOTIF(INFO_WEAPON_TUBA_SUICIDE, - MSG_INFO_NOTIF(INFO_WEAPON_TUBA_MURDER, - MSG_INFO_NOTIF(INFO_WEAPON_ACCORDEON_SUICIDE, - MSG_INFO_NOTIF(INFO_WEAPON_ACCORDEON_MURDER, - MSG_INFO_NOTIF(INFO_WEAPON_KLEINBOTTLE_SUICIDE, - MSG_INFO_NOTIF(INFO_WEAPON_KLEINBOTTLE_MURDER, - MSG_INFO_NOTIF(INFO_WEAPON_UZI_MURDER_SNIPE, - MSG_INFO_NOTIF(INFO_WEAPON_UZI_MURDER_SPRAY, + MSG_WEAPON_NOTIF(WEAPON_EMPTY, NO_MSG, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_THINKING_WITH_PORTALS, INFO_WEAPON_THINKING_WITH_PORTALS, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_CRYLINK_SUICIDE, INFO_WEAPON_CRYLINK_SUICIDE, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_CRYLINK_MURDER, INFO_WEAPON_CRYLINK_MURDER, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_ELECTRO_SUICIDE_ORBS, INFO_WEAPON_ELECTRO_SUICIDE_ORBS, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_ELECTRO_SUICIDE_BOLT, INFO_WEAPON_ELECTRO_SUICIDE_BOLT, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_ELECTRO_MURDER_BOLT, INFO_WEAPON_ELECTRO_MURDER_BOLT, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_ELECTRO_MURDER_ORBS, INFO_WEAPON_ELECTRO_MURDER_ORBS, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_ELECTRO_MURDER_COMBO, INFO_WEAPON_ELECTRO_MURDER_COMBO, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_FIREBALL_SUICIDE_FIREMINE, INFO_WEAPON_FIREBALL_SUICIDE_FIREMINE, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_FIREBALL_SUICIDE_BLAST, INFO_WEAPON_FIREBALL_SUICIDE_BLAST, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_FIREBALL_MURDER_FIREMINE, INFO_WEAPON_FIREBALL_MURDER_FIREMINE, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_FIREBALL_MURDER_BLAST, INFO_WEAPON_FIREBALL_MURDER_BLAST, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_MORTAR_SUICIDE_EXPLODE, INFO_WEAPON_MORTAR_SUICIDE_EXPLODE, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_MORTAR_SUICIDE_BOUNCE, INFO_WEAPON_MORTAR_SUICIDE_BOUNCE, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_MORTAR_MURDER_EXPLODE, INFO_WEAPON_MORTAR_MURDER_EXPLODE, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_MORTAR_MURDER_BOUNCE, INFO_WEAPON_MORTAR_MURDER_BOUNCE, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_HAGAR_SUICIDE, INFO_WEAPON_HAGAR_SUICIDE, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_HAGAR_MURDER_BURST, INFO_WEAPON_HAGAR_MURDER_BURST, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_HAGAR_MURDER_SPRAY, INFO_WEAPON_HAGAR_MURDER_SPRAY, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_HLAC_SUICIDE, INFO_WEAPON_HLAC_SUICIDE, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_HLAC_MURDER, INFO_WEAPON_HLAC_MURDER, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_HOOK_MURDER, INFO_WEAPON_HOOK_MURDER, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_LASER_SUICIDE, INFO_WEAPON_LASER_SUICIDE, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_LASER_MURDER, INFO_WEAPON_LASER_MURDER, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_MINELAYER_SUICIDE, INFO_WEAPON_MINELAYER_SUICIDE, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_MINELAYER_MURDER, INFO_WEAPON_MINELAYER_MURDER, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_MINSTANEX_MURDER, INFO_WEAPON_MINSTANEX_MURDER, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_NEX_MURDER, INFO_WEAPON_NEX_MURDER, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_RIFLE_MURDER_HAIL_PIERCING, INFO_WEAPON_RIFLE_MURDER_HAIL_PIERCING, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_RIFLE_MURDER_HAIL, INFO_WEAPON_RIFLE_MURDER_HAIL, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_RIFLE_MURDER_PIERCING, INFO_WEAPON_RIFLE_MURDER_PIERCING, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_RIFLE_MURDER, INFO_WEAPON_RIFLE_MURDER, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_RIFLE_MURDER_HEADSHOT, INFO_WEAPON_RIFLE_MURDER_HEADSHOT, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_ROCKETLAUNCHER_SUICIDE, INFO_WEAPON_ROCKETLAUNCHER_SUICIDE, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_ROCKETLAUNCHER_MURDER_DIRECT, INFO_WEAPON_ROCKETLAUNCHER_MURDER_DIRECT, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_ROCKETLAUNCHER_MURDER_SPLASH, INFO_WEAPON_ROCKETLAUNCHER_MURDER_SPLASH, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_SEEKER_SUICIDE, INFO_WEAPON_SEEKER_SUICIDE, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_SEEKER_MURDER_TAG, INFO_WEAPON_SEEKER_MURDER_TAG, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_SEEKER_MURDER_SPRAY, INFO_WEAPON_SEEKER_MURDER_SPRAY, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_SHOTGUN_MURDER_SLAP, INFO_WEAPON_SHOTGUN_MURDER_SLAP, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_SHOTGUN_MURDER, INFO_WEAPON_SHOTGUN_MURDER, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_TUBA_SUICIDE, INFO_WEAPON_TUBA_SUICIDE, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_TUBA_MURDER, INFO_WEAPON_TUBA_MURDER, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_ACCORDEON_SUICIDE, INFO_WEAPON_ACCORDEON_SUICIDE, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_ACCORDEON_MURDER, INFO_WEAPON_ACCORDEON_MURDER, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_KLEINBOTTLE_SUICIDE, INFO_WEAPON_KLEINBOTTLE_SUICIDE, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_KLEINBOTTLE_MURDER, INFO_WEAPON_KLEINBOTTLE_MURDER, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_UZI_MURDER_SNIPE, INFO_WEAPON_UZI_MURDER_SNIPE, NO_MSG) \ + MSG_WEAPON_NOTIF(WEAPON_UZI_MURDER_SPRAY, INFO_WEAPON_UZI_MURDER_SPRAY, NO_MSG) #define MSG_DEATH_NOTIFICATIONS \ diff --git a/qcsrc/server/g_damage.qc b/qcsrc/server/g_damage.qc index 4fb241681..39acca6c1 100644 --- a/qcsrc/server/g_damage.qc +++ b/qcsrc/server/g_damage.qc @@ -350,31 +350,19 @@ void Obituary_SpecialDeath(entity notif_target, float murder, float deathtype, s } } } - -void Obituary_WeaponDeath(entity notif_target, float deathtype, string s1, string s2, float f1, float f2, float f3) +float w_deathtype; +void Obituary_WeaponDeath(float murder, float deathtype, string s1, string s2) { - float handled, hits; - if(DEATH_ISSPECIAL(deathtype)) + float death_weapon = DEATH_WEAPONOF(deathtype); + + if(death_weapon) { - #define DEATHTYPE(name,msg_death,msg_death_by,position) \ - { if(deathtype == max(0, name)) \ - { \ - ++hits; \ - } } + w_deathtype = deathtype; + float death_message = weapon_action(death_weapon, ((murder) ? WR_KILLMESSAGE : WR_SUICIDEMESSAGE)); + w_deathtype = FALSE; - DEATHTYPES - #undef DEATHTYPE - - if not(hits) - { - backtrace("Unhandled deathtype. Please notify Samual!\n"); - //return; - } - if not(handled) - { - print(sprintf("Obituary_SpecialDeath(): ^1Deathtype ^7(%s-%d)^1 has no notification!\n", Deathtype_Name(deathtype), deathtype)); - return; - } + if(death_message) { Send_Notification(world, MSG_ALL, MSG_WEAPON, death_message, s1, s2, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); } + else { print(sprintf("Obituary_WeaponDeath(): ^1Deathtype ^7(%s-%d)^1 has no notification for weapon %d!\n", Deathtype_Name(deathtype), deathtype, death_weapon)); } } } @@ -436,7 +424,7 @@ void Obituary(entity attacker, entity inflictor, entity targ, float deathtype) } else if(DEATH_WEAPONOF(deathtype)) { - print("SUICIDE: death was a weapon!\n"); + Obituary_WeaponDeath(FALSE, deathtype, targ.netname, NO_STR_ARG); } else { @@ -528,7 +516,6 @@ void Obituary(entity attacker, entity inflictor, entity targ, float deathtype) Send_Notification(targ, MSG_ONE, MSG_DEATH, (targ.FRAG_VERBOSE ? DEATH_MURDER_FRAGGED_FIRST_VERBOSE : DEATH_MURDER_FRAGGED_FIRST), s1, NO_STR_ARG, (targ.FRAG_VERBOSE ? attacker.health : NO_FL_ARG), (targ.FRAG_VERBOSE ? attacker.armorvalue : NO_FL_ARG), (targ.FRAG_VERBOSE ? ((clienttype(attacker) == CLIENTTYPE_BOT) ? BOT_PING : attacker.ping) : NO_FL_ARG)); } - //Send_Notification(world, MSG_INFO, INFO_DEATH_FRAG_FIRSTBLOOD, s1, s2, attacker.team, NO_FL_ARG, NO_FL_ARG); } else // normal frags, kill sprees listed { @@ -548,11 +535,10 @@ void Obituary(entity attacker, entity inflictor, entity targ, float deathtype) Send_Notification(targ, MSG_ONE, MSG_DEATH, (targ.FRAG_VERBOSE ? DEATH_MURDER_FRAGGED_VERBOSE : DEATH_MURDER_FRAGGED), s1, NO_STR_ARG, (targ.FRAG_VERBOSE ? attacker.health : NO_FL_ARG), (targ.FRAG_VERBOSE ? attacker.armorvalue : NO_FL_ARG), (targ.FRAG_VERBOSE ? ((clienttype(attacker) == CLIENTTYPE_BOT) ? BOT_PING : attacker.ping) : NO_FL_ARG)); } - - // Send_Notification(world, MSG_WEAPON, 50, s1, s2, attacker.killcount, targ.killcount, Obituary_Score_Position); - if(DEATH_WEAPONOF(deathtype)) { print("Currently unhandled...\n"); } - else { Obituary_SpecialDeath(targ, TRUE, deathtype, s2, s1, targ.killcount, NO_FL_ARG, NO_FL_ARG); } } + + if(DEATH_WEAPONOF(deathtype)) { Obituary_WeaponDeath(TRUE, deathtype, targ.netname, attacker.netname); } + else { Obituary_SpecialDeath(targ, TRUE, deathtype, s2, s1, targ.killcount, NO_FL_ARG, NO_FL_ARG); } } } diff --git a/qcsrc/server/w_crylink.qc b/qcsrc/server/w_crylink.qc index bb44e827e..a2ec3faae 100644 --- a/qcsrc/server/w_crylink.qc +++ b/qcsrc/server/w_crylink.qc @@ -684,6 +684,14 @@ float w_crylink(float req) { W_Reload(min(autocvar_g_balance_crylink_primary_ammo, autocvar_g_balance_crylink_secondary_ammo), autocvar_g_balance_crylink_reload_ammo, autocvar_g_balance_crylink_reload_time, "weapons/reload.wav"); } + else if (req == WR_SUICIDEMESSAGE) + { + return WEAPON_CRYLINK_SUICIDE; + } + else if (req == WR_KILLMESSAGE) + { + return WEAPON_CRYLINK_MURDER; + } return TRUE; } #endif @@ -712,19 +720,6 @@ float w_crylink(float req) precache_sound("weapons/crylink_impact2.wav"); precache_sound("weapons/crylink_impact.wav"); } - else if (req == WR_SUICIDEMESSAGE) - { - w_deathtypestring = _("%s succeeded at self-destructing themself with the Crylink"); - } - else if (req == WR_KILLMESSAGE) - { - if(w_deathtype & HITTYPE_BOUNCE) - w_deathtypestring = _("%s could not hide from %s's Crylink"); // unchecked: SPLASH (SECONDARY can't be) - else if(w_deathtype & HITTYPE_SPLASH) - w_deathtypestring = _("%s was too close to %s's Crylink"); // unchecked: SECONDARY - else - w_deathtypestring = _("%s took a close look at %s's Crylink"); // unchecked: SECONDARY - } return TRUE; } #endif diff --git a/qcsrc/server/w_electro.qc b/qcsrc/server/w_electro.qc index 7a91cbd89..d9dbe43b5 100644 --- a/qcsrc/server/w_electro.qc +++ b/qcsrc/server/w_electro.qc @@ -547,6 +547,27 @@ float w_electro(float req) { W_Reload(min(autocvar_g_balance_electro_primary_ammo, autocvar_g_balance_electro_secondary_ammo), autocvar_g_balance_electro_reload_ammo, autocvar_g_balance_electro_reload_time, "weapons/reload.wav"); } + else if (req == WR_SUICIDEMESSAGE) + { + if(w_deathtype & HITTYPE_SECONDARY) + return WEAPON_ELECTRO_SUICIDE_ORBS; + else + return WEAPON_ELECTRO_SUICIDE_BOLT; + } + else if (req == WR_KILLMESSAGE) + { + if(w_deathtype & HITTYPE_SECONDARY) + { + return WEAPON_ELECTRO_MURDER_ORBS; + } + else + { + if(w_deathtype & HITTYPE_BOUNCE) + return WEAPON_ELECTRO_MURDER_COMBO; + else + return WEAPON_ELECTRO_MURDER_BOLT; + } + } return TRUE; } #endif @@ -585,32 +606,6 @@ float w_electro(float req) precache_sound("weapons/electro_impact.wav"); precache_sound("weapons/electro_impact_combo.wav"); } - else if (req == WR_SUICIDEMESSAGE) - { - if(w_deathtype & HITTYPE_SECONDARY) - w_deathtypestring = _("%s could not remember where they put their electro plasma"); - else - w_deathtypestring = _("%s played with electro plasma"); - } - else if (req == WR_KILLMESSAGE) - { - if(w_deathtype & HITTYPE_SECONDARY) - { - if(w_deathtype & HITTYPE_SPLASH) // unchecked: BOUNCE - w_deathtypestring = _("%s just noticed %s's electro plasma"); - else // unchecked: BOUNCE - w_deathtypestring = _("%s got in touch with %s's electro plasma"); - } - else - { - if(w_deathtype & HITTYPE_BOUNCE) // combo - w_deathtypestring = _("%s felt the electrifying air of %s's electro combo"); - else if(w_deathtype & HITTYPE_SPLASH) - w_deathtypestring = _("%s got too close to %s's blue electro bolt"); - else - w_deathtypestring = _("%s was blasted by %s's blue electro bolt"); - } - } return TRUE; } #endif diff --git a/qcsrc/server/w_fireball.qc b/qcsrc/server/w_fireball.qc index 67547e358..0c386923a 100644 --- a/qcsrc/server/w_fireball.qc +++ b/qcsrc/server/w_fireball.qc @@ -374,6 +374,24 @@ float w_fireball(float req) { self.fireball_primarytime = time; } + else if (req == WR_SUICIDEMESSAGE) + { + if(w_deathtype & HITTYPE_SECONDARY) + return WEAPON_FIREBALL_SUICIDE_FIREMINE; + else + return WEAPON_FIREBALL_SUICIDE_BLAST; + } + else if (req == WR_KILLMESSAGE) + { + if(w_deathtype & HITTYPE_SECONDARY) + { + return WEAPON_FIREBALL_MURDER_FIREMINE; + } + else + { + return WEAPON_FIREBALL_MURDER_BLAST; + } + } return TRUE; } #endif @@ -399,37 +417,6 @@ float w_fireball(float req) { precache_sound("weapons/fireball_impact2.wav"); } - else if (req == WR_SUICIDEMESSAGE) - { - if(w_deathtype & HITTYPE_SECONDARY) - w_deathtypestring = _("%s forgot about some firemine"); - else - w_deathtypestring = _("%s should have used a smaller gun"); - } - else if (req == WR_KILLMESSAGE) - { - if(w_deathtype & HITTYPE_SECONDARY) - { - if(w_deathtype & HITTYPE_HEADSHOT) - w_deathtypestring = _("%s tried to catch %s's firemine"); - else - w_deathtypestring = _("%s fatefully ignored %s's firemine"); - } - else - { - if(w_deathtype & HITTYPE_BOUNCE) - { - if(w_deathtype & HITTYPE_SPLASH) // BFG effect - w_deathtypestring = _("%s could not hide from %s's fireball"); - else // laser - w_deathtypestring = _("%s saw the pretty lights of %s's fireball"); - } - else if(w_deathtype & HITTYPE_SPLASH) - w_deathtypestring = _("%s got too close to %s's fireball"); - else - w_deathtypestring = _("%s tasted %s's fireball"); - } - } return TRUE; } #endif diff --git a/qcsrc/server/w_grenadelauncher.qc b/qcsrc/server/w_grenadelauncher.qc index 5f6c0346f..a7f5b3870 100644 --- a/qcsrc/server/w_grenadelauncher.qc +++ b/qcsrc/server/w_grenadelauncher.qc @@ -366,6 +366,20 @@ float w_glauncher(float req) { W_Reload(min(autocvar_g_balance_grenadelauncher_primary_ammo, autocvar_g_balance_grenadelauncher_secondary_ammo), autocvar_g_balance_grenadelauncher_reload_ammo, autocvar_g_balance_grenadelauncher_reload_time, "weapons/reload.wav"); } + else if (req == WR_SUICIDEMESSAGE) + { + if(w_deathtype & HITTYPE_SECONDARY) + return WEAPON_MORTAR_SUICIDE_BOUNCE; + else + return WEAPON_MORTAR_SUICIDE_EXPLODE; + } + else if (req == WR_KILLMESSAGE) + { + if(w_deathtype & HITTYPE_SECONDARY) + return WEAPON_MORTAR_MURDER_BOUNCE; + else + return WEAPON_MORTAR_MURDER_EXPLODE; + } return TRUE; } #endif @@ -384,23 +398,6 @@ float w_glauncher(float req) { precache_sound("weapons/grenade_impact.wav"); } - else if (req == WR_SUICIDEMESSAGE) - { - if(w_deathtype & HITTYPE_SECONDARY) - w_deathtypestring = _("%s didn't see their own grenade"); - else - w_deathtypestring = _("%s blew themself up with their grenadelauncher"); - } - else if (req == WR_KILLMESSAGE) - { - if(w_deathtype & HITTYPE_SPLASH) - if(w_deathtype & HITTYPE_BOUNCE) // (must be secondary then) - w_deathtypestring = _("%s didn't see %s's grenade"); - else // unchecked: SECONDARY - w_deathtypestring = _("%s almost dodged %s's grenade"); - else // unchecked: SECONDARY, BOUNCE - w_deathtypestring = _("%s ate %s's grenade"); - } return TRUE; } #endif diff --git a/qcsrc/server/w_hagar.qc b/qcsrc/server/w_hagar.qc index 9a4b1ef44..e071efb8f 100644 --- a/qcsrc/server/w_hagar.qc +++ b/qcsrc/server/w_hagar.qc @@ -432,6 +432,17 @@ float w_hagar(float req) if not(self.hagar_load) // require releasing loaded rockets first W_Reload(min(autocvar_g_balance_hagar_primary_ammo, autocvar_g_balance_hagar_secondary_ammo), autocvar_g_balance_hagar_reload_ammo, autocvar_g_balance_hagar_reload_time, "weapons/reload.wav"); } + else if (req == WR_SUICIDEMESSAGE) + { + return WEAPON_HAGAR_SUICIDE; + } + else if (req == WR_KILLMESSAGE) + { + if(w_deathtype & HITTYPE_SECONDARY) + return WEAPON_HAGAR_MURDER_BURST; + else + return WEAPON_HAGAR_MURDER_SPRAY; + } return TRUE; } #endif @@ -459,15 +470,6 @@ float w_hagar(float req) precache_sound("weapons/hagexp2.wav"); precache_sound("weapons/hagexp3.wav"); } - else if (req == WR_SUICIDEMESSAGE) - w_deathtypestring = _("%s played with tiny hagar rockets"); - else if (req == WR_KILLMESSAGE) - { - if(w_deathtype & HITTYPE_BOUNCE) // must be secondary; unchecked: SPLASH - w_deathtypestring = _("%s was pummeled with a burst of hagar rockets by %s"); - else // unchecked: SPLASH, SECONDARY - w_deathtypestring = _("%s was pummeled with hagar rockets by %s"); - } return TRUE; } #endif diff --git a/qcsrc/server/w_hlac.qc b/qcsrc/server/w_hlac.qc index a2697b2f5..67a1e4e60 100644 --- a/qcsrc/server/w_hlac.qc +++ b/qcsrc/server/w_hlac.qc @@ -219,6 +219,10 @@ float w_hlac(float req) { W_Reload(min(autocvar_g_balance_hlac_primary_ammo, autocvar_g_balance_hlac_secondary_ammo), autocvar_g_balance_hlac_reload_ammo, autocvar_g_balance_hlac_reload_time, "weapons/reload.wav"); } + else if (req == WR_SUICIDEMESSAGE) + return WEAPON_HLAC_SUICIDE; + else if (req == WR_KILLMESSAGE) + return WEAPON_HLAC_MURDER; return TRUE; } #endif @@ -237,10 +241,6 @@ float w_hlac(float req) { precache_sound("weapons/laserimpact.wav"); } - else if (req == WR_SUICIDEMESSAGE) - w_deathtypestring = _("%s should have used a smaller gun"); - else if (req == WR_KILLMESSAGE) - w_deathtypestring = _("%s was cut down with a HLAC by %s"); return TRUE; } #endif diff --git a/qcsrc/server/w_hook.qc b/qcsrc/server/w_hook.qc index 63d02604c..f07ec07ca 100644 --- a/qcsrc/server/w_hook.qc +++ b/qcsrc/server/w_hook.qc @@ -265,6 +265,10 @@ float w_hook(float req) { self.hook_refire = time; } + else if (req == WR_SUICIDEMESSAGE) + return FALSE; + else if (req == WR_KILLMESSAGE) + return WEAPON_HOOK_MURDER; return TRUE; } #endif @@ -283,10 +287,6 @@ float w_hook(float req) { precache_sound("weapons/hookbomb_impact.wav"); } - else if (req == WR_SUICIDEMESSAGE) - w_deathtypestring = _("%s did the impossible"); - else if (req == WR_KILLMESSAGE) - w_deathtypestring = _("%s was caught in %s's hook gravity bomb"); return TRUE; } #endif diff --git a/qcsrc/server/w_laser.qc b/qcsrc/server/w_laser.qc index 5e2bb075a..73caaf096 100644 --- a/qcsrc/server/w_laser.qc +++ b/qcsrc/server/w_laser.qc @@ -291,6 +291,14 @@ float w_laser(float req) { W_Reload(0, autocvar_g_balance_laser_reload_ammo, autocvar_g_balance_laser_reload_time, "weapons/reload.wav"); } + else if (req == WR_SUICIDEMESSAGE) + { + return WEAPON_LASER_SUICIDE; + } + else if (req == WR_KILLMESSAGE) + { + return WEAPON_LASER_MURDER; + } return TRUE; } #endif @@ -309,15 +317,6 @@ float w_laser(float req) { precache_sound("weapons/laserimpact.wav"); } - else if (req == WR_SUICIDEMESSAGE) - w_deathtypestring = _("%s lasered themself to hell"); - else if (req == WR_KILLMESSAGE) - { - if(w_deathtype & HITTYPE_SECONDARY) - w_deathtypestring = _("%s was cut in half by %s's gauntlet"); // unchecked: SPLASH - else - w_deathtypestring = _("%s was lasered to death by %s"); // unchecked: SPLASH - } return TRUE; } #endif diff --git a/qcsrc/server/w_minelayer.qc b/qcsrc/server/w_minelayer.qc index 4d98f0c91..158a9d8eb 100644 --- a/qcsrc/server/w_minelayer.qc +++ b/qcsrc/server/w_minelayer.qc @@ -509,6 +509,14 @@ float w_minelayer(float req) { W_Reload(autocvar_g_balance_minelayer_ammo, autocvar_g_balance_minelayer_reload_ammo, autocvar_g_balance_minelayer_reload_time, "weapons/reload.wav"); } + else if (req == WR_SUICIDEMESSAGE) + { + return WEAPON_MINELAYER_SUICIDE; + } + else if (req == WR_KILLMESSAGE) + { + return WEAPON_MINELAYER_MURDER; + } return TRUE; } #endif @@ -527,20 +535,6 @@ float w_minelayer(float req) { precache_sound("weapons/mine_exp.wav"); } - else if (req == WR_SUICIDEMESSAGE) - if(w_deathtype & HITTYPE_BOUNCE) // (remote detonation) - w_deathtypestring = _("%s blew themself up with their minelayer"); - else - w_deathtypestring = _("%s forgot about their mine"); - else if (req == WR_KILLMESSAGE) - { - if(w_deathtype & HITTYPE_BOUNCE) // (remote detonation) - w_deathtypestring = _("%s got too close to %s's mine"); - else if(w_deathtype & HITTYPE_SPLASH) - w_deathtypestring = _("%s almost dodged %s's mine"); - else - w_deathtypestring = _("%s stepped on %s's mine"); - } return TRUE; } #endif diff --git a/qcsrc/server/w_minstanex.qc b/qcsrc/server/w_minstanex.qc index 7a94299eb..fae9a811e 100644 --- a/qcsrc/server/w_minstanex.qc +++ b/qcsrc/server/w_minstanex.qc @@ -278,6 +278,14 @@ float w_minstanex(float req) W_Reload(used_ammo, autocvar_g_balance_minstanex_reload_ammo, autocvar_g_balance_minstanex_reload_time, "weapons/reload.wav"); } + else if (req == WR_SUICIDEMESSAGE) + { + return WEAPON_THINKING_WITH_PORTALS; + } + else if (req == WR_KILLMESSAGE) + { + return WEAPON_MINSTANEX_MURDER; + } return TRUE; } #endif diff --git a/qcsrc/server/w_nex.qc b/qcsrc/server/w_nex.qc index 51afdd00f..9d66f407e 100644 --- a/qcsrc/server/w_nex.qc +++ b/qcsrc/server/w_nex.qc @@ -233,7 +233,14 @@ float w_nex(float req) { W_Reload(min(autocvar_g_balance_nex_primary_ammo, autocvar_g_balance_nex_secondary_ammo), autocvar_g_balance_nex_reload_ammo, autocvar_g_balance_nex_reload_time, "weapons/reload.wav"); } - + else if (req == WR_SUICIDEMESSAGE) + { + return WEAPON_THINKING_WITH_PORTALS; + } + else if (req == WR_KILLMESSAGE) + { + return WEAPON_NEX_MURDER; + } return TRUE; } #endif @@ -252,10 +259,6 @@ float w_nex(float req) { precache_sound("weapons/neximpact.wav"); } - else if (req == WR_SUICIDEMESSAGE) - w_deathtypestring = _("%s is now thinking with portals"); - else if (req == WR_KILLMESSAGE) - w_deathtypestring = _("%s has been vaporized by %s's nex"); return TRUE; } #endif diff --git a/qcsrc/server/w_porto.qc b/qcsrc/server/w_porto.qc index f95e554b0..790bcd124 100644 --- a/qcsrc/server/w_porto.qc +++ b/qcsrc/server/w_porto.qc @@ -375,10 +375,6 @@ float w_porto(float req) { // nothing to do } - else if (req == WR_SUICIDEMESSAGE) - w_deathtypestring = _("%s did the impossible"); - else if (req == WR_KILLMESSAGE) - w_deathtypestring = _("%s felt %s doing the impossible to him"); return TRUE; } #endif diff --git a/qcsrc/server/w_rifle.qc b/qcsrc/server/w_rifle.qc index 1c5f766d7..33b2bda5f 100644 --- a/qcsrc/server/w_rifle.qc +++ b/qcsrc/server/w_rifle.qc @@ -200,6 +200,34 @@ float w_rifle(float req) { W_Reload(min(autocvar_g_balance_rifle_primary_ammo, autocvar_g_balance_rifle_secondary_ammo), autocvar_g_balance_rifle_reload_ammo, autocvar_g_balance_rifle_reload_time, "weapons/reload.wav"); } + else if (req == WR_SUICIDEMESSAGE) + { + return WEAPON_THINKING_WITH_PORTALS; + } + else if (req == WR_KILLMESSAGE) + { + if(w_deathtype & HITTYPE_SECONDARY) + { + if(w_deathtype & HITTYPE_BOUNCE) + return WEAPON_RIFLE_MURDER_HAIL_PIERCING; + else + return WEAPON_RIFLE_MURDER_HAIL; + } + else + { + if(w_deathtype & HITTYPE_BOUNCE) + { + return WEAPON_RIFLE_MURDER_PIERCING; + } + else + { + if(w_deathtype & HITTYPE_HEADSHOT) + return WEAPON_RIFLE_MURDER_HEADSHOT; + else + return WEAPON_RIFLE_MURDER; + } + } + } return TRUE; } #endif @@ -227,35 +255,6 @@ float w_rifle(float req) precache_sound("weapons/ric2.wav"); precache_sound("weapons/ric3.wav"); } - else if (req == WR_SUICIDEMESSAGE) - { - w_deathtypestring = _("%s is now thinking with portals"); - } - else if (req == WR_KILLMESSAGE) - { - if(w_deathtype & HITTYPE_SECONDARY) - { - if(w_deathtype & HITTYPE_BOUNCE) - w_deathtypestring = _("%s failed to hide from %s's rifle bullet hail"); - else - w_deathtypestring = _("%s died in %s's rifle bullet hail"); - } - else - { - if(w_deathtype & HITTYPE_BOUNCE) - { - // TODO special headshot message here too? - w_deathtypestring = _("%s failed to hide from %s's rifle"); - } - else - { - if(w_deathtype & HITTYPE_HEADSHOT) - w_deathtypestring = _("%s got shot in the head with a rifle by %s"); - else - w_deathtypestring = _("%s was sniped with a rifle by %s"); - } - } - } return TRUE; } #endif diff --git a/qcsrc/server/w_rocketlauncher.qc b/qcsrc/server/w_rocketlauncher.qc index 643bf4bd5..29426699c 100644 --- a/qcsrc/server/w_rocketlauncher.qc +++ b/qcsrc/server/w_rocketlauncher.qc @@ -445,6 +445,17 @@ float w_rlauncher(float req) { W_Reload(autocvar_g_balance_rocketlauncher_ammo, autocvar_g_balance_rocketlauncher_reload_ammo, autocvar_g_balance_rocketlauncher_reload_time, "weapons/reload.wav"); } + else if (req == WR_SUICIDEMESSAGE) + { + return WEAPON_ROCKETLAUNCHER_SUICIDE; + } + else if (req == WR_KILLMESSAGE) + { + if((w_deathtype & HITTYPE_BOUNCE) || (w_deathtype & HITTYPE_SPLASH)) + return WEAPON_ROCKETLAUNCHER_MURDER_SPLASH; + else + return WEAPON_ROCKETLAUNCHER_MURDER_DIRECT; + } return TRUE; } #endif @@ -463,17 +474,6 @@ float w_rlauncher(float req) { precache_sound("weapons/rocket_impact.wav"); } - else if (req == WR_SUICIDEMESSAGE) - w_deathtypestring = _("%s blew themself up with their rocketlauncher"); - else if (req == WR_KILLMESSAGE) - { - if(w_deathtype & HITTYPE_BOUNCE) // (remote detonation) - w_deathtypestring = _("%s got too close to %s's rocket"); - else if(w_deathtype & HITTYPE_SPLASH) - w_deathtypestring = _("%s almost dodged %s's rocket"); - else - w_deathtypestring = _("%s ate %s's rocket"); - } return TRUE; } #endif diff --git a/qcsrc/server/w_seeker.qc b/qcsrc/server/w_seeker.qc index 7cf6cfb73..dec007ae8 100644 --- a/qcsrc/server/w_seeker.qc +++ b/qcsrc/server/w_seeker.qc @@ -612,6 +612,17 @@ float w_seeker(float req) { W_Reload(min(autocvar_g_balance_seeker_missile_ammo, autocvar_g_balance_seeker_tag_ammo), autocvar_g_balance_seeker_reload_ammo, autocvar_g_balance_seeker_reload_time, "weapons/reload.wav"); } + else if (req == WR_SUICIDEMESSAGE) + { + return WEAPON_SEEKER_SUICIDE; + } + else if (req == WR_KILLMESSAGE) + { + if(w_deathtype & HITTYPE_SECONDARY) + return WEAPON_SEEKER_MURDER_TAG; + else + return WEAPON_SEEKER_MURDER_SPRAY; + } return TRUE; } #endif @@ -664,15 +675,6 @@ float w_seeker(float req) precache_sound("weapons/tagexp3.wav"); precache_sound("weapons/tag_impact.wav"); } - else if (req == WR_SUICIDEMESSAGE) - w_deathtypestring = _("%s played with tiny seeker rockets"); - else if (req == WR_KILLMESSAGE) - { - if(w_deathtype & HITTYPE_SECONDARY) - w_deathtypestring = _("%s was tagged with a seeker by %s"); - else - w_deathtypestring = _("%s was pummeled with seeker rockets by %s"); - } return TRUE; } #endif diff --git a/qcsrc/server/w_shotgun.qc b/qcsrc/server/w_shotgun.qc index fcf9a27c2..7d175e55b 100644 --- a/qcsrc/server/w_shotgun.qc +++ b/qcsrc/server/w_shotgun.qc @@ -238,6 +238,17 @@ float w_shotgun(float req) { W_Reload(autocvar_g_balance_shotgun_primary_ammo, autocvar_g_balance_shotgun_reload_ammo, autocvar_g_balance_shotgun_reload_time, "weapons/reload.wav"); } + else if (req == WR_SUICIDEMESSAGE) + { + return WEAPON_THINKING_WITH_PORTALS; + } + else if (req == WR_KILLMESSAGE) + { + if(w_deathtype & HITTYPE_SECONDARY) + return WEAPON_SHOTGUN_MURDER_SLAP; + else + return WEAPON_SHOTGUN_MURDER; + } return TRUE; } #endif @@ -267,15 +278,6 @@ float w_shotgun(float req) precache_sound("weapons/ric2.wav"); precache_sound("weapons/ric3.wav"); } - else if (req == WR_SUICIDEMESSAGE) - w_deathtypestring = _("%s is now thinking with portals"); - else if (req == WR_KILLMESSAGE) - { - if(w_deathtype & HITTYPE_SECONDARY) - w_deathtypestring = _("%2$s slapped %1$s around a bit with a large shotgun"); - else - w_deathtypestring = _("%s was gunned down with a shotgun by %s"); - } return TRUE; } #endif diff --git a/qcsrc/server/w_tuba.qc b/qcsrc/server/w_tuba.qc index 9993dd4ee..05329cf46 100644 --- a/qcsrc/server/w_tuba.qc +++ b/qcsrc/server/w_tuba.qc @@ -422,6 +422,26 @@ float w_tuba(float req) return TRUE; // TODO use fuel? else if (req == WR_CHECKAMMO2) return TRUE; // TODO use fuel? + else if (req == WR_SUICIDEMESSAGE) + { + if(w_deathtype & HITTYPE_BOUNCE) + return WEAPON_ACCORDEON_SUICIDE; + else if(w_deathtype & HITTYPE_HEADSHOT) + return WEAPON_KLEINBOTTLE_SUICIDE; + else + return WEAPON_TUBA_SUICIDE; + + return FALSE; + } + else if (req == WR_KILLMESSAGE) + { + if(w_deathtype & HITTYPE_BOUNCE) + return WEAPON_ACCORDEON_MURDER; + else if(w_deathtype & HITTYPE_HEADSHOT) + return WEAPON_KLEINBOTTLE_MURDER; + else + return WEAPON_TUBA_MURDER; + } return TRUE; } #endif @@ -436,54 +456,6 @@ float w_tuba(float req) { // nothing to do } - else if (req == WR_SUICIDEMESSAGE) - { - float instr; - instr = 0; - if(w_deathtype & HITTYPE_SECONDARY) - instr |= 1; - if(w_deathtype & HITTYPE_BOUNCE) - instr |= 2; - if(w_deathtype & HITTYPE_HEADSHOT) - instr |= 4; - switch(instr) - { - default: - case 0: // Tuba - w_deathtypestring = _("%s hurt his own ears with the @!#%%'n Tuba"); - break; - case 1: // Accordeon - w_deathtypestring = _("%s hurt his own ears with the @!#%%'n Accordeon"); - break; - case 2: // Klein Bottle - w_deathtypestring = _("%s hurt his own ears with the @!#%%'n Klein Bottle"); - break; - } - } - else if (req == WR_KILLMESSAGE) - { - float instr; - instr = 0; - if(w_deathtype & HITTYPE_SECONDARY) - instr |= 1; - if(w_deathtype & HITTYPE_BOUNCE) - instr |= 2; - if(w_deathtype & HITTYPE_HEADSHOT) - instr |= 4; - switch(instr) - { - default: - case 0: // Tuba - w_deathtypestring = _("%s died of %s's great playing on the @!#%%'n Tuba"); - break; - case 1: // Accordeon - w_deathtypestring = _("%s died of %s's great playing on the @!#%%'n Accordeon"); - break; - case 2: // Klein Bottle - w_deathtypestring = _("%s died of %s's great playing on the @!#%%'n Klein Bottle"); - break; - } - } return TRUE; } #endif diff --git a/qcsrc/server/w_uzi.qc b/qcsrc/server/w_uzi.qc index 77d8b4aee..7204437bb 100644 --- a/qcsrc/server/w_uzi.qc +++ b/qcsrc/server/w_uzi.qc @@ -289,6 +289,17 @@ float w_uzi(float req) { W_Reload(min(max(autocvar_g_balance_uzi_sustained_ammo, autocvar_g_balance_uzi_first_ammo), autocvar_g_balance_uzi_burst_ammo), autocvar_g_balance_uzi_reload_ammo, autocvar_g_balance_uzi_reload_time, "weapons/reload.wav"); } + else if (req == WR_SUICIDEMESSAGE) + { + return WEAPON_THINKING_WITH_PORTALS; + } + else if (req == WR_KILLMESSAGE) + { + if(w_deathtype & HITTYPE_SECONDARY) + return WEAPON_UZI_MURDER_SNIPE; + else + return WEAPON_UZI_MURDER_SPRAY; + } return TRUE; } #endif @@ -314,15 +325,6 @@ float w_uzi(float req) precache_sound("weapons/ric2.wav"); precache_sound("weapons/ric3.wav"); } - else if (req == WR_SUICIDEMESSAGE) - w_deathtypestring = _("%s is now thinking with portals"); - else if (req == WR_KILLMESSAGE) - { - if(w_deathtype & HITTYPE_SECONDARY) - w_deathtypestring = _("%s was sniped by %s's machine gun"); - else - w_deathtypestring = _("%s was riddled full of holes by %s's machine gun"); - } return TRUE; } #endif -- 2.39.2