From 1acbdbb4d66781d05c19efe258c579599839135e Mon Sep 17 00:00:00 2001 From: havoc Date: Wed, 9 Mar 2011 09:25:55 +0000 Subject: [PATCH] actually the culling in Mod_Q1BSP_TraceLineAgainstSurfacesFindTextureOnNode is a slight speed loss compared to having it entirely disabled... so disable it. git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10906 d7cf8633-e32d-0410-b094-e92efae38249 ::stable-branch::merge=87645ca04916e9cf3d309ac9c682b096787a8b95 --- model_brush.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/model_brush.c b/model_brush.c index e7a92268..499a5941 100644 --- a/model_brush.c +++ b/model_brush.c @@ -1314,8 +1314,8 @@ static const texture_t *Mod_Q1BSP_TraceLineAgainstSurfacesFindTextureOnNode(Recu for (i = 0;i < node->numsurfaces;i++, surface++) { // skip surfaces whose bounding box does not include the point - if (!BoxesOverlap(mid, mid, surface->mins, surface->maxs)) - continue; +// if (!BoxesOverlap(mid, mid, surface->mins, surface->maxs)) +// continue; // skip faces with contents we don't care about if (!(t->trace->hitsupercontentsmask & surface->texture->supercontents)) continue; -- 2.39.2