From 1a8c3663196e3fa7250e23320587697fb5689ab9 Mon Sep 17 00:00:00 2001 From: Mircea Kitsune Date: Sun, 30 Jan 2011 22:39:21 +0200 Subject: [PATCH] Prettier name for DoReload (TriggerReload) --- qcsrc/server/cl_impulse.qc | 2 +- qcsrc/server/cl_weapons.qc | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/qcsrc/server/cl_impulse.qc b/qcsrc/server/cl_impulse.qc index e0ccd9bb4..7bde8b32f 100644 --- a/qcsrc/server/cl_impulse.qc +++ b/qcsrc/server/cl_impulse.qc @@ -98,7 +98,7 @@ void ImpulseCommands (void) W_PreviousWeapon (1); break; case 20: - W_DoReload (); + W_TriggerReload (); break; } } diff --git a/qcsrc/server/cl_weapons.qc b/qcsrc/server/cl_weapons.qc index 9ccc48c9c..5271da057 100644 --- a/qcsrc/server/cl_weapons.qc +++ b/qcsrc/server/cl_weapons.qc @@ -1,4 +1,4 @@ -void W_DoReload() +void W_TriggerReload() { weapon_action(self.weapon, WR_RELOAD); } @@ -15,7 +15,7 @@ void W_SwitchWeapon(float imp) } else { - W_DoReload(); + W_TriggerReload(); } }; -- 2.39.2