From 1a8b04b8ef5271ea15ca1899d765fbfc0364bad6 Mon Sep 17 00:00:00 2001 From: Samual Date: Fri, 30 Sep 2011 16:08:21 -0400 Subject: [PATCH] Fix antilag for shotgun secondary (should now work better with high ping) --- qcsrc/server/w_shotgun.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/server/w_shotgun.qc b/qcsrc/server/w_shotgun.qc index 58ac58f08..f2ccef0a2 100644 --- a/qcsrc/server/w_shotgun.qc +++ b/qcsrc/server/w_shotgun.qc @@ -80,7 +80,7 @@ void shotgun_meleethink (void) + (v_up * swing_factor * autocvar_g_balance_shotgun_secondary_melee_swing_up) + (v_right * swing_factor * autocvar_g_balance_shotgun_secondary_melee_swing_side)); - WarpZone_traceline_antilag(self.realowner, self.realowner.origin + self.realowner.view_ofs, targpos, FALSE, lgbeam_owner_ent, ANTILAG_LATENCY(self.realowner)); + WarpZone_traceline_antilag(self.realowner, self.realowner.origin + self.realowner.view_ofs, targpos, FALSE, self.realowner, ANTILAG_LATENCY(self.realowner)); // draw lightning beams for debugging te_lightning2(world, targpos, self.realowner.origin + self.realowner.view_ofs + v_forward * 5 - v_up * 5); -- 2.39.2