From 19a6105afc3fba662ecfa308fe2fc1b05ebadd7c Mon Sep 17 00:00:00 2001 From: Martin Taibr Date: Sun, 6 Mar 2016 16:28:50 +0000 Subject: [PATCH] Updated overkill tutorial (markdown) --- overkill-tutorial.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/overkill-tutorial.md b/overkill-tutorial.md index 49fdc6d..33494ce 100644 --- a/overkill-tutorial.md +++ b/overkill-tutorial.md @@ -79,7 +79,7 @@ Basic Weapons Every player has the same three weapons. You don't have to collect them and you also have infinite ammo. The only thing you have to care about is to choose the right weapon for a task and timing the reloads. -- **Vortex** (also called nex, long distance, perfectly precise) +- **Vortex** (also called *nex*, long distance, perfectly precise) - the main weapon, good in almost every situation - **Shotgun** (close range, with spread) - more damage than vortex but only in short range @@ -147,7 +147,7 @@ Health Armor ----- -|Mega (100): | Big (50): |Medium (100): | Small (50): | +|Mega (100): | Big (50): |Medium (25): | Small (5): | |:-----------:|:------------:|:------------:|:------------:| |![][a_mega] | ![][a_big] |![][a_medium] | ![][a_small]| -- 2.39.2