From 195d03d1d0c42bde7506208fe280886d1b35676e Mon Sep 17 00:00:00 2001 From: Samual Date: Thu, 29 Mar 2012 20:03:58 -0400 Subject: [PATCH] Delete two useless declarations --- qcsrc/server/mutators/gamemode_ctf.qh | 5 ----- 1 file changed, 5 deletions(-) diff --git a/qcsrc/server/mutators/gamemode_ctf.qh b/qcsrc/server/mutators/gamemode_ctf.qh index 17886fdc6..4d1f003ef 100644 --- a/qcsrc/server/mutators/gamemode_ctf.qh +++ b/qcsrc/server/mutators/gamemode_ctf.qh @@ -30,8 +30,6 @@ void spawnfunc_ctf_team(); entity ctf_worldflaglist; // CTF flags in the map .entity ctf_worldflagnext; -.vector ctf_spawnorigin; // stored vector for where the flag is placed on the map itself. - float ctf_captimerecord; // record time for capturing the flag .float ctf_pickuptime; .float ctf_pickupid; @@ -39,9 +37,6 @@ float ctf_captimerecord; // record time for capturing the flag .float ctf_droptime; .float ctf_status; // status of the flag (FLAG_BASE, FLAG_DROPPED, FLAG_CARRY declared globally) - -.float next_take_time; // Delay between when the person can pick up a flag // is this obsolete from the stuff above? - // CaptureShield: If the player is too bad to be allowed to capture, shield them from taking the flag. .float ctf_captureshielded; // set to 1 if the player is too bad to be allowed to capture float ctf_captureshield_min_negscore; // punish at -20 points -- 2.39.2