From 195510712969b41bac70f8916862cbb498644e2c Mon Sep 17 00:00:00 2001 From: MirceaKitsune Date: Thu, 15 Mar 2012 23:01:00 +0200 Subject: [PATCH] Replace vixen.zym with vixen.iqm in defaultVT.cfg, which I forgot to do when I switched to the new format. Hopefully fixes the broken default player model --- data/defaultVT.cfg | 18 +++++++++--------- docs/TODO.txt | 2 -- 2 files changed, 9 insertions(+), 11 deletions(-) diff --git a/data/defaultVT.cfg b/data/defaultVT.cfg index 82026d3b..e9b9670e 100644 --- a/data/defaultVT.cfg +++ b/data/defaultVT.cfg @@ -105,7 +105,7 @@ mod_q3bsp_lightmapmergepower 3 // player defaults _cl_color 187 _cl_name "Player" -_cl_playermodel models/player/vixen.zym +_cl_playermodel models/player/vixen.iqm _cl_playerskin 0 seta crosshair 11 seta crosshair_primary 13 @@ -351,7 +351,7 @@ seta sv_precacheitems 0 set sv_spectator_speed_multiplier 1.5 seta sv_spectate 1 "if set to 1, new clients are allowed to spectate or observe the game, if set to 0 joining clients spawn as players immediately (no spectating)" seta sv_defaultcharacter 0 "master switch, if set to 1 the further configuration for replacing all player models, skins and colors is taken from the sv_defaultplayermodel, sv_defaultplayerskin and sv_defaultplayercolors variables" -seta sv_defaultplayermodel "models/player/vixen.zym" "default model selection, only works if sv_defaultcharacter is set to 1" +seta sv_defaultplayermodel "models/player/vixen.iqm" "default model selection, only works if sv_defaultcharacter is set to 1" seta sv_defaultplayerskin 0 "each model has 1 or more skins (combination of model and skin = character), set which skin of the model you wish the default character to have, only works if sv_defaultcharacter is set to 1" seta sv_defaultplayermodel_red "" "\"\" means see sv_defaultplayermodel" seta sv_defaultplayerskin_red 0 @@ -951,13 +951,13 @@ alias singleplayer_continue "set scmenu_campaign_goto -1" alias singleplayer_levellist "set scmenu_campaign_dump 1; togglemenu; wait; togglemenu" // Green's fullbright skins -alias cl_fbskin_green "playermodel models/player/vixen.zym; playerskin 6; color 3 3" -alias cl_fbskin_red "playermodel models/player/vixen.zym; playerskin 6; color 4 4" -alias cl_fbskin_orange "playermodel models/player/vixen.zym; playerskin 6; color 14 14" -alias cl_fbskin_off "playermodel models/player/vixen.zym; playerskin 0" -alias sv_fbskin_green "g_fullbrightplayers 1; sv_defaultcharacter 1; sv_defaultplayermodel models/player/vixen.zym; sv_defaultplayerskin 6; sv_defaultplayercolors 51" -alias sv_fbskin_red "g_fullbrightplayers 1; sv_defaultcharacter 1; sv_defaultplayermodel models/player/vixen.zym; sv_defaultplayerskin 6; sv_defaultplayercolors 68" -alias sv_fbskin_orange "g_fullbrightplayers 1; sv_defaultcharacter 1; sv_defaultplayermodel models/player/vixen.zym; sv_defaultplayerskin 6; sv_defaultplayercolors 238" +alias cl_fbskin_green "playermodel models/player/vixen.iqm; playerskin 6; color 3 3" +alias cl_fbskin_red "playermodel models/player/vixen.iqm; playerskin 6; color 4 4" +alias cl_fbskin_orange "playermodel models/player/vixen.iqm; playerskin 6; color 14 14" +alias cl_fbskin_off "playermodel models/player/vixen.iqm; playerskin 0" +alias sv_fbskin_green "g_fullbrightplayers 1; sv_defaultcharacter 1; sv_defaultplayermodel models/player/vixen.iqm; sv_defaultplayerskin 6; sv_defaultplayercolors 51" +alias sv_fbskin_red "g_fullbrightplayers 1; sv_defaultcharacter 1; sv_defaultplayermodel models/player/vixen.iqm; sv_defaultplayerskin 6; sv_defaultplayercolors 68" +alias sv_fbskin_orange "g_fullbrightplayers 1; sv_defaultcharacter 1; sv_defaultplayermodel models/player/vixen.iqm; sv_defaultplayerskin 6; sv_defaultplayercolors 238" alias sv_fbskin_off "g_fullbrightplayers 0; sv_defaultcharacter 0; sv_defaultplayerskin 0; sv_defaultplayercolors \"\"" seta sv_servermodelsonly 1 diff --git a/docs/TODO.txt b/docs/TODO.txt index 221e9435..d0a63b10 100644 --- a/docs/TODO.txt +++ b/docs/TODO.txt @@ -98,8 +98,6 @@ - 0.7 | 0.8: Better portrait images. -- 0.7 BUG: Default player model is broken? - - 0.8 BUG: Swallow model gets bumped outside of the view at times. This is likely due to the change to offset the original weapon viewmodel. - 0.8: Port a few other maps I had in mind from Nexuiz. -- 2.39.2