From 1923fd9a743224faaa4c4fa9a9b774022c327020 Mon Sep 17 00:00:00 2001 From: LegendaryGuard Date: Sun, 1 Jan 2023 12:36:05 +0100 Subject: [PATCH] Add more details about the materials in the shader scripts --- scripts/devastator.shader | 4 ++-- scripts/mortar.shader | 4 ++-- scripts/okweapons.shader | 8 ++++---- scripts/weapons.shader | 8 ++++---- 4 files changed, 12 insertions(+), 12 deletions(-) diff --git a/scripts/devastator.shader b/scripts/devastator.shader index ddb12890d..bd8e9ede9 100644 --- a/scripts/devastator.shader +++ b/scripts/devastator.shader @@ -1,4 +1,4 @@ -RL // devastator +RL // devastator material { dpreflectcube cubemaps/default/sky { @@ -6,7 +6,7 @@ RL // devastator rgbgen lightingDiffuse } } -RocketThrust // devastator_rocket +RocketThrust // rocket tail material { cull none { diff --git a/scripts/mortar.shader b/scripts/mortar.shader index 5292f3893..e73cff887 100644 --- a/scripts/mortar.shader +++ b/scripts/mortar.shader @@ -1,4 +1,4 @@ -grenadelauncher // mortar +grenadelauncher // mortar material { dpreflectcube cubemaps/default/sky { @@ -6,7 +6,7 @@ grenadelauncher // mortar rgbgen lightingDiffuse } } -grenadelauncher_sight // mortar_sight +grenadelauncher_sight // mortar sight material { { animMap 1 textures/glsight01.tga textures/glsight02.tga textures/glsight03.tga diff --git a/scripts/okweapons.shader b/scripts/okweapons.shader index 895dc237a..7231c3802 100644 --- a/scripts/okweapons.shader +++ b/scripts/okweapons.shader @@ -1,4 +1,4 @@ -OK_SMG // ok_mg +OK_SMG // ok_mg material { dpglossexponentmod 64 dpreflectcube env/exomorph/exomorph @@ -8,7 +8,7 @@ OK_SMG // ok_mg } } -OK_Railgun // ok_nex +OK_Railgun // ok_nex material { dpglossexponentmod 64 dpreflectcube env/exomorph/exomorph @@ -39,7 +39,7 @@ minsta } } -okrocketthrust // ok_rpc rocket +okrocketthrust // ok_rpc rocketthrust tail material { deformVertexes autosprite2 cull none @@ -50,7 +50,7 @@ okrocketthrust // ok_rpc rocket } } -okrocketthrust2 // ok_rpc rocketthrust2 +okrocketthrust2 // ok_rpc rocketthrust2 tail material { deformVertexes autosprite { diff --git a/scripts/weapons.shader b/scripts/weapons.shader index 41e7f9040..43dea804e 100644 --- a/scripts/weapons.shader +++ b/scripts/weapons.shader @@ -1,4 +1,4 @@ -nexgun // vortex +nexgun // vortex material { dpreflectcube cubemaps/default/sky dpoffsetmapping - 0.3 match8 64 @@ -7,7 +7,7 @@ nexgun // vortex rgbgen lightingDiffuse } } -uzi // machinegun +uzi // machinegun material { dpreflectcube cubemaps/default/sky { @@ -39,7 +39,7 @@ shotgun2 rgbgen lightingDiffuse } } -models/weapons/laser // blaster +models/weapons/laser // blaster material { dpreflectcube cubemaps/default/sky { @@ -87,7 +87,7 @@ shotgun rgbgen lightingDiffuse } } -SniperRifle // rifle +SniperRifle // rifle material { dpreflectcube cubemaps/default/sky { -- 2.39.2