From 182e4c3261af1d3f0d8093dcfc079917adc36ef2 Mon Sep 17 00:00:00 2001 From: Mario Date: Thu, 18 Apr 2013 18:45:40 +1000 Subject: [PATCH] Fix turrets shooting players during build phase --- qcsrc/server/mutators/gamemode_towerdefense.qc | 3 +++ 1 file changed, 3 insertions(+) diff --git a/qcsrc/server/mutators/gamemode_towerdefense.qc b/qcsrc/server/mutators/gamemode_towerdefense.qc index 08a516b43..ea34f76b3 100644 --- a/qcsrc/server/mutators/gamemode_towerdefense.qc +++ b/qcsrc/server/mutators/gamemode_towerdefense.qc @@ -667,7 +667,10 @@ void td_Initialize() MUTATOR_HOOKFUNCTION(td_TurretValidateTarget) { if(time < game_starttime || current_phase != PHASE_COMBAT) + { + turret_target = world; return FALSE; // battle hasn't started + } if(turret_flags & TFL_TARGETSELECT_MISSILESONLY) if(turret_target.flags & FL_PROJECTILE) -- 2.39.2