From 1781b5d66f8f73e9b4402073a21deaa92e5b03a8 Mon Sep 17 00:00:00 2001 From: Rudolf Polzer Date: Wed, 23 Feb 2011 11:27:17 +0100 Subject: [PATCH] fix VectorNegative new macro name --- tools/quake3/q3map2/lightmaps_ydnar.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tools/quake3/q3map2/lightmaps_ydnar.c b/tools/quake3/q3map2/lightmaps_ydnar.c index 080f26ec..4354bf08 100644 --- a/tools/quake3/q3map2/lightmaps_ydnar.c +++ b/tools/quake3/q3map2/lightmaps_ydnar.c @@ -2820,7 +2820,7 @@ void StoreSurfaceLightmaps( void ) /* fix tangents to world matrix */ if (myNormal[0] > 0 || myNormal[1] < 0 || myNormal[2] < 0) - VectorNegate(myTangent, myTangent); + VectorNegative(myTangent, myTangent); /* build tangentspace vectors */ bspDeluxel[0] = DotProduct(dirSample, myTangent); -- 2.39.2