From 1776c33992eb921a8cd6aa4ae419d6c827357869 Mon Sep 17 00:00:00 2001 From: terencehill Date: Thu, 5 Apr 2012 14:38:16 +0200 Subject: [PATCH] freezetag, fix for this issue: if the player press the jump button when frozen he's not supposed to jump but the jump animation is played even if he actually doesn't jump. --- qcsrc/server/cl_player.qc | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/qcsrc/server/cl_player.qc b/qcsrc/server/cl_player.qc index 5a1627423..f2a9a7259 100644 --- a/qcsrc/server/cl_player.qc +++ b/qcsrc/server/cl_player.qc @@ -271,7 +271,9 @@ void player_anim (void) if (!self.animstate_override) { - if (!(self.flags & FL_ONGROUND) || self.BUTTON_JUMP) + if (self.freezetag_frozen) + setanim(self, self.anim_idle, TRUE, FALSE, FALSE); + else if (!(self.flags & FL_ONGROUND) || self.BUTTON_JUMP) { if (self.crouch) { -- 2.39.2