From 17261b7f54b33b3c413c711750d516af8e1d1c7e Mon Sep 17 00:00:00 2001 From: z411 Date: Sun, 28 May 2023 16:15:12 -0400 Subject: [PATCH] Using pre-increment in for loops --- qcsrc/server/teamplay.qc | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/qcsrc/server/teamplay.qc b/qcsrc/server/teamplay.qc index 34da59c22..fc05f9746 100644 --- a/qcsrc/server/teamplay.qc +++ b/qcsrc/server/teamplay.qc @@ -703,7 +703,7 @@ bool TeamBalance_AreEqual(entity ignore) int total; int prev_total = 0; - for(int i = 1; i <= AVAILABLE_TEAMS; i++) + for(int i = 1; i <= AVAILABLE_TEAMS; ++i) { total = TeamBalance_GetTeamFromIndex(balance, i).m_num_players; if(i > 1 && total != prev_total) @@ -726,14 +726,14 @@ void TeamBalance_RemoveExcessPlayers(entity ignore) int min = 0; - for(int i = 1; i <= AVAILABLE_TEAMS; i++) + for(int i = 1; i <= AVAILABLE_TEAMS; ++i) { int cur = TeamBalance_GetTeamFromIndex(balance, i).m_num_players; if(cur < min) min = cur; } - for(int tmi = 1; tmi <= AVAILABLE_TEAMS; tmi++) + for(int tmi = 1; tmi <= AVAILABLE_TEAMS; ++tmi) { int cur = TeamBalance_GetTeamFromIndex(balance, tmi).m_num_players; if(cur > 0 && cur > min) -- 2.39.2