From 1692a98147e30d942182843c0c1d86b45a9179c5 Mon Sep 17 00:00:00 2001 From: rpolzer Date: Fri, 26 Sep 2008 14:52:03 +0000 Subject: [PATCH] unparse entities for the intermediate .bsp when bouncing too, so the map is playable (is otherwise problematic when -light adjusted gridsize) git-svn-id: svn://svn.icculus.org/netradiant/trunk@107 61c419a2-8eb2-4b30-bcec-8cead039b335 --- tools/quake3/q3map2/light.c | 1 + 1 file changed, 1 insertion(+) diff --git a/tools/quake3/q3map2/light.c b/tools/quake3/q3map2/light.c index 29472a19..8995e9fe 100644 --- a/tools/quake3/q3map2/light.c +++ b/tools/quake3/q3map2/light.c @@ -1750,6 +1750,7 @@ void LightWorld( void ) { /* store off the bsp between bounces */ StoreSurfaceLightmaps(); + UnparseEntities(); Sys_Printf( "Writing %s\n", source ); WriteBSPFile( source ); -- 2.39.2