From 1670a79d57800df804fc80f2723664ec5a699783 Mon Sep 17 00:00:00 2001 From: FruitieX Date: Mon, 6 Dec 2010 00:29:28 +0200 Subject: [PATCH] what the crap? WHY OH WHY are the teams even forced in campaign? --- qcsrc/server/teamplay.qc | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/qcsrc/server/teamplay.qc b/qcsrc/server/teamplay.qc index d47115e8f..83c494d09 100644 --- a/qcsrc/server/teamplay.qc +++ b/qcsrc/server/teamplay.qc @@ -629,11 +629,7 @@ void CheckAllowedTeams (entity for_whom) c1 = c2 = c3 = c4 = -1; cb1 = cb2 = cb3 = cb4 = 0; - if(autocvar_g_campaign && for_whom && clienttype(for_whom) == CLIENTTYPE_REAL) - { - c1 = 0; // only allow RED team for player joining - } - else if(g_onslaught) + if(g_onslaught) { // onslaught is special head = findchain(classname, "onslaught_generator"); -- 2.39.2