From 163b6904549acc6e44bbe6a400d490b8eeeb9806 Mon Sep 17 00:00:00 2001 From: Mircea Kitsune Date: Fri, 11 Feb 2011 19:26:13 +0200 Subject: [PATCH] Fix that last change --- qcsrc/server/cl_weaponsystem.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/server/cl_weaponsystem.qc b/qcsrc/server/cl_weaponsystem.qc index e55b3a4ff..6e3558e9b 100644 --- a/qcsrc/server/cl_weaponsystem.qc +++ b/qcsrc/server/cl_weaponsystem.qc @@ -1614,7 +1614,7 @@ void W_SetupProjectileVelocity(entity missile, float pSpeed, float spread) void W_DecreaseAmmo(.float ammo_type, float ammo_use, float ammo_reload) { - if not(self.items & IT_UNLIMITED_WEAPON_AMMO) + if(self.items & IT_UNLIMITED_WEAPON_AMMO) return; // if this weapon is reloadable, decrease its load. Else decrease the player's ammo -- 2.39.2