From 1637dc504a18c0b45d8b24c8be90b781a9a93acf Mon Sep 17 00:00:00 2001 From: Freddy Date: Mon, 16 Apr 2018 00:33:00 +0200 Subject: [PATCH] Improve "movedir" description for func_sparks and func_pointparticles --- scripts/entities.ent | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/scripts/entities.ent b/scripts/entities.ent index a93647cd..439c1ec3 100644 --- a/scripts/entities.ent +++ b/scripts/entities.ent @@ -1543,7 +1543,7 @@ A brush that emits particles. Can be (de)activated with relays. particle direction and speed extra velocity jitter amount particle count multiplier (per spawned particle) -when set, trace direction (particles will then be emitted from the surface the trace hits); the length of the vector is used as strength of taking the normal of the trace into account +when set, particles will not be emitted from the brush, but instead from the nearest surface in this direction; the length of this vector will determine, how much impact the surface's normal has on the particle velocity sound to play when the particle is emitted distance attenuation of the sound (a value from 0.1 to 3.9), default is 0.5; set to -1 for no attenuation (global sound) volume of the sound @@ -1573,7 +1573,7 @@ A brush that emits sparks. Can be (de)activated with relays. extra velocity jitter amount number of particles to emit per second (min 0.5, default 2.5) particle count multiplier (per spawned particle) -when set, trace direction (particles will then be emitted from the surface the trace hits); the length of the vector is used as strength of taking the normal of the trace into account +when set, particles will not be emitted from the brush, but instead from the nearest surface in this direction; the length of this vector will determine, how much impact the surface's normal has on the particle velocity sound to play when the particle is emitted distance attenuation of the sound (a value from 0.1 to 3.9), default is 0.5; set to -1 for no attenuation (global sound) volume of the sound -- 2.39.2