From 15c585835ba591db6b760f35c9a8ea74eaef6a1e Mon Sep 17 00:00:00 2001 From: FruitieX Date: Fri, 8 Oct 2010 19:14:03 +0300 Subject: [PATCH] precache the crosshair_ring to prevent a slight stutter when switching to the nex/rifle for the first time --- qcsrc/client/View.qc | 1 + 1 file changed, 1 insertion(+) diff --git a/qcsrc/client/View.qc b/qcsrc/client/View.qc index 6fc94ca43..59b49d966 100644 --- a/qcsrc/client/View.qc +++ b/qcsrc/client/View.qc @@ -698,6 +698,7 @@ void CSQC_UpdateView(float w, float h) CSQC_common_hud(); + precache_pic("gfx/nex_ring.tga"); // ring around crosshair representing velocity-dependent damage for the nex if (activeweapon == WEP_NEX) { -- 2.39.2