From 14113682f7c2f9e3e1d3d4f0219557ab5d9ab1f1 Mon Sep 17 00:00:00 2001 From: terencehill Date: Wed, 24 Feb 2016 00:35:29 +0100 Subject: [PATCH] Synchronize cl_bobmodel effect with footstep sounds --- defaultXonotic.cfg | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg index 2a9d17dd8..8ef0f0da2 100644 --- a/defaultXonotic.cfg +++ b/defaultXonotic.cfg @@ -161,7 +161,7 @@ cl_bobfallcycle 3 "speed of the bobfall swing" cl_bobfallspeed 200 "necessary amount of speed for bob-falling to occur" cl_bobmodel 1 // whether to have gun model move around on screen when moving (only works if cl_bob is not 0), default is 1 cl_bobmodel_side 0.2 // amount the gun sways to the sides -cl_bobmodel_speed 5 // rate at which the gun sways +cl_bobmodel_speed 10 // rate at which the gun sways cl_bobmodel_up 0.1 // amount the gun sways up and down cl_followmodel 1 // enables weapon pushing / pulling effect when walking -- 2.39.2