From 13b389e18a2c98461fba000b9342c11d4efeb85e Mon Sep 17 00:00:00 2001 From: havoc Date: Sat, 19 Mar 2011 23:41:58 +0000 Subject: [PATCH] default vid_netwmfullscreen to 0 again because it doesn't work with XVideMode, and XRandR isn't implemented yet git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10944 d7cf8633-e32d-0410-b094-e92efae38249 ::stable-branch::merge=c6423deeea76d668d2c430cc4b1b6121f95c9d77 --- vid_glx.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/vid_glx.c b/vid_glx.c index 2a718d80..342e52db 100644 --- a/vid_glx.c +++ b/vid_glx.c @@ -112,7 +112,7 @@ static int vid_x11_gammarampsize = 0; cvar_t vid_dgamouse = {CVAR_SAVE, "vid_dgamouse", "0", "make use of DGA mouse input"}; static qboolean vid_usingdgamouse = false; #endif -cvar_t vid_netwmfullscreen = {CVAR_SAVE, "vid_netwmfullscreen", "1", "make use _NET_WM_STATE_FULLSCREEN; turn this off if fullscreen does not work for you"}; +cvar_t vid_netwmfullscreen = {CVAR_SAVE, "vid_netwmfullscreen", "0", "make use _NET_WM_STATE_FULLSCREEN; turn this off if fullscreen does not work for you"}; qboolean vidmode_ext = false; -- 2.39.2