From 135f08ba52321984c05e36cdf42ad81420a4d2fd Mon Sep 17 00:00:00 2001 From: havoc Date: Wed, 8 Jun 2011 19:23:52 +0000 Subject: [PATCH] reworked progs loading so that entvars_t and globalvars_t are no longer required to match (if they do match, the relevant fields will match the structs, otherwise name lookups are used), this means the PROGHEADER_CRC no longer has to match either... and same for csqc and menuqc git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11190 d7cf8633-e32d-0410-b094-e92efae38249 --- cl_collision.c | 122 +++---- clprogdefs.h | 2 + clvm_cmds.c | 256 +++++++------- csprogs.c | 135 ++++---- gl_rmain.c | 2 +- host.c | 8 +- host_cmd.c | 152 ++++---- menu.c | 1 - mprogdefs.h | 12 +- progsvm.h | 11 +- protocol.c | 2 +- prvm_cmds.c | 10 +- prvm_edict.c | 34 +- sv_demo.c | 2 +- sv_main.c | 417 ++++++++++++++-------- sv_move.c | 76 ++-- sv_phys.c | 924 ++++++++++++++++++++++++------------------------- sv_user.c | 122 +++---- svvm_cmds.c | 232 ++++++------- todo | 6 +- world.c | 4 +- 21 files changed, 1323 insertions(+), 1207 deletions(-) diff --git a/cl_collision.c b/cl_collision.c index 0f8ab408..8c954066 100644 --- a/cl_collision.c +++ b/cl_collision.c @@ -130,7 +130,7 @@ dp_model_t *CL_GetModelFromEdict(prvm_edict_t *ed) { if (!ed || ed->priv.server->free) return NULL; - return CL_GetModelByIndex((int)ed->fields.client->modelindex); + return CL_GetModelByIndex((int)PRVM_clientedictfloat(ed, modelindex)); } void CL_LinkEdict(prvm_edict_t *ent) @@ -145,9 +145,9 @@ void CL_LinkEdict(prvm_edict_t *ent) // set the abs box - if (ent->fields.client->solid == SOLID_BSP) + if (PRVM_clientedictfloat(ent, solid) == SOLID_BSP) { - dp_model_t *model = CL_GetModelByIndex( (int)ent->fields.client->modelindex ); + dp_model_t *model = CL_GetModelByIndex( (int)PRVM_clientedictfloat(ent, modelindex) ); if (model == NULL) { Con_Printf("edict %i: SOLID_BSP with invalid modelindex!\n", PRVM_NUM_FOR_EDICT(ent)); @@ -160,39 +160,39 @@ void CL_LinkEdict(prvm_edict_t *ent) if (!model->TraceBox) Con_DPrintf("edict %i: SOLID_BSP with non-collidable model\n", PRVM_NUM_FOR_EDICT(ent)); - if (ent->fields.client->angles[0] || ent->fields.client->angles[2] || ent->fields.client->avelocity[0] || ent->fields.client->avelocity[2]) + if (PRVM_clientedictvector(ent, angles)[0] || PRVM_clientedictvector(ent, angles)[2] || PRVM_clientedictvector(ent, avelocity)[0] || PRVM_clientedictvector(ent, avelocity)[2]) { - VectorAdd(ent->fields.client->origin, model->rotatedmins, mins); - VectorAdd(ent->fields.client->origin, model->rotatedmaxs, maxs); + VectorAdd(PRVM_clientedictvector(ent, origin), model->rotatedmins, mins); + VectorAdd(PRVM_clientedictvector(ent, origin), model->rotatedmaxs, maxs); } - else if (ent->fields.client->angles[1] || ent->fields.client->avelocity[1]) + else if (PRVM_clientedictvector(ent, angles)[1] || PRVM_clientedictvector(ent, avelocity)[1]) { - VectorAdd(ent->fields.client->origin, model->yawmins, mins); - VectorAdd(ent->fields.client->origin, model->yawmaxs, maxs); + VectorAdd(PRVM_clientedictvector(ent, origin), model->yawmins, mins); + VectorAdd(PRVM_clientedictvector(ent, origin), model->yawmaxs, maxs); } else { - VectorAdd(ent->fields.client->origin, model->normalmins, mins); - VectorAdd(ent->fields.client->origin, model->normalmaxs, maxs); + VectorAdd(PRVM_clientedictvector(ent, origin), model->normalmins, mins); + VectorAdd(PRVM_clientedictvector(ent, origin), model->normalmaxs, maxs); } } else { // SOLID_BSP with no model is valid, mainly because some QC setup code does so temporarily - VectorAdd(ent->fields.client->origin, ent->fields.client->mins, mins); - VectorAdd(ent->fields.client->origin, ent->fields.client->maxs, maxs); + VectorAdd(PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins); + VectorAdd(PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs); } } else { - VectorAdd(ent->fields.client->origin, ent->fields.client->mins, mins); - VectorAdd(ent->fields.client->origin, ent->fields.client->maxs, maxs); + VectorAdd(PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins); + VectorAdd(PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs); } - VectorCopy(mins, ent->fields.client->absmin); - VectorCopy(maxs, ent->fields.client->absmax); + VectorCopy(mins, PRVM_clientedictvector(ent, absmin)); + VectorCopy(maxs, PRVM_clientedictvector(ent, absmax)); - World_LinkEdict(&cl.world, ent, ent->fields.client->absmin, ent->fields.client->absmax); + World_LinkEdict(&cl.world, ent, PRVM_clientedictvector(ent, absmin), PRVM_clientedictvector(ent, absmax)); } int CL_GenericHitSuperContentsMask(const prvm_edict_t *passedict) @@ -202,16 +202,16 @@ int CL_GenericHitSuperContentsMask(const prvm_edict_t *passedict) int dphitcontentsmask = (int)PRVM_clientedictfloat(passedict, dphitcontentsmask); if (dphitcontentsmask) return dphitcontentsmask; - else if (passedict->fields.client->solid == SOLID_SLIDEBOX) + else if (PRVM_clientedictfloat(passedict, solid) == SOLID_SLIDEBOX) { - if ((int)passedict->fields.client->flags & FL_MONSTER) + if ((int)PRVM_clientedictfloat(passedict, flags) & FL_MONSTER) return SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_MONSTERCLIP; else return SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_PLAYERCLIP; } - else if (passedict->fields.client->solid == SOLID_CORPSE) + else if (PRVM_clientedictfloat(passedict, solid) == SOLID_CORPSE) return SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY; - else if (passedict->fields.client->solid == SOLID_TRIGGER) + else if (PRVM_clientedictfloat(passedict, solid) == SOLID_TRIGGER) return SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY; else return SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_CORPSE; @@ -297,7 +297,7 @@ trace_t CL_TracePoint(const vec3_t start, int type, prvm_edict_t *passedict, int // precalculate prog value for passedict for comparisons passedictprog = prog != NULL ? PRVM_EDICT_TO_PROG(passedict) : 0; // precalculate passedict's owner edict pointer for comparisons - traceowner = passedict ? PRVM_PROG_TO_EDICT(passedict->fields.client->owner) : NULL; + traceowner = passedict ? PRVM_PROG_TO_EDICT(PRVM_clientedictedict(passedict, owner)) : NULL; // collide against network entities if (hitnetworkbrushmodels) @@ -382,9 +382,9 @@ skipnetworkplayers: { touch = touchedicts[i]; - if (touch->fields.client->solid < SOLID_BBOX) + if (PRVM_clientedictfloat(touch, solid) < SOLID_BBOX) continue; - if (type == MOVE_NOMONSTERS && touch->fields.client->solid != SOLID_BSP) + if (type == MOVE_NOMONSTERS && PRVM_clientedictfloat(touch, solid) != SOLID_BSP) continue; if (passedict) @@ -396,32 +396,32 @@ skipnetworkplayers: if (traceowner == touch) continue; // don't clip owner against owned entities - if (passedictprog == touch->fields.client->owner) + if (passedictprog == PRVM_clientedictedict(touch, owner)) continue; // don't clip points against points (they can't collide) - if (VectorCompare(touch->fields.client->mins, touch->fields.client->maxs) && (type != MOVE_MISSILE || !((int)touch->fields.client->flags & FL_MONSTER))) + if (VectorCompare(PRVM_clientedictvector(touch, mins), PRVM_clientedictvector(touch, maxs)) && (type != MOVE_MISSILE || !((int)PRVM_clientedictfloat(touch, flags) & FL_MONSTER))) continue; } - bodysupercontents = touch->fields.client->solid == SOLID_CORPSE ? SUPERCONTENTS_CORPSE : SUPERCONTENTS_BODY; + bodysupercontents = PRVM_clientedictfloat(touch, solid) == SOLID_CORPSE ? SUPERCONTENTS_CORPSE : SUPERCONTENTS_BODY; // might interact, so do an exact clip model = NULL; - if ((int) touch->fields.client->solid == SOLID_BSP || type == MOVE_HITMODEL) + if ((int) PRVM_clientedictfloat(touch, solid) == SOLID_BSP || type == MOVE_HITMODEL) model = CL_GetModelFromEdict(touch); if (model) - Matrix4x4_CreateFromQuakeEntity(&matrix, touch->fields.client->origin[0], touch->fields.client->origin[1], touch->fields.client->origin[2], touch->fields.client->angles[0], touch->fields.client->angles[1], touch->fields.client->angles[2], 1); + Matrix4x4_CreateFromQuakeEntity(&matrix, PRVM_clientedictvector(touch, origin)[0], PRVM_clientedictvector(touch, origin)[1], PRVM_clientedictvector(touch, origin)[2], PRVM_clientedictvector(touch, angles)[0], PRVM_clientedictvector(touch, angles)[1], PRVM_clientedictvector(touch, angles)[2], 1); else - Matrix4x4_CreateTranslate(&matrix, touch->fields.client->origin[0], touch->fields.client->origin[1], touch->fields.client->origin[2]); + Matrix4x4_CreateTranslate(&matrix, PRVM_clientedictvector(touch, origin)[0], PRVM_clientedictvector(touch, origin)[1], PRVM_clientedictvector(touch, origin)[2]); Matrix4x4_Invert_Simple(&imatrix, &matrix); - if ((int)touch->fields.client->flags & FL_MONSTER) - Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touch->fields.client->mins, touch->fields.client->maxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins2, clipmaxs2, clipstart, hitsupercontentsmask); + if ((int)PRVM_clientedictfloat(touch, flags) & FL_MONSTER) + Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, PRVM_clientedictvector(touch, mins), PRVM_clientedictvector(touch, maxs), bodysupercontents, &matrix, &imatrix, clipstart, clipmins2, clipmaxs2, clipstart, hitsupercontentsmask); else - Collision_ClipPointToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touch->fields.client->mins, touch->fields.client->maxs, bodysupercontents, &matrix, &imatrix, clipstart, hitsupercontentsmask); + Collision_ClipPointToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, PRVM_clientedictvector(touch, mins), PRVM_clientedictvector(touch, maxs), bodysupercontents, &matrix, &imatrix, clipstart, hitsupercontentsmask); if (cliptrace.realfraction > trace.realfraction && hitnetworkentity) *hitnetworkentity = 0; - Collision_CombineTraces(&cliptrace, &trace, (void *)touch, touch->fields.client->solid == SOLID_BSP); + Collision_CombineTraces(&cliptrace, &trace, (void *)touch, PRVM_clientedictfloat(touch, solid) == SOLID_BSP); } finished: @@ -530,7 +530,7 @@ trace_t CL_TraceLine(const vec3_t start, const vec3_t end, int type, prvm_edict_ // precalculate prog value for passedict for comparisons passedictprog = prog != NULL ? PRVM_EDICT_TO_PROG(passedict) : 0; // precalculate passedict's owner edict pointer for comparisons - traceowner = passedict ? PRVM_PROG_TO_EDICT(passedict->fields.client->owner) : NULL; + traceowner = passedict ? PRVM_PROG_TO_EDICT(PRVM_clientedictedict(passedict, owner)) : NULL; // collide against network entities if (hitnetworkbrushmodels) @@ -615,9 +615,9 @@ skipnetworkplayers: { touch = touchedicts[i]; - if (touch->fields.client->solid < SOLID_BBOX) + if (PRVM_clientedictfloat(touch, solid) < SOLID_BBOX) continue; - if (type == MOVE_NOMONSTERS && touch->fields.client->solid != SOLID_BSP) + if (type == MOVE_NOMONSTERS && PRVM_clientedictfloat(touch, solid) != SOLID_BSP) continue; if (passedict) @@ -629,32 +629,32 @@ skipnetworkplayers: if (traceowner == touch) continue; // don't clip owner against owned entities - if (passedictprog == touch->fields.client->owner) + if (passedictprog == PRVM_clientedictedict(touch, owner)) continue; // don't clip points against points (they can't collide) - if (VectorCompare(touch->fields.client->mins, touch->fields.client->maxs) && (type != MOVE_MISSILE || !((int)touch->fields.client->flags & FL_MONSTER))) + if (VectorCompare(PRVM_clientedictvector(touch, mins), PRVM_clientedictvector(touch, maxs)) && (type != MOVE_MISSILE || !((int)PRVM_clientedictfloat(touch, flags) & FL_MONSTER))) continue; } - bodysupercontents = touch->fields.client->solid == SOLID_CORPSE ? SUPERCONTENTS_CORPSE : SUPERCONTENTS_BODY; + bodysupercontents = PRVM_clientedictfloat(touch, solid) == SOLID_CORPSE ? SUPERCONTENTS_CORPSE : SUPERCONTENTS_BODY; // might interact, so do an exact clip model = NULL; - if ((int) touch->fields.client->solid == SOLID_BSP || type == MOVE_HITMODEL) + if ((int) PRVM_clientedictfloat(touch, solid) == SOLID_BSP || type == MOVE_HITMODEL) model = CL_GetModelFromEdict(touch); if (model) - Matrix4x4_CreateFromQuakeEntity(&matrix, touch->fields.client->origin[0], touch->fields.client->origin[1], touch->fields.client->origin[2], touch->fields.client->angles[0], touch->fields.client->angles[1], touch->fields.client->angles[2], 1); + Matrix4x4_CreateFromQuakeEntity(&matrix, PRVM_clientedictvector(touch, origin)[0], PRVM_clientedictvector(touch, origin)[1], PRVM_clientedictvector(touch, origin)[2], PRVM_clientedictvector(touch, angles)[0], PRVM_clientedictvector(touch, angles)[1], PRVM_clientedictvector(touch, angles)[2], 1); else - Matrix4x4_CreateTranslate(&matrix, touch->fields.client->origin[0], touch->fields.client->origin[1], touch->fields.client->origin[2]); + Matrix4x4_CreateTranslate(&matrix, PRVM_clientedictvector(touch, origin)[0], PRVM_clientedictvector(touch, origin)[1], PRVM_clientedictvector(touch, origin)[2]); Matrix4x4_Invert_Simple(&imatrix, &matrix); - if (type == MOVE_MISSILE && (int)touch->fields.client->flags & FL_MONSTER) - Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touch->fields.client->mins, touch->fields.client->maxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins2, clipmaxs2, clipend, hitsupercontentsmask); + if (type == MOVE_MISSILE && (int)PRVM_clientedictfloat(touch, flags) & FL_MONSTER) + Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, PRVM_clientedictvector(touch, mins), PRVM_clientedictvector(touch, maxs), bodysupercontents, &matrix, &imatrix, clipstart, clipmins2, clipmaxs2, clipend, hitsupercontentsmask); else - Collision_ClipLineToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touch->fields.client->mins, touch->fields.client->maxs, bodysupercontents, &matrix, &imatrix, clipstart, clipend, hitsupercontentsmask, hitsurfaces); + Collision_ClipLineToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, PRVM_clientedictvector(touch, mins), PRVM_clientedictvector(touch, maxs), bodysupercontents, &matrix, &imatrix, clipstart, clipend, hitsupercontentsmask, hitsurfaces); if (cliptrace.realfraction > trace.realfraction && hitnetworkentity) *hitnetworkentity = 0; - Collision_CombineTraces(&cliptrace, &trace, (void *)touch, touch->fields.client->solid == SOLID_BSP); + Collision_CombineTraces(&cliptrace, &trace, (void *)touch, PRVM_clientedictfloat(touch, solid) == SOLID_BSP); } finished: @@ -804,7 +804,7 @@ trace_t CL_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, co // figure out whether this is a point trace for comparisons pointtrace = VectorCompare(clipmins, clipmaxs); // precalculate passedict's owner edict pointer for comparisons - traceowner = passedict ? PRVM_PROG_TO_EDICT(passedict->fields.client->owner) : NULL; + traceowner = passedict ? PRVM_PROG_TO_EDICT(PRVM_clientedictedict(passedict, owner)) : NULL; // collide against network entities if (hitnetworkbrushmodels) @@ -889,9 +889,9 @@ skipnetworkplayers: { touch = touchedicts[i]; - if (touch->fields.client->solid < SOLID_BBOX) + if (PRVM_clientedictfloat(touch, solid) < SOLID_BBOX) continue; - if (type == MOVE_NOMONSTERS && touch->fields.client->solid != SOLID_BSP) + if (type == MOVE_NOMONSTERS && PRVM_clientedictfloat(touch, solid) != SOLID_BSP) continue; if (passedict) @@ -903,32 +903,32 @@ skipnetworkplayers: if (traceowner == touch) continue; // don't clip owner against owned entities - if (passedictprog == touch->fields.client->owner) + if (passedictprog == PRVM_clientedictedict(touch, owner)) continue; // don't clip points against points (they can't collide) - if (pointtrace && VectorCompare(touch->fields.client->mins, touch->fields.client->maxs) && (type != MOVE_MISSILE || !((int)touch->fields.client->flags & FL_MONSTER))) + if (pointtrace && VectorCompare(PRVM_clientedictvector(touch, mins), PRVM_clientedictvector(touch, maxs)) && (type != MOVE_MISSILE || !((int)PRVM_clientedictfloat(touch, flags) & FL_MONSTER))) continue; } - bodysupercontents = touch->fields.client->solid == SOLID_CORPSE ? SUPERCONTENTS_CORPSE : SUPERCONTENTS_BODY; + bodysupercontents = PRVM_clientedictfloat(touch, solid) == SOLID_CORPSE ? SUPERCONTENTS_CORPSE : SUPERCONTENTS_BODY; // might interact, so do an exact clip model = NULL; - if ((int) touch->fields.client->solid == SOLID_BSP || type == MOVE_HITMODEL) + if ((int) PRVM_clientedictfloat(touch, solid) == SOLID_BSP || type == MOVE_HITMODEL) model = CL_GetModelFromEdict(touch); if (model) - Matrix4x4_CreateFromQuakeEntity(&matrix, touch->fields.client->origin[0], touch->fields.client->origin[1], touch->fields.client->origin[2], touch->fields.client->angles[0], touch->fields.client->angles[1], touch->fields.client->angles[2], 1); + Matrix4x4_CreateFromQuakeEntity(&matrix, PRVM_clientedictvector(touch, origin)[0], PRVM_clientedictvector(touch, origin)[1], PRVM_clientedictvector(touch, origin)[2], PRVM_clientedictvector(touch, angles)[0], PRVM_clientedictvector(touch, angles)[1], PRVM_clientedictvector(touch, angles)[2], 1); else - Matrix4x4_CreateTranslate(&matrix, touch->fields.client->origin[0], touch->fields.client->origin[1], touch->fields.client->origin[2]); + Matrix4x4_CreateTranslate(&matrix, PRVM_clientedictvector(touch, origin)[0], PRVM_clientedictvector(touch, origin)[1], PRVM_clientedictvector(touch, origin)[2]); Matrix4x4_Invert_Simple(&imatrix, &matrix); - if ((int)touch->fields.client->flags & FL_MONSTER) - Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touch->fields.client->mins, touch->fields.client->maxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins2, clipmaxs2, clipend, hitsupercontentsmask); + if ((int)PRVM_clientedictfloat(touch, flags) & FL_MONSTER) + Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, PRVM_clientedictvector(touch, mins), PRVM_clientedictvector(touch, maxs), bodysupercontents, &matrix, &imatrix, clipstart, clipmins2, clipmaxs2, clipend, hitsupercontentsmask); else - Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touch->fields.client->mins, touch->fields.client->maxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins, clipmaxs, clipend, hitsupercontentsmask); + Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, PRVM_clientedictvector(touch, mins), PRVM_clientedictvector(touch, maxs), bodysupercontents, &matrix, &imatrix, clipstart, clipmins, clipmaxs, clipend, hitsupercontentsmask); if (cliptrace.realfraction > trace.realfraction && hitnetworkentity) *hitnetworkentity = 0; - Collision_CombineTraces(&cliptrace, &trace, (void *)touch, touch->fields.client->solid == SOLID_BSP); + Collision_CombineTraces(&cliptrace, &trace, (void *)touch, PRVM_clientedictfloat(touch, solid) == SOLID_BSP); } finished: diff --git a/clprogdefs.h b/clprogdefs.h index b9354fbb..bee62abd 100644 --- a/clprogdefs.h +++ b/clprogdefs.h @@ -4,6 +4,7 @@ #ifndef CLPROGDEFS_H #define CLPROGDEFS_H +/* typedef struct cl_globalvars_s { int pad[28]; @@ -92,5 +93,6 @@ typedef struct cl_entvars_s } cl_entvars_t; #define CL_PROGHEADER_CRC 52195 +*/ #endif diff --git a/clvm_cmds.c b/clvm_cmds.c index 3c153c8f..cedd2081 100644 --- a/clvm_cmds.c +++ b/clvm_cmds.c @@ -34,7 +34,7 @@ void CSQC_RelinkCSQCEntities (void); static void VM_CL_makevectors (void) { VM_SAFEPARMCOUNT(1, VM_CL_makevectors); - AngleVectors (PRVM_G_VECTOR(OFS_PARM0), prog->globals.client->v_forward, prog->globals.client->v_right, prog->globals.client->v_up); + AngleVectors (PRVM_G_VECTOR(OFS_PARM0), PRVM_clientglobalvector(v_forward), PRVM_clientglobalvector(v_right), PRVM_clientglobalvector(v_up)); } // #2 void(entity e, vector o) setorigin @@ -56,7 +56,7 @@ void VM_CL_setorigin (void) return; } org = PRVM_G_VECTOR(OFS_PARM1); - VectorCopy (org, e->fields.client->origin); + VectorCopy (org, PRVM_clientedictvector(e, origin)); CL_LinkEdict(e); } @@ -69,9 +69,9 @@ static void SetMinMaxSize (prvm_edict_t *e, float *min, float *max) PRVM_ERROR("SetMinMaxSize: backwards mins/maxs"); // set derived values - VectorCopy (min, e->fields.client->mins); - VectorCopy (max, e->fields.client->maxs); - VectorSubtract (max, min, e->fields.client->size); + VectorCopy (min, PRVM_clientedictvector(e, mins)); + VectorCopy (max, PRVM_clientedictvector(e, maxs)); + VectorSubtract (max, min, PRVM_clientedictvector(e, size)); CL_LinkEdict (e); } @@ -87,8 +87,8 @@ void VM_CL_setmodel (void) VM_SAFEPARMCOUNT(2, VM_CL_setmodel); e = PRVM_G_EDICT(OFS_PARM0); - e->fields.client->modelindex = 0; - e->fields.client->model = 0; + PRVM_clientedictfloat(e, modelindex) = 0; + PRVM_clientedictstring(e, model) = 0; m = PRVM_G_STRING(OFS_PARM1); mod = NULL; @@ -97,8 +97,8 @@ void VM_CL_setmodel (void) if (!strcmp(cl.csqc_model_precache[i]->name, m)) { mod = cl.csqc_model_precache[i]; - e->fields.client->model = PRVM_SetEngineString(mod->name); - e->fields.client->modelindex = -(i+1); + PRVM_clientedictstring(e, model) = PRVM_SetEngineString(mod->name); + PRVM_clientedictfloat(e, modelindex) = -(i+1); break; } } @@ -109,8 +109,8 @@ void VM_CL_setmodel (void) mod = cl.model_precache[i]; if (mod && !strcmp(mod->name, m)) { - e->fields.client->model = PRVM_SetEngineString(mod->name); - e->fields.client->modelindex = i; + PRVM_clientedictstring(e, model) = PRVM_SetEngineString(mod->name); + PRVM_clientedictfloat(e, modelindex) = i; break; } } @@ -320,10 +320,10 @@ trace_t CL_Trace_Toss (prvm_edict_t *tossent, prvm_edict_t *ignore, int *svent) vec3_t original_avelocity; trace_t trace; - VectorCopy(tossent->fields.client->origin , original_origin ); - VectorCopy(tossent->fields.client->velocity , original_velocity ); - VectorCopy(tossent->fields.client->angles , original_angles ); - VectorCopy(tossent->fields.client->avelocity, original_avelocity); + VectorCopy(PRVM_clientedictvector(tossent, origin) , original_origin ); + VectorCopy(PRVM_clientedictvector(tossent, velocity) , original_velocity ); + VectorCopy(PRVM_clientedictvector(tossent, angles) , original_angles ); + VectorCopy(PRVM_clientedictvector(tossent, avelocity), original_avelocity); gravity = PRVM_clientedictfloat(tossent, gravity); if (!gravity) @@ -332,21 +332,21 @@ trace_t CL_Trace_Toss (prvm_edict_t *tossent, prvm_edict_t *ignore, int *svent) for (i = 0;i < 200;i++) // LordHavoc: sanity check; never trace more than 10 seconds { - tossent->fields.client->velocity[2] -= gravity; - VectorMA (tossent->fields.client->angles, 0.05, tossent->fields.client->avelocity, tossent->fields.client->angles); - VectorScale (tossent->fields.client->velocity, 0.05, move); - VectorAdd (tossent->fields.client->origin, move, end); - trace = CL_TraceBox(tossent->fields.client->origin, tossent->fields.client->mins, tossent->fields.client->maxs, end, MOVE_NORMAL, tossent, CL_GenericHitSuperContentsMask(tossent), true, true, NULL, true); - VectorCopy (trace.endpos, tossent->fields.client->origin); + PRVM_clientedictvector(tossent, velocity)[2] -= gravity; + VectorMA (PRVM_clientedictvector(tossent, angles), 0.05, PRVM_clientedictvector(tossent, avelocity), PRVM_clientedictvector(tossent, angles)); + VectorScale (PRVM_clientedictvector(tossent, velocity), 0.05, move); + VectorAdd (PRVM_clientedictvector(tossent, origin), move, end); + trace = CL_TraceBox(PRVM_clientedictvector(tossent, origin), PRVM_clientedictvector(tossent, mins), PRVM_clientedictvector(tossent, maxs), end, MOVE_NORMAL, tossent, CL_GenericHitSuperContentsMask(tossent), true, true, NULL, true); + VectorCopy (trace.endpos, PRVM_clientedictvector(tossent, origin)); if (trace.fraction < 1) break; } - VectorCopy(original_origin , tossent->fields.client->origin ); - VectorCopy(original_velocity , tossent->fields.client->velocity ); - VectorCopy(original_angles , tossent->fields.client->angles ); - VectorCopy(original_avelocity, tossent->fields.client->avelocity); + VectorCopy(original_origin , PRVM_clientedictvector(tossent, origin) ); + VectorCopy(original_velocity , PRVM_clientedictvector(tossent, velocity) ); + VectorCopy(original_angles , PRVM_clientedictvector(tossent, angles) ); + VectorCopy(original_avelocity, PRVM_clientedictvector(tossent, avelocity)); return trace; } @@ -423,7 +423,7 @@ int CSQC_EntitiesInBox (vec3_t mins, vec3_t maxs, int maxlist, prvm_edict_t **li { if (ent->priv.required->free) continue; - if(BoxesOverlap(mins, maxs, ent->fields.client->absmin, ent->fields.client->absmax)) + if(BoxesOverlap(mins, maxs, PRVM_clientedictvector(ent, absmin), PRVM_clientedictvector(ent, absmax))) list[k++] = ent; } return k; @@ -472,20 +472,20 @@ static void VM_CL_findradius (void) ent = touchedicts[i]; // Quake did not return non-solid entities but darkplaces does // (note: this is the reason you can't blow up fallen zombies) - if (ent->fields.client->solid == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer) + if (PRVM_clientedictfloat(ent, solid) == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer) continue; // LordHavoc: compare against bounding box rather than center so it // doesn't miss large objects, and use DotProduct instead of Length // for a major speedup - VectorSubtract(org, ent->fields.client->origin, eorg); + VectorSubtract(org, PRVM_clientedictvector(ent, origin), eorg); if (sv_gameplayfix_findradiusdistancetobox.integer) { - eorg[0] -= bound(ent->fields.client->mins[0], eorg[0], ent->fields.client->maxs[0]); - eorg[1] -= bound(ent->fields.client->mins[1], eorg[1], ent->fields.client->maxs[1]); - eorg[2] -= bound(ent->fields.client->mins[2], eorg[2], ent->fields.client->maxs[2]); + eorg[0] -= bound(PRVM_clientedictvector(ent, mins)[0], eorg[0], PRVM_clientedictvector(ent, maxs)[0]); + eorg[1] -= bound(PRVM_clientedictvector(ent, mins)[1], eorg[1], PRVM_clientedictvector(ent, maxs)[1]); + eorg[2] -= bound(PRVM_clientedictvector(ent, mins)[2], eorg[2], PRVM_clientedictvector(ent, maxs)[2]); } else - VectorMAMAM(1, eorg, -0.5f, ent->fields.client->mins, -0.5f, ent->fields.client->maxs, eorg); + VectorMAMAM(1, eorg, -0.5f, PRVM_clientedictvector(ent, mins), -0.5f, PRVM_clientedictvector(ent, maxs), eorg); if (DotProduct(eorg, eorg) < radius2) { PRVM_EDICTFIELDEDICT(ent, chainfield) = PRVM_EDICT_TO_PROG(chain); @@ -508,7 +508,7 @@ static void VM_CL_droptofloor (void) // assume failure if it returns early PRVM_G_FLOAT(OFS_RETURN) = 0; - ent = PRVM_PROG_TO_EDICT(prog->globals.client->self); + ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self)); if (ent == prog->edicts) { VM_Warning("droptofloor: can not modify world entity\n"); @@ -520,15 +520,15 @@ static void VM_CL_droptofloor (void) return; } - VectorCopy (ent->fields.client->origin, end); + VectorCopy (PRVM_clientedictvector(ent, origin), end); end[2] -= 256; - trace = CL_TraceBox(ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true); + trace = CL_TraceBox(PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), PRVM_clientedictvector(ent, maxs), end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true); if (trace.fraction != 1) { - VectorCopy (trace.endpos, ent->fields.client->origin); - ent->fields.client->flags = (int)ent->fields.client->flags | FL_ONGROUND; + VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin)); + PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) | FL_ONGROUND; PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent); PRVM_G_FLOAT(OFS_RETURN) = 1; // if support is destroyed, keep suspended (gross hack for floating items in various maps) @@ -570,8 +570,8 @@ static void VM_CL_checkbottom (void) ent = PRVM_G_EDICT(OFS_PARM0); PRVM_G_FLOAT(OFS_RETURN) = 0; - VectorAdd (ent->fields.client->origin, ent->fields.client->mins, mins); - VectorAdd (ent->fields.client->origin, ent->fields.client->maxs, maxs); + VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins); + VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs); // if all of the points under the corners are solid world, don't bother // with the tougher checks @@ -739,7 +739,7 @@ void VM_CL_R_AddEntities (void) CSQC_RelinkAllEntities(drawmask); CL_RelinkLightFlashes(); - prog->globals.client->time = cl.time; + PRVM_clientglobalfloat(time) = cl.time; for(i=1;inum_edicts;i++) { // so we can easily check if CSQC entity #edictnum is currently drawn @@ -754,7 +754,7 @@ void VM_CL_R_AddEntities (void) CSQC_Predraw(ed); if(ed->priv.required->free) continue; - if(!((int)ed->fields.client->drawmask & drawmask)) + if(!((int)PRVM_clientedictfloat(ed, drawmask) & drawmask)) continue; CSQC_AddRenderEdict(ed, i); } @@ -1038,9 +1038,9 @@ void VM_CL_R_AddDynamicLight (void) coronaintensity = (pflags & PFLAGS_CORONA) != 0; castshadow = (pflags & PFLAGS_NOSHADOW) == 0; - VectorScale(prog->globals.client->v_forward, radius, forward); - VectorScale(prog->globals.client->v_right, -radius, left); - VectorScale(prog->globals.client->v_up, radius, up); + VectorScale(PRVM_clientglobalvector(v_forward), radius, forward); + VectorScale(PRVM_clientglobalvector(v_right), -radius, left); + VectorScale(PRVM_clientglobalvector(v_up), radius, up); Matrix4x4_FromVectors(&matrix, forward, left, up, org); R_RTLight_Update(&r_refdef.scene.templights[r_refdef.scene.numlights], false, &matrix, col, style, cubemapname, castshadow, coronaintensity, coronasizescale, ambientscale, diffusescale, specularscale, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE); @@ -1173,8 +1173,8 @@ static void VM_CL_setmodelindex (void) i = (int)PRVM_G_FLOAT(OFS_PARM1); - t->fields.client->model = 0; - t->fields.client->modelindex = 0; + PRVM_clientedictstring(t, model) = 0; + PRVM_clientedictfloat(t, modelindex) = 0; if (!i) return; @@ -1185,8 +1185,8 @@ static void VM_CL_setmodelindex (void) VM_Warning("VM_CL_setmodelindex: null model\n"); return; } - t->fields.client->model = PRVM_SetEngineString(model->name); - t->fields.client->modelindex = i; + PRVM_clientedictstring(t, model) = PRVM_SetEngineString(model->name); + PRVM_clientedictfloat(t, modelindex) = i; // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black] if (model) @@ -1235,7 +1235,7 @@ static void VM_CL_trailparticles (void) if (i < 0) return; - CL_ParticleEffect(i, 1, start, end, t->fields.client->velocity, t->fields.client->velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0); + CL_ParticleEffect(i, 1, start, end, PRVM_clientedictvector(t, velocity), PRVM_clientedictvector(t, velocity), NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0); } //#337 void(float effectnum, vector origin, vector dir, float count[, float color]) pointparticles (EXT_CSQC) @@ -1335,21 +1335,21 @@ static void VM_CL_getinputstate (void) { if (cl.movecmd[i].sequence == frame) { - VectorCopy(cl.movecmd[i].viewangles, prog->globals.client->input_angles); - prog->globals.client->input_buttons = cl.movecmd[i].buttons; // FIXME: this should not be directly exposed to csqc (translation layer needed?) - prog->globals.client->input_movevalues[0] = cl.movecmd[i].forwardmove; - prog->globals.client->input_movevalues[1] = cl.movecmd[i].sidemove; - prog->globals.client->input_movevalues[2] = cl.movecmd[i].upmove; - prog->globals.client->input_timelength = cl.movecmd[i].frametime; + VectorCopy(cl.movecmd[i].viewangles, PRVM_clientglobalvector(input_angles)); + PRVM_clientglobalfloat(input_buttons) = cl.movecmd[i].buttons; // FIXME: this should not be directly exposed to csqc (translation layer needed?) + PRVM_clientglobalvector(input_movevalues)[0] = cl.movecmd[i].forwardmove; + PRVM_clientglobalvector(input_movevalues)[1] = cl.movecmd[i].sidemove; + PRVM_clientglobalvector(input_movevalues)[2] = cl.movecmd[i].upmove; + PRVM_clientglobalfloat(input_timelength) = cl.movecmd[i].frametime; if(cl.movecmd[i].crouch) { - VectorCopy(cl.playercrouchmins, prog->globals.client->pmove_mins); - VectorCopy(cl.playercrouchmaxs, prog->globals.client->pmove_maxs); + VectorCopy(cl.playercrouchmins, PRVM_clientglobalvector(pmove_mins)); + VectorCopy(cl.playercrouchmaxs, PRVM_clientglobalvector(pmove_maxs)); } else { - VectorCopy(cl.playerstandmins, prog->globals.client->pmove_mins); - VectorCopy(cl.playerstandmaxs, prog->globals.client->pmove_maxs); + VectorCopy(cl.playerstandmins, PRVM_clientglobalvector(pmove_mins)); + VectorCopy(cl.playerstandmaxs, PRVM_clientglobalvector(pmove_maxs)); } PRVM_G_FLOAT(OFS_RETURN) = true; } @@ -1596,13 +1596,13 @@ static void VM_CL_makestatic (void) // copy it to the current state memset(staticent, 0, sizeof(*staticent)); - staticent->render.model = CL_GetModelByIndex((int)ent->fields.client->modelindex); - staticent->render.framegroupblend[0].frame = (int)ent->fields.client->frame; + staticent->render.model = CL_GetModelByIndex((int)PRVM_clientedictfloat(ent, modelindex)); + staticent->render.framegroupblend[0].frame = (int)PRVM_clientedictfloat(ent, frame); staticent->render.framegroupblend[0].lerp = 1; // make torchs play out of sync staticent->render.framegroupblend[0].start = lhrandom(-10, -1); - staticent->render.skinnum = (int)ent->fields.client->skin; - staticent->render.effects = (int)ent->fields.client->effects; + staticent->render.skinnum = (int)PRVM_clientedictfloat(ent, skin); + staticent->render.effects = (int)PRVM_clientedictfloat(ent, effects); staticent->render.alpha = PRVM_clientedictfloat(ent, alpha); staticent->render.scale = PRVM_clientedictfloat(ent, scale); VectorCopy(PRVM_clientedictvector(ent, colormod), staticent->render.colormod); @@ -1622,12 +1622,12 @@ static void VM_CL_makestatic (void) if (renderflags & RF_USEAXIS) { vec3_t left; - VectorNegate(prog->globals.client->v_right, left); - Matrix4x4_FromVectors(&staticent->render.matrix, prog->globals.client->v_forward, left, prog->globals.client->v_up, ent->fields.client->origin); + VectorNegate(PRVM_clientglobalvector(v_right), left); + Matrix4x4_FromVectors(&staticent->render.matrix, PRVM_clientglobalvector(v_forward), left, PRVM_clientglobalvector(v_up), PRVM_clientedictvector(ent, origin)); Matrix4x4_Scale(&staticent->render.matrix, staticent->render.scale, 1); } else - Matrix4x4_CreateFromQuakeEntity(&staticent->render.matrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], staticent->render.scale); + Matrix4x4_CreateFromQuakeEntity(&staticent->render.matrix, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], staticent->render.scale); // either fullbright or lit if(!r_fullbright.integer) @@ -2134,11 +2134,11 @@ void VM_CL_setattachment (void) tagindex = 0; if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0]) { - modelindex = (int)tagentity->fields.client->modelindex; + modelindex = (int)PRVM_clientedictfloat(tagentity, modelindex); model = CL_GetModelByIndex(modelindex); if (model) { - tagindex = Mod_Alias_GetTagIndexForName(model, (int)tagentity->fields.client->skin, tagname); + tagindex = Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(tagentity, skin), tagname); if (tagindex == 0) Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name); } @@ -2157,7 +2157,7 @@ int CL_GetTagIndex (prvm_edict_t *e, const char *tagname) { dp_model_t *model = CL_GetModelFromEdict(e); if (model) - return Mod_Alias_GetTagIndexForName(model, (int)e->fields.client->skin, tagname); + return Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(e, skin), tagname); else return -1; } @@ -2175,7 +2175,7 @@ int CL_GetExtendedTagInfo (prvm_edict_t *e, int tagindex, int *parentindex, cons && (model = CL_GetModelFromEdict(e)) && model->animscenes) { - r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)e->fields.client->skin, e->priv.server->frameblend, &e->priv.server->skeleton, tagindex - 1, parentindex, tagname, tag_localmatrix); + r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)PRVM_clientedictfloat(e, skin), e->priv.server->frameblend, &e->priv.server->skeleton, tagindex - 1, parentindex, tagname, tag_localmatrix); if(!r) // success? *parentindex += 1; @@ -2211,16 +2211,16 @@ void CL_GetEntityMatrix (prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatri vec3_t left; vec3_t up; vec3_t origin; - VectorScale(prog->globals.client->v_forward, scale, forward); - VectorScale(prog->globals.client->v_right, -scale, left); - VectorScale(prog->globals.client->v_up, scale, up); - VectorCopy(ent->fields.client->origin, origin); + VectorScale(PRVM_clientglobalvector(v_forward), scale, forward); + VectorScale(PRVM_clientglobalvector(v_right), -scale, left); + VectorScale(PRVM_clientglobalvector(v_up), scale, up); + VectorCopy(PRVM_clientedictvector(ent, origin), origin); Matrix4x4_FromVectors(out, forward, left, up, origin); } else { pitchsign = CL_GetPitchSign(ent); - Matrix4x4_CreateFromQuakeEntity(out, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], pitchsign * ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], scale); + Matrix4x4_CreateFromQuakeEntity(out, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], pitchsign * PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], scale); } } @@ -2303,7 +2303,7 @@ int CL_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex) /* // Cl_bob, ported from rendering code - if (ent->fields.client->health > 0 && cl_bob.value && cl_bobcycle.value) + if (PRVM_clientedictfloat(ent, health) > 0 && cl_bob.value && cl_bobcycle.value) { double bob, cycle; // LordHavoc: this code is *weird*, but not replacable (I think it @@ -2318,7 +2318,7 @@ int CL_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex) cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value)); // bob is proportional to velocity in the xy plane // (don't count Z, or jumping messes it up) - bob = sqrt(ent->fields.client->velocity[0]*ent->fields.client->velocity[0] + ent->fields.client->velocity[1]*ent->fields.client->velocity[1])*cl_bob.value; + bob = sqrt(PRVM_clientedictvector(ent, velocity)[0]*PRVM_clientedictvector(ent, velocity)[0] + PRVM_clientedictvector(ent, velocity)[1]*PRVM_clientedictvector(ent, velocity)[1])*cl_bob.value; bob = bob*0.3 + bob*0.7*cycle; Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4)); } @@ -2379,8 +2379,8 @@ void VM_CL_gettaginfo (void) e = PRVM_G_EDICT(OFS_PARM0); tagindex = (int)PRVM_G_FLOAT(OFS_PARM1); returncode = CL_GetTagMatrix(&tag_matrix, e, tagindex); - Matrix4x4_ToVectors(&tag_matrix, prog->globals.client->v_forward, le, prog->globals.client->v_up, PRVM_G_VECTOR(OFS_RETURN)); - VectorScale(le, -1, prog->globals.client->v_right); + Matrix4x4_ToVectors(&tag_matrix, PRVM_clientglobalvector(v_forward), le, PRVM_clientglobalvector(v_up), PRVM_G_VECTOR(OFS_RETURN)); + VectorScale(le, -1, PRVM_clientglobalvector(v_right)); model = CL_GetModelFromEdict(e); VM_GenerateFrameGroupBlend(e->priv.server->framegroupblend, e); VM_FrameBlendFromFrameGroupBlend(e->priv.server->frameblend, e->priv.server->framegroupblend, model); @@ -2919,7 +2919,7 @@ void VM_CL_GetEntity (void) PRVM_G_FLOAT(OFS_RETURN) = Matrix4x4_ScaleFromMatrix(&cl.entities[entnum].render.matrix); break; case 6: // origin + v_forward, v_right, v_up - Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, prog->globals.client->v_forward, prog->globals.client->v_right, prog->globals.client->v_up, PRVM_G_VECTOR(OFS_RETURN)); + Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, PRVM_clientglobalvector(v_forward), PRVM_clientglobalvector(v_right), PRVM_clientglobalvector(v_up), PRVM_G_VECTOR(OFS_RETURN)); break; case 7: // alpha PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.alpha; @@ -3368,8 +3368,8 @@ qboolean CL_CheckBottom (prvm_edict_t *ent) int x, y; float mid, bottom; - VectorAdd (ent->fields.client->origin, ent->fields.client->mins, mins); - VectorAdd (ent->fields.client->origin, ent->fields.client->maxs, maxs); + VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins); + VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs); // if all of the points under the corners are solid world, don't bother // with the tougher checks @@ -3438,36 +3438,36 @@ qboolean CL_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qboolean prvm_edict_t *enemy; // try the move - VectorCopy (ent->fields.client->origin, oldorg); - VectorAdd (ent->fields.client->origin, move, neworg); + VectorCopy (PRVM_clientedictvector(ent, origin), oldorg); + VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg); // flying monsters don't step up - if ( (int)ent->fields.client->flags & (FL_SWIM | FL_FLY) ) + if ( (int)PRVM_clientedictfloat(ent, flags) & (FL_SWIM | FL_FLY) ) { // try one move with vertical motion, then one without for (i=0 ; i<2 ; i++) { - VectorAdd (ent->fields.client->origin, move, neworg); - enemy = PRVM_PROG_TO_EDICT(ent->fields.client->enemy); + VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg); + enemy = PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy)); if (i == 0 && enemy != prog->edicts) { - dz = ent->fields.client->origin[2] - PRVM_PROG_TO_EDICT(ent->fields.client->enemy)->fields.client->origin[2]; + dz = PRVM_clientedictvector(ent, origin)[2] - PRVM_clientedictvector(PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy)), origin)[2]; if (dz > 40) neworg[2] -= 8; if (dz < 30) neworg[2] += 8; } - trace = CL_TraceBox(ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true); + trace = CL_TraceBox(PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), PRVM_clientedictvector(ent, maxs), neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true); if (settrace) CL_VM_SetTraceGlobals(&trace, svent); if (trace.fraction == 1) { VectorCopy(trace.endpos, traceendpos); - if (((int)ent->fields.client->flags & FL_SWIM) && !(CL_PointSuperContents(traceendpos) & SUPERCONTENTS_LIQUIDSMASK)) + if (((int)PRVM_clientedictfloat(ent, flags) & FL_SWIM) && !(CL_PointSuperContents(traceendpos) & SUPERCONTENTS_LIQUIDSMASK)) return false; // swim monster left water - VectorCopy (traceendpos, ent->fields.client->origin); + VectorCopy (traceendpos, PRVM_clientedictvector(ent, origin)); if (relink) CL_LinkEdict(ent); return true; @@ -3485,14 +3485,14 @@ qboolean CL_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qboolean VectorCopy (neworg, end); end[2] -= sv_stepheight.value*2; - trace = CL_TraceBox(neworg, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true); + trace = CL_TraceBox(neworg, PRVM_clientedictvector(ent, mins), PRVM_clientedictvector(ent, maxs), end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true); if (settrace) CL_VM_SetTraceGlobals(&trace, svent); if (trace.startsolid) { neworg[2] -= sv_stepheight.value; - trace = CL_TraceBox(neworg, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true); + trace = CL_TraceBox(neworg, PRVM_clientedictvector(ent, mins), PRVM_clientedictvector(ent, maxs), end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true); if (settrace) CL_VM_SetTraceGlobals(&trace, svent); if (trace.startsolid) @@ -3501,12 +3501,12 @@ qboolean CL_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qboolean if (trace.fraction == 1) { // if monster had the ground pulled out, go ahead and fall - if ( (int)ent->fields.client->flags & FL_PARTIALGROUND ) + if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND ) { - VectorAdd (ent->fields.client->origin, move, ent->fields.client->origin); + VectorAdd (PRVM_clientedictvector(ent, origin), move, PRVM_clientedictvector(ent, origin)); if (relink) CL_LinkEdict(ent); - ent->fields.client->flags = (int)ent->fields.client->flags & ~FL_ONGROUND; + PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_ONGROUND; return true; } @@ -3514,23 +3514,23 @@ qboolean CL_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qboolean } // check point traces down for dangling corners - VectorCopy (trace.endpos, ent->fields.client->origin); + VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin)); if (!CL_CheckBottom (ent)) { - if ( (int)ent->fields.client->flags & FL_PARTIALGROUND ) + if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND ) { // entity had floor mostly pulled out from underneath it // and is trying to correct if (relink) CL_LinkEdict(ent); return true; } - VectorCopy (oldorg, ent->fields.client->origin); + VectorCopy (oldorg, PRVM_clientedictvector(ent, origin)); return false; } - if ( (int)ent->fields.client->flags & FL_PARTIALGROUND ) - ent->fields.client->flags = (int)ent->fields.client->flags & ~FL_PARTIALGROUND; + if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND ) + PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_PARTIALGROUND; PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent); @@ -3561,7 +3561,7 @@ static void VM_CL_walkmove (void) // assume failure if it returns early PRVM_G_FLOAT(OFS_RETURN) = 0; - ent = PRVM_PROG_TO_EDICT(prog->globals.client->self); + ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self)); if (ent == prog->edicts) { VM_Warning("walkmove: can not modify world entity\n"); @@ -3576,7 +3576,7 @@ static void VM_CL_walkmove (void) dist = PRVM_G_FLOAT(OFS_PARM1); settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2); - if ( !( (int)ent->fields.client->flags & (FL_ONGROUND|FL_FLY|FL_SWIM) ) ) + if ( !( (int)PRVM_clientedictfloat(ent, flags) & (FL_ONGROUND|FL_FLY|FL_SWIM) ) ) return; yaw = yaw*M_PI*2 / 360; @@ -3587,14 +3587,14 @@ static void VM_CL_walkmove (void) // save program state, because CL_movestep may call other progs oldf = prog->xfunction; - oldself = prog->globals.client->self; + oldself = PRVM_clientglobaledict(self); PRVM_G_FLOAT(OFS_RETURN) = CL_movestep(ent, move, true, false, settrace); // restore program state prog->xfunction = oldf; - prog->globals.client->self = oldself; + PRVM_clientglobaledict(self) = oldself; } /* @@ -3645,8 +3645,8 @@ static void VM_CL_checkpvs (void) return; } - VectorAdd(viewee->fields.server->origin, viewee->fields.server->mins, mi); - VectorAdd(viewee->fields.server->origin, viewee->fields.server->maxs, ma); + VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, mins), mi); + VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, maxs), ma); #if 1 if(!sv.worldmodel->brush.GetPVS || !sv.worldmodel->brush.BoxTouchingPVS) @@ -3810,18 +3810,18 @@ static void VM_CL_skel_get_bonerel(void) matrix4x4_t matrix; vec3_t forward, left, up, origin; VectorClear(PRVM_G_VECTOR(OFS_RETURN)); - VectorClear(prog->globals.client->v_forward); - VectorClear(prog->globals.client->v_right); - VectorClear(prog->globals.client->v_up); + VectorClear(PRVM_clientglobalvector(v_forward)); + VectorClear(PRVM_clientglobalvector(v_right)); + VectorClear(PRVM_clientglobalvector(v_up)); if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex])) return; if (bonenum < 0 || bonenum >= skeleton->model->num_bones) return; matrix = skeleton->relativetransforms[bonenum]; Matrix4x4_ToVectors(&matrix, forward, left, up, origin); - VectorCopy(forward, prog->globals.client->v_forward); - VectorNegate(left, prog->globals.client->v_right); - VectorCopy(up, prog->globals.client->v_up); + VectorCopy(forward, PRVM_clientglobalvector(v_forward)); + VectorNegate(left, PRVM_clientglobalvector(v_right)); + VectorCopy(up, PRVM_clientglobalvector(v_up)); VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN)); } @@ -3835,9 +3835,9 @@ static void VM_CL_skel_get_boneabs(void) matrix4x4_t temp; vec3_t forward, left, up, origin; VectorClear(PRVM_G_VECTOR(OFS_RETURN)); - VectorClear(prog->globals.client->v_forward); - VectorClear(prog->globals.client->v_right); - VectorClear(prog->globals.client->v_up); + VectorClear(PRVM_clientglobalvector(v_forward)); + VectorClear(PRVM_clientglobalvector(v_right)); + VectorClear(PRVM_clientglobalvector(v_up)); if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex])) return; if (bonenum < 0 || bonenum >= skeleton->model->num_bones) @@ -3850,9 +3850,9 @@ static void VM_CL_skel_get_boneabs(void) Matrix4x4_Concat(&matrix, &skeleton->relativetransforms[bonenum], &temp); } Matrix4x4_ToVectors(&matrix, forward, left, up, origin); - VectorCopy(forward, prog->globals.client->v_forward); - VectorNegate(left, prog->globals.client->v_right); - VectorCopy(up, prog->globals.client->v_up); + VectorCopy(forward, PRVM_clientglobalvector(v_forward)); + VectorNegate(left, PRVM_clientglobalvector(v_right)); + VectorCopy(up, PRVM_clientglobalvector(v_up)); VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN)); } @@ -3868,9 +3868,9 @@ static void VM_CL_skel_set_bone(void) return; if (bonenum < 0 || bonenum >= skeleton->model->num_bones) return; - VectorCopy(prog->globals.client->v_forward, forward); - VectorNegate(prog->globals.client->v_right, left); - VectorCopy(prog->globals.client->v_up, up); + VectorCopy(PRVM_clientglobalvector(v_forward), forward); + VectorNegate(PRVM_clientglobalvector(v_right), left); + VectorCopy(PRVM_clientglobalvector(v_up), up); VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin); Matrix4x4_FromVectors(&matrix, forward, left, up, origin); skeleton->relativetransforms[bonenum] = matrix; @@ -3890,9 +3890,9 @@ static void VM_CL_skel_mul_bone(void) if (bonenum < 0 || bonenum >= skeleton->model->num_bones) return; VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin); - VectorCopy(prog->globals.client->v_forward, forward); - VectorNegate(prog->globals.client->v_right, left); - VectorCopy(prog->globals.client->v_up, up); + VectorCopy(PRVM_clientglobalvector(v_forward), forward); + VectorNegate(PRVM_clientglobalvector(v_right), left); + VectorCopy(PRVM_clientglobalvector(v_up), up); Matrix4x4_FromVectors(&matrix, forward, left, up, origin); temp = skeleton->relativetransforms[bonenum]; Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp); @@ -3912,9 +3912,9 @@ static void VM_CL_skel_mul_bones(void) if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex])) return; VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin); - VectorCopy(prog->globals.client->v_forward, forward); - VectorNegate(prog->globals.client->v_right, left); - VectorCopy(prog->globals.client->v_up, up); + VectorCopy(PRVM_clientglobalvector(v_forward), forward); + VectorNegate(PRVM_clientglobalvector(v_right), left); + VectorCopy(PRVM_clientglobalvector(v_up), up); Matrix4x4_FromVectors(&matrix, forward, left, up, origin); firstbone = max(0, firstbone); lastbone = min(lastbone, skeleton->model->num_bones - 1); diff --git a/csprogs.c b/csprogs.c index 75104721..6a6ca993 100644 --- a/csprogs.c +++ b/csprogs.c @@ -244,29 +244,29 @@ void CSQC_R_RecalcView (void); static void CSQC_SetGlobals (void) { CSQC_BEGIN - prog->globals.client->time = cl.time; - prog->globals.client->frametime = max(0, cl.time - cl.oldtime); - prog->globals.client->servercommandframe = cls.servermovesequence; - prog->globals.client->clientcommandframe = cl.movecmd[0].sequence; - VectorCopy(cl.viewangles, prog->globals.client->input_angles); + PRVM_clientglobalfloat(time) = cl.time; + PRVM_clientglobalfloat(frametime) = max(0, cl.time - cl.oldtime); + PRVM_clientglobalfloat(servercommandframe) = cls.servermovesequence; + PRVM_clientglobalfloat(clientcommandframe) = cl.movecmd[0].sequence; + VectorCopy(cl.viewangles, PRVM_clientglobalvector(input_angles)); // // FIXME: this actually belongs into getinputstate().. [12/17/2007 Black] - prog->globals.client->input_buttons = cl.movecmd[0].buttons; - VectorSet(prog->globals.client->input_movevalues, cl.movecmd[0].forwardmove, cl.movecmd[0].sidemove, cl.movecmd[0].upmove); + PRVM_clientglobalfloat(input_buttons) = cl.movecmd[0].buttons; + VectorSet(PRVM_clientglobalvector(input_movevalues), cl.movecmd[0].forwardmove, cl.movecmd[0].sidemove, cl.movecmd[0].upmove); VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin); VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles); // LordHavoc: Spike says not to do this, but without pmove_org the // CSQC is useless as it can't alter the view origin without // completely replacing it - Matrix4x4_OriginFromMatrix(&cl.entities[cl.viewentity].render.matrix, prog->globals.client->pmove_org); - VectorCopy(cl.movement_velocity, prog->globals.client->pmove_vel); + Matrix4x4_OriginFromMatrix(&cl.entities[cl.viewentity].render.matrix, PRVM_clientglobalvector(pmove_org)); + VectorCopy(cl.movement_velocity, PRVM_clientglobalvector(pmove_vel)); PRVM_clientglobalfloat(pmove_onground) = cl.onground; PRVM_clientglobalfloat(pmove_inwater) = cl.inwater; VectorCopy(cl.viewangles, PRVM_clientglobalvector(view_angles)); VectorCopy(cl.punchangle, PRVM_clientglobalvector(view_punchangle)); VectorCopy(cl.punchvector, PRVM_clientglobalvector(view_punchvector)); - prog->globals.client->maxclients = cl.maxclients; + PRVM_clientglobalfloat(maxclients) = cl.maxclients; CSQC_R_RecalcView(); CSQC_END @@ -275,25 +275,25 @@ static void CSQC_SetGlobals (void) void CSQC_Predraw (prvm_edict_t *ed) { int b; - if(!ed->fields.client->predraw) + if(!PRVM_clientedictfunction(ed, predraw)) return; - b = prog->globals.client->self; - prog->globals.client->self = PRVM_EDICT_TO_PROG(ed); - PRVM_ExecuteProgram(ed->fields.client->predraw, "CSQC_Predraw: NULL function\n"); - prog->globals.client->self = b; + b = PRVM_clientglobaledict(self); + PRVM_clientglobaledict(self) = PRVM_EDICT_TO_PROG(ed); + PRVM_ExecuteProgram(PRVM_clientedictfunction(ed, predraw), "CSQC_Predraw: NULL function\n"); + PRVM_clientglobaledict(self) = b; } void CSQC_Think (prvm_edict_t *ed) { int b; - if(ed->fields.client->think) - if(ed->fields.client->nextthink && ed->fields.client->nextthink <= prog->globals.client->time) + if(PRVM_clientedictfunction(ed, think)) + if(PRVM_clientedictfloat(ed, nextthink) && PRVM_clientedictfloat(ed, nextthink) <= PRVM_clientglobalfloat(time)) { - ed->fields.client->nextthink = 0; - b = prog->globals.client->self; - prog->globals.client->self = PRVM_EDICT_TO_PROG(ed); - PRVM_ExecuteProgram(ed->fields.client->think, "CSQC_Think: NULL function\n"); - prog->globals.client->self = b; + PRVM_clientedictfloat(ed, nextthink) = 0; + b = PRVM_clientglobaledict(self); + PRVM_clientglobaledict(self) = PRVM_EDICT_TO_PROG(ed); + PRVM_ExecuteProgram(PRVM_clientedictfunction(ed, think), "CSQC_Think: NULL function\n"); + PRVM_clientglobaledict(self) = b; } } @@ -339,14 +339,14 @@ qboolean CSQC_AddRenderEdict(prvm_edict_t *ed, int edictnum) entrender->userwavefunc_param[3] = PRVM_clientedictfloat(ed, userwavefunc_param3); entrender->model = model; - entrender->skinnum = (int)ed->fields.client->skin; + entrender->skinnum = (int)PRVM_clientedictfloat(ed, skin); entrender->effects |= entrender->model->effects; renderflags = (int)PRVM_clientedictfloat(ed, renderflags); entrender->alpha = PRVM_clientedictfloat(ed, alpha); entrender->scale = scale = PRVM_clientedictfloat(ed, scale); VectorCopy(PRVM_clientedictvector(ed, colormod), entrender->colormod); VectorCopy(PRVM_clientedictvector(ed, glowmod), entrender->glowmod); - if(ed->fields.client->effects) entrender->effects |= (int)ed->fields.client->effects; + if(PRVM_clientedictfloat(ed, effects)) entrender->effects |= (int)PRVM_clientedictfloat(ed, effects); if (!entrender->alpha) entrender->alpha = 1.0f; if (!entrender->scale) @@ -379,7 +379,7 @@ qboolean CSQC_AddRenderEdict(prvm_edict_t *ed, int edictnum) if(renderflags & RF_ADDITIVE) entrender->flags |= RENDER_ADDITIVE; } - c = (int)ed->fields.client->colormap; + c = (int)PRVM_clientedictfloat(ed, colormap); if (c <= 0) CL_SetEntityColormapColors(entrender, -1); else if (c <= cl.maxclients && cl.scores != NULL) @@ -439,8 +439,8 @@ qboolean CL_VM_InputEvent (qboolean down, int key, int ascii) r = false; else { - prog->globals.client->time = cl.time; - prog->globals.client->self = cl.csqc_server2csqcentitynumber[cl.playerentity]; + PRVM_clientglobalfloat(time) = cl.time; + PRVM_clientglobaledict(self) = cl.csqc_server2csqcentitynumber[cl.playerentity]; PRVM_G_FLOAT(OFS_PARM0) = !down; // 0 is down, 1 is up PRVM_G_FLOAT(OFS_PARM1) = key; PRVM_G_FLOAT(OFS_PARM2) = ascii; @@ -463,8 +463,8 @@ qboolean CL_VM_UpdateView (void) R_TimeReport("pre-UpdateView"); CSQC_BEGIN //VectorCopy(cl.viewangles, oldangles); - prog->globals.client->time = cl.time; - prog->globals.client->self = cl.csqc_server2csqcentitynumber[cl.playerentity]; + PRVM_clientglobalfloat(time) = cl.time; + PRVM_clientglobaledict(self) = cl.csqc_server2csqcentitynumber[cl.playerentity]; CSQC_SetGlobals(); // clear renderable entity and light lists to prevent crashes if the // CSQC_UpdateView function does not call R_ClearScene as it should @@ -492,8 +492,8 @@ qboolean CL_VM_ConsoleCommand (const char *cmd) CSQC_BEGIN if (PRVM_clientfunction(CSQC_ConsoleCommand)) { - prog->globals.client->time = cl.time; - prog->globals.client->self = cl.csqc_server2csqcentitynumber[cl.playerentity]; + PRVM_clientglobalfloat(time) = cl.time; + PRVM_clientglobaledict(self) = cl.csqc_server2csqcentitynumber[cl.playerentity]; restorevm_tempstringsbuf_cursize = vm_tempstringsbuf.cursize; PRVM_G_INT(OFS_PARM0) = PRVM_SetTempString(cmd); PRVM_ExecuteProgram(PRVM_clientfunction(CSQC_ConsoleCommand), "QC function CSQC_ConsoleCommand is missing"); @@ -514,8 +514,8 @@ qboolean CL_VM_Parse_TempEntity (void) if(PRVM_clientfunction(CSQC_Parse_TempEntity)) { t = msg_readcount; - prog->globals.client->time = cl.time; - prog->globals.client->self = cl.csqc_server2csqcentitynumber[cl.playerentity]; + PRVM_clientglobalfloat(time) = cl.time; + PRVM_clientglobaledict(self) = cl.csqc_server2csqcentitynumber[cl.playerentity]; PRVM_ExecuteProgram(PRVM_clientfunction(CSQC_Parse_TempEntity), "QC function CSQC_Parse_TempEntity is missing"); r = CSQC_RETURNVAL != 0; if(!r) @@ -596,8 +596,8 @@ void CL_VM_Parse_StuffCmd (const char *msg) CSQC_BEGIN if(PRVM_clientfunction(CSQC_Parse_StuffCmd)) { - prog->globals.client->time = cl.time; - prog->globals.client->self = cl.csqc_server2csqcentitynumber[cl.playerentity]; + PRVM_clientglobalfloat(time) = cl.time; + PRVM_clientglobaledict(self) = cl.csqc_server2csqcentitynumber[cl.playerentity]; restorevm_tempstringsbuf_cursize = vm_tempstringsbuf.cursize; PRVM_G_INT(OFS_PARM0) = PRVM_SetTempString(msg); PRVM_ExecuteProgram(PRVM_clientfunction(CSQC_Parse_StuffCmd), "QC function CSQC_Parse_StuffCmd is missing"); @@ -611,8 +611,8 @@ void CL_VM_Parse_StuffCmd (const char *msg) static void CL_VM_Parse_Print (const char *msg) { int restorevm_tempstringsbuf_cursize; - prog->globals.client->time = cl.time; - prog->globals.client->self = cl.csqc_server2csqcentitynumber[cl.playerentity]; + PRVM_clientglobalfloat(time) = cl.time; + PRVM_clientglobaledict(self) = cl.csqc_server2csqcentitynumber[cl.playerentity]; restorevm_tempstringsbuf_cursize = vm_tempstringsbuf.cursize; PRVM_G_INT(OFS_PARM0) = PRVM_SetTempString(msg); PRVM_ExecuteProgram(PRVM_clientfunction(CSQC_Parse_Print), "QC function CSQC_Parse_Print is missing"); @@ -663,8 +663,8 @@ void CL_VM_Parse_CenterPrint (const char *msg) CSQC_BEGIN if(PRVM_clientfunction(CSQC_Parse_CenterPrint)) { - prog->globals.client->time = cl.time; - prog->globals.client->self = cl.csqc_server2csqcentitynumber[cl.playerentity]; + PRVM_clientglobalfloat(time) = cl.time; + PRVM_clientglobaledict(self) = cl.csqc_server2csqcentitynumber[cl.playerentity]; restorevm_tempstringsbuf_cursize = vm_tempstringsbuf.cursize; PRVM_G_INT(OFS_PARM0) = PRVM_SetTempString(msg); PRVM_ExecuteProgram(PRVM_clientfunction(CSQC_Parse_CenterPrint), "QC function CSQC_Parse_CenterPrint is missing"); @@ -701,8 +701,8 @@ qboolean CL_VM_Event_Sound(int sound_num, float volume, int channel, float atten CSQC_BEGIN if(PRVM_clientfunction(CSQC_Event_Sound)) { - prog->globals.client->time = cl.time; - prog->globals.client->self = cl.csqc_server2csqcentitynumber[cl.playerentity]; + PRVM_clientglobalfloat(time) = cl.time; + PRVM_clientglobaledict(self) = cl.csqc_server2csqcentitynumber[cl.playerentity]; PRVM_G_FLOAT(OFS_PARM0) = ent; PRVM_G_FLOAT(OFS_PARM1) = channel; PRVM_G_INT(OFS_PARM2) = PRVM_SetTempString(cl.sound_name[sound_num] ); @@ -757,8 +757,8 @@ float CL_VM_Event (float event) //[515]: needed ? I'd say "YES", but don't know CSQC_BEGIN if(PRVM_clientfunction(CSQC_Event)) { - prog->globals.client->time = cl.time; - prog->globals.client->self = cl.csqc_server2csqcentitynumber[cl.playerentity]; + PRVM_clientglobalfloat(time) = cl.time; + PRVM_clientglobaledict(self) = cl.csqc_server2csqcentitynumber[cl.playerentity]; PRVM_G_FLOAT(OFS_PARM0) = event; PRVM_ExecuteProgram(PRVM_clientfunction(CSQC_Event), "QC function CSQC_Event is missing"); r = CSQC_RETURNVAL; @@ -777,18 +777,18 @@ void CSQC_ReadEntities (void) } CSQC_BEGIN - prog->globals.client->time = cl.time; - oldself = prog->globals.client->self; + PRVM_clientglobalfloat(time) = cl.time; + oldself = PRVM_clientglobaledict(self); while(1) { entnum = MSG_ReadShort(); if(!entnum || msg_badread) break; realentnum = entnum & 0x7FFF; - prog->globals.client->self = cl.csqc_server2csqcentitynumber[realentnum]; + PRVM_clientglobaledict(self) = cl.csqc_server2csqcentitynumber[realentnum]; if(entnum & 0x8000) { - if(prog->globals.client->self) + if(PRVM_clientglobaledict(self)) { PRVM_ExecuteProgram(PRVM_clientfunction(CSQC_Ent_Remove), "QC function CSQC_Ent_Remove is missing"); cl.csqc_server2csqcentitynumber[realentnum] = 0; @@ -804,14 +804,14 @@ void CSQC_ReadEntities (void) } else { - if(!prog->globals.client->self) + if(!PRVM_clientglobaledict(self)) { if(!PRVM_clientfunction(CSQC_Ent_Spawn)) { prvm_edict_t *ed; ed = PRVM_ED_Alloc(); - ed->fields.client->entnum = realentnum; - prog->globals.client->self = cl.csqc_server2csqcentitynumber[realentnum] = PRVM_EDICT_TO_PROG(ed); + PRVM_clientedictfloat(ed, entnum) = realentnum; + PRVM_clientglobaledict(self) = cl.csqc_server2csqcentitynumber[realentnum] = PRVM_EDICT_TO_PROG(ed); } else { @@ -819,9 +819,9 @@ void CSQC_ReadEntities (void) // the qc function should set entnum, too (this way it also can return world [2/1/2008 Andreas] PRVM_G_FLOAT(OFS_PARM0) = (float) realentnum; // make sure no one gets wrong ideas - prog->globals.client->self = 0; + PRVM_clientglobaledict(self) = 0; PRVM_ExecuteProgram(PRVM_clientfunction(CSQC_Ent_Spawn), "QC function CSQC_Ent_Spawn is missing"); - prog->globals.client->self = cl.csqc_server2csqcentitynumber[realentnum] = PRVM_EDICT( PRVM_G_INT( OFS_RETURN ) ); + PRVM_clientglobaledict(self) = cl.csqc_server2csqcentitynumber[realentnum] = PRVM_EDICT( PRVM_G_INT( OFS_RETURN ) ); } PRVM_G_FLOAT(OFS_PARM0) = 1; PRVM_ExecuteProgram(PRVM_clientfunction(CSQC_Ent_Update), "QC function CSQC_Ent_Update is missing"); @@ -832,7 +832,7 @@ void CSQC_ReadEntities (void) } } } - prog->globals.client->self = oldself; + PRVM_clientglobaledict(self) = oldself; CSQC_END } @@ -872,7 +872,7 @@ void CL_VM_CB_FreeEdict(prvm_edict_t *ed) R_DecalSystem_Reset(&entrender->decalsystem); memset(entrender, 0, sizeof(*entrender)); World_UnlinkEdict(ed); - memset(ed->fields.client, 0, sizeof(*ed->fields.client)); + memset(ed->fields.vp, 0, prog->entityfields * 4); VM_RemoveEdictSkeleton(ed); World_Physics_RemoveFromEntity(&cl.world, ed); World_Physics_RemoveJointFromEntity(&cl.world, ed); @@ -890,9 +890,9 @@ void CL_VM_CB_CountEdicts(void) if (ent->priv.server->free) continue; active++; - if (ent->fields.client->solid) + if (PRVM_clientedictfloat(ent, solid)) solid++; - if (ent->fields.client->model) + if (PRVM_clientedictstring(ent, model)) models++; } @@ -1017,7 +1017,6 @@ void CL_VM_Init (void) // allocate the mempools prog->progs_mempool = Mem_AllocPool(csqc_progname.string, 0, NULL); - prog->headercrc = CL_PROGHEADER_CRC; prog->edictprivate_size = 0; // no private struct used prog->name = CL_NAME; prog->num_edicts = 1; @@ -1082,16 +1081,16 @@ void CL_VM_Init (void) prog->flag |= PRVM_OP_STATE; // set time - prog->globals.client->time = cl.time; - prog->globals.client->self = 0; + PRVM_clientglobalfloat(time) = cl.time; + PRVM_clientglobaledict(self) = 0; - prog->globals.client->mapname = PRVM_SetEngineString(cl.worldname); - prog->globals.client->player_localentnum = cl.playerentity; + PRVM_clientglobalstring(mapname) = PRVM_SetEngineString(cl.worldname); + PRVM_clientglobalfloat(player_localentnum) = cl.playerentity; // set map description (use world entity 0) PRVM_clientedictstring(prog->edicts, message) = PRVM_SetEngineString(cl.worldmessage); - VectorCopy(cl.world.mins, prog->edicts->fields.client->mins); - VectorCopy(cl.world.maxs, prog->edicts->fields.client->maxs); + VectorCopy(cl.world.mins, PRVM_clientedictvector(prog->edicts, mins)); + VectorCopy(cl.world.maxs, PRVM_clientedictvector(prog->edicts, maxs)); // call the prog init PRVM_ExecuteProgram(PRVM_clientfunction(CSQC_Init), "QC function CSQC_Init is missing"); @@ -1114,8 +1113,8 @@ void CL_VM_ShutDown (void) if(!cl.csqc_loaded) return; CSQC_BEGIN - prog->globals.client->time = cl.time; - prog->globals.client->self = 0; + PRVM_clientglobalfloat(time) = cl.time; + PRVM_clientglobaledict(self) = 0; if (PRVM_clientfunction(CSQC_Shutdown)) PRVM_ExecuteProgram(PRVM_clientfunction(CSQC_Shutdown), "QC function CSQC_Shutdown is missing"); PRVM_ResetProg(); @@ -1140,7 +1139,7 @@ qboolean CL_VM_GetEntitySoundOrigin(int entnum, vec3_t out) if(!ed->priv.required->free) { mod = CL_GetModelFromEdict(ed); - VectorCopy(ed->fields.client->origin, out); + VectorCopy(PRVM_clientedictvector(ed, origin), out); if(CL_GetTagMatrix (&matrix, ed, 0) == 0) Matrix4x4_OriginFromMatrix(&matrix, out); if (mod && mod->soundfromcenter) @@ -1171,8 +1170,8 @@ qboolean CL_VM_TransformView(int entnum, matrix4x4_t *viewmatrix, mplane_t *clip { Matrix4x4_ToVectors(viewmatrix, forward, left, up, origin); AnglesFromVectors(ang, forward, up, false); - prog->globals.client->time = cl.time; - prog->globals.client->self = entnum; + PRVM_clientglobalfloat(time) = cl.time; + PRVM_clientglobaledict(self) = entnum; VectorCopy(origin, PRVM_G_VECTOR(OFS_PARM0)); VectorCopy(ang, PRVM_G_VECTOR(OFS_PARM1)); VectorCopy(forward, PRVM_clientglobalvector(v_forward)); diff --git a/gl_rmain.c b/gl_rmain.c index 35b11c2a..8574aeb2 100644 --- a/gl_rmain.c +++ b/gl_rmain.c @@ -7141,7 +7141,7 @@ static void R_DrawEntityBBoxes_Callback(const entity_render_t *ent, const rtligh for (i = 0;i < numsurfaces;i++) { edict = PRVM_EDICT_NUM(surfacelist[i]); - switch ((int)edict->fields.server->solid) + switch ((int)PRVM_serveredictfloat(edict, solid)) { case SOLID_NOT: Vector4Set(color, 1, 1, 1, 0.05);break; case SOLID_TRIGGER: Vector4Set(color, 1, 0, 1, 0.10);break; diff --git a/host.c b/host.c index d8909c14..e7a37d9b 100644 --- a/host.c +++ b/host.c @@ -468,11 +468,11 @@ void SV_DropClient(qboolean crash) { // call the prog function for removing a client // this will set the body to a dead frame, among other things - int saveSelf = prog->globals.server->self; + int saveSelf = PRVM_serverglobaledict(self); host_client->clientconnectcalled = false; - prog->globals.server->self = PRVM_EDICT_TO_PROG(host_client->edict); - PRVM_ExecuteProgram(prog->globals.server->ClientDisconnect, "QC function ClientDisconnect is missing"); - prog->globals.server->self = saveSelf; + PRVM_serverglobaledict(self) = PRVM_EDICT_TO_PROG(host_client->edict); + PRVM_ExecuteProgram(PRVM_serverfunction(ClientDisconnect), "QC function ClientDisconnect is missing"); + PRVM_serverglobaledict(self) = saveSelf; } if (host_client->netconnection) diff --git a/host_cmd.c b/host_cmd.c index 1f12018f..6f368f03 100644 --- a/host_cmd.c +++ b/host_cmd.c @@ -218,8 +218,8 @@ void Host_God_f (void) return; } - host_client->edict->fields.server->flags = (int)host_client->edict->fields.server->flags ^ FL_GODMODE; - if (!((int)host_client->edict->fields.server->flags & FL_GODMODE) ) + PRVM_serveredictfloat(host_client->edict, flags) = (int)PRVM_serveredictfloat(host_client->edict, flags) ^ FL_GODMODE; + if (!((int)PRVM_serveredictfloat(host_client->edict, flags) & FL_GODMODE) ) SV_ClientPrint("godmode OFF\n"); else SV_ClientPrint("godmode ON\n"); @@ -233,8 +233,8 @@ void Host_Notarget_f (void) return; } - host_client->edict->fields.server->flags = (int)host_client->edict->fields.server->flags ^ FL_NOTARGET; - if (!((int)host_client->edict->fields.server->flags & FL_NOTARGET) ) + PRVM_serveredictfloat(host_client->edict, flags) = (int)PRVM_serveredictfloat(host_client->edict, flags) ^ FL_NOTARGET; + if (!((int)PRVM_serveredictfloat(host_client->edict, flags) & FL_NOTARGET) ) SV_ClientPrint("notarget OFF\n"); else SV_ClientPrint("notarget ON\n"); @@ -250,16 +250,16 @@ void Host_Noclip_f (void) return; } - if (host_client->edict->fields.server->movetype != MOVETYPE_NOCLIP) + if (PRVM_serveredictfloat(host_client->edict, movetype) != MOVETYPE_NOCLIP) { noclip_anglehack = true; - host_client->edict->fields.server->movetype = MOVETYPE_NOCLIP; + PRVM_serveredictfloat(host_client->edict, movetype) = MOVETYPE_NOCLIP; SV_ClientPrint("noclip ON\n"); } else { noclip_anglehack = false; - host_client->edict->fields.server->movetype = MOVETYPE_WALK; + PRVM_serveredictfloat(host_client->edict, movetype) = MOVETYPE_WALK; SV_ClientPrint("noclip OFF\n"); } } @@ -279,14 +279,14 @@ void Host_Fly_f (void) return; } - if (host_client->edict->fields.server->movetype != MOVETYPE_FLY) + if (PRVM_serveredictfloat(host_client->edict, movetype) != MOVETYPE_FLY) { - host_client->edict->fields.server->movetype = MOVETYPE_FLY; + PRVM_serveredictfloat(host_client->edict, movetype) = MOVETYPE_FLY; SV_ClientPrint("flymode ON\n"); } else { - host_client->edict->fields.server->movetype = MOVETYPE_WALK; + PRVM_serveredictfloat(host_client->edict, movetype) = MOVETYPE_WALK; SV_ClientPrint("flymode OFF\n"); } } @@ -578,7 +578,7 @@ void Host_Savegame_to (const char *name) memset(comment, 0, sizeof(comment)); if(isserver) - dpsnprintf(comment, sizeof(comment), "%-21.21s kills:%3i/%3i", PRVM_GetString(prog->edicts->fields.server->message), (int)prog->globals.server->killed_monsters, (int)prog->globals.server->total_monsters); + dpsnprintf(comment, sizeof(comment), "%-21.21s kills:%3i/%3i", PRVM_GetString(PRVM_serveredictstring(prog->edicts, message)), (int)PRVM_serverglobalfloat(killed_monsters), (int)PRVM_serverglobalfloat(total_monsters)); else dpsnprintf(comment, sizeof(comment), "(crash dump of %s progs)", PRVM_NAME); // convert space to _ to make stdio happy @@ -716,7 +716,7 @@ void Host_Savegame_f (void) return; } - if (svs.clients[0].active && svs.clients[0].edict->fields.server->deadflag) + if (svs.clients[0].active && PRVM_serveredictfloat(svs.clients[0].edict, deadflag)) { Con_Print("Can't savegame with a dead player\n"); return; @@ -944,7 +944,7 @@ void Host_Loadgame_f (void) while (entnum >= prog->max_edicts) PRVM_MEM_IncreaseEdicts(); ent = PRVM_EDICT_NUM(entnum); - memset (ent->fields.server, 0, prog->entityfields * 4); + memset(ent->fields.vp, 0, prog->entityfields * 4); ent->priv.server->free = false; if(developer_entityparsing.integer) @@ -1195,7 +1195,7 @@ void Host_Name_f (void) if (j >= 0 && strlen(host_client->name) < sizeof(host_client->name) - 2) memcpy(host_client->name + strlen(host_client->name), STRING_COLOR_DEFAULT_STR, strlen(STRING_COLOR_DEFAULT_STR) + 1); - host_client->edict->fields.server->netname = PRVM_SetEngineString(host_client->name); + PRVM_serveredictstring(host_client->edict, netname) = PRVM_SetEngineString(host_client->name); if (strcmp(host_client->old_name, host_client->name)) { if (host_client->spawned) @@ -1388,7 +1388,7 @@ void Host_Say(qboolean teamonly) // note: save is not a valid edict if fromServer is true save = host_client; for (j = 0, host_client = svs.clients;j < svs.maxclients;j++, host_client++) - if (host_client->active && (!teamonly || host_client->edict->fields.server->team == save->edict->fields.server->team)) + if (host_client->active && (!teamonly || PRVM_serveredictfloat(host_client->edict, team) == PRVM_serveredictfloat(save->edict, team))) SV_ClientPrint(text); host_client = save; @@ -1575,9 +1575,9 @@ void Host_Color(int changetop, int changebottom) if (host_client->edict && PRVM_clientfunction(SV_ChangeTeam)) { Con_DPrint("Calling SV_ChangeTeam\n"); - prog->globals.server->time = sv.time; + PRVM_serverglobalfloat(time) = sv.time; prog->globals.generic[OFS_PARM0] = playercolor; - prog->globals.server->self = PRVM_EDICT_TO_PROG(host_client->edict); + PRVM_serverglobaledict(self) = PRVM_EDICT_TO_PROG(host_client->edict); PRVM_ExecuteProgram(PRVM_clientfunction(SV_ChangeTeam), "QC function SV_ChangeTeam is missing"); } else @@ -1585,7 +1585,7 @@ void Host_Color(int changetop, int changebottom) if (host_client->edict) { PRVM_serveredictfloat(host_client->edict, clientcolors) = playercolor; - host_client->edict->fields.server->team = bottom + 1; + PRVM_serveredictfloat(host_client->edict, team) = bottom + 1; } host_client->colors = playercolor; if (host_client->old_colors != host_client->colors) @@ -1674,15 +1674,15 @@ Host_Kill_f */ void Host_Kill_f (void) { - if (host_client->edict->fields.server->health <= 0) + if (PRVM_serveredictfloat(host_client->edict, health) <= 0) { SV_ClientPrint("Can't suicide -- already dead!\n"); return; } - prog->globals.server->time = sv.time; - prog->globals.server->self = PRVM_EDICT_TO_PROG(host_client->edict); - PRVM_ExecuteProgram (prog->globals.server->ClientKill, "QC function ClientKill is missing"); + PRVM_serverglobalfloat(time) = sv.time; + PRVM_serverglobaledict(self) = PRVM_EDICT_TO_PROG(host_client->edict); + PRVM_ExecuteProgram (PRVM_serverfunction(ClientKill), "QC function ClientKill is missing"); } @@ -1798,29 +1798,29 @@ void Host_Spawn_f (void) if (PRVM_serverfunction(RestoreGame)) { Con_DPrint("Calling RestoreGame\n"); - prog->globals.server->time = sv.time; - prog->globals.server->self = PRVM_EDICT_TO_PROG(host_client->edict); + PRVM_serverglobalfloat(time) = sv.time; + PRVM_serverglobaledict(self) = PRVM_EDICT_TO_PROG(host_client->edict); PRVM_ExecuteProgram(PRVM_serverfunction(RestoreGame), "QC function RestoreGame is missing"); } } else { - //Con_Printf("Host_Spawn_f: host_client->edict->netname = %s, host_client->edict->netname = %s, host_client->name = %s\n", PRVM_GetString(host_client->edict->fields.server->netname), PRVM_GetString(host_client->edict->fields.server->netname), host_client->name); + //Con_Printf("Host_Spawn_f: host_client->edict->netname = %s, host_client->edict->netname = %s, host_client->name = %s\n", PRVM_GetString(PRVM_serveredictstring(host_client->edict, netname)), PRVM_GetString(PRVM_serveredictstring(host_client->edict, netname)), host_client->name); // copy spawn parms out of the client_t for (i=0 ; i< NUM_SPAWN_PARMS ; i++) - (&prog->globals.server->parm1)[i] = host_client->spawn_parms[i]; + (&PRVM_serverglobalfloat(parm1))[i] = host_client->spawn_parms[i]; // call the spawn function host_client->clientconnectcalled = true; - prog->globals.server->time = sv.time; - prog->globals.server->self = PRVM_EDICT_TO_PROG(host_client->edict); - PRVM_ExecuteProgram (prog->globals.server->ClientConnect, "QC function ClientConnect is missing"); + PRVM_serverglobalfloat(time) = sv.time; + PRVM_serverglobaledict(self) = PRVM_EDICT_TO_PROG(host_client->edict); + PRVM_ExecuteProgram (PRVM_serverfunction(ClientConnect), "QC function ClientConnect is missing"); if (cls.state == ca_dedicated) Con_Printf("%s connected\n", host_client->name); - PRVM_ExecuteProgram (prog->globals.server->PutClientInServer, "QC function PutClientInServer is missing"); + PRVM_ExecuteProgram (PRVM_serverfunction(PutClientInServer), "QC function PutClientInServer is missing"); } if (!host_client->netconnection) @@ -1860,19 +1860,19 @@ void Host_Spawn_f (void) // send some stats MSG_WriteByte (&host_client->netconnection->message, svc_updatestat); MSG_WriteByte (&host_client->netconnection->message, STAT_TOTALSECRETS); - MSG_WriteLong (&host_client->netconnection->message, (int)prog->globals.server->total_secrets); + MSG_WriteLong (&host_client->netconnection->message, (int)PRVM_serverglobalfloat(total_secrets)); MSG_WriteByte (&host_client->netconnection->message, svc_updatestat); MSG_WriteByte (&host_client->netconnection->message, STAT_TOTALMONSTERS); - MSG_WriteLong (&host_client->netconnection->message, (int)prog->globals.server->total_monsters); + MSG_WriteLong (&host_client->netconnection->message, (int)PRVM_serverglobalfloat(total_monsters)); MSG_WriteByte (&host_client->netconnection->message, svc_updatestat); MSG_WriteByte (&host_client->netconnection->message, STAT_SECRETS); - MSG_WriteLong (&host_client->netconnection->message, (int)prog->globals.server->found_secrets); + MSG_WriteLong (&host_client->netconnection->message, (int)PRVM_serverglobalfloat(found_secrets)); MSG_WriteByte (&host_client->netconnection->message, svc_updatestat); MSG_WriteByte (&host_client->netconnection->message, STAT_MONSTERS); - MSG_WriteLong (&host_client->netconnection->message, (int)prog->globals.server->killed_monsters); + MSG_WriteLong (&host_client->netconnection->message, (int)PRVM_serverglobalfloat(killed_monsters)); // send a fixangle // Never send a roll angle, because savegames can catch the server @@ -1882,15 +1882,15 @@ void Host_Spawn_f (void) if (sv.loadgame) { MSG_WriteByte (&host_client->netconnection->message, svc_setangle); - MSG_WriteAngle (&host_client->netconnection->message, host_client->edict->fields.server->v_angle[0], sv.protocol); - MSG_WriteAngle (&host_client->netconnection->message, host_client->edict->fields.server->v_angle[1], sv.protocol); + MSG_WriteAngle (&host_client->netconnection->message, PRVM_serveredictvector(host_client->edict, v_angle)[0], sv.protocol); + MSG_WriteAngle (&host_client->netconnection->message, PRVM_serveredictvector(host_client->edict, v_angle)[1], sv.protocol); MSG_WriteAngle (&host_client->netconnection->message, 0, sv.protocol); } else { MSG_WriteByte (&host_client->netconnection->message, svc_setangle); - MSG_WriteAngle (&host_client->netconnection->message, host_client->edict->fields.server->angles[0], sv.protocol); - MSG_WriteAngle (&host_client->netconnection->message, host_client->edict->fields.server->angles[1], sv.protocol); + MSG_WriteAngle (&host_client->netconnection->message, PRVM_serveredictvector(host_client->edict, angles)[0], sv.protocol); + MSG_WriteAngle (&host_client->netconnection->message, PRVM_serveredictvector(host_client->edict, angles)[1], sv.protocol); MSG_WriteAngle (&host_client->netconnection->message, 0, sv.protocol); } @@ -2052,21 +2052,21 @@ void Host_Give_f (void) if (t[0] == '6') { if (t[1] == 'a') - host_client->edict->fields.server->items = (int)host_client->edict->fields.server->items | HIT_PROXIMITY_GUN; + PRVM_serveredictfloat(host_client->edict, items) = (int)PRVM_serveredictfloat(host_client->edict, items) | HIT_PROXIMITY_GUN; else - host_client->edict->fields.server->items = (int)host_client->edict->fields.server->items | IT_GRENADE_LAUNCHER; + PRVM_serveredictfloat(host_client->edict, items) = (int)PRVM_serveredictfloat(host_client->edict, items) | IT_GRENADE_LAUNCHER; } else if (t[0] == '9') - host_client->edict->fields.server->items = (int)host_client->edict->fields.server->items | HIT_LASER_CANNON; + PRVM_serveredictfloat(host_client->edict, items) = (int)PRVM_serveredictfloat(host_client->edict, items) | HIT_LASER_CANNON; else if (t[0] == '0') - host_client->edict->fields.server->items = (int)host_client->edict->fields.server->items | HIT_MJOLNIR; + PRVM_serveredictfloat(host_client->edict, items) = (int)PRVM_serveredictfloat(host_client->edict, items) | HIT_MJOLNIR; else if (t[0] >= '2') - host_client->edict->fields.server->items = (int)host_client->edict->fields.server->items | (IT_SHOTGUN << (t[0] - '2')); + PRVM_serveredictfloat(host_client->edict, items) = (int)PRVM_serveredictfloat(host_client->edict, items) | (IT_SHOTGUN << (t[0] - '2')); } else { if (t[0] >= '2') - host_client->edict->fields.server->items = (int)host_client->edict->fields.server->items | (IT_SHOTGUN << (t[0] - '2')); + PRVM_serveredictfloat(host_client->edict, items) = (int)PRVM_serveredictfloat(host_client->edict, items) | (IT_SHOTGUN << (t[0] - '2')); } break; @@ -2074,69 +2074,69 @@ void Host_Give_f (void) if (gamemode == GAME_ROGUE) PRVM_serveredictfloat(host_client->edict, ammo_shells1) = v; - host_client->edict->fields.server->ammo_shells = v; + PRVM_serveredictfloat(host_client->edict, ammo_shells) = v; break; case 'n': if (gamemode == GAME_ROGUE) { PRVM_serveredictfloat(host_client->edict, ammo_nails1) = v; - if (host_client->edict->fields.server->weapon <= IT_LIGHTNING) - host_client->edict->fields.server->ammo_nails = v; + if (PRVM_serveredictfloat(host_client->edict, weapon) <= IT_LIGHTNING) + PRVM_serveredictfloat(host_client->edict, ammo_nails) = v; } else { - host_client->edict->fields.server->ammo_nails = v; + PRVM_serveredictfloat(host_client->edict, ammo_nails) = v; } break; case 'l': if (gamemode == GAME_ROGUE) { PRVM_serveredictfloat(host_client->edict, ammo_lava_nails) = v; - if (host_client->edict->fields.server->weapon > IT_LIGHTNING) - host_client->edict->fields.server->ammo_nails = v; + if (PRVM_serveredictfloat(host_client->edict, weapon) > IT_LIGHTNING) + PRVM_serveredictfloat(host_client->edict, ammo_nails) = v; } break; case 'r': if (gamemode == GAME_ROGUE) { PRVM_serveredictfloat(host_client->edict, ammo_rockets1) = v; - if (host_client->edict->fields.server->weapon <= IT_LIGHTNING) - host_client->edict->fields.server->ammo_rockets = v; + if (PRVM_serveredictfloat(host_client->edict, weapon) <= IT_LIGHTNING) + PRVM_serveredictfloat(host_client->edict, ammo_rockets) = v; } else { - host_client->edict->fields.server->ammo_rockets = v; + PRVM_serveredictfloat(host_client->edict, ammo_rockets) = v; } break; case 'm': if (gamemode == GAME_ROGUE) { PRVM_serveredictfloat(host_client->edict, ammo_multi_rockets) = v; - if (host_client->edict->fields.server->weapon > IT_LIGHTNING) - host_client->edict->fields.server->ammo_rockets = v; + if (PRVM_serveredictfloat(host_client->edict, weapon) > IT_LIGHTNING) + PRVM_serveredictfloat(host_client->edict, ammo_rockets) = v; } break; case 'h': - host_client->edict->fields.server->health = v; + PRVM_serveredictfloat(host_client->edict, health) = v; break; case 'c': if (gamemode == GAME_ROGUE) { PRVM_serveredictfloat(host_client->edict, ammo_cells1) = v; - if (host_client->edict->fields.server->weapon <= IT_LIGHTNING) - host_client->edict->fields.server->ammo_cells = v; + if (PRVM_serveredictfloat(host_client->edict, weapon) <= IT_LIGHTNING) + PRVM_serveredictfloat(host_client->edict, ammo_cells) = v; } else { - host_client->edict->fields.server->ammo_cells = v; + PRVM_serveredictfloat(host_client->edict, ammo_cells) = v; } break; case 'p': if (gamemode == GAME_ROGUE) { PRVM_serveredictfloat(host_client->edict, ammo_plasma) = v; - if (host_client->edict->fields.server->weapon > IT_LIGHTNING) - host_client->edict->fields.server->ammo_cells = v; + if (PRVM_serveredictfloat(host_client->edict, weapon) > IT_LIGHTNING) + PRVM_serveredictfloat(host_client->edict, ammo_cells) = v; } break; } @@ -2150,7 +2150,7 @@ prvm_edict_t *FindViewthing (void) for (i=0 ; inum_edicts ; i++) { e = PRVM_EDICT_NUM(i); - if (!strcmp (PRVM_GetString(e->fields.server->classname), "viewthing")) + if (!strcmp (PRVM_GetString(PRVM_serveredictstring(e, classname)), "viewthing")) return e; } Con_Print("No viewthing on map\n"); @@ -2183,8 +2183,8 @@ void Host_Viewmodel_f (void) return; } - e->fields.server->frame = 0; - cl.model_precache[(int)e->fields.server->modelindex] = m; + PRVM_serveredictfloat(e, frame) = 0; + cl.model_precache[(int)PRVM_serveredictfloat(e, modelindex)] = m; } /* @@ -2206,13 +2206,13 @@ void Host_Viewframe_f (void) SV_VM_End(); if (!e) return; - m = cl.model_precache[(int)e->fields.server->modelindex]; + m = cl.model_precache[(int)PRVM_serveredictfloat(e, modelindex)]; f = atoi(Cmd_Argv(1)); if (f >= m->numframes) f = m->numframes-1; - e->fields.server->frame = f; + PRVM_serveredictfloat(e, frame) = f; } @@ -2242,13 +2242,13 @@ void Host_Viewnext_f (void) SV_VM_End(); if (!e) return; - m = cl.model_precache[(int)e->fields.server->modelindex]; + m = cl.model_precache[(int)PRVM_serveredictfloat(e, modelindex)]; - e->fields.server->frame = e->fields.server->frame + 1; - if (e->fields.server->frame >= m->numframes) - e->fields.server->frame = m->numframes - 1; + PRVM_serveredictfloat(e, frame) = PRVM_serveredictfloat(e, frame) + 1; + if (PRVM_serveredictfloat(e, frame) >= m->numframes) + PRVM_serveredictfloat(e, frame) = m->numframes - 1; - PrintFrameName (m, (int)e->fields.server->frame); + PrintFrameName (m, (int)PRVM_serveredictfloat(e, frame)); } /* @@ -2270,13 +2270,13 @@ void Host_Viewprev_f (void) if (!e) return; - m = cl.model_precache[(int)e->fields.server->modelindex]; + m = cl.model_precache[(int)PRVM_serveredictfloat(e, modelindex)]; - e->fields.server->frame = e->fields.server->frame - 1; - if (e->fields.server->frame < 0) - e->fields.server->frame = 0; + PRVM_serveredictfloat(e, frame) = PRVM_serveredictfloat(e, frame) - 1; + if (PRVM_serveredictfloat(e, frame) < 0) + PRVM_serveredictfloat(e, frame) = 0; - PrintFrameName (m, (int)e->fields.server->frame); + PrintFrameName (m, (int)PRVM_serveredictfloat(e, frame)); } /* diff --git a/menu.c b/menu.c index f0ef7c01..5df5370f 100644 --- a/menu.c +++ b/menu.c @@ -5300,7 +5300,6 @@ void MP_Init (void) PRVM_Begin; PRVM_InitProg(PRVM_MENUPROG); - prog->headercrc = M_PROGHEADER_CRC; prog->edictprivate_size = 0; // no private struct used prog->name = M_NAME; prog->num_edicts = 1; diff --git a/mprogdefs.h b/mprogdefs.h index 3ca5093f..c7993b7d 100644 --- a/mprogdefs.h +++ b/mprogdefs.h @@ -1,14 +1,22 @@ +#ifndef MPROGDEFS_H +#define MPROGDEFS_H + /* file generated by qcc, do not modify */ +/* typedef struct m_globalvars_s { int pad[28]; int self; } m_globalvars_t; -/*typedef struct m_entvars_s +typedef struct m_entvars_s { -} m_entvars_t;*/ +} m_entvars_t; #define M_PROGHEADER_CRC 10020 + +*/ + +#endif diff --git a/progsvm.h b/progsvm.h index 9794111c..60c3f212 100644 --- a/progsvm.h +++ b/progsvm.h @@ -110,8 +110,8 @@ typedef struct prvm_edict_s union { vec_t *vp; - entvars_t *server; - cl_entvars_t *client; +// entvars_t *server; +// cl_entvars_t *client; } fields; } prvm_edict_t; @@ -528,8 +528,8 @@ typedef struct prvm_prog_s union { vec_t *generic; - globalvars_t *server; - cl_globalvars_t *client; +// globalvars_t *server; +// cl_globalvars_t *client; } globals; int maxknownstrings; @@ -564,9 +564,6 @@ typedef struct prvm_prog_s int localstack[PRVM_LOCALSTACK_SIZE]; int localstack_used; - unsigned short headercrc; // [INIT] - unsigned short headercrc2; // [INIT] alternate CRC for tenebrae progs.dat - unsigned short filecrc; //============================================================================ diff --git a/protocol.c b/protocol.c index 3ae47c56..7e604634 100644 --- a/protocol.c +++ b/protocol.c @@ -553,7 +553,7 @@ qboolean EntityFrameCSQC_WriteFrame (sizebuf_t *msg, int maxsize, int numnumbers msg->allowoverflow = true; PRVM_G_INT(OFS_PARM0) = sv.writeentitiestoclient_cliententitynumber; PRVM_G_FLOAT(OFS_PARM1) = sendflags; - prog->globals.server->self = number; + PRVM_serverglobaledict(self) = number; PRVM_ExecuteProgram(PRVM_serveredictfunction(ed, SendEntity), "Null SendEntity\n"); msg->allowoverflow = false; if(PRVM_G_FLOAT(OFS_RETURN) && msg->cursize + 2 <= maxsize) diff --git a/prvm_cmds.c b/prvm_cmds.c index 819bada0..df5ea5ea 100644 --- a/prvm_cmds.c +++ b/prvm_cmds.c @@ -6845,7 +6845,7 @@ void VM_getsurfaceclippedpoint(void) animatemodel(model, ed); applytransform_inverted(PRVM_G_VECTOR(OFS_PARM2), ed, p); clippointtosurface(ed, model, surface, p, out); - VectorAdd(out, ed->fields.server->origin, PRVM_G_VECTOR(OFS_RETURN)); + VectorAdd(out, PRVM_serveredictvector(ed, origin), PRVM_G_VECTOR(OFS_RETURN)); } //PF_getsurfacenumtriangles, // #??? float(entity e, float s) getsurfacenumtriangles = #???; @@ -6924,7 +6924,7 @@ void VM_physics_enable(void) return; } // entity should have MOVETYPE_PHYSICS already set, this can damage memory (making leaked allocation) so warn about this even if non-developer - if (ed->fields.server->movetype != MOVETYPE_PHYSICS) + if (PRVM_serveredictfloat(ed, movetype) != MOVETYPE_PHYSICS) { VM_Warning("VM_physics_enable: entity is not MOVETYPE_PHYSICS!\n"); return; @@ -6948,14 +6948,14 @@ void VM_physics_addforce(void) return; } // entity should have MOVETYPE_PHYSICS already set, this can damage memory (making leaked allocation) so warn about this even if non-developer - if (ed->fields.server->movetype != MOVETYPE_PHYSICS) + if (PRVM_serveredictfloat(ed, movetype) != MOVETYPE_PHYSICS) { VM_Warning("VM_physics_addforce: entity is not MOVETYPE_PHYSICS!\n"); return; } f.type = ODEFUNC_RELFORCEATPOS; VectorCopy(PRVM_G_VECTOR(OFS_PARM1), f.v1); - VectorSubtract(ed->fields.server->origin, PRVM_G_VECTOR(OFS_PARM2), f.v2); + VectorSubtract(PRVM_serveredictvector(ed, origin), PRVM_G_VECTOR(OFS_PARM2), f.v2); VM_physics_ApplyCmd(ed, &f); } @@ -6974,7 +6974,7 @@ void VM_physics_addtorque(void) return; } // entity should have MOVETYPE_PHYSICS already set, this can damage memory (making leaked allocation) so warn about this even if non-developer - if (ed->fields.server->movetype != MOVETYPE_PHYSICS) + if (PRVM_serveredictfloat(ed, movetype) != MOVETYPE_PHYSICS) { VM_Warning("VM_physics_addtorque: entity is not MOVETYPE_PHYSICS!\n"); return; diff --git a/prvm_edict.c b/prvm_edict.c index fcc0b531..ffe917a8 100644 --- a/prvm_edict.c +++ b/prvm_edict.c @@ -1972,8 +1972,6 @@ void PRVM_LoadProgs (const char * filename, int numrequiredfunc, const char **re prog->progs_crc = LittleLong(dprograms->crc); if (prog->progs_version != PROG_VERSION) PRVM_ERROR ("%s: %s has wrong version number (%i should be %i)", PRVM_NAME, filename, prog->progs_version, PROG_VERSION); - if (prog->progs_crc != prog->headercrc && prog->progs_crc != prog->headercrc2) - PRVM_ERROR ("%s: %s system vars have been modified (CRC of progs.dat systemvars %i != engine %i), progdefs.h is out of date", PRVM_NAME, filename, prog->progs_crc, prog->headercrc); instatements = (dstatement_t *)((unsigned char *)dprograms + LittleLong(dprograms->ofs_statements)); prog->progs_numstatements = LittleLong(dprograms->numstatements); inglobaldefs = (ddef_t *)((unsigned char *)dprograms + LittleLong(dprograms->ofs_globaldefs)); @@ -3018,21 +3016,20 @@ static qboolean PRVM_IsEdictRelevant(prvm_edict_t *edict) { case PRVM_SERVERPROG: { - entvars_t *ev = edict->fields.server; - if(ev->solid) // can block other stuff, or is a trigger? + if(PRVM_serveredictfloat(edict, solid)) // can block other stuff, or is a trigger? return true; - if(ev->modelindex) // visible ent? + if(PRVM_serveredictfloat(edict, modelindex)) // visible ent? return true; - if(ev->effects) // particle effect? + if(PRVM_serveredictfloat(edict, effects)) // particle effect? return true; - if(ev->think) // has a think function? - if(ev->nextthink > 0) // that actually will eventually run? + if(PRVM_serveredictfunction(edict, think)) // has a think function? + if(PRVM_serveredictfloat(edict, nextthink) > 0) // that actually will eventually run? return true; - if(ev->takedamage) + if(PRVM_serveredictfloat(edict, takedamage)) return true; if(*prvm_leaktest_ignore_classnames.string) { - if(strstr(va(" %s ", prvm_leaktest_ignore_classnames.string), va(" %s ", PRVM_GetString(ev->classname)))) + if(strstr(va(" %s ", prvm_leaktest_ignore_classnames.string), va(" %s ", PRVM_GetString(PRVM_serveredictstring(edict, classname))))) return true; } } @@ -3040,19 +3037,18 @@ static qboolean PRVM_IsEdictRelevant(prvm_edict_t *edict) case PRVM_CLIENTPROG: { // TODO someone add more stuff here - cl_entvars_t *ev = edict->fields.client; - if(ev->entnum) // csqc networked + if(PRVM_clientedictfloat(edict, entnum)) // csqc networked return true; - if(ev->modelindex) // visible ent? + if(PRVM_clientedictfloat(edict, modelindex)) // visible ent? return true; - if(ev->effects) // particle effect? + if(PRVM_clientedictfloat(edict, effects)) // particle effect? return true; - if(ev->think) // has a think function? - if(ev->nextthink > 0) // that actually will eventually run? + if(PRVM_clientedictfunction(edict, think)) // has a think function? + if(PRVM_clientedictfloat(edict, nextthink) > 0) // that actually will eventually run? return true; if(*prvm_leaktest_ignore_classnames.string) { - if(strstr(va(" %s ", prvm_leaktest_ignore_classnames.string), va(" %s ", PRVM_GetString(ev->classname)))) + if(strstr(va(" %s ", prvm_leaktest_ignore_classnames.string), va(" %s ", PRVM_GetString(PRVM_clientedictstring(edict, classname))))) return true; } } @@ -3073,7 +3069,7 @@ static qboolean PRVM_IsEdictReferenced(prvm_edict_t *edict, int mark) switch(prog - prog_list) { case PRVM_SERVERPROG: - targetname = PRVM_GetString(edict->fields.server->targetname); + targetname = PRVM_GetString(PRVM_serveredictstring(edict, targetname)); break; } @@ -3099,7 +3095,7 @@ static qboolean PRVM_IsEdictReferenced(prvm_edict_t *edict, int mark) continue; if(targetname) { - const char *target = PRVM_GetString(ed->fields.server->target); + const char *target = PRVM_GetString(PRVM_serveredictstring(ed, target)); if(target) if(!strcmp(target, targetname)) return true; diff --git a/sv_demo.c b/sv_demo.c index c237f2f4..f6f00d33 100644 --- a/sv_demo.c +++ b/sv_demo.c @@ -44,7 +44,7 @@ void SV_WriteDemoMessage(client_t *client, sizebuf_t *sendbuffer, qboolean clien FS_Write(client->sv_demo_file, &len, 4); for(i = 0; i < 3; ++i) { - f = LittleFloat(client->edict->fields.server->v_angle[i]); + f = LittleFloat(PRVM_serveredictvector(client->edict, v_angle)[i]); FS_Write(client->sv_demo_file, &f, 4); } FS_Write(client->sv_demo_file, sendbuffer->data, sendbuffer->cursize); diff --git a/sv_main.c b/sv_main.c index 69ea9d26..d8e232d1 100644 --- a/sv_main.c +++ b/sv_main.c @@ -752,7 +752,7 @@ void SV_StartSound (prvm_edict_t *entity, int channel, const char *sample, int v else MSG_WriteByte (&sv.datagram, sound_num); for (i = 0;i < 3;i++) - MSG_WriteCoord (&sv.datagram, entity->fields.server->origin[i]+0.5*(entity->fields.server->mins[i]+entity->fields.server->maxs[i]), sv.protocol); + MSG_WriteCoord (&sv.datagram, PRVM_serveredictvector(entity, origin)[i]+0.5*(PRVM_serveredictvector(entity, mins)[i]+PRVM_serveredictvector(entity, maxs)[i]), sv.protocol); SV_FlushBroadcastMessages(); } @@ -970,7 +970,7 @@ void SV_SendServerinfo (client_t *client) else MSG_WriteByte (&client->netconnection->message, GAME_COOP); - MSG_WriteString (&client->netconnection->message,PRVM_GetString(prog->edicts->fields.server->message)); + MSG_WriteString (&client->netconnection->message,PRVM_GetString(PRVM_serveredictstring(prog->edicts, message))); for (i = 1;i < MAX_MODELS && sv.model_precache[i][0];i++) MSG_WriteString (&client->netconnection->message, sv.model_precache[i]); @@ -982,8 +982,8 @@ void SV_SendServerinfo (client_t *client) // send music MSG_WriteByte (&client->netconnection->message, svc_cdtrack); - MSG_WriteByte (&client->netconnection->message, (int)prog->edicts->fields.server->sounds); - MSG_WriteByte (&client->netconnection->message, (int)prog->edicts->fields.server->sounds); + MSG_WriteByte (&client->netconnection->message, (int)PRVM_serveredictfloat(prog->edicts, sounds)); + MSG_WriteByte (&client->netconnection->message, (int)PRVM_serveredictfloat(prog->edicts, sounds)); // set view // store this in clientcamera, too @@ -1075,10 +1075,10 @@ void SV_ConnectClient (int clientnum, netconn_t *netconnection) { // call the progs to get default spawn parms for the new client // set self to world to intentionally cause errors with broken SetNewParms code in some mods - prog->globals.server->self = 0; - PRVM_ExecuteProgram (prog->globals.server->SetNewParms, "QC function SetNewParms is missing"); + PRVM_serverglobaledict(self) = 0; + PRVM_ExecuteProgram (PRVM_serverfunction(SetNewParms), "QC function SetNewParms is missing"); for (i=0 ; ispawn_parms[i] = (&prog->globals.server->parm1)[i]; + client->spawn_parms[i] = (&PRVM_serverglobalfloat(parm1))[i]; // set up the entity for this client (including .colormap, .team, etc) PRVM_ED_ClearEdict(client->edict); @@ -1133,18 +1133,18 @@ static qboolean SV_PrepareEntityForSending (prvm_edict_t *ent, entity_state_t *c // this 2 billion unit check is actually to detect NAN origins // (we really don't want to send those) - if (!(VectorLength2(ent->fields.server->origin) < 2000000000.0*2000000000.0)) + if (!(VectorLength2(PRVM_serveredictvector(ent, origin)) < 2000000000.0*2000000000.0)) return false; // EF_NODRAW prevents sending for any reason except for your own // client, so we must keep all clients in this superset - effects = (unsigned)ent->fields.server->effects; + effects = (unsigned)PRVM_serveredictfloat(ent, effects); // we can omit invisible entities with no effects that are not clients // LordHavoc: this could kill tags attached to an invisible entity, I // just hope we never have to support that case - i = (int)ent->fields.server->modelindex; - modelindex = (i >= 1 && i < MAX_MODELS && ent->fields.server->model && *PRVM_GetString(ent->fields.server->model) && sv.models[i]) ? i : 0; + i = (int)PRVM_serveredictfloat(ent, modelindex); + modelindex = (i >= 1 && i < MAX_MODELS && PRVM_serveredictstring(ent, model) && *PRVM_GetString(PRVM_serveredictstring(ent, model)) && sv.models[i]) ? i : 0; flags = 0; i = (int)(PRVM_serveredictfloat(ent, glow_size) * 0.25f); @@ -1222,14 +1222,14 @@ static qboolean SV_PrepareEntityForSending (prvm_edict_t *ent, entity_state_t *c *cs = defaultstate; cs->active = ACTIVE_NETWORK; cs->number = enumber; - VectorCopy(ent->fields.server->origin, cs->origin); - VectorCopy(ent->fields.server->angles, cs->angles); + VectorCopy(PRVM_serveredictvector(ent, origin), cs->origin); + VectorCopy(PRVM_serveredictvector(ent, angles), cs->angles); cs->flags = flags; cs->effects = effects; - cs->colormap = (unsigned)ent->fields.server->colormap; + cs->colormap = (unsigned)PRVM_serveredictfloat(ent, colormap); cs->modelindex = modelindex; - cs->skin = (unsigned)ent->fields.server->skin; - cs->frame = (unsigned)ent->fields.server->frame; + cs->skin = (unsigned)PRVM_serveredictfloat(ent, skin); + cs->frame = (unsigned)PRVM_serveredictfloat(ent, frame); cs->viewmodelforclient = PRVM_serveredictedict(ent, viewmodelforclient); cs->exteriormodelforclient = PRVM_serveredictedict(ent, exteriormodeltoclient); cs->nodrawtoclient = PRVM_serveredictedict(ent, nodrawtoclient); @@ -1296,11 +1296,11 @@ static qboolean SV_PrepareEntityForSending (prvm_edict_t *ent, entity_state_t *c if (f) cs->effects |= ((unsigned int)f & 0xff) << 24; - if (ent->fields.server->movetype == MOVETYPE_STEP) + if (PRVM_serveredictfloat(ent, movetype) == MOVETYPE_STEP) cs->flags |= RENDER_STEP; if (cs->number != sv.writeentitiestoclient_cliententitynumber && (cs->effects & EF_LOWPRECISION) && cs->origin[0] >= -32768 && cs->origin[1] >= -32768 && cs->origin[2] >= -32768 && cs->origin[0] <= 32767 && cs->origin[1] <= 32767 && cs->origin[2] <= 32767) cs->flags |= RENDER_LOWPRECISION; - if (ent->fields.server->colormap >= 1024) + if (PRVM_serveredictfloat(ent, colormap) >= 1024) cs->flags |= RENDER_COLORMAPPED; if (cs->viewmodelforclient) cs->flags |= RENDER_VIEWMODEL; // show relative to the view @@ -1358,8 +1358,8 @@ static qboolean SV_PrepareEntityForSending (prvm_edict_t *ent, entity_state_t *c else { // if there is no model (or it could not be loaded), use the physics box - VectorAdd(cs->origin, ent->fields.server->mins, cullmins); - VectorAdd(cs->origin, ent->fields.server->maxs, cullmaxs); + VectorAdd(cs->origin, PRVM_serveredictvector(ent, mins), cullmins); + VectorAdd(cs->origin, PRVM_serveredictvector(ent, maxs), cullmaxs); } if (specialvisibilityradius) { @@ -1497,7 +1497,7 @@ qboolean SV_CanSeeBox(int numtraces, vec_t enlarge, vec3_t eye, vec3_t entboxmin for (touchindex = 0;touchindex < originalnumtouchedicts;touchindex++) { touch = touchedicts[touchindex]; - if (touch->fields.server->solid != SOLID_BSP) + if (PRVM_serveredictfloat(touch, solid) != SOLID_BSP) continue; model = SV_GetModelFromEdict(touch); if (!model || !model->brush.TraceLineOfSight) @@ -1506,7 +1506,7 @@ qboolean SV_CanSeeBox(int numtraces, vec_t enlarge, vec3_t eye, vec3_t entboxmin alpha = PRVM_serveredictfloat(touch, alpha); if (alpha && alpha < 1) continue; - if ((int)touch->fields.server->effects & EF_ADDITIVE) + if ((int)PRVM_serveredictfloat(touch, effects) & EF_ADDITIVE) continue; touchedicts[numtouchedicts++] = touch; } @@ -1529,7 +1529,7 @@ qboolean SV_CanSeeBox(int numtraces, vec_t enlarge, vec3_t eye, vec3_t entboxmin { // get the entity matrix pitchsign = SV_GetPitchSign(touch); - Matrix4x4_CreateFromQuakeEntity(&matrix, touch->fields.server->origin[0], touch->fields.server->origin[1], touch->fields.server->origin[2], pitchsign * touch->fields.server->angles[0], touch->fields.server->angles[1], touch->fields.server->angles[2], 1); + Matrix4x4_CreateFromQuakeEntity(&matrix, PRVM_serveredictvector(touch, origin)[0], PRVM_serveredictvector(touch, origin)[1], PRVM_serveredictvector(touch, origin)[2], pitchsign * PRVM_serveredictvector(touch, angles)[0], PRVM_serveredictvector(touch, angles)[1], PRVM_serveredictvector(touch, angles)[2], 1); Matrix4x4_Invert_Simple(&imatrix, &matrix); // see if the ray hits this entity Matrix4x4_Transform(&imatrix, eye, starttransformed); @@ -1564,8 +1564,8 @@ void SV_MarkWriteEntityStateToClient(entity_state_t *s) if (s->customizeentityforclient) { - prog->globals.server->self = s->number; - prog->globals.server->other = sv.writeentitiestoclient_cliententitynumber; + PRVM_serverglobaledict(self) = s->number; + PRVM_serverglobaledict(other) = sv.writeentitiestoclient_cliententitynumber; PRVM_ExecuteProgram(s->customizeentityforclient, "customizeentityforclient: NULL function"); if(!PRVM_G_FLOAT(OFS_RETURN) || !SV_PrepareEntityForSending(PRVM_EDICT_NUM(s->number), s, s->number)) return; @@ -1700,8 +1700,8 @@ void SV_AddCameraEyes(void) { if(PRVM_serveredictfunction(ed, camera_transform)) { - prog->globals.server->self = e; - prog->globals.server->other = sv.writeentitiestoclient_cliententitynumber; + PRVM_serverglobaledict(self) = e; + PRVM_serverglobaledict(other) = sv.writeentitiestoclient_cliententitynumber; VectorCopy(sv.writeentitiestoclient_eyes[0], PRVM_serverglobalvector(trace_endpos)); VectorCopy(sv.writeentitiestoclient_eyes[0], PRVM_G_VECTOR(OFS_PARM0)); VectorClear(PRVM_G_VECTOR(OFS_PARM1)); @@ -1728,8 +1728,8 @@ void SV_AddCameraEyes(void) if(!cameras[j]) continue; ed = PRVM_EDICT_NUM(cameras[j]); - VectorAdd(ed->fields.server->origin, ed->fields.server->mins, mi); - VectorAdd(ed->fields.server->origin, ed->fields.server->maxs, ma); + VectorAdd(PRVM_serveredictvector(ed, origin), PRVM_serveredictvector(ed, mins), mi); + VectorAdd(PRVM_serveredictvector(ed, origin), PRVM_serveredictvector(ed, maxs), ma); for(k = 0; k < sv.writeentitiestoclient_numeyes; ++k) if(eye_levels[k] <= MAX_EYE_RECURSION) { @@ -1777,7 +1777,7 @@ void SV_WriteEntitiesToClient(client_t *client, prvm_edict_t *clent, sizebuf_t * // get eye location sv.writeentitiestoclient_cliententitynumber = PRVM_EDICT_TO_PROG(clent); // LordHavoc: for comparison purposes camera = PRVM_EDICT_NUM( client->clientcamera ); - VectorAdd(camera->fields.server->origin, clent->fields.server->view_ofs, eye); + VectorAdd(PRVM_serveredictvector(camera, origin), PRVM_serveredictvector(clent, view_ofs), eye); sv.writeentitiestoclient_pvsbytes = 0; // get the PVS values for the eye location, later FatPVS calls will merge if (sv.worldmodel && sv.worldmodel->brush.FatPVS) @@ -1792,7 +1792,7 @@ void SV_WriteEntitiesToClient(client_t *client, prvm_edict_t *clent, sizebuf_t * { vec_t predtime = bound(0, host_client->ping, sv_cullentities_trace_prediction_time.value); vec3_t predeye; - VectorMA(eye, predtime, camera->fields.server->velocity, predeye); + VectorMA(eye, predtime, PRVM_serveredictvector(camera, velocity), predeye); if (SV_CanSeeBox(1, 0, eye, predeye, predeye)) { VectorCopy(predeye, sv.writeentitiestoclient_eyes[sv.writeentitiestoclient_numeyes]); @@ -1887,7 +1887,7 @@ static void SV_CleanupEnts (void) ent = PRVM_NEXT_EDICT(prog->edicts); for (e=1 ; enum_edicts ; e++, ent = PRVM_NEXT_EDICT(ent)) - ent->fields.server->effects = (int)ent->fields.server->effects & ~EF_MUZZLEFLASH; + PRVM_serveredictfloat(ent, effects) = (int)PRVM_serveredictfloat(ent, effects) & ~EF_MUZZLEFLASH; } /* @@ -1911,17 +1911,17 @@ void SV_WriteClientdataToMessage (client_t *client, prvm_edict_t *ent, sizebuf_t // // send a damage message // - if (ent->fields.server->dmg_take || ent->fields.server->dmg_save) + if (PRVM_serveredictfloat(ent, dmg_take) || PRVM_serveredictfloat(ent, dmg_save)) { - other = PRVM_PROG_TO_EDICT(ent->fields.server->dmg_inflictor); + other = PRVM_PROG_TO_EDICT(PRVM_serveredictedict(ent, dmg_inflictor)); MSG_WriteByte (msg, svc_damage); - MSG_WriteByte (msg, (int)ent->fields.server->dmg_save); - MSG_WriteByte (msg, (int)ent->fields.server->dmg_take); + MSG_WriteByte (msg, (int)PRVM_serveredictfloat(ent, dmg_save)); + MSG_WriteByte (msg, (int)PRVM_serveredictfloat(ent, dmg_take)); for (i=0 ; i<3 ; i++) - MSG_WriteCoord (msg, other->fields.server->origin[i] + 0.5*(other->fields.server->mins[i] + other->fields.server->maxs[i]), sv.protocol); + MSG_WriteCoord (msg, PRVM_serveredictvector(other, origin)[i] + 0.5*(PRVM_serveredictvector(other, mins)[i] + PRVM_serveredictvector(other, maxs)[i]), sv.protocol); - ent->fields.server->dmg_take = 0; - ent->fields.server->dmg_save = 0; + PRVM_serveredictfloat(ent, dmg_take) = 0; + PRVM_serveredictfloat(ent, dmg_save) = 0; } // @@ -1930,15 +1930,15 @@ void SV_WriteClientdataToMessage (client_t *client, prvm_edict_t *ent, sizebuf_t SV_SetIdealPitch (); // how much to look up / down ideally // a fixangle might get lost in a dropped packet. Oh well. - if(ent->fields.server->fixangle) + if(PRVM_serveredictfloat(ent, fixangle)) { // angle fixing was requested by global thinking code... // so store the current angles for later use - memcpy(host_client->fixangle_angles, ent->fields.server->angles, sizeof(host_client->fixangle_angles)); + memcpy(host_client->fixangle_angles, PRVM_serveredictvector(ent, angles), sizeof(host_client->fixangle_angles)); host_client->fixangle_angles_set = TRUE; // and clear fixangle for the next frame - ent->fields.server->fixangle = 0; + PRVM_serveredictfloat(ent, fixangle) = 0; } if (host_client->fixangle_angles_set) @@ -1952,15 +1952,15 @@ void SV_WriteClientdataToMessage (client_t *client, prvm_edict_t *ent, sizebuf_t // stuff the sigil bits into the high bits of items for sbar, or else // mix in items2 if (gamemode == GAME_HIPNOTIC || gamemode == GAME_ROGUE) - items = (int)ent->fields.server->items | ((int)PRVM_serveredictfloat(ent, items2) << 23); + items = (int)PRVM_serveredictfloat(ent, items) | ((int)PRVM_serveredictfloat(ent, items2) << 23); else - items = (int)ent->fields.server->items | ((int)prog->globals.server->serverflags << 28); + items = (int)PRVM_serveredictfloat(ent, items) | ((int)PRVM_serverglobalfloat(serverflags) << 28); VectorCopy(PRVM_serveredictvector(ent, punchvector), punchvector); // cache weapon model name and index in client struct to save time // (this search can be almost 1% of cpu time!) - s = PRVM_GetString(ent->fields.server->weaponmodel); + s = PRVM_GetString(PRVM_serveredictstring(ent, weaponmodel)); if (strcmp(s, client->weaponmodel)) { strlcpy(client->weaponmodel, s, sizeof(client->weaponmodel)); @@ -1973,46 +1973,46 @@ void SV_WriteClientdataToMessage (client_t *client, prvm_edict_t *ent, sizebuf_t bits = 0; - if ((int)ent->fields.server->flags & FL_ONGROUND) + if ((int)PRVM_serveredictfloat(ent, flags) & FL_ONGROUND) bits |= SU_ONGROUND; - if (ent->fields.server->waterlevel >= 2) + if (PRVM_serveredictfloat(ent, waterlevel) >= 2) bits |= SU_INWATER; - if (ent->fields.server->idealpitch) + if (PRVM_serveredictfloat(ent, idealpitch)) bits |= SU_IDEALPITCH; for (i=0 ; i<3 ; i++) { - if (ent->fields.server->punchangle[i]) + if (PRVM_serveredictvector(ent, punchangle)[i]) bits |= (SU_PUNCH1<fields.server->velocity[i]) + if (PRVM_serveredictvector(ent, velocity)[i]) bits |= (SU_VELOCITY1<fields.server->view_ofs[2]; + stats[STAT_VIEWHEIGHT] = (int)PRVM_serveredictvector(ent, view_ofs)[2]; stats[STAT_ITEMS] = items; - stats[STAT_WEAPONFRAME] = (int)ent->fields.server->weaponframe; - stats[STAT_ARMOR] = (int)ent->fields.server->armorvalue; + stats[STAT_WEAPONFRAME] = (int)PRVM_serveredictfloat(ent, weaponframe); + stats[STAT_ARMOR] = (int)PRVM_serveredictfloat(ent, armorvalue); stats[STAT_WEAPON] = client->weaponmodelindex; - stats[STAT_HEALTH] = (int)ent->fields.server->health; - stats[STAT_AMMO] = (int)ent->fields.server->currentammo; - stats[STAT_SHELLS] = (int)ent->fields.server->ammo_shells; - stats[STAT_NAILS] = (int)ent->fields.server->ammo_nails; - stats[STAT_ROCKETS] = (int)ent->fields.server->ammo_rockets; - stats[STAT_CELLS] = (int)ent->fields.server->ammo_cells; - stats[STAT_ACTIVEWEAPON] = (int)ent->fields.server->weapon; + stats[STAT_HEALTH] = (int)PRVM_serveredictfloat(ent, health); + stats[STAT_AMMO] = (int)PRVM_serveredictfloat(ent, currentammo); + stats[STAT_SHELLS] = (int)PRVM_serveredictfloat(ent, ammo_shells); + stats[STAT_NAILS] = (int)PRVM_serveredictfloat(ent, ammo_nails); + stats[STAT_ROCKETS] = (int)PRVM_serveredictfloat(ent, ammo_rockets); + stats[STAT_CELLS] = (int)PRVM_serveredictfloat(ent, ammo_cells); + stats[STAT_ACTIVEWEAPON] = (int)PRVM_serveredictfloat(ent, weapon); stats[STAT_VIEWZOOM] = viewzoom; - stats[STAT_TOTALSECRETS] = (int)prog->globals.server->total_secrets; - stats[STAT_TOTALMONSTERS] = (int)prog->globals.server->total_monsters; + stats[STAT_TOTALSECRETS] = (int)PRVM_serverglobalfloat(total_secrets); + stats[STAT_TOTALMONSTERS] = (int)PRVM_serverglobalfloat(total_monsters); // the QC bumps these itself by sending svc_'s, so we have to keep them // zero or they'll be corrected by the engine - //stats[STAT_SECRETS] = prog->globals.server->found_secrets; - //stats[STAT_MONSTERS] = prog->globals.server->killed_monsters; + //stats[STAT_SECRETS] = PRVM_serverglobalfloat(found_secrets); + //stats[STAT_MONSTERS] = PRVM_serverglobalfloat(killed_monsters); // movement settings for prediction // note: these are not sent in protocols with lower MAX_CL_STATS limits @@ -2086,16 +2086,16 @@ void SV_WriteClientdataToMessage (client_t *client, prvm_edict_t *ent, sizebuf_t MSG_WriteChar (msg, stats[STAT_VIEWHEIGHT]); if (bits & SU_IDEALPITCH) - MSG_WriteChar (msg, (int)ent->fields.server->idealpitch); + MSG_WriteChar (msg, (int)PRVM_serveredictfloat(ent, idealpitch)); for (i=0 ; i<3 ; i++) { if (bits & (SU_PUNCH1<fields.server->punchangle[i]); + MSG_WriteChar(msg, (int)PRVM_serveredictvector(ent, punchangle)[i]); else - MSG_WriteAngle16i(msg, ent->fields.server->punchangle[i]); + MSG_WriteAngle16i(msg, PRVM_serveredictvector(ent, punchangle)[i]); } if (bits & (SU_PUNCHVEC1<fields.server->velocity[i] * (1.0f / 16.0f))); + MSG_WriteChar(msg, (int)(PRVM_serveredictvector(ent, velocity)[i] * (1.0f / 16.0f))); else - MSG_WriteCoord32f(msg, ent->fields.server->velocity[i]); + MSG_WriteCoord32f(msg, PRVM_serveredictvector(ent, velocity)[i]); } } @@ -2394,12 +2394,12 @@ static void SV_UpdateToReliableMessages (void) host_client->edict = PRVM_EDICT_NUM(i+1); // DP_SV_CLIENTNAME - name = PRVM_GetString(host_client->edict->fields.server->netname); + name = PRVM_GetString(PRVM_serveredictstring(host_client->edict, netname)); if (name == NULL) name = ""; // always point the string back at host_client->name to keep it safe strlcpy (host_client->name, name, sizeof (host_client->name)); - host_client->edict->fields.server->netname = PRVM_SetEngineString(host_client->name); + PRVM_serveredictstring(host_client->edict, netname) = PRVM_SetEngineString(host_client->name); if (strcmp(host_client->old_name, host_client->name)) { if (host_client->spawned) @@ -2456,7 +2456,7 @@ static void SV_UpdateToReliableMessages (void) } // frags - host_client->frags = (int)host_client->edict->fields.server->frags; + host_client->frags = (int)PRVM_serveredictfloat(host_client->edict, frags); if(gamemode == GAME_NEXUIZ || gamemode == GAME_XONOTIC) if(!host_client->spawned && host_client->netconnection) host_client->frags = -666; @@ -2965,7 +2965,7 @@ dp_model_t *SV_GetModelFromEdict(prvm_edict_t *ed) int modelindex; if (!ed || ed->priv.server->free) return NULL; - modelindex = (int)ed->fields.server->modelindex; + modelindex = (int)PRVM_serveredictfloat(ed, modelindex); return (modelindex > 0 && modelindex < MAX_MODELS) ? sv.models[modelindex] : NULL; } @@ -2991,14 +2991,14 @@ static void SV_CreateBaseline (void) if (svent->priv.server->free) continue; - if (entnum > svs.maxclients && !svent->fields.server->modelindex) + if (entnum > svs.maxclients && !PRVM_serveredictfloat(svent, modelindex)) continue; // create entity baseline - VectorCopy (svent->fields.server->origin, svent->priv.server->baseline.origin); - VectorCopy (svent->fields.server->angles, svent->priv.server->baseline.angles); - svent->priv.server->baseline.frame = (int)svent->fields.server->frame; - svent->priv.server->baseline.skin = (int)svent->fields.server->skin; + VectorCopy (PRVM_serveredictvector(svent, origin), svent->priv.server->baseline.origin); + VectorCopy (PRVM_serveredictvector(svent, angles), svent->priv.server->baseline.angles); + svent->priv.server->baseline.frame = (int)PRVM_serveredictfloat(svent, frame); + svent->priv.server->baseline.skin = (int)PRVM_serveredictfloat(svent, skin); if (entnum > 0 && entnum <= svs.maxclients) { svent->priv.server->baseline.colormap = entnum; @@ -3007,7 +3007,7 @@ static void SV_CreateBaseline (void) else { svent->priv.server->baseline.colormap = 0; - svent->priv.server->baseline.modelindex = (int)svent->fields.server->modelindex; + svent->priv.server->baseline.modelindex = (int)PRVM_serveredictfloat(svent, modelindex); } large = false; @@ -3111,7 +3111,7 @@ void SV_SaveSpawnparms (void) { int i, j; - svs.serverflags = (int)prog->globals.server->serverflags; + svs.serverflags = (int)PRVM_serverglobalfloat(serverflags); for (i = 0, host_client = svs.clients;i < svs.maxclients;i++, host_client++) { @@ -3119,10 +3119,10 @@ void SV_SaveSpawnparms (void) continue; // call the progs to get default spawn parms for the new client - prog->globals.server->self = PRVM_EDICT_TO_PROG(host_client->edict); - PRVM_ExecuteProgram (prog->globals.server->SetChangeParms, "QC function SetChangeParms is missing"); + PRVM_serverglobaledict(self) = PRVM_EDICT_TO_PROG(host_client->edict); + PRVM_ExecuteProgram (PRVM_serverfunction(SetChangeParms), "QC function SetChangeParms is missing"); for (j=0 ; jspawn_parms[j] = (&prog->globals.server->parm1)[j]; + host_client->spawn_parms[j] = (&PRVM_serverglobalfloat(parm1))[j]; } } @@ -3292,7 +3292,7 @@ void SV_SpawnServer (const char *server) prog->allowworldwrites = true; sv.paused = false; - prog->globals.server->time = sv.time = 1.0; + PRVM_serverglobalfloat(time) = sv.time = 1.0; Mod_ClearUsed(); worldmodel->used = true; @@ -3323,26 +3323,26 @@ void SV_SpawnServer (const char *server) // // AK possible hack since num_edicts is still 0 ent = PRVM_EDICT_NUM(0); - memset (ent->fields.server, 0, prog->entityfields * 4); + memset (ent->fields.vp, 0, prog->entityfields * 4); ent->priv.server->free = false; - ent->fields.server->model = PRVM_SetEngineString(sv.worldname); - ent->fields.server->modelindex = 1; // world model - ent->fields.server->solid = SOLID_BSP; - ent->fields.server->movetype = MOVETYPE_PUSH; - VectorCopy(sv.world.mins, ent->fields.server->mins); - VectorCopy(sv.world.maxs, ent->fields.server->maxs); - VectorCopy(sv.world.mins, ent->fields.server->absmin); - VectorCopy(sv.world.maxs, ent->fields.server->absmax); + PRVM_serveredictstring(ent, model) = PRVM_SetEngineString(sv.worldname); + PRVM_serveredictfloat(ent, modelindex) = 1; // world model + PRVM_serveredictfloat(ent, solid) = SOLID_BSP; + PRVM_serveredictfloat(ent, movetype) = MOVETYPE_PUSH; + VectorCopy(sv.world.mins, PRVM_serveredictvector(ent, mins)); + VectorCopy(sv.world.maxs, PRVM_serveredictvector(ent, maxs)); + VectorCopy(sv.world.mins, PRVM_serveredictvector(ent, absmin)); + VectorCopy(sv.world.maxs, PRVM_serveredictvector(ent, absmax)); if (coop.value) - prog->globals.server->coop = coop.integer; + PRVM_serverglobalfloat(coop) = coop.integer; else - prog->globals.server->deathmatch = deathmatch.integer; + PRVM_serverglobalfloat(deathmatch) = deathmatch.integer; - prog->globals.server->mapname = PRVM_SetEngineString(sv.name); + PRVM_serverglobalstring(mapname) = PRVM_SetEngineString(sv.name); // serverflags are for cross level information (sigils) - prog->globals.server->serverflags = svs.serverflags; + PRVM_serverglobalfloat(serverflags) = svs.serverflags; // we need to reset the spawned flag on all connected clients here so that // their thinks don't run during startup (before PutClientInServer) @@ -3367,14 +3367,14 @@ void SV_SpawnServer (const char *server) // LordHavoc: clear world angles (to fix e3m3.bsp) - VectorClear(prog->edicts->fields.server->angles); + VectorClear(PRVM_serveredictvector(prog->edicts, angles)); // all setup is completed, any further precache statements are errors // sv.state = ss_active; // LordHavoc: workaround for svc_precache bug prog->allowworldwrites = false; // run two frames to allow everything to settle - prog->globals.server->time = sv.time = 1.0001; + PRVM_serverglobalfloat(time) = sv.time = 1.0001; for (i = 0;i < 2;i++) { sv.frametime = 0.1; @@ -3409,20 +3409,20 @@ void SV_SpawnServer (const char *server) // copy spawn parms out of the client_t for (j=0 ; j< NUM_SPAWN_PARMS ; j++) - (&prog->globals.server->parm1)[j] = host_client->spawn_parms[j]; + (&PRVM_serverglobalfloat(parm1))[j] = host_client->spawn_parms[j]; // call the spawn function host_client->clientconnectcalled = true; - prog->globals.server->time = sv.time; - prog->globals.server->self = PRVM_EDICT_TO_PROG(host_client->edict); - PRVM_ExecuteProgram (prog->globals.server->ClientConnect, "QC function ClientConnect is missing"); - PRVM_ExecuteProgram (prog->globals.server->PutClientInServer, "QC function PutClientInServer is missing"); + PRVM_serverglobalfloat(time) = sv.time; + PRVM_serverglobaledict(self) = PRVM_EDICT_TO_PROG(host_client->edict); + PRVM_ExecuteProgram (PRVM_serverfunction(ClientConnect), "QC function ClientConnect is missing"); + PRVM_ExecuteProgram (PRVM_serverfunction(PutClientInServer), "QC function PutClientInServer is missing"); host_client->spawned = true; } } // update the map title cvar - strlcpy(sv.worldmessage, PRVM_GetString(prog->edicts->fields.server->message), sizeof(sv.worldmessage)); // map title (not related to filename) + strlcpy(sv.worldmessage, PRVM_GetString(PRVM_serveredictstring(prog->edicts, message)), sizeof(sv.worldmessage)); // map title (not related to filename) Cvar_SetQuick(&sv_worldmessage, sv.worldmessage); Con_DPrint("Server spawned.\n"); @@ -3461,12 +3461,12 @@ static void SV_VM_CB_InitEdict(prvm_edict_t *e) if (num >= 0 && num < svs.maxclients) { // set colormap and team on newly created player entity - e->fields.server->colormap = num + 1; - e->fields.server->team = (svs.clients[num].colors & 15) + 1; + PRVM_serveredictfloat(e, colormap) = num + 1; + PRVM_serveredictfloat(e, team) = (svs.clients[num].colors & 15) + 1; // set netname/clientcolors back to client values so that // DP_SV_CLIENTNAME and DP_SV_CLIENTCOLORS will not immediately // reset them - e->fields.server->netname = PRVM_SetEngineString(svs.clients[num].name); + PRVM_serveredictstring(e, netname) = PRVM_SetEngineString(svs.clients[num].name); PRVM_serveredictfloat(e, clientcolors) = svs.clients[num].colors; // NEXUIZ_PLAYERMODEL and NEXUIZ_PLAYERSKIN PRVM_serveredictstring(e, playermodel) = PRVM_SetEngineString(svs.clients[num].playermodel); @@ -3510,16 +3510,16 @@ static void SV_VM_CB_FreeEdict(prvm_edict_t *ed) World_UnlinkEdict(ed); // unlink from world bsp - ed->fields.server->model = 0; - ed->fields.server->takedamage = 0; - ed->fields.server->modelindex = 0; - ed->fields.server->colormap = 0; - ed->fields.server->skin = 0; - ed->fields.server->frame = 0; - VectorClear(ed->fields.server->origin); - VectorClear(ed->fields.server->angles); - ed->fields.server->nextthink = -1; - ed->fields.server->solid = 0; + PRVM_serveredictstring(ed, model) = 0; + PRVM_serveredictfloat(ed, takedamage) = 0; + PRVM_serveredictfloat(ed, modelindex) = 0; + PRVM_serveredictfloat(ed, colormap) = 0; + PRVM_serveredictfloat(ed, skin) = 0; + PRVM_serveredictfloat(ed, frame) = 0; + VectorClear(PRVM_serveredictvector(ed, origin)); + VectorClear(PRVM_serveredictvector(ed, angles)); + PRVM_serveredictfloat(ed, nextthink) = -1; + PRVM_serveredictfloat(ed, solid) = 0; VM_RemoveEdictSkeleton(ed); World_Physics_RemoveFromEntity(&sv.world, ed); @@ -3549,11 +3549,11 @@ static void SV_VM_CB_CountEdicts(void) if (ent->priv.server->free) continue; active++; - if (ent->fields.server->solid) + if (PRVM_serveredictfloat(ent, solid)) solid++; - if (ent->fields.server->model) + if (PRVM_serveredictstring(ent, model)) models++; - if (ent->fields.server->movetype == MOVETYPE_STEP) + if (PRVM_serveredictfloat(ent, movetype) == MOVETYPE_STEP) step++; } @@ -3571,14 +3571,14 @@ static qboolean SV_VM_CB_LoadEdict(prvm_edict_t *ent) { if (deathmatch.integer) { - if (((int)ent->fields.server->spawnflags & SPAWNFLAG_NOT_DEATHMATCH)) + if (((int)PRVM_serveredictfloat(ent, spawnflags) & SPAWNFLAG_NOT_DEATHMATCH)) { return false; } } - else if ((current_skill <= 0 && ((int)ent->fields.server->spawnflags & SPAWNFLAG_NOT_EASY )) - || (current_skill == 1 && ((int)ent->fields.server->spawnflags & SPAWNFLAG_NOT_MEDIUM)) - || (current_skill >= 2 && ((int)ent->fields.server->spawnflags & SPAWNFLAG_NOT_HARD ))) + else if ((current_skill <= 0 && ((int)PRVM_serveredictfloat(ent, spawnflags) & SPAWNFLAG_NOT_EASY )) + || (current_skill == 1 && ((int)PRVM_serveredictfloat(ent, spawnflags) & SPAWNFLAG_NOT_MEDIUM)) + || (current_skill >= 2 && ((int)PRVM_serveredictfloat(ent, spawnflags) & SPAWNFLAG_NOT_HARD ))) { return false; } @@ -3596,8 +3596,6 @@ static void SV_VM_Setup(void) prog->progs_mempool = Mem_AllocPool("Server Progs", 0, NULL); prog->builtins = vm_sv_builtins; prog->numbuiltins = vm_sv_numbuiltins; - prog->headercrc = PROGHEADER_CRC; - prog->headercrc2 = PROGHEADER_CRC_TENEBRAE; prog->max_edicts = 512; if (sv.protocol == PROTOCOL_QUAKE) prog->limit_edicts = 640; // before quake mission pack 1 this was 512 @@ -3631,30 +3629,145 @@ static void SV_VM_Setup(void) // some mods compiled with scrambling compilers lack certain critical // global names and field names such as "self" and "time" and "nextthink" // so we have to set these offsets manually, matching the entvars_t - PRVM_ED_FindFieldOffset_FromStruct(entvars_t, angles); - PRVM_ED_FindFieldOffset_FromStruct(entvars_t, chain); - PRVM_ED_FindFieldOffset_FromStruct(entvars_t, classname); - PRVM_ED_FindFieldOffset_FromStruct(entvars_t, frame); - PRVM_ED_FindFieldOffset_FromStruct(entvars_t, groundentity); - PRVM_ED_FindFieldOffset_FromStruct(entvars_t, ideal_yaw); - PRVM_ED_FindFieldOffset_FromStruct(entvars_t, nextthink); - PRVM_ED_FindFieldOffset_FromStruct(entvars_t, think); - PRVM_ED_FindFieldOffset_FromStruct(entvars_t, yaw_speed); - PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, self); - PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, time); - PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, v_forward); - PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, v_right); - PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, v_up); - PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, trace_allsolid); - PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, trace_startsolid); - PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, trace_fraction); - PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, trace_inwater); - PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, trace_inopen); - PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, trace_endpos); - PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, trace_plane_normal); - PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, trace_plane_dist); - PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, trace_ent); - // OP_STATE is always supported on server (due to entvars_t) + // but we only do this if the prog header crc matches, otherwise it's totally freeform + if (prog->progs_crc == PROGHEADER_CRC || prog->progs_crc == PROGHEADER_CRC_TENEBRAE) + { + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, modelindex); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, absmin); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, absmax); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, ltime); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, movetype); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, solid); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, origin); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, oldorigin); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, velocity); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, angles); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, avelocity); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, punchangle); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, classname); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, model); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, frame); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, skin); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, effects); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, mins); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, maxs); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, size); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, touch); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, use); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, think); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, blocked); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, nextthink); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, groundentity); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, health); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, frags); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, weapon); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, weaponmodel); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, weaponframe); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, currentammo); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, ammo_shells); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, ammo_nails); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, ammo_rockets); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, ammo_cells); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, items); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, takedamage); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, chain); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, deadflag); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, view_ofs); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, button0); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, button1); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, button2); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, impulse); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, fixangle); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, v_angle); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, idealpitch); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, netname); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, enemy); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, flags); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, colormap); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, team); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, max_health); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, teleport_time); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, armortype); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, armorvalue); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, waterlevel); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, watertype); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, ideal_yaw); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, yaw_speed); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, aiment); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, goalentity); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, spawnflags); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, target); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, targetname); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, dmg_take); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, dmg_save); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, dmg_inflictor); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, owner); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, movedir); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, message); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, sounds); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, noise); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, noise1); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, noise2); + PRVM_ED_FindFieldOffset_FromStruct(entvars_t, noise3); + PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, self); + PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, other); + PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, world); + PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, time); + PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, frametime); + PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, force_retouch); + PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, mapname); + PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, deathmatch); + PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, coop); + PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, teamplay); + PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, serverflags); + PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, total_secrets); + PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, total_monsters); + PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, found_secrets); + PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, killed_monsters); + PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, parm1); + PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, parm2); + PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, parm3); + PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, parm4); + PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, parm5); + PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, parm6); + PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, parm7); + PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, parm8); + PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, parm9); + PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, parm10); + PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, parm11); + PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, parm12); + PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, parm13); + PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, parm14); + PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, parm15); + PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, parm16); + PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, v_forward); + PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, v_up); + PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, v_right); + PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, trace_allsolid); + PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, trace_startsolid); + PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, trace_fraction); + PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, trace_endpos); + PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, trace_plane_normal); + PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, trace_plane_dist); + PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, trace_ent); + PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, trace_inopen); + PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, trace_inwater); + PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, msg_entity); +// PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, main); +// PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, StartFrame); +// PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, PlayerPreThink); +// PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, PlayerPostThink); +// PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, ClientKill); +// PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, ClientConnect); +// PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, PutClientInServer); +// PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, ClientDisconnect); +// PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, SetNewParms); +// PRVM_ED_FindGlobalOffset_FromStruct(globalvars_t, SetChangeParms); + } + else + Con_DPrintf("%s: %s system vars have been modified (CRC %i != engine %i), will not load in other engines", PRVM_NAME, sv_progs.string, prog->progs_crc, PROGHEADER_CRC); + + // OP_STATE is always supported on server because we add fields/globals for it prog->flag |= PRVM_OP_STATE; VM_CustomStats_Clear();//[515]: csqc @@ -3669,7 +3782,7 @@ void SV_VM_Begin(void) PRVM_Begin; PRVM_SetProg( PRVM_SERVERPROG ); - prog->globals.server->time = (float) sv.time; + PRVM_serverglobalfloat(time) = (float) sv.time; } void SV_VM_End(void) diff --git a/sv_move.c b/sv_move.c index f8a1cfb6..d93d1f8b 100644 --- a/sv_move.c +++ b/sv_move.c @@ -40,8 +40,8 @@ qboolean SV_CheckBottom (prvm_edict_t *ent) int x, y; float mid, bottom; - VectorAdd (ent->fields.server->origin, ent->fields.server->mins, mins); - VectorAdd (ent->fields.server->origin, ent->fields.server->maxs, maxs); + VectorAdd (PRVM_serveredictvector(ent, origin), PRVM_serveredictvector(ent, mins), mins); + VectorAdd (PRVM_serveredictvector(ent, origin), PRVM_serveredictvector(ent, maxs), maxs); // if all of the points under the corners are solid world, don't bother // with the tougher checks @@ -114,39 +114,39 @@ qboolean SV_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qboolean prvm_edict_t *enemy; // try the move - VectorCopy (ent->fields.server->origin, oldorg); - VectorAdd (ent->fields.server->origin, move, neworg); + VectorCopy (PRVM_serveredictvector(ent, origin), oldorg); + VectorAdd (PRVM_serveredictvector(ent, origin), move, neworg); // flying monsters don't step up - if ( (int)ent->fields.server->flags & (FL_SWIM | FL_FLY) ) + if ( (int)PRVM_serveredictfloat(ent, flags) & (FL_SWIM | FL_FLY) ) { // try one move with vertical motion, then one without for (i=0 ; i<2 ; i++) { - VectorAdd (ent->fields.server->origin, move, neworg); + VectorAdd (PRVM_serveredictvector(ent, origin), move, neworg); if (noenemy) enemy = prog->edicts; else { - enemy = PRVM_PROG_TO_EDICT(ent->fields.server->enemy); + enemy = PRVM_PROG_TO_EDICT(PRVM_serveredictedict(ent, enemy)); if (i == 0 && enemy != prog->edicts) { - dz = ent->fields.server->origin[2] - PRVM_PROG_TO_EDICT(ent->fields.server->enemy)->fields.server->origin[2]; + dz = PRVM_serveredictvector(ent, origin)[2] - PRVM_serveredictvector(enemy, origin)[2]; if (dz > 40) neworg[2] -= 8; if (dz < 30) neworg[2] += 8; } } - trace = SV_TraceBox(ent->fields.server->origin, ent->fields.server->mins, ent->fields.server->maxs, neworg, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent)); + trace = SV_TraceBox(PRVM_serveredictvector(ent, origin), PRVM_serveredictvector(ent, mins), PRVM_serveredictvector(ent, maxs), neworg, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent)); if (trace.fraction == 1) { VectorCopy(trace.endpos, traceendpos); - if (((int)ent->fields.server->flags & FL_SWIM) && !(SV_PointSuperContents(traceendpos) & SUPERCONTENTS_LIQUIDSMASK)) + if (((int)PRVM_serveredictfloat(ent, flags) & FL_SWIM) && !(SV_PointSuperContents(traceendpos) & SUPERCONTENTS_LIQUIDSMASK)) return false; // swim monster left water - VectorCopy (traceendpos, ent->fields.server->origin); + VectorCopy (traceendpos, PRVM_serveredictvector(ent, origin)); if (relink) { SV_LinkEdict(ent); @@ -167,27 +167,27 @@ qboolean SV_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qboolean VectorCopy (neworg, end); end[2] -= sv_stepheight.value*2; - trace = SV_TraceBox(neworg, ent->fields.server->mins, ent->fields.server->maxs, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent)); + trace = SV_TraceBox(neworg, PRVM_serveredictvector(ent, mins), PRVM_serveredictvector(ent, maxs), end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent)); if (trace.startsolid) { neworg[2] -= sv_stepheight.value; - trace = SV_TraceBox(neworg, ent->fields.server->mins, ent->fields.server->maxs, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent)); + trace = SV_TraceBox(neworg, PRVM_serveredictvector(ent, mins), PRVM_serveredictvector(ent, maxs), end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent)); if (trace.startsolid) return false; } if (trace.fraction == 1) { // if monster had the ground pulled out, go ahead and fall - if ( (int)ent->fields.server->flags & FL_PARTIALGROUND ) + if ( (int)PRVM_serveredictfloat(ent, flags) & FL_PARTIALGROUND ) { - VectorAdd (ent->fields.server->origin, move, ent->fields.server->origin); + VectorAdd (PRVM_serveredictvector(ent, origin), move, PRVM_serveredictvector(ent, origin)); if (relink) { SV_LinkEdict(ent); SV_LinkEdict_TouchAreaGrid(ent); } - ent->fields.server->flags = (int)ent->fields.server->flags & ~FL_ONGROUND; + PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) & ~FL_ONGROUND; return true; } @@ -195,11 +195,11 @@ qboolean SV_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qboolean } // check point traces down for dangling corners - VectorCopy (trace.endpos, ent->fields.server->origin); + VectorCopy (trace.endpos, PRVM_serveredictvector(ent, origin)); if (!SV_CheckBottom (ent)) { - if ( (int)ent->fields.server->flags & FL_PARTIALGROUND ) + if ( (int)PRVM_serveredictfloat(ent, flags) & FL_PARTIALGROUND ) { // entity had floor mostly pulled out from underneath it // and is trying to correct if (relink) @@ -209,24 +209,24 @@ qboolean SV_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qboolean } return true; } - VectorCopy (oldorg, ent->fields.server->origin); + VectorCopy (oldorg, PRVM_serveredictvector(ent, origin)); return false; } - if ( (int)ent->fields.server->flags & FL_PARTIALGROUND ) - ent->fields.server->flags = (int)ent->fields.server->flags & ~FL_PARTIALGROUND; + if ( (int)PRVM_serveredictfloat(ent, flags) & FL_PARTIALGROUND ) + PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) & ~FL_PARTIALGROUND; // gameplayfix: check if reached pretty steep plane and bail - if ( ! ( (int)ent->fields.server->flags & (FL_SWIM | FL_FLY) ) && sv_gameplayfix_nostepmoveonsteepslopes.integer ) + if ( ! ( (int)PRVM_serveredictfloat(ent, flags) & (FL_SWIM | FL_FLY) ) && sv_gameplayfix_nostepmoveonsteepslopes.integer ) { if (trace.plane.normal[ 2 ] < 0.5) { - VectorCopy (oldorg, ent->fields.server->origin); + VectorCopy (oldorg, PRVM_serveredictvector(ent, origin)); return false; } } - ent->fields.server->groundentity = PRVM_EDICT_TO_PROG(trace.ent); + PRVM_serveredictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent); // the move is ok if (relink) @@ -255,7 +255,7 @@ qboolean SV_StepDirection (prvm_edict_t *ent, float yaw, float dist) vec3_t move, oldorigin; float delta; - ent->fields.server->ideal_yaw = yaw; + PRVM_serveredictfloat(ent, ideal_yaw) = yaw; VM_changeyaw(); yaw = yaw*M_PI*2 / 360; @@ -263,13 +263,13 @@ qboolean SV_StepDirection (prvm_edict_t *ent, float yaw, float dist) move[1] = sin(yaw)*dist; move[2] = 0; - VectorCopy (ent->fields.server->origin, oldorigin); + VectorCopy (PRVM_serveredictvector(ent, origin), oldorigin); if (SV_movestep (ent, move, false, false, false)) { - delta = ent->fields.server->angles[YAW] - ent->fields.server->ideal_yaw; + delta = PRVM_serveredictvector(ent, angles)[YAW] - PRVM_serveredictfloat(ent, ideal_yaw); if (delta > 45 && delta < 315) { // not turned far enough, so don't take the step - VectorCopy (oldorigin, ent->fields.server->origin); + VectorCopy (oldorigin, PRVM_serveredictvector(ent, origin)); } SV_LinkEdict(ent); SV_LinkEdict_TouchAreaGrid(ent); @@ -289,7 +289,7 @@ SV_FixCheckBottom */ void SV_FixCheckBottom (prvm_edict_t *ent) { - ent->fields.server->flags = (int)ent->fields.server->flags | FL_PARTIALGROUND; + PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_PARTIALGROUND; } @@ -307,11 +307,11 @@ void SV_NewChaseDir (prvm_edict_t *actor, prvm_edict_t *enemy, float dist) float d[3]; float tdir, olddir, turnaround; - olddir = ANGLEMOD((int)(actor->fields.server->ideal_yaw/45)*45); + olddir = ANGLEMOD((int)(PRVM_serveredictfloat(actor, ideal_yaw)/45)*45); turnaround = ANGLEMOD(olddir - 180); - deltax = enemy->fields.server->origin[0] - actor->fields.server->origin[0]; - deltay = enemy->fields.server->origin[1] - actor->fields.server->origin[1]; + deltax = PRVM_serveredictvector(enemy, origin)[0] - PRVM_serveredictvector(actor, origin)[0]; + deltay = PRVM_serveredictvector(enemy, origin)[1] - PRVM_serveredictvector(actor, origin)[1]; if (deltax>10) d[1]= 0; else if (deltax<-10) @@ -374,7 +374,7 @@ void SV_NewChaseDir (prvm_edict_t *actor, prvm_edict_t *enemy, float dist) if (turnaround != DI_NODIR && SV_StepDirection(actor, turnaround, dist) ) return; - actor->fields.server->ideal_yaw = olddir; // can't move + PRVM_serveredictfloat(actor, ideal_yaw) = olddir; // can't move // if a bridge was pulled out from underneath a monster, it may not have // a valid standing position at all @@ -417,23 +417,23 @@ void SV_MoveToGoal (void) VM_SAFEPARMCOUNT(1, SV_MoveToGoal); - ent = PRVM_PROG_TO_EDICT(prog->globals.server->self); - goal = PRVM_PROG_TO_EDICT(ent->fields.server->goalentity); + ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self)); + goal = PRVM_PROG_TO_EDICT(PRVM_serveredictedict(ent, goalentity)); dist = PRVM_G_FLOAT(OFS_PARM0); - if ( !( (int)ent->fields.server->flags & (FL_ONGROUND|FL_FLY|FL_SWIM) ) ) + if ( !( (int)PRVM_serveredictfloat(ent, flags) & (FL_ONGROUND|FL_FLY|FL_SWIM) ) ) { PRVM_G_FLOAT(OFS_RETURN) = 0; return; } // if the next step hits the enemy, return immediately - if ( PRVM_PROG_TO_EDICT(ent->fields.server->enemy) != prog->edicts && SV_CloseEnough (ent, goal, dist) ) + if ( PRVM_PROG_TO_EDICT(PRVM_serveredictedict(ent, enemy)) != prog->edicts && SV_CloseEnough (ent, goal, dist) ) return; // bump around... if ( (rand()&3)==1 || - !SV_StepDirection (ent, ent->fields.server->ideal_yaw, dist)) + !SV_StepDirection (ent, PRVM_serveredictfloat(ent, ideal_yaw), dist)) { SV_NewChaseDir (ent, goal, dist); } diff --git a/sv_phys.c b/sv_phys.c index 61a5dc4e..9c8b532b 100644 --- a/sv_phys.c +++ b/sv_phys.c @@ -54,7 +54,7 @@ int SV_GetPitchSign(prvm_edict_t *ent) ( (((unsigned char)PRVM_serveredictfloat(ent, pflags)) & PFLAGS_FULLDYNAMIC) || - ((gamemode == GAME_TENEBRAE) && ((unsigned int)ent->fields.server->effects & (16 | 32))) + ((gamemode == GAME_TENEBRAE) && ((unsigned int)PRVM_serveredictfloat(ent, effects) & (16 | 32))) ) ) return -1; @@ -76,16 +76,16 @@ int SV_GenericHitSuperContentsMask(const prvm_edict_t *passedict) int dphitcontentsmask = (int)PRVM_serveredictfloat(passedict, dphitcontentsmask); if (dphitcontentsmask) return dphitcontentsmask; - else if (passedict->fields.server->solid == SOLID_SLIDEBOX) + else if (PRVM_serveredictfloat(passedict, solid) == SOLID_SLIDEBOX) { - if ((int)passedict->fields.server->flags & FL_MONSTER) + if ((int)PRVM_serveredictfloat(passedict, flags) & FL_MONSTER) return SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_MONSTERCLIP; else return SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_PLAYERCLIP; } - else if (passedict->fields.server->solid == SOLID_CORPSE) + else if (PRVM_serveredictfloat(passedict, solid) == SOLID_CORPSE) return SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY; - else if (passedict->fields.server->solid == SOLID_TRIGGER) + else if (PRVM_serveredictfloat(passedict, solid) == SOLID_TRIGGER) return SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY; else return SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_CORPSE; @@ -169,7 +169,7 @@ trace_t SV_TracePoint(const vec3_t start, int type, prvm_edict_t *passedict, int // precalculate prog value for passedict for comparisons passedictprog = PRVM_EDICT_TO_PROG(passedict); // precalculate passedict's owner edict pointer for comparisons - traceowner = passedict ? PRVM_PROG_TO_EDICT(passedict->fields.server->owner) : 0; + traceowner = passedict ? PRVM_PROG_TO_EDICT(PRVM_serveredictedict(passedict, owner)) : 0; // clip to entities // because this uses World_EntitiestoBox, we know all entity boxes overlap @@ -185,9 +185,9 @@ trace_t SV_TracePoint(const vec3_t start, int type, prvm_edict_t *passedict, int { touch = touchedicts[i]; - if (touch->fields.server->solid < SOLID_BBOX) + if (PRVM_serveredictfloat(touch, solid) < SOLID_BBOX) continue; - if (type == MOVE_NOMONSTERS && touch->fields.server->solid != SOLID_BSP) + if (type == MOVE_NOMONSTERS && PRVM_serveredictfloat(touch, solid) != SOLID_BSP) continue; if (passedict) @@ -199,36 +199,36 @@ trace_t SV_TracePoint(const vec3_t start, int type, prvm_edict_t *passedict, int if (traceowner == touch) continue; // don't clip owner against owned entities - if (passedictprog == touch->fields.server->owner) + if (passedictprog == PRVM_serveredictedict(touch, owner)) continue; // don't clip points against points (they can't collide) - if (VectorCompare(touch->fields.server->mins, touch->fields.server->maxs) && (type != MOVE_MISSILE || !((int)touch->fields.server->flags & FL_MONSTER))) + if (VectorCompare(PRVM_serveredictvector(touch, mins), PRVM_serveredictvector(touch, maxs)) && (type != MOVE_MISSILE || !((int)PRVM_serveredictfloat(touch, flags) & FL_MONSTER))) continue; } - bodysupercontents = touch->fields.server->solid == SOLID_CORPSE ? SUPERCONTENTS_CORPSE : SUPERCONTENTS_BODY; + bodysupercontents = PRVM_serveredictfloat(touch, solid) == SOLID_CORPSE ? SUPERCONTENTS_CORPSE : SUPERCONTENTS_BODY; // might interact, so do an exact clip model = NULL; - if ((int) touch->fields.server->solid == SOLID_BSP || type == MOVE_HITMODEL) + if ((int) PRVM_serveredictfloat(touch, solid) == SOLID_BSP || type == MOVE_HITMODEL) { model = SV_GetModelFromEdict(touch); pitchsign = SV_GetPitchSign(touch); } if (model) - Matrix4x4_CreateFromQuakeEntity(&matrix, touch->fields.server->origin[0], touch->fields.server->origin[1], touch->fields.server->origin[2], pitchsign * touch->fields.server->angles[0], touch->fields.server->angles[1], touch->fields.server->angles[2], 1); + Matrix4x4_CreateFromQuakeEntity(&matrix, PRVM_serveredictvector(touch, origin)[0], PRVM_serveredictvector(touch, origin)[1], PRVM_serveredictvector(touch, origin)[2], pitchsign * PRVM_serveredictvector(touch, angles)[0], PRVM_serveredictvector(touch, angles)[1], PRVM_serveredictvector(touch, angles)[2], 1); else - Matrix4x4_CreateTranslate(&matrix, touch->fields.server->origin[0], touch->fields.server->origin[1], touch->fields.server->origin[2]); + Matrix4x4_CreateTranslate(&matrix, PRVM_serveredictvector(touch, origin)[0], PRVM_serveredictvector(touch, origin)[1], PRVM_serveredictvector(touch, origin)[2]); Matrix4x4_Invert_Simple(&imatrix, &matrix); VM_GenerateFrameGroupBlend(touch->priv.server->framegroupblend, touch); VM_FrameBlendFromFrameGroupBlend(touch->priv.server->frameblend, touch->priv.server->framegroupblend, model); VM_UpdateEdictSkeleton(touch, model, touch->priv.server->frameblend); - if (type == MOVE_MISSILE && (int)touch->fields.server->flags & FL_MONSTER) - Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touch->fields.server->mins, touch->fields.server->maxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins2, clipmaxs2, clipstart, hitsupercontentsmask); + if (type == MOVE_MISSILE && (int)PRVM_serveredictfloat(touch, flags) & FL_MONSTER) + Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, PRVM_serveredictvector(touch, mins), PRVM_serveredictvector(touch, maxs), bodysupercontents, &matrix, &imatrix, clipstart, clipmins2, clipmaxs2, clipstart, hitsupercontentsmask); else - Collision_ClipPointToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touch->fields.server->mins, touch->fields.server->maxs, bodysupercontents, &matrix, &imatrix, clipstart, hitsupercontentsmask); + Collision_ClipPointToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, PRVM_serveredictvector(touch, mins), PRVM_serveredictvector(touch, maxs), bodysupercontents, &matrix, &imatrix, clipstart, hitsupercontentsmask); - Collision_CombineTraces(&cliptrace, &trace, (void *)touch, touch->fields.server->solid == SOLID_BSP); + Collision_CombineTraces(&cliptrace, &trace, (void *)touch, PRVM_serveredictfloat(touch, solid) == SOLID_BSP); } finished: @@ -335,7 +335,7 @@ trace_t SV_TraceLine(const vec3_t start, const vec3_t end, int type, prvm_edict_ // precalculate prog value for passedict for comparisons passedictprog = PRVM_EDICT_TO_PROG(passedict); // precalculate passedict's owner edict pointer for comparisons - traceowner = passedict ? PRVM_PROG_TO_EDICT(passedict->fields.server->owner) : 0; + traceowner = passedict ? PRVM_PROG_TO_EDICT(PRVM_serveredictedict(passedict, owner)) : 0; // clip to entities // because this uses World_EntitiestoBox, we know all entity boxes overlap @@ -351,9 +351,9 @@ trace_t SV_TraceLine(const vec3_t start, const vec3_t end, int type, prvm_edict_ { touch = touchedicts[i]; - if (touch->fields.server->solid < SOLID_BBOX) + if (PRVM_serveredictfloat(touch, solid) < SOLID_BBOX) continue; - if (type == MOVE_NOMONSTERS && touch->fields.server->solid != SOLID_BSP) + if (type == MOVE_NOMONSTERS && PRVM_serveredictfloat(touch, solid) != SOLID_BSP) continue; if (passedict) @@ -365,36 +365,36 @@ trace_t SV_TraceLine(const vec3_t start, const vec3_t end, int type, prvm_edict_ if (traceowner == touch) continue; // don't clip owner against owned entities - if (passedictprog == touch->fields.server->owner) + if (passedictprog == PRVM_serveredictedict(touch, owner)) continue; // don't clip points against points (they can't collide) - if (VectorCompare(touch->fields.server->mins, touch->fields.server->maxs) && (type != MOVE_MISSILE || !((int)touch->fields.server->flags & FL_MONSTER))) + if (VectorCompare(PRVM_serveredictvector(touch, mins), PRVM_serveredictvector(touch, maxs)) && (type != MOVE_MISSILE || !((int)PRVM_serveredictfloat(touch, flags) & FL_MONSTER))) continue; } - bodysupercontents = touch->fields.server->solid == SOLID_CORPSE ? SUPERCONTENTS_CORPSE : SUPERCONTENTS_BODY; + bodysupercontents = PRVM_serveredictfloat(touch, solid) == SOLID_CORPSE ? SUPERCONTENTS_CORPSE : SUPERCONTENTS_BODY; // might interact, so do an exact clip model = NULL; - if ((int) touch->fields.server->solid == SOLID_BSP || type == MOVE_HITMODEL) + if ((int) PRVM_serveredictfloat(touch, solid) == SOLID_BSP || type == MOVE_HITMODEL) { model = SV_GetModelFromEdict(touch); pitchsign = SV_GetPitchSign(touch); } if (model) - Matrix4x4_CreateFromQuakeEntity(&matrix, touch->fields.server->origin[0], touch->fields.server->origin[1], touch->fields.server->origin[2], pitchsign * touch->fields.server->angles[0], touch->fields.server->angles[1], touch->fields.server->angles[2], 1); + Matrix4x4_CreateFromQuakeEntity(&matrix, PRVM_serveredictvector(touch, origin)[0], PRVM_serveredictvector(touch, origin)[1], PRVM_serveredictvector(touch, origin)[2], pitchsign * PRVM_serveredictvector(touch, angles)[0], PRVM_serveredictvector(touch, angles)[1], PRVM_serveredictvector(touch, angles)[2], 1); else - Matrix4x4_CreateTranslate(&matrix, touch->fields.server->origin[0], touch->fields.server->origin[1], touch->fields.server->origin[2]); + Matrix4x4_CreateTranslate(&matrix, PRVM_serveredictvector(touch, origin)[0], PRVM_serveredictvector(touch, origin)[1], PRVM_serveredictvector(touch, origin)[2]); Matrix4x4_Invert_Simple(&imatrix, &matrix); VM_GenerateFrameGroupBlend(touch->priv.server->framegroupblend, touch); VM_FrameBlendFromFrameGroupBlend(touch->priv.server->frameblend, touch->priv.server->framegroupblend, model); VM_UpdateEdictSkeleton(touch, model, touch->priv.server->frameblend); - if (type == MOVE_MISSILE && (int)touch->fields.server->flags & FL_MONSTER) - Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touch->fields.server->mins, touch->fields.server->maxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins2, clipmaxs2, clipend, hitsupercontentsmask); + if (type == MOVE_MISSILE && (int)PRVM_serveredictfloat(touch, flags) & FL_MONSTER) + Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, PRVM_serveredictvector(touch, mins), PRVM_serveredictvector(touch, maxs), bodysupercontents, &matrix, &imatrix, clipstart, clipmins2, clipmaxs2, clipend, hitsupercontentsmask); else - Collision_ClipLineToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touch->fields.server->mins, touch->fields.server->maxs, bodysupercontents, &matrix, &imatrix, clipstart, clipend, hitsupercontentsmask, false); + Collision_ClipLineToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, PRVM_serveredictvector(touch, mins), PRVM_serveredictvector(touch, maxs), bodysupercontents, &matrix, &imatrix, clipstart, clipend, hitsupercontentsmask, false); - Collision_CombineTraces(&cliptrace, &trace, (void *)touch, touch->fields.server->solid == SOLID_BSP); + Collision_CombineTraces(&cliptrace, &trace, (void *)touch, PRVM_serveredictfloat(touch, solid) == SOLID_BSP); } finished: @@ -548,7 +548,7 @@ trace_t SV_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, co // figure out whether this is a point trace for comparisons pointtrace = VectorCompare(clipmins, clipmaxs); // precalculate passedict's owner edict pointer for comparisons - traceowner = passedict ? PRVM_PROG_TO_EDICT(passedict->fields.server->owner) : 0; + traceowner = passedict ? PRVM_PROG_TO_EDICT(PRVM_serveredictedict(passedict, owner)) : 0; // clip to entities // because this uses World_EntitiestoBox, we know all entity boxes overlap @@ -564,9 +564,9 @@ trace_t SV_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, co { touch = touchedicts[i]; - if (touch->fields.server->solid < SOLID_BBOX) + if (PRVM_serveredictfloat(touch, solid) < SOLID_BBOX) continue; - if (type == MOVE_NOMONSTERS && touch->fields.server->solid != SOLID_BSP) + if (type == MOVE_NOMONSTERS && PRVM_serveredictfloat(touch, solid) != SOLID_BSP) continue; if (passedict) @@ -578,36 +578,36 @@ trace_t SV_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, co if (traceowner == touch) continue; // don't clip owner against owned entities - if (passedictprog == touch->fields.server->owner) + if (passedictprog == PRVM_serveredictedict(touch, owner)) continue; // don't clip points against points (they can't collide) - if (pointtrace && VectorCompare(touch->fields.server->mins, touch->fields.server->maxs) && (type != MOVE_MISSILE || !((int)touch->fields.server->flags & FL_MONSTER))) + if (pointtrace && VectorCompare(PRVM_serveredictvector(touch, mins), PRVM_serveredictvector(touch, maxs)) && (type != MOVE_MISSILE || !((int)PRVM_serveredictfloat(touch, flags) & FL_MONSTER))) continue; } - bodysupercontents = touch->fields.server->solid == SOLID_CORPSE ? SUPERCONTENTS_CORPSE : SUPERCONTENTS_BODY; + bodysupercontents = PRVM_serveredictfloat(touch, solid) == SOLID_CORPSE ? SUPERCONTENTS_CORPSE : SUPERCONTENTS_BODY; // might interact, so do an exact clip model = NULL; - if ((int) touch->fields.server->solid == SOLID_BSP || type == MOVE_HITMODEL) + if ((int) PRVM_serveredictfloat(touch, solid) == SOLID_BSP || type == MOVE_HITMODEL) { model = SV_GetModelFromEdict(touch); pitchsign = SV_GetPitchSign(touch); } if (model) - Matrix4x4_CreateFromQuakeEntity(&matrix, touch->fields.server->origin[0], touch->fields.server->origin[1], touch->fields.server->origin[2], pitchsign * touch->fields.server->angles[0], touch->fields.server->angles[1], touch->fields.server->angles[2], 1); + Matrix4x4_CreateFromQuakeEntity(&matrix, PRVM_serveredictvector(touch, origin)[0], PRVM_serveredictvector(touch, origin)[1], PRVM_serveredictvector(touch, origin)[2], pitchsign * PRVM_serveredictvector(touch, angles)[0], PRVM_serveredictvector(touch, angles)[1], PRVM_serveredictvector(touch, angles)[2], 1); else - Matrix4x4_CreateTranslate(&matrix, touch->fields.server->origin[0], touch->fields.server->origin[1], touch->fields.server->origin[2]); + Matrix4x4_CreateTranslate(&matrix, PRVM_serveredictvector(touch, origin)[0], PRVM_serveredictvector(touch, origin)[1], PRVM_serveredictvector(touch, origin)[2]); Matrix4x4_Invert_Simple(&imatrix, &matrix); VM_GenerateFrameGroupBlend(touch->priv.server->framegroupblend, touch); VM_FrameBlendFromFrameGroupBlend(touch->priv.server->frameblend, touch->priv.server->framegroupblend, model); VM_UpdateEdictSkeleton(touch, model, touch->priv.server->frameblend); - if (type == MOVE_MISSILE && (int)touch->fields.server->flags & FL_MONSTER) - Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touch->fields.server->mins, touch->fields.server->maxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins2, clipmaxs2, clipend, hitsupercontentsmask); + if (type == MOVE_MISSILE && (int)PRVM_serveredictfloat(touch, flags) & FL_MONSTER) + Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, PRVM_serveredictvector(touch, mins), PRVM_serveredictvector(touch, maxs), bodysupercontents, &matrix, &imatrix, clipstart, clipmins2, clipmaxs2, clipend, hitsupercontentsmask); else - Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, touch->fields.server->mins, touch->fields.server->maxs, bodysupercontents, &matrix, &imatrix, clipstart, clipmins, clipmaxs, clipend, hitsupercontentsmask); + Collision_ClipToGenericEntity(&trace, model, touch->priv.server->frameblend, &touch->priv.server->skeleton, PRVM_serveredictvector(touch, mins), PRVM_serveredictvector(touch, maxs), bodysupercontents, &matrix, &imatrix, clipstart, clipmins, clipmaxs, clipend, hitsupercontentsmask); - Collision_CombineTraces(&cliptrace, &trace, (void *)touch, touch->fields.server->solid == SOLID_BSP); + Collision_CombineTraces(&cliptrace, &trace, (void *)touch, PRVM_serveredictfloat(touch, solid) == SOLID_BSP); } finished: @@ -632,7 +632,7 @@ trace_t SV_TraceBox(const vec3_t start, const vec3_t mins, const vec3_t maxs, co #if COLLISIONPARANOID < 3 if (trace.startsolid || endstuck) #endif - Con_Printf("%s{e%i:%f %f %f:%f %f %f:%f:%f %f %f%s%s}\n", (trace.startsolid || endstuck) ? "^3" : "", passedict ? (int)(passedict - prog->edicts) : -1, passedict->fields.server->origin[0], passedict->fields.server->origin[1], passedict->fields.server->origin[2], end[0] - passedict->fields.server->origin[0], end[1] - passedict->fields.server->origin[1], end[2] - passedict->fields.server->origin[2], trace.fraction, trace.endpos[0] - passedict->fields.server->origin[0], trace.endpos[1] - passedict->fields.server->origin[1], trace.endpos[2] - passedict->fields.server->origin[2], trace.startsolid ? " startstuck" : "", endstuck ? " endstuck" : ""); + Con_Printf("%s{e%i:%f %f %f:%f %f %f:%f:%f %f %f%s%s}\n", (trace.startsolid || endstuck) ? "^3" : "", passedict ? (int)(passedict - prog->edicts) : -1, PRVM_serveredictvector(passedict, origin)[0], PRVM_serveredictvector(passedict, origin)[1], PRVM_serveredictvector(passedict, origin)[2], end[0] - PRVM_serveredictvector(passedict, origin)[0], end[1] - PRVM_serveredictvector(passedict, origin)[1], end[2] - PRVM_serveredictvector(passedict, origin)[2], trace.fraction, trace.endpos[0] - PRVM_serveredictvector(passedict, origin)[0], trace.endpos[1] - PRVM_serveredictvector(passedict, origin)[1], trace.endpos[2] - PRVM_serveredictvector(passedict, origin)[2], trace.startsolid ? " startstuck" : "", endstuck ? " endstuck" : ""); } return trace; } @@ -674,17 +674,17 @@ int SV_PointSuperContents(const vec3_t point) touch = touchedicts[i]; // we only care about SOLID_BSP for pointcontents - if (touch->fields.server->solid != SOLID_BSP) + if (PRVM_serveredictfloat(touch, solid) != SOLID_BSP) continue; // might interact, so do an exact clip model = SV_GetModelFromEdict(touch); if (!model || !model->PointSuperContents) continue; - Matrix4x4_CreateFromQuakeEntity(&matrix, touch->fields.server->origin[0], touch->fields.server->origin[1], touch->fields.server->origin[2], touch->fields.server->angles[0], touch->fields.server->angles[1], touch->fields.server->angles[2], 1); + Matrix4x4_CreateFromQuakeEntity(&matrix, PRVM_serveredictvector(touch, origin)[0], PRVM_serveredictvector(touch, origin)[1], PRVM_serveredictvector(touch, origin)[2], PRVM_serveredictvector(touch, angles)[0], PRVM_serveredictvector(touch, angles)[1], PRVM_serveredictvector(touch, angles)[2], 1); Matrix4x4_Invert_Simple(&imatrix, &matrix); Matrix4x4_Transform(&imatrix, point, transformed); - frame = (int)touch->fields.server->frame; + frame = (int)PRVM_serveredictfloat(touch, frame); supercontents |= model->PointSuperContents(model, bound(0, frame, (model->numframes - 1)), transformed); } @@ -701,23 +701,23 @@ Linking entities into the world culling system void SV_LinkEdict_TouchAreaGrid_Call(prvm_edict_t *touch, prvm_edict_t *ent) { - prog->globals.server->self = PRVM_EDICT_TO_PROG(touch); - prog->globals.server->other = PRVM_EDICT_TO_PROG(ent); - prog->globals.server->time = sv.time; - prog->globals.server->trace_allsolid = false; - prog->globals.server->trace_startsolid = false; - prog->globals.server->trace_fraction = 1; - prog->globals.server->trace_inwater = false; - prog->globals.server->trace_inopen = true; - VectorCopy (touch->fields.server->origin, prog->globals.server->trace_endpos); - VectorSet (prog->globals.server->trace_plane_normal, 0, 0, 1); - prog->globals.server->trace_plane_dist = 0; - prog->globals.server->trace_ent = PRVM_EDICT_TO_PROG(ent); + PRVM_serverglobaledict(self) = PRVM_EDICT_TO_PROG(touch); + PRVM_serverglobaledict(other) = PRVM_EDICT_TO_PROG(ent); + PRVM_serverglobalfloat(time) = sv.time; + PRVM_serverglobalfloat(trace_allsolid) = false; + PRVM_serverglobalfloat(trace_startsolid) = false; + PRVM_serverglobalfloat(trace_fraction) = 1; + PRVM_serverglobalfloat(trace_inwater) = false; + PRVM_serverglobalfloat(trace_inopen) = true; + VectorCopy (PRVM_serveredictvector(touch, origin), PRVM_serverglobalvector(trace_endpos)); + VectorSet (PRVM_serverglobalvector(trace_plane_normal), 0, 0, 1); + PRVM_serverglobalfloat(trace_plane_dist) = 0; + PRVM_serverglobaledict(trace_ent) = PRVM_EDICT_TO_PROG(ent); PRVM_serverglobalfloat(trace_dpstartcontents) = 0; PRVM_serverglobalfloat(trace_dphitcontents) = 0; PRVM_serverglobalfloat(trace_dphitq3surfaceflags) = 0; PRVM_serverglobalstring(trace_dphittexturename) = 0; - PRVM_ExecuteProgram (touch->fields.server->touch, "QC function self.touch is missing"); + PRVM_ExecuteProgram (PRVM_serveredictfunction(touch, touch), "QC function self.touch is missing"); } void SV_LinkEdict_TouchAreaGrid(prvm_edict_t *ent) @@ -732,7 +732,7 @@ void SV_LinkEdict_TouchAreaGrid(prvm_edict_t *ent) if (ent->priv.server->free) return; - if (ent->fields.server->solid == SOLID_NOT) + if (PRVM_serveredictfloat(ent, solid) == SOLID_NOT) return; // build a list of edicts to touch, because the link loop can be corrupted @@ -745,18 +745,18 @@ void SV_LinkEdict_TouchAreaGrid(prvm_edict_t *ent) numtouchedicts = MAX_EDICTS; } - old_self = prog->globals.server->self; - old_other = prog->globals.server->other; + old_self = PRVM_serverglobaledict(self); + old_other = PRVM_serverglobaledict(other); for (i = 0;i < numtouchedicts;i++) { touch = touchedicts[i]; - if (touch != ent && (int)touch->fields.server->solid == SOLID_TRIGGER && touch->fields.server->touch) + if (touch != ent && (int)PRVM_serveredictfloat(touch, solid) == SOLID_TRIGGER && PRVM_serveredictfunction(touch, touch)) { SV_LinkEdict_TouchAreaGrid_Call(touch, ent); } } - prog->globals.server->self = old_self; - prog->globals.server->other = old_other; + PRVM_serverglobaledict(self) = old_self; + PRVM_serverglobaledict(other) = old_other; } static void RotateBBox(const vec3_t mins, const vec3_t maxs, const vec3_t angles, vec3_t rotatedmins, vec3_t rotatedmaxs) @@ -808,7 +808,7 @@ void SV_LinkEdict (prvm_edict_t *ent) if (ent->priv.server->free) return; - modelindex = (int)ent->fields.server->modelindex; + modelindex = (int)PRVM_serveredictfloat(ent, modelindex); if (modelindex < 0 || modelindex >= MAX_MODELS) { Con_Printf("edict %i: SOLID_BSP with invalid modelindex!\n", PRVM_NUM_FOR_EDICT(ent)); @@ -822,55 +822,55 @@ void SV_LinkEdict (prvm_edict_t *ent) // set the abs box - if (ent->fields.server->movetype == MOVETYPE_PHYSICS) + if (PRVM_serveredictfloat(ent, movetype) == MOVETYPE_PHYSICS) { // TODO maybe should do this for rotating SOLID_BSP too? Would behave better with rotating doors // TODO special handling for spheres? - RotateBBox(ent->fields.server->mins, ent->fields.server->maxs, ent->fields.server->angles, mins, maxs); - VectorAdd(ent->fields.server->origin, mins, mins); - VectorAdd(ent->fields.server->origin, maxs, maxs); + RotateBBox(PRVM_serveredictvector(ent, mins), PRVM_serveredictvector(ent, maxs), PRVM_serveredictvector(ent, angles), mins, maxs); + VectorAdd(PRVM_serveredictvector(ent, origin), mins, mins); + VectorAdd(PRVM_serveredictvector(ent, origin), maxs, maxs); } - else if (ent->fields.server->solid == SOLID_BSP) + else if (PRVM_serveredictfloat(ent, solid) == SOLID_BSP) { if (model != NULL) { if (!model->TraceBox) Con_DPrintf("edict %i: SOLID_BSP with non-collidable model\n", PRVM_NUM_FOR_EDICT(ent)); - if (ent->fields.server->angles[0] || ent->fields.server->angles[2] || ent->fields.server->avelocity[0] || ent->fields.server->avelocity[2]) + if (PRVM_serveredictvector(ent, angles)[0] || PRVM_serveredictvector(ent, angles)[2] || PRVM_serveredictvector(ent, avelocity)[0] || PRVM_serveredictvector(ent, avelocity)[2]) { - VectorAdd(ent->fields.server->origin, model->rotatedmins, mins); - VectorAdd(ent->fields.server->origin, model->rotatedmaxs, maxs); + VectorAdd(PRVM_serveredictvector(ent, origin), model->rotatedmins, mins); + VectorAdd(PRVM_serveredictvector(ent, origin), model->rotatedmaxs, maxs); } - else if (ent->fields.server->angles[1] || ent->fields.server->avelocity[1]) + else if (PRVM_serveredictvector(ent, angles)[1] || PRVM_serveredictvector(ent, avelocity)[1]) { - VectorAdd(ent->fields.server->origin, model->yawmins, mins); - VectorAdd(ent->fields.server->origin, model->yawmaxs, maxs); + VectorAdd(PRVM_serveredictvector(ent, origin), model->yawmins, mins); + VectorAdd(PRVM_serveredictvector(ent, origin), model->yawmaxs, maxs); } else { - VectorAdd(ent->fields.server->origin, model->normalmins, mins); - VectorAdd(ent->fields.server->origin, model->normalmaxs, maxs); + VectorAdd(PRVM_serveredictvector(ent, origin), model->normalmins, mins); + VectorAdd(PRVM_serveredictvector(ent, origin), model->normalmaxs, maxs); } } else { // SOLID_BSP with no model is valid, mainly because some QC setup code does so temporarily - VectorAdd(ent->fields.server->origin, ent->fields.server->mins, mins); - VectorAdd(ent->fields.server->origin, ent->fields.server->maxs, maxs); + VectorAdd(PRVM_serveredictvector(ent, origin), PRVM_serveredictvector(ent, mins), mins); + VectorAdd(PRVM_serveredictvector(ent, origin), PRVM_serveredictvector(ent, maxs), maxs); } } else { - VectorAdd(ent->fields.server->origin, ent->fields.server->mins, mins); - VectorAdd(ent->fields.server->origin, ent->fields.server->maxs, maxs); + VectorAdd(PRVM_serveredictvector(ent, origin), PRVM_serveredictvector(ent, mins), mins); + VectorAdd(PRVM_serveredictvector(ent, origin), PRVM_serveredictvector(ent, maxs), maxs); } // // to make items easier to pick up and allow them to be grabbed off // of shelves, the abs sizes are expanded // - if ((int)ent->fields.server->flags & FL_ITEM) + if ((int)PRVM_serveredictfloat(ent, flags) & FL_ITEM) { mins[0] -= 15; mins[1] -= 15; @@ -891,8 +891,8 @@ void SV_LinkEdict (prvm_edict_t *ent) maxs[2] += 1; } - VectorCopy(mins, ent->fields.server->absmin); - VectorCopy(maxs, ent->fields.server->absmax); + VectorCopy(mins, PRVM_serveredictvector(ent, absmin)); + VectorCopy(maxs, PRVM_serveredictvector(ent, absmax)); World_LinkEdict(&sv.world, ent, mins, maxs); } @@ -918,13 +918,13 @@ static int SV_TestEntityPosition (prvm_edict_t *ent, vec3_t offset) vec3_t org; trace_t trace; contents = SV_GenericHitSuperContentsMask(ent); - VectorAdd(ent->fields.server->origin, offset, org); - trace = SV_TraceBox(org, ent->fields.server->mins, ent->fields.server->maxs, ent->fields.server->origin, MOVE_NOMONSTERS, ent, contents); + VectorAdd(PRVM_serveredictvector(ent, origin), offset, org); + trace = SV_TraceBox(org, PRVM_serveredictvector(ent, mins), PRVM_serveredictvector(ent, maxs), PRVM_serveredictvector(ent, origin), MOVE_NOMONSTERS, ent, contents); if (trace.startsupercontents & contents) return true; else { - if (sv.worldmodel->brushq1.numclipnodes && !VectorCompare(ent->fields.server->mins, ent->fields.server->maxs)) + if (sv.worldmodel->brushq1.numclipnodes && !VectorCompare(PRVM_serveredictvector(ent, mins), PRVM_serveredictvector(ent, maxs))) { // q1bsp/hlbsp use hulls and if the entity does not exactly match // a hull size it is incorrectly tested, so this code tries to @@ -932,8 +932,8 @@ static int SV_TestEntityPosition (prvm_edict_t *ent, vec3_t offset) // FIXME: this breaks entities larger than the hull size int i; vec3_t v, m1, m2, s; - VectorAdd(org, ent->fields.server->mins, m1); - VectorAdd(org, ent->fields.server->maxs, m2); + VectorAdd(org, PRVM_serveredictvector(ent, mins), m1); + VectorAdd(org, PRVM_serveredictvector(ent, maxs), m2); VectorSubtract(m2, m1, s); #define EPSILON (1.0f / 32.0f) if (s[0] >= EPSILON*2) {m1[0] += EPSILON;m2[0] -= EPSILON;} @@ -950,19 +950,19 @@ static int SV_TestEntityPosition (prvm_edict_t *ent, vec3_t offset) } } // if the trace found a better position for the entity, move it there - if (VectorDistance2(trace.endpos, ent->fields.server->origin) >= 0.0001) + if (VectorDistance2(trace.endpos, PRVM_serveredictvector(ent, origin)) >= 0.0001) { #if 0 // please switch back to this code when trace.endpos sometimes being in solid bug is fixed - VectorCopy(trace.endpos, ent->fields.server->origin); + VectorCopy(trace.endpos, PRVM_serveredictvector(ent, origin)); #else // verify if the endpos is REALLY outside solid VectorCopy(trace.endpos, org); - trace = SV_TraceBox(org, ent->fields.server->mins, ent->fields.server->maxs, org, MOVE_NOMONSTERS, ent, contents); + trace = SV_TraceBox(org, PRVM_serveredictvector(ent, mins), PRVM_serveredictvector(ent, maxs), org, MOVE_NOMONSTERS, ent, contents); if(trace.startsolid) Con_Printf("SV_TestEntityPosition: trace.endpos detected to be in solid. NOT using it.\n"); else - VectorCopy(org, ent->fields.server->origin); + VectorCopy(org, PRVM_serveredictvector(ent, origin)); #endif } return false; @@ -984,10 +984,10 @@ void SV_CheckAllEnts (void) { if (check->priv.server->free) continue; - if (check->fields.server->movetype == MOVETYPE_PUSH - || check->fields.server->movetype == MOVETYPE_NONE - || check->fields.server->movetype == MOVETYPE_FOLLOW - || check->fields.server->movetype == MOVETYPE_NOCLIP) + if (PRVM_serveredictfloat(check, movetype) == MOVETYPE_PUSH + || PRVM_serveredictfloat(check, movetype) == MOVETYPE_NONE + || PRVM_serveredictfloat(check, movetype) == MOVETYPE_FOLLOW + || PRVM_serveredictfloat(check, movetype) == MOVETYPE_NOCLIP) continue; if (SV_TestEntityPosition (check, vec3_origin)) @@ -1010,7 +1010,7 @@ int SV_CheckContentsTransition(prvm_edict_t *ent, const int nContents) // Default Valid Function Call to False bValidFunctionCall = false; - if(ent->fields.server->watertype != nContents) + if(PRVM_serveredictfloat(ent, watertype) != nContents) { // Changed Contents // Acquire Contents Transition Function from QC if(PRVM_serveredictfunction(ent, contentstransition)) @@ -1019,11 +1019,11 @@ int SV_CheckContentsTransition(prvm_edict_t *ent, const int nContents) bValidFunctionCall = true; // Prepare Parameters (Original Contents, New Contents) // Original Contents - PRVM_G_FLOAT(OFS_PARM0) = ent->fields.server->watertype; + PRVM_G_FLOAT(OFS_PARM0) = PRVM_serveredictfloat(ent, watertype); // New Contents PRVM_G_FLOAT(OFS_PARM1) = nContents; // Assign Self - prog->globals.server->self = PRVM_EDICT_TO_PROG(ent); + PRVM_serverglobaledict(self) = PRVM_EDICT_TO_PROG(ent); // Execute VM Function PRVM_ExecuteProgram(PRVM_serveredictfunction(ent, contentstransition), "contentstransition: NULL function"); } @@ -1049,32 +1049,32 @@ void SV_CheckVelocity (prvm_edict_t *ent) // for (i=0 ; i<3 ; i++) { - if (IS_NAN(ent->fields.server->velocity[i])) + if (IS_NAN(PRVM_serveredictvector(ent, velocity)[i])) { - Con_Printf("Got a NaN velocity on entity #%i (%s)\n", PRVM_NUM_FOR_EDICT(ent), PRVM_GetString(ent->fields.server->classname)); - ent->fields.server->velocity[i] = 0; + Con_Printf("Got a NaN velocity on entity #%i (%s)\n", PRVM_NUM_FOR_EDICT(ent), PRVM_GetString(PRVM_serveredictstring(ent, classname))); + PRVM_serveredictvector(ent, velocity)[i] = 0; } - if (IS_NAN(ent->fields.server->origin[i])) + if (IS_NAN(PRVM_serveredictvector(ent, origin)[i])) { - Con_Printf("Got a NaN origin on entity #%i (%s)\n", PRVM_NUM_FOR_EDICT(ent), PRVM_GetString(ent->fields.server->classname)); - ent->fields.server->origin[i] = 0; + Con_Printf("Got a NaN origin on entity #%i (%s)\n", PRVM_NUM_FOR_EDICT(ent), PRVM_GetString(PRVM_serveredictstring(ent, classname))); + PRVM_serveredictvector(ent, origin)[i] = 0; } } // LordHavoc: a hack to ensure that the (rather silly) id1 quakec // player_run/player_stand1 does not horribly malfunction if the // velocity becomes a denormalized float - if (VectorLength2(ent->fields.server->velocity) < 0.0001) - VectorClear(ent->fields.server->velocity); + if (VectorLength2(PRVM_serveredictvector(ent, velocity)) < 0.0001) + VectorClear(PRVM_serveredictvector(ent, velocity)); // LordHavoc: max velocity fix, inspired by Maddes's source fixes, but this is faster - wishspeed = DotProduct(ent->fields.server->velocity, ent->fields.server->velocity); + wishspeed = DotProduct(PRVM_serveredictvector(ent, velocity), PRVM_serveredictvector(ent, velocity)); if (wishspeed > sv_maxvelocity.value * sv_maxvelocity.value) { wishspeed = sv_maxvelocity.value / sqrt(wishspeed); - ent->fields.server->velocity[0] *= wishspeed; - ent->fields.server->velocity[1] *= wishspeed; - ent->fields.server->velocity[2] *= wishspeed; + PRVM_serveredictvector(ent, velocity)[0] *= wishspeed; + PRVM_serveredictvector(ent, velocity)[1] *= wishspeed; + PRVM_serveredictvector(ent, velocity)[2] *= wishspeed; } } @@ -1094,21 +1094,21 @@ qboolean SV_RunThink (prvm_edict_t *ent) // don't let things stay in the past. // it is possible to start that way by a trigger with a local time. - if (ent->fields.server->nextthink <= 0 || ent->fields.server->nextthink > sv.time + sv.frametime) + if (PRVM_serveredictfloat(ent, nextthink) <= 0 || PRVM_serveredictfloat(ent, nextthink) > sv.time + sv.frametime) return true; for (iterations = 0;iterations < 128 && !ent->priv.server->free;iterations++) { - prog->globals.server->time = max(sv.time, ent->fields.server->nextthink); - ent->fields.server->nextthink = 0; - prog->globals.server->self = PRVM_EDICT_TO_PROG(ent); - prog->globals.server->other = PRVM_EDICT_TO_PROG(prog->edicts); - PRVM_ExecuteProgram (ent->fields.server->think, "QC function self.think is missing"); + PRVM_serverglobalfloat(time) = max(sv.time, PRVM_serveredictfloat(ent, nextthink)); + PRVM_serveredictfloat(ent, nextthink) = 0; + PRVM_serverglobaledict(self) = PRVM_EDICT_TO_PROG(ent); + PRVM_serverglobaledict(other) = PRVM_EDICT_TO_PROG(prog->edicts); + PRVM_ExecuteProgram (PRVM_serveredictfunction(ent, think), "QC function self.think is missing"); // mods often set nextthink to time to cause a think every frame, // we don't want to loop in that case, so exit if the new nextthink is // <= the time the qc was told, also exit if it is past the end of the // frame - if (ent->fields.server->nextthink <= prog->globals.server->time || ent->fields.server->nextthink > sv.time + sv.frametime || !sv_gameplayfix_multiplethinksperframe.integer) + if (PRVM_serveredictfloat(ent, nextthink) <= PRVM_serverglobalfloat(time) || PRVM_serveredictfloat(ent, nextthink) > sv.time + sv.frametime || !sv_gameplayfix_multiplethinksperframe.integer) break; } return !ent->priv.server->free; @@ -1129,37 +1129,37 @@ void SV_Impact (prvm_edict_t *e1, trace_t *trace) int old_self, old_other; prvm_edict_t *e2 = (prvm_edict_t *)trace->ent; - old_self = prog->globals.server->self; - old_other = prog->globals.server->other; + old_self = PRVM_serverglobaledict(self); + old_other = PRVM_serverglobaledict(other); restorevm_tempstringsbuf_cursize = vm_tempstringsbuf.cursize; VM_SetTraceGlobals(trace); - prog->globals.server->time = sv.time; - if (!e1->priv.server->free && !e2->priv.server->free && e1->fields.server->touch && e1->fields.server->solid != SOLID_NOT) + PRVM_serverglobalfloat(time) = sv.time; + if (!e1->priv.server->free && !e2->priv.server->free && PRVM_serveredictfunction(e1, touch) && PRVM_serveredictfloat(e1, solid) != SOLID_NOT) { - prog->globals.server->self = PRVM_EDICT_TO_PROG(e1); - prog->globals.server->other = PRVM_EDICT_TO_PROG(e2); - PRVM_ExecuteProgram (e1->fields.server->touch, "QC function self.touch is missing"); + PRVM_serverglobaledict(self) = PRVM_EDICT_TO_PROG(e1); + PRVM_serverglobaledict(other) = PRVM_EDICT_TO_PROG(e2); + PRVM_ExecuteProgram (PRVM_serveredictfunction(e1, touch), "QC function self.touch is missing"); } - if (!e1->priv.server->free && !e2->priv.server->free && e2->fields.server->touch && e2->fields.server->solid != SOLID_NOT) + if (!e1->priv.server->free && !e2->priv.server->free && PRVM_serveredictfunction(e2, touch) && PRVM_serveredictfloat(e2, solid) != SOLID_NOT) { - prog->globals.server->self = PRVM_EDICT_TO_PROG(e2); - prog->globals.server->other = PRVM_EDICT_TO_PROG(e1); - VectorCopy(e2->fields.server->origin, prog->globals.server->trace_endpos); - VectorNegate(trace->plane.normal, prog->globals.server->trace_plane_normal); - prog->globals.server->trace_plane_dist = -trace->plane.dist; - prog->globals.server->trace_ent = PRVM_EDICT_TO_PROG(e1); + PRVM_serverglobaledict(self) = PRVM_EDICT_TO_PROG(e2); + PRVM_serverglobaledict(other) = PRVM_EDICT_TO_PROG(e1); + VectorCopy(PRVM_serveredictvector(e2, origin), PRVM_serverglobalvector(trace_endpos)); + VectorNegate(trace->plane.normal, PRVM_serverglobalvector(trace_plane_normal)); + PRVM_serverglobalfloat(trace_plane_dist) = -trace->plane.dist; + PRVM_serverglobaledict(trace_ent) = PRVM_EDICT_TO_PROG(e1); PRVM_serverglobalfloat(trace_dpstartcontents) = 0; PRVM_serverglobalfloat(trace_dphitcontents) = 0; PRVM_serverglobalfloat(trace_dphitq3surfaceflags) = 0; PRVM_serverglobalstring(trace_dphittexturename) = 0; - PRVM_ExecuteProgram (e2->fields.server->touch, "QC function self.touch is missing"); + PRVM_ExecuteProgram (PRVM_serveredictfunction(e2, touch), "QC function self.touch is missing"); } - prog->globals.server->self = old_self; - prog->globals.server->other = old_other; + PRVM_serverglobaledict(self) = old_self; + PRVM_serverglobaledict(other) = old_other; vm_tempstringsbuf.cursize = restorevm_tempstringsbuf_cursize; } @@ -1218,7 +1218,7 @@ static int SV_FlyMove (prvm_edict_t *ent, float time, qboolean applygravity, flo gravity = 0; if(sv_gameplayfix_nogravityonground.integer) - if((int)ent->fields.server->flags & FL_ONGROUND) + if((int)PRVM_serveredictfloat(ent, flags) & FL_ONGROUND) applygravity = false; if (applygravity) @@ -1226,25 +1226,25 @@ static int SV_FlyMove (prvm_edict_t *ent, float time, qboolean applygravity, flo if (sv_gameplayfix_gravityunaffectedbyticrate.integer) { gravity = SV_Gravity(ent) * 0.5f; - ent->fields.server->velocity[2] -= gravity; + PRVM_serveredictvector(ent, velocity)[2] -= gravity; } else { applygravity = false; - ent->fields.server->velocity[2] -= SV_Gravity(ent); + PRVM_serveredictvector(ent, velocity)[2] -= SV_Gravity(ent); } } blocked = 0; - VectorCopy(ent->fields.server->velocity, original_velocity); - VectorCopy(ent->fields.server->velocity, primal_velocity); + VectorCopy(PRVM_serveredictvector(ent, velocity), original_velocity); + VectorCopy(PRVM_serveredictvector(ent, velocity), primal_velocity); numplanes = 0; time_left = time; for (bumpcount = 0;bumpcount < MAX_CLIP_PLANES;bumpcount++) { - if (!ent->fields.server->velocity[0] && !ent->fields.server->velocity[1] && !ent->fields.server->velocity[2]) + if (!PRVM_serveredictvector(ent, velocity)[0] && !PRVM_serveredictvector(ent, velocity)[1] && !PRVM_serveredictvector(ent, velocity)[2]) break; - VectorScale(ent->fields.server->velocity, time_left, push); + VectorScale(PRVM_serveredictvector(ent, velocity), time_left, push); if(!SV_PushEntity(&trace, ent, push, false, false)) { // we got teleported by a touch function @@ -1268,8 +1268,8 @@ static int SV_FlyMove (prvm_edict_t *ent, float time, qboolean applygravity, flo trace.ent = prog->edicts; } - ent->fields.server->flags = (int)ent->fields.server->flags | FL_ONGROUND; - ent->fields.server->groundentity = PRVM_EDICT_TO_PROG(trace.ent); + PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND; + PRVM_serveredictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent); } } else if (stepheight) @@ -1280,42 +1280,42 @@ static int SV_FlyMove (prvm_edict_t *ent, float time, qboolean applygravity, flo trace_t steptrace; trace_t steptrace2; trace_t steptrace3; - //Con_Printf("step %f %f %f : ", ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2]); + //Con_Printf("step %f %f %f : ", PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2]); VectorSet(steppush, 0, 0, stepheight); - VectorCopy(ent->fields.server->origin, org); + VectorCopy(PRVM_serveredictvector(ent, origin), org); if(!SV_PushEntity(&steptrace, ent, steppush, false, false)) { blocked |= 8; break; } - //Con_Printf("%f %f %f : ", ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2]); + //Con_Printf("%f %f %f : ", PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2]); if(!SV_PushEntity(&steptrace2, ent, push, false, false)) { blocked |= 8; break; } - //Con_Printf("%f %f %f : ", ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2]); - VectorSet(steppush, 0, 0, org[2] - ent->fields.server->origin[2]); + //Con_Printf("%f %f %f : ", PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2]); + VectorSet(steppush, 0, 0, org[2] - PRVM_serveredictvector(ent, origin)[2]); if(!SV_PushEntity(&steptrace3, ent, steppush, false, false)) { blocked |= 8; break; } - //Con_Printf("%f %f %f : ", ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2]); + //Con_Printf("%f %f %f : ", PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2]); // accept the new position if it made some progress... - if (fabs(ent->fields.server->origin[0] - org[0]) >= 0.03125 || fabs(ent->fields.server->origin[1] - org[1]) >= 0.03125) + if (fabs(PRVM_serveredictvector(ent, origin)[0] - org[0]) >= 0.03125 || fabs(PRVM_serveredictvector(ent, origin)[1] - org[1]) >= 0.03125) { - //Con_Printf("accepted (delta %f %f %f)\n", ent->fields.server->origin[0] - org[0], ent->fields.server->origin[1] - org[1], ent->fields.server->origin[2] - org[2]); + //Con_Printf("accepted (delta %f %f %f)\n", PRVM_serveredictvector(ent, origin)[0] - org[0], PRVM_serveredictvector(ent, origin)[1] - org[1], PRVM_serveredictvector(ent, origin)[2] - org[2]); trace = steptrace2; - VectorCopy(ent->fields.server->origin, trace.endpos); + VectorCopy(PRVM_serveredictvector(ent, origin), trace.endpos); time_left *= 1 - trace.fraction; numplanes = 0; continue; } else { - //Con_Printf("REJECTED (delta %f %f %f)\n", ent->fields.server->origin[0] - org[0], ent->fields.server->origin[1] - org[1], ent->fields.server->origin[2] - org[2]); - VectorCopy(org, ent->fields.server->origin); + //Con_Printf("REJECTED (delta %f %f %f)\n", PRVM_serveredictvector(ent, origin)[0] - org[0], PRVM_serveredictvector(ent, origin)[1] - org[1], PRVM_serveredictvector(ent, origin)[2] - org[2]); + VectorCopy(org, PRVM_serveredictvector(ent, origin)); } } else @@ -1329,7 +1329,7 @@ static int SV_FlyMove (prvm_edict_t *ent, float time, qboolean applygravity, flo if (trace.fraction >= 0.001) { // actually covered some distance - VectorCopy(ent->fields.server->velocity, original_velocity); + VectorCopy(PRVM_serveredictvector(ent, velocity), original_velocity); numplanes = 0; } @@ -1339,7 +1339,7 @@ static int SV_FlyMove (prvm_edict_t *ent, float time, qboolean applygravity, flo if (numplanes >= MAX_CLIP_PLANES) { // this shouldn't really happen - VectorClear(ent->fields.server->velocity); + VectorClear(PRVM_serveredictvector(ent, velocity)); blocked = 3; break; } @@ -1350,7 +1350,7 @@ static int SV_FlyMove (prvm_edict_t *ent, float time, qboolean applygravity, flo break; if (i < numplanes) { - VectorAdd(ent->fields.server->velocity, trace.plane.normal, ent->fields.server->velocity); + VectorAdd(PRVM_serveredictvector(ent, velocity), trace.plane.normal, PRVM_serveredictvector(ent, velocity)); continue; } */ @@ -1378,49 +1378,49 @@ static int SV_FlyMove (prvm_edict_t *ent, float time, qboolean applygravity, flo if (i != numplanes) { // go along this plane - VectorCopy(new_velocity, ent->fields.server->velocity); + VectorCopy(new_velocity, PRVM_serveredictvector(ent, velocity)); } else { // go along the crease if (numplanes != 2) { - VectorClear(ent->fields.server->velocity); + VectorClear(PRVM_serveredictvector(ent, velocity)); blocked = 7; break; } CrossProduct(planes[0], planes[1], dir); // LordHavoc: thanks to taniwha of QuakeForge for pointing out this fix for slowed falling in corners VectorNormalize(dir); - d = DotProduct(dir, ent->fields.server->velocity); - VectorScale(dir, d, ent->fields.server->velocity); + d = DotProduct(dir, PRVM_serveredictvector(ent, velocity)); + VectorScale(dir, d, PRVM_serveredictvector(ent, velocity)); } // if current velocity is against the original velocity, // stop dead to avoid tiny occilations in sloping corners - if (DotProduct(ent->fields.server->velocity, primal_velocity) <= 0) + if (DotProduct(PRVM_serveredictvector(ent, velocity), primal_velocity) <= 0) { - VectorClear(ent->fields.server->velocity); + VectorClear(PRVM_serveredictvector(ent, velocity)); break; } } - //Con_Printf("entity %i final: blocked %i velocity %f %f %f\n", ent - prog->edicts, blocked, ent->fields.server->velocity[0], ent->fields.server->velocity[1], ent->fields.server->velocity[2]); + //Con_Printf("entity %i final: blocked %i velocity %f %f %f\n", ent - prog->edicts, blocked, PRVM_serveredictvector(ent, velocity)[0], PRVM_serveredictvector(ent, velocity)[1], PRVM_serveredictvector(ent, velocity)[2]); /* if ((blocked & 1) == 0 && bumpcount > 1) { // LordHavoc: fix the 'fall to your death in a wedge corner' glitch // flag ONGROUND if there's ground under it - trace = SV_TraceBox(ent->fields.server->origin, ent->fields.server->mins, ent->fields.server->maxs, end, MOVE_NORMAL, ent, hitsupercontentsmask); + trace = SV_TraceBox(PRVM_serveredictvector(ent, origin), PRVM_serveredictvector(ent, mins), PRVM_serveredictvector(ent, maxs), end, MOVE_NORMAL, ent, hitsupercontentsmask); } */ // LordHavoc: this came from QW and allows you to get out of water more easily - if (sv_gameplayfix_easierwaterjump.integer && ((int)ent->fields.server->flags & FL_WATERJUMP) && !(blocked & 8)) - VectorCopy(primal_velocity, ent->fields.server->velocity); - if (applygravity && !((int)ent->fields.server->flags & FL_ONGROUND)) - ent->fields.server->velocity[2] -= gravity; + if (sv_gameplayfix_easierwaterjump.integer && ((int)PRVM_serveredictfloat(ent, flags) & FL_WATERJUMP) && !(blocked & 8)) + VectorCopy(primal_velocity, PRVM_serveredictvector(ent, velocity)); + if (applygravity && !((int)PRVM_serveredictfloat(ent, flags) & FL_ONGROUND)) + PRVM_serveredictvector(ent, velocity)[2] -= gravity; return blocked; } @@ -1469,10 +1469,10 @@ static qboolean SV_PushEntity (trace_t *trace, prvm_edict_t *ent, vec3_t push, q vec3_t start; vec3_t end; - solid = (int)ent->fields.server->solid; - movetype = (int)ent->fields.server->movetype; - VectorCopy(ent->fields.server->mins, mins); - VectorCopy(ent->fields.server->maxs, maxs); + solid = (int)PRVM_serveredictfloat(ent, solid); + movetype = (int)PRVM_serveredictfloat(ent, movetype); + VectorCopy(PRVM_serveredictvector(ent, mins), mins); + VectorCopy(PRVM_serveredictvector(ent, maxs), maxs); // move start position out of solids if (sv_gameplayfix_nudgeoutofsolid.integer && sv_gameplayfix_nudgeoutofsolid_separation.value >= 0) @@ -1484,7 +1484,7 @@ static qboolean SV_PushEntity (trace_t *trace, prvm_edict_t *ent, vec3_t push, q vec_t separation = sv_gameplayfix_nudgeoutofsolid_separation.value; if (sv.worldmodel && sv.worldmodel->brushq1.numclipnodes) separation = 0.0f; // when using hulls, it can not be enlarged - VectorCopy(ent->fields.server->origin, stuckorigin); + VectorCopy(PRVM_serveredictvector(ent, origin), stuckorigin); VectorCopy(mins, stuckmins); VectorCopy(maxs, stuckmaxs); stuckmins[0] -= separation; @@ -1499,7 +1499,7 @@ static qboolean SV_PushEntity (trace_t *trace, prvm_edict_t *ent, vec3_t push, q if (!stucktrace.bmodelstartsolid || stucktrace.startdepth >= 0) { // found a good location, use it - VectorCopy(stuckorigin, ent->fields.server->origin); + VectorCopy(stuckorigin, PRVM_serveredictvector(ent, origin)); break; } nudge = -stucktrace.startdepth; @@ -1507,7 +1507,7 @@ static qboolean SV_PushEntity (trace_t *trace, prvm_edict_t *ent, vec3_t push, q } } - VectorCopy(ent->fields.server->origin, start); + VectorCopy(PRVM_serveredictvector(ent, origin), start); VectorAdd(start, push, end); if (movetype == MOVETYPE_FLYMISSILE) @@ -1521,16 +1521,16 @@ static qboolean SV_PushEntity (trace_t *trace, prvm_edict_t *ent, vec3_t push, q if (trace->bmodelstartsolid && failonbmodelstartsolid) return true; - VectorCopy(trace->endpos, ent->fields.server->origin); + VectorCopy(trace->endpos, PRVM_serveredictvector(ent, origin)); - VectorCopy(ent->fields.server->origin, original); - VectorCopy(ent->fields.server->velocity, original_velocity); + VectorCopy(PRVM_serveredictvector(ent, origin), original); + VectorCopy(PRVM_serveredictvector(ent, velocity), original_velocity); SV_LinkEdict(ent); #if 0 if(!trace->startsolid) - if(SV_TraceBox(ent->fields.server->origin, ent->fields.server->mins, ent->fields.server->maxs, ent->fields.server->origin, type, ent, SV_GenericHitSuperContentsMask(ent)).startsolid) + if(SV_TraceBox(PRVM_serveredictvector(ent, origin), PRVM_serveredictvector(ent, mins), PRVM_serveredictvector(ent, maxs), PRVM_serveredictvector(ent, origin), type, ent, SV_GenericHitSuperContentsMask(ent)).startsolid) { Con_Printf("something eeeeevil happened\n"); } @@ -1539,10 +1539,10 @@ static qboolean SV_PushEntity (trace_t *trace, prvm_edict_t *ent, vec3_t push, q if (dolink) SV_LinkEdict_TouchAreaGrid(ent); - if((ent->fields.server->solid >= SOLID_TRIGGER && trace->ent && (!((int)ent->fields.server->flags & FL_ONGROUND) || ent->fields.server->groundentity != PRVM_EDICT_TO_PROG(trace->ent)))) + if((PRVM_serveredictfloat(ent, solid) >= SOLID_TRIGGER && trace->ent && (!((int)PRVM_serveredictfloat(ent, flags) & FL_ONGROUND) || PRVM_serveredictedict(ent, groundentity) != PRVM_EDICT_TO_PROG(trace->ent)))) SV_Impact (ent, trace); - return VectorCompare(ent->fields.server->origin, original) && VectorCompare(ent->fields.server->velocity, original_velocity); + return VectorCompare(PRVM_serveredictvector(ent, origin), original) && VectorCompare(PRVM_serveredictvector(ent, velocity), original_velocity); } @@ -1568,13 +1568,13 @@ void SV_PushMove (prvm_edict_t *pusher, float movetime) matrix4x4_t pusherfinalmatrix, pusherfinalimatrix; static unsigned short moved_edicts[MAX_EDICTS]; - if (!pusher->fields.server->velocity[0] && !pusher->fields.server->velocity[1] && !pusher->fields.server->velocity[2] && !pusher->fields.server->avelocity[0] && !pusher->fields.server->avelocity[1] && !pusher->fields.server->avelocity[2]) + if (!PRVM_serveredictvector(pusher, velocity)[0] && !PRVM_serveredictvector(pusher, velocity)[1] && !PRVM_serveredictvector(pusher, velocity)[2] && !PRVM_serveredictvector(pusher, avelocity)[0] && !PRVM_serveredictvector(pusher, avelocity)[1] && !PRVM_serveredictvector(pusher, avelocity)[2]) { - pusher->fields.server->ltime += movetime; + PRVM_serveredictfloat(pusher, ltime) += movetime; return; } - switch ((int) pusher->fields.server->solid) + switch ((int) PRVM_serveredictfloat(pusher, solid)) { // LordHavoc: valid pusher types case SOLID_BSP: @@ -1585,46 +1585,46 @@ void SV_PushMove (prvm_edict_t *pusher, float movetime) // LordHavoc: no collisions case SOLID_NOT: case SOLID_TRIGGER: - VectorMA (pusher->fields.server->origin, movetime, pusher->fields.server->velocity, pusher->fields.server->origin); - VectorMA (pusher->fields.server->angles, movetime, pusher->fields.server->avelocity, pusher->fields.server->angles); - pusher->fields.server->angles[0] -= 360.0 * floor(pusher->fields.server->angles[0] * (1.0 / 360.0)); - pusher->fields.server->angles[1] -= 360.0 * floor(pusher->fields.server->angles[1] * (1.0 / 360.0)); - pusher->fields.server->angles[2] -= 360.0 * floor(pusher->fields.server->angles[2] * (1.0 / 360.0)); - pusher->fields.server->ltime += movetime; + VectorMA (PRVM_serveredictvector(pusher, origin), movetime, PRVM_serveredictvector(pusher, velocity), PRVM_serveredictvector(pusher, origin)); + VectorMA (PRVM_serveredictvector(pusher, angles), movetime, PRVM_serveredictvector(pusher, avelocity), PRVM_serveredictvector(pusher, angles)); + PRVM_serveredictvector(pusher, angles)[0] -= 360.0 * floor(PRVM_serveredictvector(pusher, angles)[0] * (1.0 / 360.0)); + PRVM_serveredictvector(pusher, angles)[1] -= 360.0 * floor(PRVM_serveredictvector(pusher, angles)[1] * (1.0 / 360.0)); + PRVM_serveredictvector(pusher, angles)[2] -= 360.0 * floor(PRVM_serveredictvector(pusher, angles)[2] * (1.0 / 360.0)); + PRVM_serveredictfloat(pusher, ltime) += movetime; SV_LinkEdict(pusher); return; default: - Con_Printf("SV_PushMove: entity #%i, unrecognized solid type %f\n", PRVM_NUM_FOR_EDICT(pusher), pusher->fields.server->solid); + Con_Printf("SV_PushMove: entity #%i, unrecognized solid type %f\n", PRVM_NUM_FOR_EDICT(pusher), PRVM_serveredictfloat(pusher, solid)); return; } - index = (int) pusher->fields.server->modelindex; + index = (int) PRVM_serveredictfloat(pusher, modelindex); if (index < 1 || index >= MAX_MODELS) { - Con_Printf("SV_PushMove: entity #%i has an invalid modelindex %f\n", PRVM_NUM_FOR_EDICT(pusher), pusher->fields.server->modelindex); + Con_Printf("SV_PushMove: entity #%i has an invalid modelindex %f\n", PRVM_NUM_FOR_EDICT(pusher), PRVM_serveredictfloat(pusher, modelindex)); return; } pushermodel = SV_GetModelByIndex(index); - pusherowner = pusher->fields.server->owner; + pusherowner = PRVM_serveredictedict(pusher, owner); pusherprog = PRVM_EDICT_TO_PROG(pusher); - rotated = VectorLength2(pusher->fields.server->angles) + VectorLength2(pusher->fields.server->avelocity) > 0; + rotated = VectorLength2(PRVM_serveredictvector(pusher, angles)) + VectorLength2(PRVM_serveredictvector(pusher, avelocity)) > 0; movetime2 = movetime; - VectorScale(pusher->fields.server->velocity, movetime2, move1); - VectorScale(pusher->fields.server->avelocity, movetime2, moveangle); + VectorScale(PRVM_serveredictvector(pusher, velocity), movetime2, move1); + VectorScale(PRVM_serveredictvector(pusher, avelocity), movetime2, moveangle); if (moveangle[0] || moveangle[2]) { for (i = 0;i < 3;i++) { if (move1[i] > 0) { - mins[i] = pushermodel->rotatedmins[i] + pusher->fields.server->origin[i] - 1; - maxs[i] = pushermodel->rotatedmaxs[i] + move1[i] + pusher->fields.server->origin[i] + 1; + mins[i] = pushermodel->rotatedmins[i] + PRVM_serveredictvector(pusher, origin)[i] - 1; + maxs[i] = pushermodel->rotatedmaxs[i] + move1[i] + PRVM_serveredictvector(pusher, origin)[i] + 1; } else { - mins[i] = pushermodel->rotatedmins[i] + move1[i] + pusher->fields.server->origin[i] - 1; - maxs[i] = pushermodel->rotatedmaxs[i] + pusher->fields.server->origin[i] + 1; + mins[i] = pushermodel->rotatedmins[i] + move1[i] + PRVM_serveredictvector(pusher, origin)[i] - 1; + maxs[i] = pushermodel->rotatedmaxs[i] + PRVM_serveredictvector(pusher, origin)[i] + 1; } } } @@ -1634,13 +1634,13 @@ void SV_PushMove (prvm_edict_t *pusher, float movetime) { if (move1[i] > 0) { - mins[i] = pushermodel->yawmins[i] + pusher->fields.server->origin[i] - 1; - maxs[i] = pushermodel->yawmaxs[i] + move1[i] + pusher->fields.server->origin[i] + 1; + mins[i] = pushermodel->yawmins[i] + PRVM_serveredictvector(pusher, origin)[i] - 1; + maxs[i] = pushermodel->yawmaxs[i] + move1[i] + PRVM_serveredictvector(pusher, origin)[i] + 1; } else { - mins[i] = pushermodel->yawmins[i] + move1[i] + pusher->fields.server->origin[i] - 1; - maxs[i] = pushermodel->yawmaxs[i] + pusher->fields.server->origin[i] + 1; + mins[i] = pushermodel->yawmins[i] + move1[i] + PRVM_serveredictvector(pusher, origin)[i] - 1; + maxs[i] = pushermodel->yawmaxs[i] + PRVM_serveredictvector(pusher, origin)[i] + 1; } } } @@ -1650,13 +1650,13 @@ void SV_PushMove (prvm_edict_t *pusher, float movetime) { if (move1[i] > 0) { - mins[i] = pushermodel->normalmins[i] + pusher->fields.server->origin[i] - 1; - maxs[i] = pushermodel->normalmaxs[i] + move1[i] + pusher->fields.server->origin[i] + 1; + mins[i] = pushermodel->normalmins[i] + PRVM_serveredictvector(pusher, origin)[i] - 1; + maxs[i] = pushermodel->normalmaxs[i] + move1[i] + PRVM_serveredictvector(pusher, origin)[i] + 1; } else { - mins[i] = pushermodel->normalmins[i] + move1[i] + pusher->fields.server->origin[i] - 1; - maxs[i] = pushermodel->normalmaxs[i] + pusher->fields.server->origin[i] + 1; + mins[i] = pushermodel->normalmins[i] + move1[i] + PRVM_serveredictvector(pusher, origin)[i] - 1; + maxs[i] = pushermodel->normalmaxs[i] + PRVM_serveredictvector(pusher, origin)[i] + 1; } } } @@ -1664,22 +1664,22 @@ void SV_PushMove (prvm_edict_t *pusher, float movetime) VectorNegate (moveangle, a); AngleVectorsFLU (a, forward, left, up); - VectorCopy (pusher->fields.server->origin, pushorig); - VectorCopy (pusher->fields.server->angles, pushang); - pushltime = pusher->fields.server->ltime; + VectorCopy (PRVM_serveredictvector(pusher, origin), pushorig); + VectorCopy (PRVM_serveredictvector(pusher, angles), pushang); + pushltime = PRVM_serveredictfloat(pusher, ltime); // move the pusher to its final position - VectorMA (pusher->fields.server->origin, movetime, pusher->fields.server->velocity, pusher->fields.server->origin); - VectorMA (pusher->fields.server->angles, movetime, pusher->fields.server->avelocity, pusher->fields.server->angles); - pusher->fields.server->ltime += movetime; + VectorMA (PRVM_serveredictvector(pusher, origin), movetime, PRVM_serveredictvector(pusher, velocity), PRVM_serveredictvector(pusher, origin)); + VectorMA (PRVM_serveredictvector(pusher, angles), movetime, PRVM_serveredictvector(pusher, avelocity), PRVM_serveredictvector(pusher, angles)); + PRVM_serveredictfloat(pusher, ltime) += movetime; SV_LinkEdict(pusher); pushermodel = SV_GetModelFromEdict(pusher); - Matrix4x4_CreateFromQuakeEntity(&pusherfinalmatrix, pusher->fields.server->origin[0], pusher->fields.server->origin[1], pusher->fields.server->origin[2], pusher->fields.server->angles[0], pusher->fields.server->angles[1], pusher->fields.server->angles[2], 1); + Matrix4x4_CreateFromQuakeEntity(&pusherfinalmatrix, PRVM_serveredictvector(pusher, origin)[0], PRVM_serveredictvector(pusher, origin)[1], PRVM_serveredictvector(pusher, origin)[2], PRVM_serveredictvector(pusher, angles)[0], PRVM_serveredictvector(pusher, angles)[1], PRVM_serveredictvector(pusher, angles)[2], 1); Matrix4x4_Invert_Simple(&pusherfinalimatrix, &pusherfinalmatrix); - savesolid = pusher->fields.server->solid; + savesolid = PRVM_serveredictfloat(pusher, solid); // see if any solid entities are inside the final position num_moved = 0; @@ -1688,7 +1688,7 @@ void SV_PushMove (prvm_edict_t *pusher, float movetime) for (e = 0;e < numcheckentities;e++) { prvm_edict_t *check = checkentities[e]; - int movetype = (int)check->fields.server->movetype; + int movetype = (int)PRVM_serveredictfloat(check, movetype); switch(movetype) { case MOVETYPE_NONE: @@ -1701,13 +1701,13 @@ void SV_PushMove (prvm_edict_t *pusher, float movetime) break; } - if (check->fields.server->owner == pusherprog) + if (PRVM_serveredictedict(check, owner) == pusherprog) continue; if (pusherowner == PRVM_EDICT_TO_PROG(check)) continue; - //Con_Printf("%i %s ", PRVM_NUM_FOR_EDICT(check), PRVM_GetString(check->fields.server->classname)); + //Con_Printf("%i %s ", PRVM_NUM_FOR_EDICT(check), PRVM_GetString(PRVM_serveredictstring(check, classname))); // tell any MOVETYPE_STEP entity that it may need to check for water transitions check->priv.server->waterposition_forceupdate = true; @@ -1717,10 +1717,10 @@ void SV_PushMove (prvm_edict_t *pusher, float movetime) // if the entity is standing on the pusher, it will definitely be moved // if the entity is not standing on the pusher, but is in the pusher's // final position, move it - if (!((int)check->fields.server->flags & FL_ONGROUND) || PRVM_PROG_TO_EDICT(check->fields.server->groundentity) != pusher) + if (!((int)PRVM_serveredictfloat(check, flags) & FL_ONGROUND) || PRVM_PROG_TO_EDICT(PRVM_serveredictedict(check, groundentity)) != pusher) { - Collision_ClipToGenericEntity(&trace, pushermodel, pusher->priv.server->frameblend, &pusher->priv.server->skeleton, pusher->fields.server->mins, pusher->fields.server->maxs, SUPERCONTENTS_BODY, &pusherfinalmatrix, &pusherfinalimatrix, check->fields.server->origin, check->fields.server->mins, check->fields.server->maxs, check->fields.server->origin, checkcontents); - //trace = SV_TraceBox(check->fields.server->origin, check->fields.server->mins, check->fields.server->maxs, check->fields.server->origin, MOVE_NOMONSTERS, check, checkcontents); + Collision_ClipToGenericEntity(&trace, pushermodel, pusher->priv.server->frameblend, &pusher->priv.server->skeleton, PRVM_serveredictvector(pusher, mins), PRVM_serveredictvector(pusher, maxs), SUPERCONTENTS_BODY, &pusherfinalmatrix, &pusherfinalimatrix, PRVM_serveredictvector(check, origin), PRVM_serveredictvector(check, mins), PRVM_serveredictvector(check, maxs), PRVM_serveredictvector(check, origin), checkcontents); + //trace = SV_TraceBox(PRVM_serveredictvector(check, origin), PRVM_serveredictvector(check, mins), PRVM_serveredictvector(check, maxs), PRVM_serveredictvector(check, origin), MOVE_NOMONSTERS, check, checkcontents); if (!trace.startsolid) { //Con_Printf("- not in solid\n"); @@ -1731,7 +1731,7 @@ void SV_PushMove (prvm_edict_t *pusher, float movetime) if (rotated) { vec3_t org2; - VectorSubtract (check->fields.server->origin, pusher->fields.server->origin, org); + VectorSubtract (PRVM_serveredictvector(check, origin), PRVM_serveredictvector(pusher, origin), org); org2[0] = DotProduct (org, forward); org2[1] = DotProduct (org, left); org2[2] = DotProduct (org, up); @@ -1743,114 +1743,114 @@ void SV_PushMove (prvm_edict_t *pusher, float movetime) //Con_Printf("- pushing %f %f %f\n", move[0], move[1], move[2]); - VectorCopy (check->fields.server->origin, check->priv.server->moved_from); - VectorCopy (check->fields.server->angles, check->priv.server->moved_fromangles); + VectorCopy (PRVM_serveredictvector(check, origin), check->priv.server->moved_from); + VectorCopy (PRVM_serveredictvector(check, angles), check->priv.server->moved_fromangles); moved_edicts[num_moved++] = PRVM_NUM_FOR_EDICT(check); // physics objects need better collisions than this code can do if (movetype == MOVETYPE_PHYSICS) { - VectorAdd(check->fields.server->origin, move, check->fields.server->origin); + VectorAdd(PRVM_serveredictvector(check, origin), move, PRVM_serveredictvector(check, origin)); SV_LinkEdict(check); SV_LinkEdict_TouchAreaGrid(check); continue; } // try moving the contacted entity - pusher->fields.server->solid = SOLID_NOT; + PRVM_serveredictfloat(pusher, solid) = SOLID_NOT; if(!SV_PushEntity (&trace, check, move, true, true)) { // entity "check" got teleported - check->fields.server->angles[1] += trace.fraction * moveangle[1]; - pusher->fields.server->solid = savesolid; // was SOLID_BSP + PRVM_serveredictvector(check, angles)[1] += trace.fraction * moveangle[1]; + PRVM_serveredictfloat(pusher, solid) = savesolid; // was SOLID_BSP continue; // pushed enough } // FIXME: turn players specially - check->fields.server->angles[1] += trace.fraction * moveangle[1]; - pusher->fields.server->solid = savesolid; // was SOLID_BSP + PRVM_serveredictvector(check, angles)[1] += trace.fraction * moveangle[1]; + PRVM_serveredictfloat(pusher, solid) = savesolid; // was SOLID_BSP //Con_Printf("%s:%d frac %f startsolid %d bmodelstartsolid %d allsolid %d\n", __FILE__, __LINE__, trace.fraction, trace.startsolid, trace.bmodelstartsolid, trace.allsolid); // this trace.fraction < 1 check causes items to fall off of pushers // if they pass under or through a wall // the groundentity check causes items to fall off of ledges - if (check->fields.server->movetype != MOVETYPE_WALK && (trace.fraction < 1 || PRVM_PROG_TO_EDICT(check->fields.server->groundentity) != pusher)) - check->fields.server->flags = (int)check->fields.server->flags & ~FL_ONGROUND; + if (PRVM_serveredictfloat(check, movetype) != MOVETYPE_WALK && (trace.fraction < 1 || PRVM_PROG_TO_EDICT(PRVM_serveredictedict(check, groundentity)) != pusher)) + PRVM_serveredictfloat(check, flags) = (int)PRVM_serveredictfloat(check, flags) & ~FL_ONGROUND; // if it is still inside the pusher, block - Collision_ClipToGenericEntity(&trace, pushermodel, pusher->priv.server->frameblend, &pusher->priv.server->skeleton, pusher->fields.server->mins, pusher->fields.server->maxs, SUPERCONTENTS_BODY, &pusherfinalmatrix, &pusherfinalimatrix, check->fields.server->origin, check->fields.server->mins, check->fields.server->maxs, check->fields.server->origin, checkcontents); + Collision_ClipToGenericEntity(&trace, pushermodel, pusher->priv.server->frameblend, &pusher->priv.server->skeleton, PRVM_serveredictvector(pusher, mins), PRVM_serveredictvector(pusher, maxs), SUPERCONTENTS_BODY, &pusherfinalmatrix, &pusherfinalimatrix, PRVM_serveredictvector(check, origin), PRVM_serveredictvector(check, mins), PRVM_serveredictvector(check, maxs), PRVM_serveredictvector(check, origin), checkcontents); if (trace.startsolid) { // try moving the contacted entity a tiny bit further to account for precision errors vec3_t move2; - pusher->fields.server->solid = SOLID_NOT; + PRVM_serveredictfloat(pusher, solid) = SOLID_NOT; VectorScale(move, 1.1, move2); - VectorCopy (check->priv.server->moved_from, check->fields.server->origin); - VectorCopy (check->priv.server->moved_fromangles, check->fields.server->angles); + VectorCopy (check->priv.server->moved_from, PRVM_serveredictvector(check, origin)); + VectorCopy (check->priv.server->moved_fromangles, PRVM_serveredictvector(check, angles)); if(!SV_PushEntity (&trace2, check, move2, true, true)) { // entity "check" got teleported continue; } - pusher->fields.server->solid = savesolid; - Collision_ClipToGenericEntity(&trace, pushermodel, pusher->priv.server->frameblend, &pusher->priv.server->skeleton, pusher->fields.server->mins, pusher->fields.server->maxs, SUPERCONTENTS_BODY, &pusherfinalmatrix, &pusherfinalimatrix, check->fields.server->origin, check->fields.server->mins, check->fields.server->maxs, check->fields.server->origin, checkcontents); + PRVM_serveredictfloat(pusher, solid) = savesolid; + Collision_ClipToGenericEntity(&trace, pushermodel, pusher->priv.server->frameblend, &pusher->priv.server->skeleton, PRVM_serveredictvector(pusher, mins), PRVM_serveredictvector(pusher, maxs), SUPERCONTENTS_BODY, &pusherfinalmatrix, &pusherfinalimatrix, PRVM_serveredictvector(check, origin), PRVM_serveredictvector(check, mins), PRVM_serveredictvector(check, maxs), PRVM_serveredictvector(check, origin), checkcontents); if (trace.startsolid) { // try moving the contacted entity a tiny bit less to account for precision errors - pusher->fields.server->solid = SOLID_NOT; + PRVM_serveredictfloat(pusher, solid) = SOLID_NOT; VectorScale(move, 0.9, move2); - VectorCopy (check->priv.server->moved_from, check->fields.server->origin); - VectorCopy (check->priv.server->moved_fromangles, check->fields.server->angles); + VectorCopy (check->priv.server->moved_from, PRVM_serveredictvector(check, origin)); + VectorCopy (check->priv.server->moved_fromangles, PRVM_serveredictvector(check, angles)); if(!SV_PushEntity (&trace2, check, move2, true, true)) { // entity "check" got teleported continue; } - pusher->fields.server->solid = savesolid; - Collision_ClipToGenericEntity(&trace, pushermodel, pusher->priv.server->frameblend, &pusher->priv.server->skeleton, pusher->fields.server->mins, pusher->fields.server->maxs, SUPERCONTENTS_BODY, &pusherfinalmatrix, &pusherfinalimatrix, check->fields.server->origin, check->fields.server->mins, check->fields.server->maxs, check->fields.server->origin, checkcontents); + PRVM_serveredictfloat(pusher, solid) = savesolid; + Collision_ClipToGenericEntity(&trace, pushermodel, pusher->priv.server->frameblend, &pusher->priv.server->skeleton, PRVM_serveredictvector(pusher, mins), PRVM_serveredictvector(pusher, maxs), SUPERCONTENTS_BODY, &pusherfinalmatrix, &pusherfinalimatrix, PRVM_serveredictvector(check, origin), PRVM_serveredictvector(check, mins), PRVM_serveredictvector(check, maxs), PRVM_serveredictvector(check, origin), checkcontents); if (trace.startsolid) { // still inside pusher, so it's really blocked // fail the move - if (check->fields.server->mins[0] == check->fields.server->maxs[0]) + if (PRVM_serveredictvector(check, mins)[0] == PRVM_serveredictvector(check, maxs)[0]) continue; - if (check->fields.server->solid == SOLID_NOT || check->fields.server->solid == SOLID_TRIGGER) + if (PRVM_serveredictfloat(check, solid) == SOLID_NOT || PRVM_serveredictfloat(check, solid) == SOLID_TRIGGER) { // corpse - check->fields.server->mins[0] = check->fields.server->mins[1] = 0; - VectorCopy (check->fields.server->mins, check->fields.server->maxs); + PRVM_serveredictvector(check, mins)[0] = PRVM_serveredictvector(check, mins)[1] = 0; + VectorCopy (PRVM_serveredictvector(check, mins), PRVM_serveredictvector(check, maxs)); continue; } - VectorCopy (pushorig, pusher->fields.server->origin); - VectorCopy (pushang, pusher->fields.server->angles); - pusher->fields.server->ltime = pushltime; + VectorCopy (pushorig, PRVM_serveredictvector(pusher, origin)); + VectorCopy (pushang, PRVM_serveredictvector(pusher, angles)); + PRVM_serveredictfloat(pusher, ltime) = pushltime; SV_LinkEdict(pusher); // move back any entities we already moved for (i = 0;i < num_moved;i++) { prvm_edict_t *ed = PRVM_EDICT_NUM(moved_edicts[i]); - VectorCopy (ed->priv.server->moved_from, ed->fields.server->origin); - VectorCopy (ed->priv.server->moved_fromangles, ed->fields.server->angles); + VectorCopy (ed->priv.server->moved_from, PRVM_serveredictvector(ed, origin)); + VectorCopy (ed->priv.server->moved_fromangles, PRVM_serveredictvector(ed, angles)); SV_LinkEdict(ed); } // if the pusher has a "blocked" function, call it, otherwise just stay in place until the obstacle is gone - if (pusher->fields.server->blocked) + if (PRVM_serveredictfunction(pusher, blocked)) { - prog->globals.server->self = PRVM_EDICT_TO_PROG(pusher); - prog->globals.server->other = PRVM_EDICT_TO_PROG(check); - PRVM_ExecuteProgram (pusher->fields.server->blocked, "QC function self.blocked is missing"); + PRVM_serverglobaledict(self) = PRVM_EDICT_TO_PROG(pusher); + PRVM_serverglobaledict(other) = PRVM_EDICT_TO_PROG(check); + PRVM_ExecuteProgram (PRVM_serveredictfunction(pusher, blocked), "QC function self.blocked is missing"); } break; } } } } - pusher->fields.server->angles[0] -= 360.0 * floor(pusher->fields.server->angles[0] * (1.0 / 360.0)); - pusher->fields.server->angles[1] -= 360.0 * floor(pusher->fields.server->angles[1] * (1.0 / 360.0)); - pusher->fields.server->angles[2] -= 360.0 * floor(pusher->fields.server->angles[2] * (1.0 / 360.0)); + PRVM_serveredictvector(pusher, angles)[0] -= 360.0 * floor(PRVM_serveredictvector(pusher, angles)[0] * (1.0 / 360.0)); + PRVM_serveredictvector(pusher, angles)[1] -= 360.0 * floor(PRVM_serveredictvector(pusher, angles)[1] * (1.0 / 360.0)); + PRVM_serveredictvector(pusher, angles)[2] -= 360.0 * floor(PRVM_serveredictvector(pusher, angles)[2] * (1.0 / 360.0)); } /* @@ -1863,12 +1863,12 @@ void SV_Physics_Pusher (prvm_edict_t *ent) { float thinktime, oldltime, movetime; - oldltime = ent->fields.server->ltime; + oldltime = PRVM_serveredictfloat(ent, ltime); - thinktime = ent->fields.server->nextthink; - if (thinktime < ent->fields.server->ltime + sv.frametime) + thinktime = PRVM_serveredictfloat(ent, nextthink); + if (thinktime < PRVM_serveredictfloat(ent, ltime) + sv.frametime) { - movetime = thinktime - ent->fields.server->ltime; + movetime = thinktime - PRVM_serveredictfloat(ent, ltime); if (movetime < 0) movetime = 0; } @@ -1876,16 +1876,16 @@ void SV_Physics_Pusher (prvm_edict_t *ent) movetime = sv.frametime; if (movetime) - // advances ent->fields.server->ltime if not blocked + // advances PRVM_serveredictfloat(ent, ltime) if not blocked SV_PushMove (ent, movetime); - if (thinktime > oldltime && thinktime <= ent->fields.server->ltime) + if (thinktime > oldltime && thinktime <= PRVM_serveredictfloat(ent, ltime)) { - ent->fields.server->nextthink = 0; - prog->globals.server->time = sv.time; - prog->globals.server->self = PRVM_EDICT_TO_PROG(ent); - prog->globals.server->other = PRVM_EDICT_TO_PROG(prog->edicts); - PRVM_ExecuteProgram (ent->fields.server->think, "QC function self.think is missing"); + PRVM_serveredictfloat(ent, nextthink) = 0; + PRVM_serverglobalfloat(time) = sv.time; + PRVM_serverglobaledict(self) = PRVM_EDICT_TO_PROG(ent); + PRVM_serverglobaledict(other) = PRVM_EDICT_TO_PROG(prog->edicts); + PRVM_ExecuteProgram (PRVM_serveredictfunction(ent, think), "QC function self.think is missing"); } } @@ -1942,7 +1942,7 @@ unstickresult_t SV_UnstickEntityReturnOffset (prvm_edict_t *ent, vec3_t offset) } } - maxunstick = (int) ((ent->fields.server->maxs[2] - ent->fields.server->mins[2]) * 0.36); + maxunstick = (int) ((PRVM_serveredictvector(ent, maxs)[2] - PRVM_serveredictvector(ent, mins)[2]) * 0.36); // magic number 0.36 allows unsticking by up to 17 units with the largest supported bbox for(i = 2; i <= maxunstick; ++i) @@ -1975,11 +1975,11 @@ qboolean SV_UnstickEntity (prvm_edict_t *ent) case UNSTICK_GOOD: return true; case UNSTICK_UNSTUCK: - Con_DPrintf("Unstuck entity %i (classname \"%s\") with offset %f %f %f.\n", (int)PRVM_EDICT_TO_PROG(ent), PRVM_GetString(ent->fields.server->classname), offset[0], offset[1], offset[2]); + Con_DPrintf("Unstuck entity %i (classname \"%s\") with offset %f %f %f.\n", (int)PRVM_EDICT_TO_PROG(ent), PRVM_GetString(PRVM_serveredictstring(ent, classname)), offset[0], offset[1], offset[2]); return true; case UNSTICK_STUCK: if (developer_extra.integer) - Con_DPrintf("Stuck entity %i (classname \"%s\").\n", (int)PRVM_EDICT_TO_PROG(ent), PRVM_GetString(ent->fields.server->classname)); + Con_DPrintf("Stuck entity %i (classname \"%s\").\n", (int)PRVM_EDICT_TO_PROG(ent), PRVM_GetString(PRVM_serveredictstring(ent, classname))); return false; default: Con_Printf("SV_UnstickEntityReturnOffset returned a value outside its enum.\n"); @@ -2002,21 +2002,21 @@ void SV_CheckStuck (prvm_edict_t *ent) switch(SV_UnstickEntityReturnOffset(ent, offset)) { case UNSTICK_GOOD: - VectorCopy (ent->fields.server->origin, ent->fields.server->oldorigin); + VectorCopy (PRVM_serveredictvector(ent, origin), PRVM_serveredictvector(ent, oldorigin)); break; case UNSTICK_UNSTUCK: - Con_DPrintf("Unstuck player entity %i (classname \"%s\") with offset %f %f %f.\n", (int)PRVM_EDICT_TO_PROG(ent), PRVM_GetString(ent->fields.server->classname), offset[0], offset[1], offset[2]); + Con_DPrintf("Unstuck player entity %i (classname \"%s\") with offset %f %f %f.\n", (int)PRVM_EDICT_TO_PROG(ent), PRVM_GetString(PRVM_serveredictstring(ent, classname)), offset[0], offset[1], offset[2]); break; case UNSTICK_STUCK: - VectorSubtract(ent->fields.server->oldorigin, ent->fields.server->origin, offset); + VectorSubtract(PRVM_serveredictvector(ent, oldorigin), PRVM_serveredictvector(ent, origin), offset); if (!SV_TestEntityPosition(ent, offset)) { - Con_DPrintf("Unstuck player entity %i (classname \"%s\") by restoring oldorigin.\n", (int)PRVM_EDICT_TO_PROG(ent), PRVM_GetString(ent->fields.server->classname)); + Con_DPrintf("Unstuck player entity %i (classname \"%s\") by restoring oldorigin.\n", (int)PRVM_EDICT_TO_PROG(ent), PRVM_GetString(PRVM_serveredictstring(ent, classname))); SV_LinkEdict(ent); //SV_LinkEdict_TouchAreaGrid(ent); } else - Con_DPrintf("Stuck player entity %i (classname \"%s\").\n", (int)PRVM_EDICT_TO_PROG(ent), PRVM_GetString(ent->fields.server->classname)); + Con_DPrintf("Stuck player entity %i (classname \"%s\").\n", (int)PRVM_EDICT_TO_PROG(ent), PRVM_GetString(PRVM_serveredictstring(ent, classname))); break; default: Con_Printf("SV_UnstickEntityReturnOffset returned a value outside its enum.\n"); @@ -2035,9 +2035,9 @@ qboolean SV_CheckWater (prvm_edict_t *ent) int nNativeContents; vec3_t point; - point[0] = ent->fields.server->origin[0]; - point[1] = ent->fields.server->origin[1]; - point[2] = ent->fields.server->origin[2] + ent->fields.server->mins[2] + 1; + point[0] = PRVM_serveredictvector(ent, origin)[0]; + point[1] = PRVM_serveredictvector(ent, origin)[1]; + point[2] = PRVM_serveredictvector(ent, origin)[2] + PRVM_serveredictvector(ent, mins)[2] + 1; // DRESK - Support for Entity Contents Transition Event // NOTE: Some logic needed to be slightly re-ordered @@ -2049,29 +2049,29 @@ qboolean SV_CheckWater (prvm_edict_t *ent) nNativeContents = Mod_Q1BSP_NativeContentsFromSuperContents(NULL, cont); // DRESK - Support for Entity Contents Transition Event - if(ent->fields.server->watertype) + if(PRVM_serveredictfloat(ent, watertype)) // Entity did NOT Spawn; Check SV_CheckContentsTransition(ent, nNativeContents); - ent->fields.server->waterlevel = 0; - ent->fields.server->watertype = CONTENTS_EMPTY; + PRVM_serveredictfloat(ent, waterlevel) = 0; + PRVM_serveredictfloat(ent, watertype) = CONTENTS_EMPTY; cont = SV_PointSuperContents(point); if (cont & (SUPERCONTENTS_LIQUIDSMASK)) { - ent->fields.server->watertype = nNativeContents; - ent->fields.server->waterlevel = 1; - point[2] = ent->fields.server->origin[2] + (ent->fields.server->mins[2] + ent->fields.server->maxs[2])*0.5; + PRVM_serveredictfloat(ent, watertype) = nNativeContents; + PRVM_serveredictfloat(ent, waterlevel) = 1; + point[2] = PRVM_serveredictvector(ent, origin)[2] + (PRVM_serveredictvector(ent, mins)[2] + PRVM_serveredictvector(ent, maxs)[2])*0.5; if (SV_PointSuperContents(point) & (SUPERCONTENTS_LIQUIDSMASK)) { - ent->fields.server->waterlevel = 2; - point[2] = ent->fields.server->origin[2] + ent->fields.server->view_ofs[2]; + PRVM_serveredictfloat(ent, waterlevel) = 2; + point[2] = PRVM_serveredictvector(ent, origin)[2] + PRVM_serveredictvector(ent, view_ofs)[2]; if (SV_PointSuperContents(point) & (SUPERCONTENTS_LIQUIDSMASK)) - ent->fields.server->waterlevel = 3; + PRVM_serveredictfloat(ent, waterlevel) = 3; } } - return ent->fields.server->waterlevel > 1; + return PRVM_serveredictfloat(ent, waterlevel) > 1; } /* @@ -2085,15 +2085,15 @@ void SV_WallFriction (prvm_edict_t *ent, float *stepnormal) float d, i; vec3_t forward, into, side; - AngleVectors (ent->fields.server->v_angle, forward, NULL, NULL); + AngleVectors (PRVM_serveredictvector(ent, v_angle), forward, NULL, NULL); if ((d = DotProduct (stepnormal, forward) + 0.5) < 0) { // cut the tangential velocity - i = DotProduct (stepnormal, ent->fields.server->velocity); + i = DotProduct (stepnormal, PRVM_serveredictvector(ent, velocity)); VectorScale (stepnormal, i, into); - VectorSubtract (ent->fields.server->velocity, into, side); - ent->fields.server->velocity[0] = side[0] * (1 + d); - ent->fields.server->velocity[1] = side[1] * (1 + d); + VectorSubtract (PRVM_serveredictvector(ent, velocity), into, side); + PRVM_serveredictvector(ent, velocity)[0] = side[0] * (1 + d); + PRVM_serveredictvector(ent, velocity)[1] = side[1] * (1 + d); } } @@ -2115,7 +2115,7 @@ int SV_TryUnstick (prvm_edict_t *ent, vec3_t oldvel) int i, clip; vec3_t oldorg, dir; - VectorCopy (ent->fields.server->origin, oldorg); + VectorCopy (PRVM_serveredictvector(ent, origin), oldorg); VectorClear (dir); for (i=0 ; i<8 ; i++) @@ -2136,24 +2136,24 @@ int SV_TryUnstick (prvm_edict_t *ent, vec3_t oldvel) SV_PushEntity (&trace, ent, dir, false, true); // retry the original move - ent->fields.server->velocity[0] = oldvel[0]; - ent->fields.server->velocity[1] = oldvel[1]; - ent->fields.server->velocity[2] = 0; + PRVM_serveredictvector(ent, velocity)[0] = oldvel[0]; + PRVM_serveredictvector(ent, velocity)[1] = oldvel[1]; + PRVM_serveredictvector(ent, velocity)[2] = 0; clip = SV_FlyMove (ent, 0.1, NULL, SV_GenericHitSuperContentsMask(ent)); - if (fabs(oldorg[1] - ent->fields.server->origin[1]) > 4 - || fabs(oldorg[0] - ent->fields.server->origin[0]) > 4) + if (fabs(oldorg[1] - PRVM_serveredictvector(ent, origin)[1]) > 4 + || fabs(oldorg[0] - PRVM_serveredictvector(ent, origin)[0]) > 4) { Con_DPrint("TryUnstick - success.\n"); return clip; } // go back to the original pos and try again - VectorCopy (oldorg, ent->fields.server->origin); + VectorCopy (oldorg, PRVM_serveredictvector(ent, origin)); } // still not moving - VectorClear (ent->fields.server->velocity); + VectorClear (PRVM_serveredictvector(ent, velocity)); Con_DPrint("TryUnstick - failure.\n"); return 7; } @@ -2186,17 +2186,17 @@ void SV_WalkMove (prvm_edict_t *ent) SV_CheckStuck (ent); - applygravity = !SV_CheckWater (ent) && ent->fields.server->movetype == MOVETYPE_WALK && ! ((int)ent->fields.server->flags & FL_WATERJUMP); + applygravity = !SV_CheckWater (ent) && PRVM_serveredictfloat(ent, movetype) == MOVETYPE_WALK && ! ((int)PRVM_serveredictfloat(ent, flags) & FL_WATERJUMP); hitsupercontentsmask = SV_GenericHitSuperContentsMask(ent); SV_CheckVelocity(ent); // do a regular slide move unless it looks like you ran into a step - oldonground = (int)ent->fields.server->flags & FL_ONGROUND; + oldonground = (int)PRVM_serveredictfloat(ent, flags) & FL_ONGROUND; - VectorCopy (ent->fields.server->origin, start_origin); - VectorCopy (ent->fields.server->velocity, start_velocity); + VectorCopy (PRVM_serveredictvector(ent, origin), start_origin); + VectorCopy (PRVM_serveredictvector(ent, velocity), start_velocity); clip = SV_FlyMove (ent, sv.frametime, applygravity, NULL, hitsupercontentsmask, sv_gameplayfix_stepmultipletimes.integer ? sv_stepheight.value : 0); @@ -2206,22 +2206,22 @@ void SV_WalkMove (prvm_edict_t *ent) // only try this if there was no floor in the way in the trace (no, // this check seems to be not REALLY necessary, because if clip & 1, // our trace will hit that thing too) - VectorSet(upmove, ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2] + 1); - VectorSet(downmove, ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2] - 1); - if (ent->fields.server->movetype == MOVETYPE_FLYMISSILE) + VectorSet(upmove, PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2] + 1); + VectorSet(downmove, PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2] - 1); + if (PRVM_serveredictfloat(ent, movetype) == MOVETYPE_FLYMISSILE) type = MOVE_MISSILE; - else if (ent->fields.server->solid == SOLID_TRIGGER || ent->fields.server->solid == SOLID_NOT) + else if (PRVM_serveredictfloat(ent, solid) == SOLID_TRIGGER || PRVM_serveredictfloat(ent, solid) == SOLID_NOT) type = MOVE_NOMONSTERS; // only clip against bmodels else type = MOVE_NORMAL; - trace = SV_TraceBox(upmove, ent->fields.server->mins, ent->fields.server->maxs, downmove, type, ent, SV_GenericHitSuperContentsMask(ent)); + trace = SV_TraceBox(upmove, PRVM_serveredictvector(ent, mins), PRVM_serveredictvector(ent, maxs), downmove, type, ent, SV_GenericHitSuperContentsMask(ent)); if(trace.fraction < 1 && trace.plane.normal[2] > 0.7) clip |= 1; // but we HAVE found a floor } // if the move did not hit the ground at any point, we're not on ground if(!(clip & 1)) - ent->fields.server->flags = (int)ent->fields.server->flags & ~FL_ONGROUND; + PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) & ~FL_ONGROUND; SV_CheckVelocity(ent); SV_LinkEdict(ent); @@ -2230,17 +2230,17 @@ void SV_WalkMove (prvm_edict_t *ent) if(clip & 8) // teleport return; - if ((int)ent->fields.server->flags & FL_WATERJUMP) + if ((int)PRVM_serveredictfloat(ent, flags) & FL_WATERJUMP) return; if (sv_nostep.integer) return; - VectorCopy(ent->fields.server->origin, originalmove_origin); - VectorCopy(ent->fields.server->velocity, originalmove_velocity); + VectorCopy(PRVM_serveredictvector(ent, origin), originalmove_origin); + VectorCopy(PRVM_serveredictvector(ent, velocity), originalmove_velocity); //originalmove_clip = clip; - originalmove_flags = (int)ent->fields.server->flags; - originalmove_groundentity = ent->fields.server->groundentity; + originalmove_flags = (int)PRVM_serveredictfloat(ent, flags); + originalmove_groundentity = PRVM_serveredictedict(ent, groundentity); // if move didn't block on a step, return if (clip & 2) @@ -2249,22 +2249,22 @@ void SV_WalkMove (prvm_edict_t *ent) if (fabs(start_velocity[0]) < 0.03125 && fabs(start_velocity[1]) < 0.03125) return; - if (ent->fields.server->movetype != MOVETYPE_FLY) + if (PRVM_serveredictfloat(ent, movetype) != MOVETYPE_FLY) { // return if gibbed by a trigger - if (ent->fields.server->movetype != MOVETYPE_WALK) + if (PRVM_serveredictfloat(ent, movetype) != MOVETYPE_WALK) return; // only step up while jumping if that is enabled if (!(sv_jumpstep.integer && sv_gameplayfix_stepwhilejumping.integer)) - if (!oldonground && ent->fields.server->waterlevel == 0) + if (!oldonground && PRVM_serveredictfloat(ent, waterlevel) == 0) return; } // try moving up and forward to go up a step // back to start pos - VectorCopy (start_origin, ent->fields.server->origin); - VectorCopy (start_velocity, ent->fields.server->velocity); + VectorCopy (start_origin, PRVM_serveredictvector(ent, origin)); + VectorCopy (start_velocity, PRVM_serveredictvector(ent, velocity)); // move up VectorClear (upmove); @@ -2276,9 +2276,9 @@ void SV_WalkMove (prvm_edict_t *ent) } // move forward - ent->fields.server->velocity[2] = 0; + PRVM_serveredictvector(ent, velocity)[2] = 0; clip = SV_FlyMove (ent, sv.frametime, applygravity, stepnormal, hitsupercontentsmask, 0); - ent->fields.server->velocity[2] += start_velocity[2]; + PRVM_serveredictvector(ent, velocity)[2] += start_velocity[2]; if(clip & 8) { // we got teleported when upstepping... must abort the move @@ -2293,16 +2293,16 @@ void SV_WalkMove (prvm_edict_t *ent) // check for stuckness, possibly due to the limited precision of floats // in the clipping hulls if (clip - && fabs(originalmove_origin[1] - ent->fields.server->origin[1]) < 0.03125 - && fabs(originalmove_origin[0] - ent->fields.server->origin[0]) < 0.03125) + && fabs(originalmove_origin[1] - PRVM_serveredictvector(ent, origin)[1]) < 0.03125 + && fabs(originalmove_origin[0] - PRVM_serveredictvector(ent, origin)[0]) < 0.03125) { //Con_Printf("wall\n"); // stepping up didn't make any progress, revert to original move - VectorCopy(originalmove_origin, ent->fields.server->origin); - VectorCopy(originalmove_velocity, ent->fields.server->velocity); + VectorCopy(originalmove_origin, PRVM_serveredictvector(ent, origin)); + VectorCopy(originalmove_velocity, PRVM_serveredictvector(ent, velocity)); //clip = originalmove_clip; - ent->fields.server->flags = originalmove_flags; - ent->fields.server->groundentity = originalmove_groundentity; + PRVM_serveredictfloat(ent, flags) = originalmove_flags; + PRVM_serveredictedict(ent, groundentity) = originalmove_groundentity; // now try to unstick if needed //clip = SV_TryUnstick (ent, oldvel); return; @@ -2315,7 +2315,7 @@ void SV_WalkMove (prvm_edict_t *ent) SV_WallFriction (ent, stepnormal); } // don't do the down move if stepdown is disabled, moving upward, not in water, or the move started offground or ended onground - else if (!sv_gameplayfix_stepdown.integer || ent->fields.server->waterlevel >= 3 || start_velocity[2] >= (1.0 / 32.0) || !oldonground || ((int)ent->fields.server->flags & FL_ONGROUND)) + else if (!sv_gameplayfix_stepdown.integer || PRVM_serveredictfloat(ent, waterlevel) >= 3 || start_velocity[2] >= (1.0 / 32.0) || !oldonground || ((int)PRVM_serveredictfloat(ent, flags) & FL_ONGROUND)) return; // move down @@ -2333,11 +2333,11 @@ void SV_WalkMove (prvm_edict_t *ent) // up while already jumping (also known as the Quake2 double jump bug) #if 0 // LordHavoc: disabled this check so you can walk on monsters/players - //if (ent->fields.server->solid == SOLID_BSP) + //if (PRVM_serveredictfloat(ent, solid) == SOLID_BSP) { //Con_Printf("onground\n"); - ent->fields.server->flags = (int)ent->fields.server->flags | FL_ONGROUND; - ent->fields.server->groundentity = PRVM_EDICT_TO_PROG(downtrace.ent); + PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND; + PRVM_serveredictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(downtrace.ent); } #endif } @@ -2347,11 +2347,11 @@ void SV_WalkMove (prvm_edict_t *ent) // if the push down didn't end up on good ground, use the move without // the step up. This happens near wall / slope combinations, and can // cause the player to hop up higher on a slope too steep to climb - VectorCopy(originalmove_origin, ent->fields.server->origin); - VectorCopy(originalmove_velocity, ent->fields.server->velocity); + VectorCopy(originalmove_origin, PRVM_serveredictvector(ent, origin)); + VectorCopy(originalmove_velocity, PRVM_serveredictvector(ent, velocity)); //clip = originalmove_clip; - ent->fields.server->flags = originalmove_flags; - ent->fields.server->groundentity = originalmove_groundentity; + PRVM_serveredictfloat(ent, flags) = originalmove_flags; + PRVM_serveredictedict(ent, groundentity) = originalmove_groundentity; } SV_CheckVelocity(ent); @@ -2378,30 +2378,30 @@ void SV_Physics_Follow (prvm_edict_t *ent) return; // LordHavoc: implemented rotation on MOVETYPE_FOLLOW objects - e = PRVM_PROG_TO_EDICT(ent->fields.server->aiment); - if (e->fields.server->angles[0] == ent->fields.server->punchangle[0] && e->fields.server->angles[1] == ent->fields.server->punchangle[1] && e->fields.server->angles[2] == ent->fields.server->punchangle[2]) + e = PRVM_PROG_TO_EDICT(PRVM_serveredictedict(ent, aiment)); + if (PRVM_serveredictvector(e, angles)[0] == PRVM_serveredictvector(ent, punchangle)[0] && PRVM_serveredictvector(e, angles)[1] == PRVM_serveredictvector(ent, punchangle)[1] && PRVM_serveredictvector(e, angles)[2] == PRVM_serveredictvector(ent, punchangle)[2]) { // quick case for no rotation - VectorAdd(e->fields.server->origin, ent->fields.server->view_ofs, ent->fields.server->origin); + VectorAdd(PRVM_serveredictvector(e, origin), PRVM_serveredictvector(ent, view_ofs), PRVM_serveredictvector(ent, origin)); } else { - angles[0] = -ent->fields.server->punchangle[0]; - angles[1] = ent->fields.server->punchangle[1]; - angles[2] = ent->fields.server->punchangle[2]; + angles[0] = -PRVM_serveredictvector(ent, punchangle)[0]; + angles[1] = PRVM_serveredictvector(ent, punchangle)[1]; + angles[2] = PRVM_serveredictvector(ent, punchangle)[2]; AngleVectors (angles, vf, vr, vu); - v[0] = ent->fields.server->view_ofs[0] * vf[0] + ent->fields.server->view_ofs[1] * vr[0] + ent->fields.server->view_ofs[2] * vu[0]; - v[1] = ent->fields.server->view_ofs[0] * vf[1] + ent->fields.server->view_ofs[1] * vr[1] + ent->fields.server->view_ofs[2] * vu[1]; - v[2] = ent->fields.server->view_ofs[0] * vf[2] + ent->fields.server->view_ofs[1] * vr[2] + ent->fields.server->view_ofs[2] * vu[2]; - angles[0] = -e->fields.server->angles[0]; - angles[1] = e->fields.server->angles[1]; - angles[2] = e->fields.server->angles[2]; + v[0] = PRVM_serveredictvector(ent, view_ofs)[0] * vf[0] + PRVM_serveredictvector(ent, view_ofs)[1] * vr[0] + PRVM_serveredictvector(ent, view_ofs)[2] * vu[0]; + v[1] = PRVM_serveredictvector(ent, view_ofs)[0] * vf[1] + PRVM_serveredictvector(ent, view_ofs)[1] * vr[1] + PRVM_serveredictvector(ent, view_ofs)[2] * vu[1]; + v[2] = PRVM_serveredictvector(ent, view_ofs)[0] * vf[2] + PRVM_serveredictvector(ent, view_ofs)[1] * vr[2] + PRVM_serveredictvector(ent, view_ofs)[2] * vu[2]; + angles[0] = -PRVM_serveredictvector(e, angles)[0]; + angles[1] = PRVM_serveredictvector(e, angles)[1]; + angles[2] = PRVM_serveredictvector(e, angles)[2]; AngleVectors (angles, vf, vr, vu); - ent->fields.server->origin[0] = v[0] * vf[0] + v[1] * vf[1] + v[2] * vf[2] + e->fields.server->origin[0]; - ent->fields.server->origin[1] = v[0] * vr[0] + v[1] * vr[1] + v[2] * vr[2] + e->fields.server->origin[1]; - ent->fields.server->origin[2] = v[0] * vu[0] + v[1] * vu[1] + v[2] * vu[2] + e->fields.server->origin[2]; + PRVM_serveredictvector(ent, origin)[0] = v[0] * vf[0] + v[1] * vf[1] + v[2] * vf[2] + PRVM_serveredictvector(e, origin)[0]; + PRVM_serveredictvector(ent, origin)[1] = v[0] * vr[0] + v[1] * vr[1] + v[2] * vr[2] + PRVM_serveredictvector(e, origin)[1]; + PRVM_serveredictvector(ent, origin)[2] = v[0] * vu[0] + v[1] * vu[1] + v[2] * vu[2] + PRVM_serveredictvector(e, origin)[2]; } - VectorAdd (e->fields.server->angles, ent->fields.server->v_angle, ent->fields.server->angles); + VectorAdd (PRVM_serveredictvector(e, angles), PRVM_serveredictvector(ent, v_angle), PRVM_serveredictvector(ent, angles)); SV_LinkEdict(ent); //SV_LinkEdict_TouchAreaGrid(ent); } @@ -2423,12 +2423,12 @@ SV_CheckWaterTransition void SV_CheckWaterTransition (prvm_edict_t *ent) { int cont; - cont = Mod_Q1BSP_NativeContentsFromSuperContents(NULL, SV_PointSuperContents(ent->fields.server->origin)); - if (!ent->fields.server->watertype) + cont = Mod_Q1BSP_NativeContentsFromSuperContents(NULL, SV_PointSuperContents(PRVM_serveredictvector(ent, origin))); + if (!PRVM_serveredictfloat(ent, watertype)) { // just spawned here - ent->fields.server->watertype = cont; - ent->fields.server->waterlevel = 1; + PRVM_serveredictfloat(ent, watertype) = cont; + PRVM_serveredictfloat(ent, waterlevel) = 1; return; } @@ -2439,19 +2439,19 @@ void SV_CheckWaterTransition (prvm_edict_t *ent) if( !SV_CheckContentsTransition(ent, cont) ) { // Contents Transition Function Invalid; Potentially Play Water Sound // check if the entity crossed into or out of water - if (sv_sound_watersplash.string && ((ent->fields.server->watertype == CONTENTS_WATER || ent->fields.server->watertype == CONTENTS_SLIME) != (cont == CONTENTS_WATER || cont == CONTENTS_SLIME))) + if (sv_sound_watersplash.string && ((PRVM_serveredictfloat(ent, watertype) == CONTENTS_WATER || PRVM_serveredictfloat(ent, watertype) == CONTENTS_SLIME) != (cont == CONTENTS_WATER || cont == CONTENTS_SLIME))) SV_StartSound (ent, 0, sv_sound_watersplash.string, 255, 1); } if (cont <= CONTENTS_WATER) { - ent->fields.server->watertype = cont; - ent->fields.server->waterlevel = 1; + PRVM_serveredictfloat(ent, watertype) = cont; + PRVM_serveredictfloat(ent, waterlevel) = 1; } else { - ent->fields.server->watertype = CONTENTS_EMPTY; - ent->fields.server->waterlevel = 0; + PRVM_serveredictfloat(ent, watertype) = CONTENTS_EMPTY; + PRVM_serveredictfloat(ent, waterlevel) = 0; } } @@ -2471,15 +2471,15 @@ void SV_Physics_Toss (prvm_edict_t *ent) prvm_edict_t *groundentity; // if onground, return without moving - if ((int)ent->fields.server->flags & FL_ONGROUND) + if ((int)PRVM_serveredictfloat(ent, flags) & FL_ONGROUND) { - groundentity = PRVM_PROG_TO_EDICT(ent->fields.server->groundentity); - if (ent->fields.server->velocity[2] >= (1.0 / 32.0) && sv_gameplayfix_upwardvelocityclearsongroundflag.integer) + groundentity = PRVM_PROG_TO_EDICT(PRVM_serveredictedict(ent, groundentity)); + if (PRVM_serveredictvector(ent, velocity)[2] >= (1.0 / 32.0) && sv_gameplayfix_upwardvelocityclearsongroundflag.integer) { // don't stick to ground if onground and moving upward - ent->fields.server->flags -= FL_ONGROUND; + PRVM_serveredictfloat(ent, flags) -= FL_ONGROUND; } - else if (!ent->fields.server->groundentity || !sv_gameplayfix_noairborncorpse.integer) + else if (!PRVM_serveredictedict(ent, groundentity) || !sv_gameplayfix_noairborncorpse.integer) { // we can trust FL_ONGROUND if groundentity is world because it never moves return; @@ -2489,7 +2489,7 @@ void SV_Physics_Toss (prvm_edict_t *ent) // if ent was supported by a brush model on previous frame, // and groundentity is now freed, set groundentity to 0 (world) // which leaves it suspended in the air - ent->fields.server->groundentity = 0; + PRVM_serveredictedict(ent, groundentity) = 0; if (sv_gameplayfix_noairborncorpse_allowsuspendeditems.integer) return; } @@ -2504,17 +2504,17 @@ void SV_Physics_Toss (prvm_edict_t *ent) SV_CheckVelocity (ent); // add gravity - if (ent->fields.server->movetype == MOVETYPE_TOSS || ent->fields.server->movetype == MOVETYPE_BOUNCE) - ent->fields.server->velocity[2] -= SV_Gravity(ent); + if (PRVM_serveredictfloat(ent, movetype) == MOVETYPE_TOSS || PRVM_serveredictfloat(ent, movetype) == MOVETYPE_BOUNCE) + PRVM_serveredictvector(ent, velocity)[2] -= SV_Gravity(ent); // move angles - VectorMA (ent->fields.server->angles, sv.frametime, ent->fields.server->avelocity, ent->fields.server->angles); + VectorMA (PRVM_serveredictvector(ent, angles), sv.frametime, PRVM_serveredictvector(ent, avelocity), PRVM_serveredictvector(ent, angles)); movetime = sv.frametime; for (bump = 0;bump < MAX_CLIP_PLANES && movetime > 0;bump++) { // move origin - VectorScale (ent->fields.server->velocity, movetime, move); + VectorScale (PRVM_serveredictvector(ent, velocity), movetime, move); if(!SV_PushEntity (&trace, ent, move, true, true)) return; // teleported if (ent->priv.server->free) @@ -2531,17 +2531,17 @@ void SV_Physics_Toss (prvm_edict_t *ent) if (trace.fraction == 1) break; movetime *= 1 - min(1, trace.fraction); - if (ent->fields.server->movetype == MOVETYPE_BOUNCEMISSILE) + if (PRVM_serveredictfloat(ent, movetype) == MOVETYPE_BOUNCEMISSILE) { float bouncefactor; bouncefactor = PRVM_serveredictfloat(ent, bouncefactor); if (!bouncefactor) bouncefactor = 1.0f; - ClipVelocity (ent->fields.server->velocity, trace.plane.normal, ent->fields.server->velocity, 1 + bouncefactor); - ent->fields.server->flags = (int)ent->fields.server->flags & ~FL_ONGROUND; + ClipVelocity (PRVM_serveredictvector(ent, velocity), trace.plane.normal, PRVM_serveredictvector(ent, velocity), 1 + bouncefactor); + PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) & ~FL_ONGROUND; } - else if (ent->fields.server->movetype == MOVETYPE_BOUNCE) + else if (PRVM_serveredictfloat(ent, movetype) == MOVETYPE_BOUNCE) { float d, ent_gravity; float bouncefactor; @@ -2555,53 +2555,53 @@ void SV_Physics_Toss (prvm_edict_t *ent) if (!bouncestop) bouncestop = 60.0f / 800.0f; - ClipVelocity (ent->fields.server->velocity, trace.plane.normal, ent->fields.server->velocity, 1 + bouncefactor); + ClipVelocity (PRVM_serveredictvector(ent, velocity), trace.plane.normal, PRVM_serveredictvector(ent, velocity), 1 + bouncefactor); ent_gravity = PRVM_serveredictfloat(ent, gravity); if (!ent_gravity) ent_gravity = 1.0f; // LordHavoc: fixed grenades not bouncing when fired down a slope if (sv_gameplayfix_grenadebouncedownslopes.integer) { - d = DotProduct(trace.plane.normal, ent->fields.server->velocity); + d = DotProduct(trace.plane.normal, PRVM_serveredictvector(ent, velocity)); if (trace.plane.normal[2] > 0.7 && fabs(d) < sv_gravity.value * bouncestop * ent_gravity) { - ent->fields.server->flags = (int)ent->fields.server->flags | FL_ONGROUND; - ent->fields.server->groundentity = PRVM_EDICT_TO_PROG(trace.ent); - VectorClear (ent->fields.server->velocity); - VectorClear (ent->fields.server->avelocity); + PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND; + PRVM_serveredictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent); + VectorClear (PRVM_serveredictvector(ent, velocity)); + VectorClear (PRVM_serveredictvector(ent, avelocity)); } else - ent->fields.server->flags = (int)ent->fields.server->flags & ~FL_ONGROUND; + PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) & ~FL_ONGROUND; } else { - if (trace.plane.normal[2] > 0.7 && ent->fields.server->velocity[2] < sv_gravity.value * bouncestop * ent_gravity) + if (trace.plane.normal[2] > 0.7 && PRVM_serveredictvector(ent, velocity)[2] < sv_gravity.value * bouncestop * ent_gravity) { - ent->fields.server->flags = (int)ent->fields.server->flags | FL_ONGROUND; - ent->fields.server->groundentity = PRVM_EDICT_TO_PROG(trace.ent); - VectorClear (ent->fields.server->velocity); - VectorClear (ent->fields.server->avelocity); + PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND; + PRVM_serveredictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent); + VectorClear (PRVM_serveredictvector(ent, velocity)); + VectorClear (PRVM_serveredictvector(ent, avelocity)); } else - ent->fields.server->flags = (int)ent->fields.server->flags & ~FL_ONGROUND; + PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) & ~FL_ONGROUND; } } else { - ClipVelocity (ent->fields.server->velocity, trace.plane.normal, ent->fields.server->velocity, 1.0); + ClipVelocity (PRVM_serveredictvector(ent, velocity), trace.plane.normal, PRVM_serveredictvector(ent, velocity), 1.0); if (trace.plane.normal[2] > 0.7) { - ent->fields.server->flags = (int)ent->fields.server->flags | FL_ONGROUND; - ent->fields.server->groundentity = PRVM_EDICT_TO_PROG(trace.ent); - if (((prvm_edict_t *)trace.ent)->fields.server->solid == SOLID_BSP) + PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND; + PRVM_serveredictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent); + if (PRVM_serveredictfloat(((prvm_edict_t *)trace.ent), solid) == SOLID_BSP) ent->priv.server->suspendedinairflag = true; - VectorClear (ent->fields.server->velocity); - VectorClear (ent->fields.server->avelocity); + VectorClear (PRVM_serveredictvector(ent, velocity)); + VectorClear (PRVM_serveredictvector(ent, avelocity)); } else - ent->fields.server->flags = (int)ent->fields.server->flags & ~FL_ONGROUND; + PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) & ~FL_ONGROUND; } - if (!sv_gameplayfix_slidemoveprojectiles.integer || (ent->fields.server->movetype != MOVETYPE_BOUNCE && ent->fields.server->movetype == MOVETYPE_BOUNCEMISSILE) || ((int)ent->fields.server->flags & FL_ONGROUND)) + if (!sv_gameplayfix_slidemoveprojectiles.integer || (PRVM_serveredictfloat(ent, movetype) != MOVETYPE_BOUNCE && PRVM_serveredictfloat(ent, movetype) == MOVETYPE_BOUNCEMISSILE) || ((int)PRVM_serveredictfloat(ent, flags) & FL_ONGROUND)) break; } @@ -2630,13 +2630,13 @@ will fall if the floor is pulled out from under them. */ void SV_Physics_Step (prvm_edict_t *ent) { - int flags = (int)ent->fields.server->flags; + int flags = (int)PRVM_serveredictfloat(ent, flags); // DRESK // Backup Velocity in the event that movetypesteplandevent is called, // to provide a parameter with the entity's velocity at impact. vec3_t backupVelocity; - VectorCopy(ent->fields.server->velocity, backupVelocity); + VectorCopy(PRVM_serveredictvector(ent, velocity), backupVelocity); // don't fall at all if fly/swim if (!(flags & (FL_FLY | FL_SWIM))) { @@ -2644,9 +2644,9 @@ void SV_Physics_Step (prvm_edict_t *ent) { // freefall if onground and moving upward // freefall if not standing on a world surface (it may be a lift or trap door) - if (ent->fields.server->velocity[2] >= (1.0 / 32.0) && sv_gameplayfix_upwardvelocityclearsongroundflag.integer) + if (PRVM_serveredictvector(ent, velocity)[2] >= (1.0 / 32.0) && sv_gameplayfix_upwardvelocityclearsongroundflag.integer) { - ent->fields.server->flags -= FL_ONGROUND; + PRVM_serveredictfloat(ent, flags) -= FL_ONGROUND; SV_CheckVelocity(ent); SV_FlyMove(ent, sv.frametime, true, NULL, SV_GenericHitSuperContentsMask(ent), 0); SV_LinkEdict(ent); @@ -2657,7 +2657,7 @@ void SV_Physics_Step (prvm_edict_t *ent) else { // freefall if not onground - int hitsound = ent->fields.server->velocity[2] < sv_gravity.value * -0.1; + int hitsound = PRVM_serveredictvector(ent, velocity)[2] < sv_gravity.value * -0.1; SV_CheckVelocity(ent); SV_FlyMove(ent, sv.frametime, true, NULL, SV_GenericHitSuperContentsMask(ent), 0); @@ -2665,7 +2665,7 @@ void SV_Physics_Step (prvm_edict_t *ent) SV_LinkEdict_TouchAreaGrid(ent); // just hit ground - if (hitsound && (int)ent->fields.server->flags & FL_ONGROUND) + if (hitsound && (int)PRVM_serveredictfloat(ent, flags) & FL_ONGROUND) { // DRESK - Check for Entity Land Event Function if(PRVM_serveredictfunction(ent, movetypesteplandevent)) @@ -2676,7 +2676,7 @@ void SV_Physics_Step (prvm_edict_t *ent) PRVM_G_VECTOR(OFS_PARM0)[1] = backupVelocity[1]; PRVM_G_VECTOR(OFS_PARM0)[2] = backupVelocity[2]; // Assign Self - prog->globals.server->self = PRVM_EDICT_TO_PROG(ent); + PRVM_serverglobaledict(self) = PRVM_EDICT_TO_PROG(ent); // Execute VM Function PRVM_ExecuteProgram(PRVM_serveredictfunction(ent, movetypesteplandevent), "movetypesteplandevent: NULL function"); } @@ -2693,10 +2693,10 @@ void SV_Physics_Step (prvm_edict_t *ent) if (!SV_RunThink(ent)) return; - if (ent->priv.server->waterposition_forceupdate || !VectorCompare(ent->fields.server->origin, ent->priv.server->waterposition_origin)) + if (ent->priv.server->waterposition_forceupdate || !VectorCompare(PRVM_serveredictvector(ent, origin), ent->priv.server->waterposition_origin)) { ent->priv.server->waterposition_forceupdate = false; - VectorCopy(ent->fields.server->origin, ent->priv.server->waterposition_origin); + VectorCopy(PRVM_serveredictvector(ent, origin), ent->priv.server->waterposition_origin); SV_CheckWaterTransition(ent); } } @@ -2715,7 +2715,7 @@ static void SV_Physics_Entity (prvm_edict_t *ent) ent->priv.server->move = true; if (!runmove && sv_gameplayfix_delayprojectiles.integer > 0) return; - switch ((int) ent->fields.server->movetype) + switch ((int) PRVM_serveredictfloat(ent, movetype)) { case MOVETYPE_PUSH: case MOVETYPE_FAKEPUSH: @@ -2723,7 +2723,7 @@ static void SV_Physics_Entity (prvm_edict_t *ent) break; case MOVETYPE_NONE: // LordHavoc: manually inlined the thinktime check here because MOVETYPE_NONE is used on so many objects - if (ent->fields.server->nextthink > 0 && ent->fields.server->nextthink <= sv.time + sv.frametime) + if (PRVM_serveredictfloat(ent, nextthink) > 0 && PRVM_serveredictfloat(ent, nextthink) <= sv.time + sv.frametime) SV_RunThink (ent); break; case MOVETYPE_FOLLOW: @@ -2733,8 +2733,8 @@ static void SV_Physics_Entity (prvm_edict_t *ent) if (SV_RunThink(ent)) { SV_CheckWater(ent); - VectorMA(ent->fields.server->origin, sv.frametime, ent->fields.server->velocity, ent->fields.server->origin); - VectorMA(ent->fields.server->angles, sv.frametime, ent->fields.server->avelocity, ent->fields.server->angles); + VectorMA(PRVM_serveredictvector(ent, origin), sv.frametime, PRVM_serveredictvector(ent, velocity), PRVM_serveredictvector(ent, origin)); + VectorMA(PRVM_serveredictvector(ent, angles), sv.frametime, PRVM_serveredictvector(ent, avelocity), PRVM_serveredictvector(ent, angles)); } SV_LinkEdict(ent); break; @@ -2762,7 +2762,7 @@ static void SV_Physics_Entity (prvm_edict_t *ent) } break; default: - Con_Printf ("SV_Physics: bad movetype %i\n", (int)ent->fields.server->movetype); + Con_Printf ("SV_Physics: bad movetype %i\n", (int)PRVM_serveredictfloat(ent, movetype)); break; } } @@ -2773,15 +2773,15 @@ void SV_Physics_ClientMove(void) ent = host_client->edict; // call player physics, this needs the proper frametime - prog->globals.server->frametime = sv.frametime; + PRVM_serverglobalfloat(frametime) = sv.frametime; SV_ClientThink(); // call standard client pre-think, with frametime = 0 - prog->globals.server->time = sv.time; - prog->globals.server->frametime = 0; - prog->globals.server->self = PRVM_EDICT_TO_PROG(ent); - PRVM_ExecuteProgram (prog->globals.server->PlayerPreThink, "QC function PlayerPreThink is missing"); - prog->globals.server->frametime = sv.frametime; + PRVM_serverglobalfloat(time) = sv.time; + PRVM_serverglobalfloat(frametime) = 0; + PRVM_serverglobaledict(self) = PRVM_EDICT_TO_PROG(ent); + PRVM_ExecuteProgram (PRVM_serverfunction(PlayerPreThink), "QC function PlayerPreThink is missing"); + PRVM_serverglobalfloat(frametime) = sv.frametime; // make sure the velocity is sane (not a NaN) SV_CheckVelocity(ent); @@ -2790,21 +2790,21 @@ void SV_Physics_ClientMove(void) SV_WalkMove (ent); // call standard player post-think, with frametime = 0 - prog->globals.server->time = sv.time; - prog->globals.server->frametime = 0; - prog->globals.server->self = PRVM_EDICT_TO_PROG(ent); - PRVM_ExecuteProgram (prog->globals.server->PlayerPostThink, "QC function PlayerPostThink is missing"); - prog->globals.server->frametime = sv.frametime; + PRVM_serverglobalfloat(time) = sv.time; + PRVM_serverglobalfloat(frametime) = 0; + PRVM_serverglobaledict(self) = PRVM_EDICT_TO_PROG(ent); + PRVM_ExecuteProgram (PRVM_serverfunction(PlayerPostThink), "QC function PlayerPostThink is missing"); + PRVM_serverglobalfloat(frametime) = sv.frametime; - if(ent->fields.server->fixangle) + if(PRVM_serveredictfloat(ent, fixangle)) { // angle fixing was requested by physics code... // so store the current angles for later use - memcpy(host_client->fixangle_angles, ent->fields.server->angles, sizeof(host_client->fixangle_angles)); + memcpy(host_client->fixangle_angles, PRVM_serveredictvector(ent, angles), sizeof(host_client->fixangle_angles)); host_client->fixangle_angles_set = TRUE; // and clear fixangle for the next frame - ent->fields.server->fixangle = 0; + PRVM_serveredictfloat(ent, fixangle) = 0; } } @@ -2828,9 +2828,9 @@ static void SV_Physics_ClientEntity_PreThink(prvm_edict_t *ent) SV_CheckVelocity(ent); // call standard client pre-think - prog->globals.server->time = sv.time; - prog->globals.server->self = PRVM_EDICT_TO_PROG(ent); - PRVM_ExecuteProgram(prog->globals.server->PlayerPreThink, "QC function PlayerPreThink is missing"); + PRVM_serverglobalfloat(time) = sv.time; + PRVM_serverglobaledict(self) = PRVM_EDICT_TO_PROG(ent); + PRVM_ExecuteProgram(PRVM_serverfunction(PlayerPreThink), "QC function PlayerPreThink is missing"); // make sure the velocity is still sane (not a NaN) SV_CheckVelocity(ent); @@ -2846,22 +2846,22 @@ static void SV_Physics_ClientEntity_PostThink(prvm_edict_t *ent) SV_CheckVelocity(ent); // call standard player post-think - prog->globals.server->time = sv.time; - prog->globals.server->self = PRVM_EDICT_TO_PROG(ent); - PRVM_ExecuteProgram(prog->globals.server->PlayerPostThink, "QC function PlayerPostThink is missing"); + PRVM_serverglobalfloat(time) = sv.time; + PRVM_serverglobaledict(self) = PRVM_EDICT_TO_PROG(ent); + PRVM_ExecuteProgram(PRVM_serverfunction(PlayerPostThink), "QC function PlayerPostThink is missing"); // make sure the velocity is still sane (not a NaN) SV_CheckVelocity(ent); - if(ent->fields.server->fixangle) + if(PRVM_serveredictfloat(ent, fixangle)) { // angle fixing was requested by physics code... // so store the current angles for later use - memcpy(host_client->fixangle_angles, ent->fields.server->angles, sizeof(host_client->fixangle_angles)); + memcpy(host_client->fixangle_angles, PRVM_serveredictvector(ent, angles), sizeof(host_client->fixangle_angles)); host_client->fixangle_angles_set = TRUE; // and clear fixangle for the next frame - ent->fields.server->fixangle = 0; + PRVM_serveredictfloat(ent, fixangle) = 0; } // decrement the countdown variable used to decide when to go back to @@ -2884,7 +2884,7 @@ static void SV_Physics_ClientEntity(prvm_edict_t *ent) // make sure the velocity is sane (not a NaN) SV_CheckVelocity(ent); - switch ((int) ent->fields.server->movetype) + switch ((int) PRVM_serveredictfloat(ent, movetype)) { case MOVETYPE_PUSH: case MOVETYPE_FAKEPUSH: @@ -2892,7 +2892,7 @@ static void SV_Physics_ClientEntity(prvm_edict_t *ent) break; case MOVETYPE_NONE: // LordHavoc: manually inlined the thinktime check here because MOVETYPE_NONE is used on so many objects - if (ent->fields.server->nextthink > 0 && ent->fields.server->nextthink <= sv.time + sv.frametime) + if (PRVM_serveredictfloat(ent, nextthink) > 0 && PRVM_serveredictfloat(ent, nextthink) <= sv.time + sv.frametime) SV_RunThink (ent); break; case MOVETYPE_FOLLOW: @@ -2901,8 +2901,8 @@ static void SV_Physics_ClientEntity(prvm_edict_t *ent) case MOVETYPE_NOCLIP: SV_RunThink(ent); SV_CheckWater(ent); - VectorMA(ent->fields.server->origin, sv.frametime, ent->fields.server->velocity, ent->fields.server->origin); - VectorMA(ent->fields.server->angles, sv.frametime, ent->fields.server->avelocity, ent->fields.server->angles); + VectorMA(PRVM_serveredictvector(ent, origin), sv.frametime, PRVM_serveredictvector(ent, velocity), PRVM_serveredictvector(ent, origin)); + VectorMA(PRVM_serveredictvector(ent, angles), sv.frametime, PRVM_serveredictvector(ent, avelocity), PRVM_serveredictvector(ent, angles)); break; case MOVETYPE_STEP: SV_Physics_Step (ent); @@ -2929,7 +2929,7 @@ static void SV_Physics_ClientEntity(prvm_edict_t *ent) SV_RunThink (ent); break; default: - Con_Printf ("SV_Physics_ClientEntity: bad movetype %i\n", (int)ent->fields.server->movetype); + Con_Printf ("SV_Physics_ClientEntity: bad movetype %i\n", (int)PRVM_serveredictfloat(ent, movetype)); break; } @@ -2953,11 +2953,11 @@ void SV_Physics (void) prvm_edict_t *ent; // let the progs know that a new frame has started - prog->globals.server->self = PRVM_EDICT_TO_PROG(prog->edicts); - prog->globals.server->other = PRVM_EDICT_TO_PROG(prog->edicts); - prog->globals.server->time = sv.time; - prog->globals.server->frametime = sv.frametime; - PRVM_ExecuteProgram (prog->globals.server->StartFrame, "QC function StartFrame is missing"); + PRVM_serverglobaledict(self) = PRVM_EDICT_TO_PROG(prog->edicts); + PRVM_serverglobaledict(other) = PRVM_EDICT_TO_PROG(prog->edicts); + PRVM_serverglobalfloat(time) = sv.time; + PRVM_serverglobalfloat(frametime) = sv.frametime; + PRVM_ExecuteProgram (PRVM_serverfunction(StartFrame), "QC function StartFrame is missing"); // run physics engine World_Physics_Frame(&sv.world, sv.frametime, sv_gravity.value); @@ -2967,7 +2967,7 @@ void SV_Physics (void) // // if force_retouch, relink all the entities - if (prog->globals.server->force_retouch > 0) + if (PRVM_serverglobalfloat(force_retouch) > 0) for (i = 1, ent = PRVM_EDICT_NUM(i);i < prog->num_edicts;i++, ent = PRVM_NEXT_EDICT(ent)) if (!ent->priv.server->free) SV_LinkEdict_TouchAreaGrid(ent); // force retouch even for stationary @@ -3015,15 +3015,15 @@ void SV_Physics (void) SV_Physics_Entity(ent); } - if (prog->globals.server->force_retouch > 0) - prog->globals.server->force_retouch = max(0, prog->globals.server->force_retouch - 1); + if (PRVM_serverglobalfloat(force_retouch) > 0) + PRVM_serverglobalfloat(force_retouch) = max(0, PRVM_serverglobalfloat(force_retouch) - 1); // LordHavoc: endframe support if (PRVM_serverfunction(EndFrame)) { - prog->globals.server->self = PRVM_EDICT_TO_PROG(prog->edicts); - prog->globals.server->other = PRVM_EDICT_TO_PROG(prog->edicts); - prog->globals.server->time = sv.time; + PRVM_serverglobaledict(self) = PRVM_EDICT_TO_PROG(prog->edicts); + PRVM_serverglobaledict(other) = PRVM_EDICT_TO_PROG(prog->edicts); + PRVM_serverglobalfloat(time) = sv.time; PRVM_ExecuteProgram (PRVM_serverfunction(EndFrame), "QC function EndFrame is missing"); } diff --git a/sv_user.c b/sv_user.c index 8dec4ecb..7b59de99 100644 --- a/sv_user.c +++ b/sv_user.c @@ -41,18 +41,18 @@ void SV_SetIdealPitch (void) int i, j; int steps; - if (!((int)host_client->edict->fields.server->flags & FL_ONGROUND)) + if (!((int)PRVM_serveredictfloat(host_client->edict, flags) & FL_ONGROUND)) return; - angleval = host_client->edict->fields.server->angles[YAW] * M_PI*2 / 360; + angleval = PRVM_serveredictvector(host_client->edict, angles)[YAW] * M_PI*2 / 360; sinval = sin(angleval); cosval = cos(angleval); for (i=0 ; iedict->fields.server->origin[0] + cosval*(i+3)*12; - top[1] = host_client->edict->fields.server->origin[1] + sinval*(i+3)*12; - top[2] = host_client->edict->fields.server->origin[2] + host_client->edict->fields.server->view_ofs[2]; + top[0] = PRVM_serveredictvector(host_client->edict, origin)[0] + cosval*(i+3)*12; + top[1] = PRVM_serveredictvector(host_client->edict, origin)[1] + sinval*(i+3)*12; + top[2] = PRVM_serveredictvector(host_client->edict, origin)[2] + PRVM_serveredictvector(host_client->edict, view_ofs)[2]; bottom[0] = top[0]; bottom[1] = top[1]; @@ -88,13 +88,13 @@ void SV_SetIdealPitch (void) if (!dir) { - host_client->edict->fields.server->idealpitch = 0; + PRVM_serveredictfloat(host_client->edict, idealpitch) = 0; return; } if (steps < 2) return; - host_client->edict->fields.server->idealpitch = -dir * sv_idealpitchscale.value; + PRVM_serveredictfloat(host_client->edict, idealpitch) = -dir * sv_idealpitchscale.value; } static vec3_t wishdir, forward, right, up; @@ -114,14 +114,14 @@ void SV_UserFriction (void) vec3_t start, stop; trace_t trace; - speed = sqrt(host_client->edict->fields.server->velocity[0]*host_client->edict->fields.server->velocity[0]+host_client->edict->fields.server->velocity[1]*host_client->edict->fields.server->velocity[1]); + speed = sqrt(PRVM_serveredictvector(host_client->edict, velocity)[0]*PRVM_serveredictvector(host_client->edict, velocity)[0]+PRVM_serveredictvector(host_client->edict, velocity)[1]*PRVM_serveredictvector(host_client->edict, velocity)[1]); if (!speed) return; // if the leading edge is over a dropoff, increase friction - start[0] = stop[0] = host_client->edict->fields.server->origin[0] + host_client->edict->fields.server->velocity[0]/speed*16; - start[1] = stop[1] = host_client->edict->fields.server->origin[1] + host_client->edict->fields.server->velocity[1]/speed*16; - start[2] = host_client->edict->fields.server->origin[2] + host_client->edict->fields.server->mins[2]; + start[0] = stop[0] = PRVM_serveredictvector(host_client->edict, origin)[0] + PRVM_serveredictvector(host_client->edict, velocity)[0]/speed*16; + start[1] = stop[1] = PRVM_serveredictvector(host_client->edict, origin)[1] + PRVM_serveredictvector(host_client->edict, velocity)[1]/speed*16; + start[2] = PRVM_serveredictvector(host_client->edict, origin)[2] + PRVM_serveredictvector(host_client->edict, mins)[2]; stop[2] = start[2] - 34; trace = SV_TraceLine(start, stop, MOVE_NOMONSTERS, host_client->edict, SV_GenericHitSuperContentsMask(host_client->edict)); @@ -140,7 +140,7 @@ void SV_UserFriction (void) else newspeed /= speed; - VectorScale(host_client->edict->fields.server->velocity, newspeed, host_client->edict->fields.server->velocity); + VectorScale(PRVM_serveredictvector(host_client->edict, velocity), newspeed, PRVM_serveredictvector(host_client->edict, velocity)); } /* @@ -153,7 +153,7 @@ void SV_Accelerate (void) int i; float addspeed, accelspeed, currentspeed; - currentspeed = DotProduct (host_client->edict->fields.server->velocity, wishdir); + currentspeed = DotProduct (PRVM_serveredictvector(host_client->edict, velocity), wishdir); addspeed = wishspeed - currentspeed; if (addspeed <= 0) return; @@ -162,7 +162,7 @@ void SV_Accelerate (void) accelspeed = addspeed; for (i=0 ; i<3 ; i++) - host_client->edict->fields.server->velocity[i] += accelspeed*wishdir[i]; + PRVM_serveredictvector(host_client->edict, velocity)[i] += accelspeed*wishdir[i]; } extern cvar_t sv_gameplayfix_q2airaccelerate; @@ -174,7 +174,7 @@ void SV_AirAccelerate (vec3_t wishveloc) wishspd = VectorNormalizeLength (wishveloc); if (wishspd > sv_maxairspeed.value) wishspd = sv_maxairspeed.value; - currentspeed = DotProduct (host_client->edict->fields.server->velocity, wishveloc); + currentspeed = DotProduct (PRVM_serveredictvector(host_client->edict, velocity), wishveloc); addspeed = wishspd - currentspeed; if (addspeed <= 0) return; @@ -183,7 +183,7 @@ void SV_AirAccelerate (vec3_t wishveloc) accelspeed = addspeed; for (i=0 ; i<3 ; i++) - host_client->edict->fields.server->velocity[i] += accelspeed*wishveloc[i]; + PRVM_serveredictvector(host_client->edict, velocity)[i] += accelspeed*wishveloc[i]; } @@ -192,12 +192,12 @@ void DropPunchAngle (void) float len; vec3_t v; - len = VectorNormalizeLength (host_client->edict->fields.server->punchangle); + len = VectorNormalizeLength (PRVM_serveredictvector(host_client->edict, punchangle)); len -= 10*sv.frametime; if (len < 0) len = 0; - VectorScale (host_client->edict->fields.server->punchangle, len, host_client->edict->fields.server->punchangle); + VectorScale (PRVM_serveredictvector(host_client->edict, punchangle), len, PRVM_serveredictvector(host_client->edict, punchangle)); VectorCopy(PRVM_serveredictvector(host_client->edict, punchvector), v); len = VectorNormalizeLength(v); @@ -221,16 +221,16 @@ void SV_FreeMove (void) int i; float wishspeed; - AngleVectors (host_client->edict->fields.server->v_angle, forward, right, up); + AngleVectors (PRVM_serveredictvector(host_client->edict, v_angle), forward, right, up); for (i = 0; i < 3; i++) - host_client->edict->fields.server->velocity[i] = forward[i] * cmd.forwardmove + right[i] * cmd.sidemove; + PRVM_serveredictvector(host_client->edict, velocity)[i] = forward[i] * cmd.forwardmove + right[i] * cmd.sidemove; - host_client->edict->fields.server->velocity[2] += cmd.upmove; + PRVM_serveredictvector(host_client->edict, velocity)[2] += cmd.upmove; - wishspeed = VectorLength(host_client->edict->fields.server->velocity); + wishspeed = VectorLength(PRVM_serveredictvector(host_client->edict, velocity)); if (wishspeed > sv_maxspeed.value) - VectorScale(host_client->edict->fields.server->velocity, sv_maxspeed.value / wishspeed, host_client->edict->fields.server->velocity); + VectorScale(PRVM_serveredictvector(host_client->edict, velocity), sv_maxspeed.value / wishspeed, PRVM_serveredictvector(host_client->edict, velocity)); } /* @@ -246,7 +246,7 @@ void SV_WaterMove (void) float speed, newspeed, wishspeed, addspeed, accelspeed, temp; // user intentions - AngleVectors (host_client->edict->fields.server->v_angle, forward, right, up); + AngleVectors (PRVM_serveredictvector(host_client->edict, v_angle), forward, right, up); for (i=0 ; i<3 ; i++) wishvel[i] = forward[i]*cmd.forwardmove + right[i]*cmd.sidemove; @@ -266,14 +266,14 @@ void SV_WaterMove (void) wishspeed *= 0.7; // water friction - speed = VectorLength(host_client->edict->fields.server->velocity); + speed = VectorLength(PRVM_serveredictvector(host_client->edict, velocity)); if (speed) { newspeed = speed - sv.frametime * speed * (sv_waterfriction.value < 0 ? sv_friction.value : sv_waterfriction.value); if (newspeed < 0) newspeed = 0; temp = newspeed/speed; - VectorScale(host_client->edict->fields.server->velocity, temp, host_client->edict->fields.server->velocity); + VectorScale(PRVM_serveredictvector(host_client->edict, velocity), temp, PRVM_serveredictvector(host_client->edict, velocity)); } else newspeed = 0; @@ -292,18 +292,18 @@ void SV_WaterMove (void) accelspeed = addspeed; for (i=0 ; i<3 ; i++) - host_client->edict->fields.server->velocity[i] += accelspeed * wishvel[i]; + PRVM_serveredictvector(host_client->edict, velocity)[i] += accelspeed * wishvel[i]; } void SV_WaterJump (void) { - if (sv.time > host_client->edict->fields.server->teleport_time || !host_client->edict->fields.server->waterlevel) + if (sv.time > PRVM_serveredictfloat(host_client->edict, teleport_time) || !PRVM_serveredictfloat(host_client->edict, waterlevel)) { - host_client->edict->fields.server->flags = (int)host_client->edict->fields.server->flags & ~FL_WATERJUMP; - host_client->edict->fields.server->teleport_time = 0; + PRVM_serveredictfloat(host_client->edict, flags) = (int)PRVM_serveredictfloat(host_client->edict, flags) & ~FL_WATERJUMP; + PRVM_serveredictfloat(host_client->edict, teleport_time) = 0; } - host_client->edict->fields.server->velocity[0] = host_client->edict->fields.server->movedir[0]; - host_client->edict->fields.server->velocity[1] = host_client->edict->fields.server->movedir[1]; + PRVM_serveredictvector(host_client->edict, velocity)[0] = PRVM_serveredictvector(host_client->edict, movedir)[0]; + PRVM_serveredictvector(host_client->edict, velocity)[1] = PRVM_serveredictvector(host_client->edict, movedir)[1]; } @@ -321,20 +321,20 @@ void SV_AirMove (void) // LordHavoc: correct quake movement speed bug when looking up/down wishvel[0] = wishvel[2] = 0; - wishvel[1] = host_client->edict->fields.server->angles[1]; + wishvel[1] = PRVM_serveredictvector(host_client->edict, angles)[1]; AngleVectors (wishvel, forward, right, up); fmove = cmd.forwardmove; smove = cmd.sidemove; // hack to not let you back into teleporter - if (sv.time < host_client->edict->fields.server->teleport_time && fmove < 0) + if (sv.time < PRVM_serveredictfloat(host_client->edict, teleport_time) && fmove < 0) fmove = 0; for (i=0 ; i<3 ; i++) wishvel[i] = forward[i]*fmove + right[i]*smove; - if ((int)host_client->edict->fields.server->movetype != MOVETYPE_WALK) + if ((int)PRVM_serveredictfloat(host_client->edict, movetype) != MOVETYPE_WALK) wishvel[2] += cmd.upmove; VectorCopy (wishvel, wishdir); @@ -346,10 +346,10 @@ void SV_AirMove (void) wishspeed = sv_maxspeed.value; } - if (host_client->edict->fields.server->movetype == MOVETYPE_NOCLIP) + if (PRVM_serveredictfloat(host_client->edict, movetype) == MOVETYPE_NOCLIP) { // noclip - VectorCopy (wishvel, host_client->edict->fields.server->velocity); + VectorCopy (wishvel, PRVM_serveredictvector(host_client->edict, velocity)); } else if (onground) { @@ -384,37 +384,37 @@ void SV_ClientThink (void) // LordHavoc: QuakeC replacement for SV_ClientThink (player movement) if (PRVM_serverfunction(SV_PlayerPhysics) && sv_playerphysicsqc.integer) { - prog->globals.server->time = sv.time; - prog->globals.server->self = PRVM_EDICT_TO_PROG(host_client->edict); + PRVM_serverglobalfloat(time) = sv.time; + PRVM_serverglobaledict(self) = PRVM_EDICT_TO_PROG(host_client->edict); PRVM_ExecuteProgram (PRVM_serverfunction(SV_PlayerPhysics), "QC function SV_PlayerPhysics is missing"); SV_CheckVelocity(host_client->edict); return; } - if (host_client->edict->fields.server->movetype == MOVETYPE_NONE) + if (PRVM_serveredictfloat(host_client->edict, movetype) == MOVETYPE_NONE) return; - onground = ((int)host_client->edict->fields.server->flags & FL_ONGROUND) != 0; + onground = ((int)PRVM_serveredictfloat(host_client->edict, flags) & FL_ONGROUND) != 0; DropPunchAngle (); // if dead, behave differently - if (host_client->edict->fields.server->health <= 0) + if (PRVM_serveredictfloat(host_client->edict, health) <= 0) return; cmd = host_client->cmd; // angles // show 1/3 the pitch angle and all the roll angle - VectorAdd (host_client->edict->fields.server->v_angle, host_client->edict->fields.server->punchangle, v_angle); - host_client->edict->fields.server->angles[ROLL] = V_CalcRoll (host_client->edict->fields.server->angles, host_client->edict->fields.server->velocity)*4; - if (!host_client->edict->fields.server->fixangle) + VectorAdd (PRVM_serveredictvector(host_client->edict, v_angle), PRVM_serveredictvector(host_client->edict, punchangle), v_angle); + PRVM_serveredictvector(host_client->edict, angles)[ROLL] = V_CalcRoll (PRVM_serveredictvector(host_client->edict, angles), PRVM_serveredictvector(host_client->edict, velocity))*4; + if (!PRVM_serveredictfloat(host_client->edict, fixangle)) { - host_client->edict->fields.server->angles[PITCH] = -v_angle[PITCH]/3; - host_client->edict->fields.server->angles[YAW] = v_angle[YAW]; + PRVM_serveredictvector(host_client->edict, angles)[PITCH] = -v_angle[PITCH]/3; + PRVM_serveredictvector(host_client->edict, angles)[YAW] = v_angle[YAW]; } - if ( (int)host_client->edict->fields.server->flags & FL_WATERJUMP ) + if ( (int)PRVM_serveredictfloat(host_client->edict, flags) & FL_WATERJUMP ) { SV_WaterJump (); SV_CheckVelocity(host_client->edict); @@ -423,8 +423,8 @@ void SV_ClientThink (void) /* // Player is (somehow) outside of the map, or flying, or noclipping - if (host_client->edict->fields.server->movetype != MOVETYPE_NOCLIP && (host_client->edict->fields.server->movetype == MOVETYPE_FLY || SV_TestEntityPosition (host_client->edict))) - //if (host_client->edict->fields.server->movetype == MOVETYPE_NOCLIP || host_client->edict->fields.server->movetype == MOVETYPE_FLY || SV_TestEntityPosition (host_client->edict)) + if (PRVM_serveredictfloat(host_client->edict, movetype) != MOVETYPE_NOCLIP && (PRVM_serveredictfloat(host_client->edict, movetype) == MOVETYPE_FLY || SV_TestEntityPosition (host_client->edict))) + //if (PRVM_serveredictfloat(host_client->edict, movetype) == MOVETYPE_NOCLIP || PRVM_serveredictfloat(host_client->edict, movetype) == MOVETYPE_FLY || SV_TestEntityPosition (host_client->edict)) { SV_FreeMove (); return; @@ -432,7 +432,7 @@ void SV_ClientThink (void) */ // walk - if ((host_client->edict->fields.server->waterlevel >= 2) && (host_client->edict->fields.server->movetype != MOVETYPE_NOCLIP)) + if ((PRVM_serveredictfloat(host_client->edict, waterlevel) >= 2) && (PRVM_serveredictfloat(host_client->edict, movetype) != MOVETYPE_NOCLIP)) { SV_WaterMove (); SV_CheckVelocity(host_client->edict); @@ -597,7 +597,7 @@ void SV_ExecuteClientMoves(void) if (ceil(max(sv_readmoves[sv_numreadmoves-1].receivetime - sv_readmoves[sv_numreadmoves-1].time, 0) * 1000.0) < sv_clmovement_minping.integer) host_client->clmovement_disabletimeout = realtime + sv_clmovement_minping_disabletime.value / 1000.0; // several conditions govern whether clientside movement prediction is allowed - if (sv_readmoves[sv_numreadmoves-1].sequence && sv_clmovement_enable.integer && sv_clmovement_inputtimeout.value > 0 && host_client->clmovement_disabletimeout <= realtime && host_client->edict->fields.server->movetype == MOVETYPE_WALK && (!PRVM_serveredictfloat(host_client->edict, disableclientprediction))) + if (sv_readmoves[sv_numreadmoves-1].sequence && sv_clmovement_enable.integer && sv_clmovement_inputtimeout.value > 0 && host_client->clmovement_disabletimeout <= realtime && PRVM_serveredictfloat(host_client->edict, movetype) == MOVETYPE_WALK && (!PRVM_serveredictfloat(host_client->edict, disableclientprediction))) { // process the moves in order and ignore old ones // but always trust the latest move @@ -646,21 +646,21 @@ void SV_ExecuteClientMoves(void) // determined by the sv_clmovement_inputtimeout cvar) if (moveframetime <= 0) continue; - oldframetime = prog->globals.server->frametime; + oldframetime = PRVM_serverglobalfloat(frametime); oldframetime2 = sv.frametime; // update ping time for qc to see while executing this move host_client->ping = host_client->cmd.receivetime - host_client->cmd.time; // the server and qc frametime values must be changed temporarily - prog->globals.server->frametime = sv.frametime = moveframetime; + PRVM_serverglobalfloat(frametime) = sv.frametime = moveframetime; // if move is more than 50ms, split it into two moves (this matches QWSV behavior and the client prediction) if (sv.frametime > 0.05) { - prog->globals.server->frametime = sv.frametime = moveframetime * 0.5f; + PRVM_serverglobalfloat(frametime) = sv.frametime = moveframetime * 0.5f; SV_Physics_ClientMove(); } SV_Physics_ClientMove(); sv.frametime = oldframetime2; - prog->globals.server->frametime = oldframetime; + PRVM_serverglobalfloat(frametime) = oldframetime; host_client->clmovement_inputtimeout = sv_clmovement_inputtimeout.value; } } @@ -719,10 +719,10 @@ void SV_ApplyClientMove (void) move->applied = true; // set the edict fields - host_client->edict->fields.server->button0 = move->buttons & 1; - host_client->edict->fields.server->button2 = (move->buttons & 2)>>1; + PRVM_serveredictfloat(host_client->edict, button0) = move->buttons & 1; + PRVM_serveredictfloat(host_client->edict, button2) = (move->buttons & 2)>>1; if (move->impulse) - host_client->edict->fields.server->impulse = move->impulse; + PRVM_serveredictfloat(host_client->edict, impulse) = move->impulse; // only send the impulse to qc once move->impulse = 0; @@ -737,7 +737,7 @@ void SV_ApplyClientMove (void) movementloss++; } - VectorCopy(move->viewangles, host_client->edict->fields.server->v_angle); + VectorCopy(move->viewangles, PRVM_serveredictvector(host_client->edict, v_angle)); PRVM_serveredictfloat(host_client->edict, button3) = ((move->buttons >> 2) & 1); PRVM_serveredictfloat(host_client->edict, button4) = ((move->buttons >> 3) & 1); PRVM_serveredictfloat(host_client->edict, button5) = ((move->buttons >> 4) & 1); @@ -868,7 +868,7 @@ void SV_ReadClientMessage(void) int restorevm_tempstringsbuf_cursize; restorevm_tempstringsbuf_cursize = vm_tempstringsbuf.cursize; PRVM_G_INT(OFS_PARM0) = PRVM_SetTempString(s); - prog->globals.server->self = PRVM_EDICT_TO_PROG(host_client->edict); + PRVM_serverglobaledict(self) = PRVM_EDICT_TO_PROG(host_client->edict); PRVM_ExecuteProgram (PRVM_serverfunction(SV_ParseClientCommand), "QC function SV_ParseClientCommand is missing"); vm_tempstringsbuf.cursize = restorevm_tempstringsbuf_cursize; } diff --git a/svvm_cmds.c b/svvm_cmds.c index fc7fedde..243978e6 100644 --- a/svvm_cmds.c +++ b/svvm_cmds.c @@ -242,7 +242,7 @@ static void VM_SV_setorigin (void) return; } org = PRVM_G_VECTOR(OFS_PARM1); - VectorCopy (org, e->fields.server->origin); + VectorCopy (org, PRVM_serveredictvector(e, origin)); SV_LinkEdict(e); } @@ -256,9 +256,9 @@ static void SetMinMaxSize (prvm_edict_t *e, float *min, float *max, qboolean rot PRVM_ERROR("SetMinMaxSize: backwards mins/maxs"); // set derived values - VectorCopy (min, e->fields.server->mins); - VectorCopy (max, e->fields.server->maxs); - VectorSubtract (max, min, e->fields.server->size); + VectorCopy (min, PRVM_serveredictvector(e, mins)); + VectorCopy (max, PRVM_serveredictvector(e, maxs)); + VectorSubtract (max, min, PRVM_serveredictvector(e, size)); SV_LinkEdict(e); } @@ -325,8 +325,8 @@ static void VM_SV_setmodel (void) return; } i = SV_ModelIndex(PRVM_G_STRING(OFS_PARM1), 1); - e->fields.server->model = PRVM_SetEngineString(sv.model_precache[i]); - e->fields.server->modelindex = i; + PRVM_serveredictstring(e, model) = PRVM_SetEngineString(sv.model_precache[i]); + PRVM_serveredictfloat(e, modelindex) = i; mod = SV_GetModelByIndex(i); @@ -669,10 +669,10 @@ static trace_t SV_Trace_Toss (prvm_edict_t *tossent, prvm_edict_t *ignore) vec3_t original_avelocity; trace_t trace; - VectorCopy(tossent->fields.server->origin , original_origin ); - VectorCopy(tossent->fields.server->velocity , original_velocity ); - VectorCopy(tossent->fields.server->angles , original_angles ); - VectorCopy(tossent->fields.server->avelocity, original_avelocity); + VectorCopy(PRVM_serveredictvector(tossent, origin) , original_origin ); + VectorCopy(PRVM_serveredictvector(tossent, velocity) , original_velocity ); + VectorCopy(PRVM_serveredictvector(tossent, angles) , original_angles ); + VectorCopy(PRVM_serveredictvector(tossent, avelocity), original_avelocity); gravity = PRVM_serveredictfloat(tossent, gravity); if (!gravity) @@ -682,22 +682,22 @@ static trace_t SV_Trace_Toss (prvm_edict_t *tossent, prvm_edict_t *ignore) for (i = 0;i < 200;i++) // LordHavoc: sanity check; never trace more than 10 seconds { SV_CheckVelocity (tossent); - tossent->fields.server->velocity[2] -= gravity; - VectorMA (tossent->fields.server->angles, 0.05, tossent->fields.server->avelocity, tossent->fields.server->angles); - VectorScale (tossent->fields.server->velocity, 0.05, move); - VectorAdd (tossent->fields.server->origin, move, end); - trace = SV_TraceBox(tossent->fields.server->origin, tossent->fields.server->mins, tossent->fields.server->maxs, end, MOVE_NORMAL, tossent, SV_GenericHitSuperContentsMask(tossent)); - VectorCopy (trace.endpos, tossent->fields.server->origin); - tossent->fields.server->velocity[2] -= gravity; + PRVM_serveredictvector(tossent, velocity)[2] -= gravity; + VectorMA (PRVM_serveredictvector(tossent, angles), 0.05, PRVM_serveredictvector(tossent, avelocity), PRVM_serveredictvector(tossent, angles)); + VectorScale (PRVM_serveredictvector(tossent, velocity), 0.05, move); + VectorAdd (PRVM_serveredictvector(tossent, origin), move, end); + trace = SV_TraceBox(PRVM_serveredictvector(tossent, origin), PRVM_serveredictvector(tossent, mins), PRVM_serveredictvector(tossent, maxs), end, MOVE_NORMAL, tossent, SV_GenericHitSuperContentsMask(tossent)); + VectorCopy (trace.endpos, PRVM_serveredictvector(tossent, origin)); + PRVM_serveredictvector(tossent, velocity)[2] -= gravity; if (trace.fraction < 1) break; } - VectorCopy(original_origin , tossent->fields.server->origin ); - VectorCopy(original_velocity , tossent->fields.server->velocity ); - VectorCopy(original_angles , tossent->fields.server->angles ); - VectorCopy(original_avelocity, tossent->fields.server->avelocity); + VectorCopy(original_origin , PRVM_serveredictvector(tossent, origin) ); + VectorCopy(original_velocity , PRVM_serveredictvector(tossent, velocity) ); + VectorCopy(original_angles , PRVM_serveredictvector(tossent, angles) ); + VectorCopy(original_avelocity, PRVM_serveredictvector(tossent, avelocity)); return trace; } @@ -754,14 +754,14 @@ static int VM_SV_newcheckclient (int check) // look up the client's edict ent = PRVM_EDICT_NUM(i); // check if it is to be ignored, but never ignore the one we started on (prevent infinite loop) - if (i != check && (ent->priv.server->free || ent->fields.server->health <= 0 || ((int)ent->fields.server->flags & FL_NOTARGET))) + if (i != check && (ent->priv.server->free || PRVM_serveredictfloat(ent, health) <= 0 || ((int)PRVM_serveredictfloat(ent, flags) & FL_NOTARGET))) continue; // found a valid client (possibly the same one again) break; } // get the PVS for the entity - VectorAdd(ent->fields.server->origin, ent->fields.server->view_ofs, org); + VectorAdd(PRVM_serveredictvector(ent, origin), PRVM_serveredictvector(ent, view_ofs), org); checkpvsbytes = 0; if (sv.worldmodel && sv.worldmodel->brush.FatPVS) checkpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, org, 0, checkpvs, sizeof(checkpvs), false); @@ -801,15 +801,15 @@ static void VM_SV_checkclient (void) // return check if it might be visible ent = PRVM_EDICT_NUM(sv.lastcheck); - if (ent->priv.server->free || ent->fields.server->health <= 0) + if (ent->priv.server->free || PRVM_serveredictfloat(ent, health) <= 0) { VM_RETURN_EDICT(prog->edicts); return; } // if current entity can't possibly see the check entity, return 0 - self = PRVM_PROG_TO_EDICT(prog->globals.server->self); - VectorAdd(self->fields.server->origin, self->fields.server->view_ofs, view); + self = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self)); + VectorAdd(PRVM_serveredictvector(self, origin), PRVM_serveredictvector(self, view_ofs), view); if (sv.worldmodel && checkpvsbytes && !sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, checkpvs, view, view)) { c_notvis++; @@ -870,7 +870,7 @@ static void VM_SV_checkpvs (void) PRVM_G_FLOAT(OFS_RETURN) = 2; return; } - PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, pvs, viewee->fields.server->absmin, viewee->fields.server->absmax); + PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, pvs, PRVM_serveredictvector(viewee, absmin), PRVM_serveredictvector(viewee, absmax)); #else // using fat PVS like FTEQW does (slow) if(!sv.worldmodel->brush.FatPVS || !sv.worldmodel->brush.BoxTouchingPVS) @@ -886,7 +886,7 @@ static void VM_SV_checkpvs (void) PRVM_G_FLOAT(OFS_RETURN) = 2; return; } - PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, fatpvs, viewee->fields.server->absmin, viewee->fields.server->absmax); + PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, fatpvs, PRVM_serveredictvector(viewee, absmin), PRVM_serveredictvector(viewee, absmax)); #endif } @@ -976,20 +976,20 @@ static void VM_SV_findradius (void) prog->xfunction->builtinsprofile++; // Quake did not return non-solid entities but darkplaces does // (note: this is the reason you can't blow up fallen zombies) - if (ent->fields.server->solid == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer) + if (PRVM_serveredictfloat(ent, solid) == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer) continue; // LordHavoc: compare against bounding box rather than center so it // doesn't miss large objects, and use DotProduct instead of Length // for a major speedup - VectorSubtract(org, ent->fields.server->origin, eorg); + VectorSubtract(org, PRVM_serveredictvector(ent, origin), eorg); if (sv_gameplayfix_findradiusdistancetobox.integer) { - eorg[0] -= bound(ent->fields.server->mins[0], eorg[0], ent->fields.server->maxs[0]); - eorg[1] -= bound(ent->fields.server->mins[1], eorg[1], ent->fields.server->maxs[1]); - eorg[2] -= bound(ent->fields.server->mins[2], eorg[2], ent->fields.server->maxs[2]); + eorg[0] -= bound(PRVM_serveredictvector(ent, mins)[0], eorg[0], PRVM_serveredictvector(ent, maxs)[0]); + eorg[1] -= bound(PRVM_serveredictvector(ent, mins)[1], eorg[1], PRVM_serveredictvector(ent, maxs)[1]); + eorg[2] -= bound(PRVM_serveredictvector(ent, mins)[2], eorg[2], PRVM_serveredictvector(ent, maxs)[2]); } else - VectorMAMAM(1, eorg, -0.5f, ent->fields.server->mins, -0.5f, ent->fields.server->maxs, eorg); + VectorMAMAM(1, eorg, -0.5f, PRVM_serveredictvector(ent, mins), -0.5f, PRVM_serveredictvector(ent, maxs), eorg); if (DotProduct(eorg, eorg) < radius2) { PRVM_EDICTFIELDEDICT(ent,chainfield) = PRVM_EDICT_TO_PROG(chain); @@ -1034,7 +1034,7 @@ static void VM_SV_walkmove (void) // assume failure if it returns early PRVM_G_FLOAT(OFS_RETURN) = 0; - ent = PRVM_PROG_TO_EDICT(prog->globals.server->self); + ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self)); if (ent == prog->edicts) { VM_Warning("walkmove: can not modify world entity\n"); @@ -1049,7 +1049,7 @@ static void VM_SV_walkmove (void) dist = PRVM_G_FLOAT(OFS_PARM1); settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2); - if ( !( (int)ent->fields.server->flags & (FL_ONGROUND|FL_FLY|FL_SWIM) ) ) + if ( !( (int)PRVM_serveredictfloat(ent, flags) & (FL_ONGROUND|FL_FLY|FL_SWIM) ) ) return; yaw = yaw*M_PI*2 / 360; @@ -1060,14 +1060,14 @@ static void VM_SV_walkmove (void) // save program state, because SV_movestep may call other progs oldf = prog->xfunction; - oldself = prog->globals.server->self; + oldself = PRVM_serverglobaledict(self); PRVM_G_FLOAT(OFS_RETURN) = SV_movestep(ent, move, true, false, settrace); // restore program state prog->xfunction = oldf; - prog->globals.server->self = oldself; + PRVM_serverglobaledict(self) = oldself; } /* @@ -1088,7 +1088,7 @@ static void VM_SV_droptofloor (void) // assume failure if it returns early PRVM_G_FLOAT(OFS_RETURN) = 0; - ent = PRVM_PROG_TO_EDICT(prog->globals.server->self); + ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self)); if (ent == prog->edicts) { VM_Warning("droptofloor: can not modify world entity\n"); @@ -1100,37 +1100,37 @@ static void VM_SV_droptofloor (void) return; } - VectorCopy (ent->fields.server->origin, end); + VectorCopy (PRVM_serveredictvector(ent, origin), end); end[2] -= 256; if (sv_gameplayfix_droptofloorstartsolid_nudgetocorrect.integer) SV_UnstickEntity(ent); - trace = SV_TraceBox(ent->fields.server->origin, ent->fields.server->mins, ent->fields.server->maxs, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent)); + trace = SV_TraceBox(PRVM_serveredictvector(ent, origin), PRVM_serveredictvector(ent, mins), PRVM_serveredictvector(ent, maxs), end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent)); if (trace.startsolid && sv_gameplayfix_droptofloorstartsolid.integer) { vec3_t offset, org; - VectorSet(offset, 0.5f * (ent->fields.server->mins[0] + ent->fields.server->maxs[0]), 0.5f * (ent->fields.server->mins[1] + ent->fields.server->maxs[1]), ent->fields.server->mins[2]); - VectorAdd(ent->fields.server->origin, offset, org); + VectorSet(offset, 0.5f * (PRVM_serveredictvector(ent, mins)[0] + PRVM_serveredictvector(ent, maxs)[0]), 0.5f * (PRVM_serveredictvector(ent, mins)[1] + PRVM_serveredictvector(ent, maxs)[1]), PRVM_serveredictvector(ent, mins)[2]); + VectorAdd(PRVM_serveredictvector(ent, origin), offset, org); trace = SV_TraceLine(org, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent)); VectorSubtract(trace.endpos, offset, trace.endpos); if (trace.startsolid) { - Con_DPrintf("droptofloor at %f %f %f - COULD NOT FIX BADLY PLACED ENTITY\n", ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2]); + Con_DPrintf("droptofloor at %f %f %f - COULD NOT FIX BADLY PLACED ENTITY\n", PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2]); SV_UnstickEntity(ent); SV_LinkEdict(ent); - ent->fields.server->flags = (int)ent->fields.server->flags | FL_ONGROUND; - ent->fields.server->groundentity = 0; + PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND; + PRVM_serveredictedict(ent, groundentity) = 0; PRVM_G_FLOAT(OFS_RETURN) = 1; } else if (trace.fraction < 1) { - Con_DPrintf("droptofloor at %f %f %f - FIXED BADLY PLACED ENTITY\n", ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2]); - VectorCopy (trace.endpos, ent->fields.server->origin); + Con_DPrintf("droptofloor at %f %f %f - FIXED BADLY PLACED ENTITY\n", PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2]); + VectorCopy (trace.endpos, PRVM_serveredictvector(ent, origin)); SV_UnstickEntity(ent); SV_LinkEdict(ent); - ent->fields.server->flags = (int)ent->fields.server->flags | FL_ONGROUND; - ent->fields.server->groundentity = PRVM_EDICT_TO_PROG(trace.ent); + PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND; + PRVM_serveredictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent); PRVM_G_FLOAT(OFS_RETURN) = 1; // if support is destroyed, keep suspended (gross hack for floating items in various maps) ent->priv.server->suspendedinairflag = true; @@ -1141,10 +1141,10 @@ static void VM_SV_droptofloor (void) if (trace.fraction != 1) { if (trace.fraction < 1) - VectorCopy (trace.endpos, ent->fields.server->origin); + VectorCopy (trace.endpos, PRVM_serveredictvector(ent, origin)); SV_LinkEdict(ent); - ent->fields.server->flags = (int)ent->fields.server->flags | FL_ONGROUND; - ent->fields.server->groundentity = PRVM_EDICT_TO_PROG(trace.ent); + PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND; + PRVM_serveredictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent); PRVM_G_FLOAT(OFS_RETURN) = 1; // if support is destroyed, keep suspended (gross hack for floating items in various maps) ent->priv.server->suspendedinairflag = true; @@ -1235,7 +1235,7 @@ static void VM_SV_aim (void) VM_SAFEPARMCOUNT(2, VM_SV_aim); // assume failure if it returns early - VectorCopy(prog->globals.server->v_forward, PRVM_G_VECTOR(OFS_RETURN)); + VectorCopy(PRVM_serverglobalvector(v_forward), PRVM_G_VECTOR(OFS_RETURN)); // if sv_aim is so high it can't possibly accept anything, skip out early if (sv_aim.value >= 1) return; @@ -1253,17 +1253,17 @@ static void VM_SV_aim (void) } //speed = PRVM_G_FLOAT(OFS_PARM1); - VectorCopy (ent->fields.server->origin, start); + VectorCopy (PRVM_serveredictvector(ent, origin), start); start[2] += 20; // try sending a trace straight - VectorCopy (prog->globals.server->v_forward, dir); + VectorCopy (PRVM_serverglobalvector(v_forward), dir); VectorMA (start, 2048, dir, end); tr = SV_TraceLine(start, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY); - if (tr.ent && ((prvm_edict_t *)tr.ent)->fields.server->takedamage == DAMAGE_AIM - && (!teamplay.integer || ent->fields.server->team <=0 || ent->fields.server->team != ((prvm_edict_t *)tr.ent)->fields.server->team) ) + if (tr.ent && PRVM_serveredictfloat(((prvm_edict_t *)tr.ent), takedamage) == DAMAGE_AIM + && (!teamplay.integer || PRVM_serveredictfloat(ent, team) <=0 || PRVM_serveredictfloat(ent, team) != PRVM_serveredictfloat(((prvm_edict_t *)tr.ent), team)) ) { - VectorCopy (prog->globals.server->v_forward, PRVM_G_VECTOR(OFS_RETURN)); + VectorCopy (PRVM_serverglobalvector(v_forward), PRVM_G_VECTOR(OFS_RETURN)); return; } @@ -1277,18 +1277,18 @@ static void VM_SV_aim (void) for (i=1 ; inum_edicts ; i++, check = PRVM_NEXT_EDICT(check) ) { prog->xfunction->builtinsprofile++; - if (check->fields.server->takedamage != DAMAGE_AIM) + if (PRVM_serveredictfloat(check, takedamage) != DAMAGE_AIM) continue; if (check == ent) continue; - if (teamplay.integer && ent->fields.server->team > 0 && ent->fields.server->team == check->fields.server->team) + if (teamplay.integer && PRVM_serveredictfloat(ent, team) > 0 && PRVM_serveredictfloat(ent, team) == PRVM_serveredictfloat(check, team)) continue; // don't aim at teammate for (j=0 ; j<3 ; j++) - end[j] = check->fields.server->origin[j] - + 0.5*(check->fields.server->mins[j] + check->fields.server->maxs[j]); + end[j] = PRVM_serveredictvector(check, origin)[j] + + 0.5*(PRVM_serveredictvector(check, mins)[j] + PRVM_serveredictvector(check, maxs)[j]); VectorSubtract (end, start, dir); VectorNormalize (dir); - dist = DotProduct (dir, prog->globals.server->v_forward); + dist = DotProduct (dir, PRVM_serverglobalvector(v_forward)); if (dist < bestdist) continue; // to far to turn tr = SV_TraceLine(start, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY); @@ -1301,9 +1301,9 @@ static void VM_SV_aim (void) if (bestent) { - VectorSubtract (bestent->fields.server->origin, ent->fields.server->origin, dir); - dist = DotProduct (dir, prog->globals.server->v_forward); - VectorScale (prog->globals.server->v_forward, dist, end); + VectorSubtract (PRVM_serveredictvector(bestent, origin), PRVM_serveredictvector(ent, origin), dir); + dist = DotProduct (dir, PRVM_serverglobalvector(v_forward)); + VectorScale (PRVM_serverglobalvector(v_forward), dist, end); end[2] = dir[2]; VectorNormalize (end); VectorCopy (end, PRVM_G_VECTOR(OFS_RETURN)); @@ -1341,7 +1341,7 @@ sizebuf_t *WriteDest (void) return &sv.datagram; case MSG_ONE: - ent = PRVM_PROG_TO_EDICT(prog->globals.server->msg_entity); + ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(msg_entity)); entnum = PRVM_NUM_FOR_EDICT(ent); if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active || !svs.clients[entnum-1].netconnection) { @@ -1468,7 +1468,7 @@ static void VM_SV_makestatic (void) if (prog->argc >= 1) ent = PRVM_G_EDICT(OFS_PARM0); else - ent = PRVM_PROG_TO_EDICT(prog->globals.server->self); + ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self)); if (ent == prog->edicts) { VM_Warning("makestatic: can not modify world entity\n"); @@ -1481,34 +1481,34 @@ static void VM_SV_makestatic (void) } large = false; - if (ent->fields.server->modelindex >= 256 || ent->fields.server->frame >= 256) + if (PRVM_serveredictfloat(ent, modelindex) >= 256 || PRVM_serveredictfloat(ent, frame) >= 256) large = true; if (large) { MSG_WriteByte (&sv.signon,svc_spawnstatic2); - MSG_WriteShort (&sv.signon, (int)ent->fields.server->modelindex); - MSG_WriteShort (&sv.signon, (int)ent->fields.server->frame); + MSG_WriteShort (&sv.signon, (int)PRVM_serveredictfloat(ent, modelindex)); + MSG_WriteShort (&sv.signon, (int)PRVM_serveredictfloat(ent, frame)); } else if (sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3) { MSG_WriteByte (&sv.signon,svc_spawnstatic); - MSG_WriteShort (&sv.signon, (int)ent->fields.server->modelindex); - MSG_WriteByte (&sv.signon, (int)ent->fields.server->frame); + MSG_WriteShort (&sv.signon, (int)PRVM_serveredictfloat(ent, modelindex)); + MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, frame)); } else { MSG_WriteByte (&sv.signon,svc_spawnstatic); - MSG_WriteByte (&sv.signon, (int)ent->fields.server->modelindex); - MSG_WriteByte (&sv.signon, (int)ent->fields.server->frame); + MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, modelindex)); + MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, frame)); } - MSG_WriteByte (&sv.signon, (int)ent->fields.server->colormap); - MSG_WriteByte (&sv.signon, (int)ent->fields.server->skin); + MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, colormap)); + MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, skin)); for (i=0 ; i<3 ; i++) { - MSG_WriteCoord(&sv.signon, ent->fields.server->origin[i], sv.protocol); - MSG_WriteAngle(&sv.signon, ent->fields.server->angles[i], sv.protocol); + MSG_WriteCoord(&sv.signon, PRVM_serveredictvector(ent, origin)[i], sv.protocol); + MSG_WriteAngle(&sv.signon, PRVM_serveredictvector(ent, angles)[i], sv.protocol); } // throw the entity away now @@ -1541,7 +1541,7 @@ static void VM_SV_setspawnparms (void) // copy spawn parms out of the client_t client = svs.clients + i-1; for (i=0 ; i< NUM_SPAWN_PARMS ; i++) - (&prog->globals.server->parm1)[i] = client->spawn_parms[i]; + (&PRVM_serverglobalfloat(parm1))[i] = client->spawn_parms[i]; } /* @@ -1743,7 +1743,7 @@ static void VM_SV_setcolor (void) if (client->edict) { PRVM_serveredictfloat(client->edict, clientcolors) = i; - client->edict->fields.server->team = (i & 15) + 1; + PRVM_serveredictfloat(client->edict, team) = (i & 15) + 1; } client->colors = i; if (client->old_colors != client->colors) @@ -2316,7 +2316,7 @@ static void VM_SV_setattachment (void) model = SV_GetModelFromEdict(tagentity); if (model) { - tagindex = Mod_Alias_GetTagIndexForName(model, (int)tagentity->fields.server->skin, tagname); + tagindex = Mod_Alias_GetTagIndexForName(model, (int)PRVM_serveredictfloat(tagentity, skin), tagname); if (tagindex == 0) Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name); } @@ -2335,11 +2335,11 @@ int SV_GetTagIndex (prvm_edict_t *e, const char *tagname) { int i; - i = (int)e->fields.server->modelindex; + i = (int)PRVM_serveredictfloat(e, modelindex); if (i < 1 || i >= MAX_MODELS) return -1; - return Mod_Alias_GetTagIndexForName(SV_GetModelByIndex(i), (int)e->fields.server->skin, tagname); + return Mod_Alias_GetTagIndexForName(SV_GetModelByIndex(i), (int)PRVM_serveredictfloat(e, skin), tagname); } int SV_GetExtendedTagInfo (prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix) @@ -2353,7 +2353,7 @@ int SV_GetExtendedTagInfo (prvm_edict_t *e, int tagindex, int *parentindex, cons if (tagindex >= 0 && (model = SV_GetModelFromEdict(e)) && model->num_bones) { - r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)e->fields.server->skin, e->priv.server->frameblend, &e->priv.server->skeleton, tagindex - 1, parentindex, tagname, tag_localmatrix); + r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)PRVM_serveredictfloat(e, skin), e->priv.server->frameblend, &e->priv.server->skeleton, tagindex - 1, parentindex, tagname, tag_localmatrix); if(!r) // success? *parentindex += 1; @@ -2374,11 +2374,11 @@ void SV_GetEntityMatrix (prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatri scale = 1.0f; if (viewmatrix) - Matrix4x4_CreateFromQuakeEntity(out, ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2] + ent->fields.server->view_ofs[2], ent->fields.server->v_angle[0], ent->fields.server->v_angle[1], ent->fields.server->v_angle[2], scale * cl_viewmodel_scale.value); + Matrix4x4_CreateFromQuakeEntity(out, PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2] + PRVM_serveredictvector(ent, view_ofs)[2], PRVM_serveredictvector(ent, v_angle)[0], PRVM_serveredictvector(ent, v_angle)[1], PRVM_serveredictvector(ent, v_angle)[2], scale * cl_viewmodel_scale.value); else { pitchsign = SV_GetPitchSign(ent); - Matrix4x4_CreateFromQuakeEntity(out, ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2], pitchsign * ent->fields.server->angles[0], ent->fields.server->angles[1], ent->fields.server->angles[2], scale); + Matrix4x4_CreateFromQuakeEntity(out, PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2], pitchsign * PRVM_serveredictvector(ent, angles)[0], PRVM_serveredictvector(ent, angles)[1], PRVM_serveredictvector(ent, angles)[2], scale); } } @@ -2420,7 +2420,7 @@ int SV_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex) if (ent->priv.server->free) return 2; - modelindex = (int)ent->fields.server->modelindex; + modelindex = (int)PRVM_serveredictfloat(ent, modelindex); if (modelindex <= 0 || modelindex >= MAX_MODELS) return 3; @@ -2467,7 +2467,7 @@ int SV_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex) /* // Cl_bob, ported from rendering code - if (ent->fields.server->health > 0 && cl_bob.value && cl_bobcycle.value) + if (PRVM_serveredictfloat(ent, health) > 0 && cl_bob.value && cl_bobcycle.value) { double bob, cycle; // LordHavoc: this code is *weird*, but not replacable (I think it @@ -2482,7 +2482,7 @@ int SV_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex) cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value)); // bob is proportional to velocity in the xy plane // (don't count Z, or jumping messes it up) - bob = sqrt(ent->fields.server->velocity[0]*ent->fields.server->velocity[0] + ent->fields.server->velocity[1]*ent->fields.server->velocity[1])*cl_bob.value; + bob = sqrt(PRVM_serveredictvector(ent, velocity)[0]*PRVM_serveredictvector(ent, velocity)[0] + PRVM_serveredictvector(ent, velocity)[1]*PRVM_serveredictvector(ent, velocity)[1])*cl_bob.value; bob = bob*0.3 + bob*0.7*cycle; Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4)); } @@ -2547,8 +2547,8 @@ static void VM_SV_gettaginfo (void) tagindex = (int)PRVM_G_FLOAT(OFS_PARM1); returncode = SV_GetTagMatrix(&tag_matrix, e, tagindex); - Matrix4x4_ToVectors(&tag_matrix, prog->globals.server->v_forward, le, prog->globals.server->v_up, PRVM_G_VECTOR(OFS_RETURN)); - VectorScale(le, -1, prog->globals.server->v_right); + Matrix4x4_ToVectors(&tag_matrix, PRVM_serverglobalvector(v_forward), le, PRVM_serverglobalvector(v_up), PRVM_G_VECTOR(OFS_RETURN)); + VectorScale(le, -1, PRVM_serverglobalvector(v_right)); model = SV_GetModelFromEdict(e); VM_GenerateFrameGroupBlend(e->priv.server->framegroupblend, e); VM_FrameBlendFromFrameGroupBlend(e->priv.server->frameblend, e->priv.server->framegroupblend, model); @@ -2692,8 +2692,8 @@ static void VM_SV_setmodelindex (void) return; } - e->fields.server->model = PRVM_SetEngineString(sv.model_precache[i]); - e->fields.server->modelindex = i; + PRVM_serveredictstring(e, model) = PRVM_SetEngineString(sv.model_precache[i]); + PRVM_serveredictfloat(e, modelindex) = i; mod = SV_GetModelByIndex(i); @@ -2938,18 +2938,18 @@ static void VM_SV_skel_get_bonerel(void) matrix4x4_t matrix; vec3_t forward, left, up, origin; VectorClear(PRVM_G_VECTOR(OFS_RETURN)); - VectorClear(prog->globals.client->v_forward); - VectorClear(prog->globals.client->v_right); - VectorClear(prog->globals.client->v_up); + VectorClear(PRVM_clientglobalvector(v_forward)); + VectorClear(PRVM_clientglobalvector(v_right)); + VectorClear(PRVM_clientglobalvector(v_up)); if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex])) return; if (bonenum < 0 || bonenum >= skeleton->model->num_bones) return; matrix = skeleton->relativetransforms[bonenum]; Matrix4x4_ToVectors(&matrix, forward, left, up, origin); - VectorCopy(forward, prog->globals.client->v_forward); - VectorNegate(left, prog->globals.client->v_right); - VectorCopy(up, prog->globals.client->v_up); + VectorCopy(forward, PRVM_clientglobalvector(v_forward)); + VectorNegate(left, PRVM_clientglobalvector(v_right)); + VectorCopy(up, PRVM_clientglobalvector(v_up)); VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN)); } @@ -2963,9 +2963,9 @@ static void VM_SV_skel_get_boneabs(void) matrix4x4_t temp; vec3_t forward, left, up, origin; VectorClear(PRVM_G_VECTOR(OFS_RETURN)); - VectorClear(prog->globals.client->v_forward); - VectorClear(prog->globals.client->v_right); - VectorClear(prog->globals.client->v_up); + VectorClear(PRVM_clientglobalvector(v_forward)); + VectorClear(PRVM_clientglobalvector(v_right)); + VectorClear(PRVM_clientglobalvector(v_up)); if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex])) return; if (bonenum < 0 || bonenum >= skeleton->model->num_bones) @@ -2978,9 +2978,9 @@ static void VM_SV_skel_get_boneabs(void) Matrix4x4_Concat(&matrix, &skeleton->relativetransforms[bonenum], &temp); } Matrix4x4_ToVectors(&matrix, forward, left, up, origin); - VectorCopy(forward, prog->globals.client->v_forward); - VectorNegate(left, prog->globals.client->v_right); - VectorCopy(up, prog->globals.client->v_up); + VectorCopy(forward, PRVM_clientglobalvector(v_forward)); + VectorNegate(left, PRVM_clientglobalvector(v_right)); + VectorCopy(up, PRVM_clientglobalvector(v_up)); VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN)); } @@ -2996,9 +2996,9 @@ static void VM_SV_skel_set_bone(void) return; if (bonenum < 0 || bonenum >= skeleton->model->num_bones) return; - VectorCopy(prog->globals.client->v_forward, forward); - VectorNegate(prog->globals.client->v_right, left); - VectorCopy(prog->globals.client->v_up, up); + VectorCopy(PRVM_clientglobalvector(v_forward), forward); + VectorNegate(PRVM_clientglobalvector(v_right), left); + VectorCopy(PRVM_clientglobalvector(v_up), up); VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin); Matrix4x4_FromVectors(&matrix, forward, left, up, origin); skeleton->relativetransforms[bonenum] = matrix; @@ -3018,9 +3018,9 @@ static void VM_SV_skel_mul_bone(void) if (bonenum < 0 || bonenum >= skeleton->model->num_bones) return; VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin); - VectorCopy(prog->globals.client->v_forward, forward); - VectorNegate(prog->globals.client->v_right, left); - VectorCopy(prog->globals.client->v_up, up); + VectorCopy(PRVM_clientglobalvector(v_forward), forward); + VectorNegate(PRVM_clientglobalvector(v_right), left); + VectorCopy(PRVM_clientglobalvector(v_up), up); Matrix4x4_FromVectors(&matrix, forward, left, up, origin); temp = skeleton->relativetransforms[bonenum]; Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp); @@ -3040,9 +3040,9 @@ static void VM_SV_skel_mul_bones(void) if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex])) return; VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin); - VectorCopy(prog->globals.client->v_forward, forward); - VectorNegate(prog->globals.client->v_right, left); - VectorCopy(prog->globals.client->v_up, up); + VectorCopy(PRVM_clientglobalvector(v_forward), forward); + VectorNegate(PRVM_clientglobalvector(v_right), left); + VectorCopy(PRVM_clientglobalvector(v_up), up); Matrix4x4_FromVectors(&matrix, forward, left, up, origin); firstbone = max(0, firstbone); lastbone = min(lastbone, skeleton->model->num_bones - 1); diff --git a/todo b/todo index 6c608040..adfa4ebe 100644 --- a/todo +++ b/todo @@ -1,13 +1,12 @@ - todo: difficulty ratings are: 0 = trivial, 1 = easy, 2 = easy-moderate, 3 = moderate, 4 = moderate-hard, 5 = hard, 6 = hard++, 7 = nightmare, d = done, -d = done but have not notified the people who asked for it, f = failed, -f = failed but have not notified the people who asked for it -d bug darkplaces d3d9: drawsetcliparea not working right - seems to be Y-flipped, this also affects menus in Steelstorm (VorteX) -d bug darkplaces d3d9: overbright particles get weird colors (VorteX) -0 optimize darkplaces renderer: get rid of attenuation texture on lights because math is faster, add fastpath for no normalmap (Lava_Croft) -0 bug darkplaces filesystem: -game nehahra does not load properly; menu does not work properly - probably not activating gamemode 0 bug darkplaces client csqc: CSQC_InputEvent is supposed to handle mouse movement, compare to FTEQW code (avirox) 0 bug darkplaces client csqc: engine prediction function is not implemented - could just return the engine's current cl.movement_origin (Spike) 0 bug darkplaces client csqc: entities not being drawn with VF_PERSPECTIVE 0? (daemon) 0 bug darkplaces client csqc: input queue functions needed for csqc prediction aren't implemented (Spike) 0 bug darkplaces client csqc: precaches on client don't work, have to precache on server - what's going wrong here? (daemon, Urre) +0 bug darkplaces client csqc: string stats should be sent as a single stat with WriteString (Spike) 0 bug darkplaces client csqc: there is no WriteFloat, making ReadFloat useless (Urre) 0 bug darkplaces client csqc: unproject Z handling differs in DP and FTEQW, project also must be directly compatible with unproject (avirox) 0 bug darkplaces client csqc: world not being drawn with VF_PERSPECTIVE 0? (VorteX) @@ -33,6 +32,7 @@ 0 bug darkplaces effects: add a cvar to disable colored dlights (leileilol) 0 bug darkplaces effects: dlights don't look anything like quake ones, bring back lightmap dlights as a cvar - with both classic and old dp falloff modes (leileilol) 0 bug darkplaces effects: quake mode blood trails don't have the appropriate slight gravity - there may be other effects missing this also (leileilol) +0 bug darkplaces filesystem: -game nehahra does not load properly; menu does not work properly - probably not activating gamemode 0 bug darkplaces loader: crash when a mdl model has more replacement skins than the model contains (Lardarse) 0 bug darkplaces loader: make rtlight entity loader support q3map/q3map2 lights properly, they use a spawnflag for LINEAR mode, by default they use 1/(x*x) falloff (Carni, motorsep) 0 bug darkplaces loader: mcbsp hull selection is ignoring the custom hulls supported by mcbsp (div0) @@ -57,6 +57,7 @@ 0 bug darkplaces server: SV_PushMove is ignoring model type in its angles_x handling, where as the renderer checks only model type to determine angles_x handling (Urre) 0 bug darkplaces server: SV_PushMove's call to SV_ClipMoveToEntity should do a trace, not just a point test, to support hollow pusher models (Urre) 0 bug darkplaces server: X-Men mod has flying enemies that tend to go through the floor, sometimes preventing a level from being completed. x1m1 has two alcoves that open to reveal Storm and Archangel but often Storm disappears through the ground of hear alcove and then the level can't be completed. A similar problem with Storm apears in x1m3 in an alcove. (ewwfq yahoo com) +0 bug darkplaces server: savegames do not contain parms for multiple players, restoring a savegame leaves parms for other players as they were at the time of loading the savegame, clearly wrong (daemon) 0 bug darkplaces server: savegames do not save precaches, which means that automatic precaching frequently results in invalid modelindex values when reloading the savegame, and this bug also exists in many quake mods that randomly choose multiple variants of a monster, each with separate precaches, resulting in a different precache order when reloading the savegame 0 bug darkplaces wgl client: during video mode setup, sometimes another application's window becomes permanently top most, not darkplaces' fullscreen window, why? (tZork) 0 bug darkplaces windows sound: freezing on exit sometimes when freeing sound buffer during sound shutdown (Black) @@ -263,6 +264,7 @@ 0 optimization darkplaces server: implement first unused/last used entity range optimization on entity spawn/remove similar to the client particles (LordHavoc) 0 optimization darkplaces visibility: R_Q1BSP_BoxTouchingPVS and R_Q3BSP_BoxTouchingPVS should check pvsframe on nodes as well as leafs (Vic) 0 optimization darkplaces: calculate worldmodel farclip (corner to corner radius) at load +0 optimize darkplaces renderer: get rid of attenuation texture on lights because math is faster, add fastpath for no normalmap (Lava_Croft) 1 bug darkplaces WGL client: figure out why for some people GDI input has stuttering problems with gl_finish 0 mode (Kinn, Urre, romi, Spike, Black) 1 bug darkplaces WGL/GLX/SDL client bug: if sound is unavailable (causing a freeze waiting for it to become available), the config is reset (SavageX) 1 bug darkplaces bsd filesystem: read() is failing (not returning the requested amount) on freebsd when reading files, whether actual files or in a pk3 - somehow it is still able to read the pk3 zip directory though (suminigashi, Elric) diff --git a/world.c b/world.c index a0cac28c..4830996c 100644 --- a/world.c +++ b/world.c @@ -2553,11 +2553,11 @@ static void nearCallback (void *data, dGeomID o1, dGeomID o2) if(!strcmp(prog->name, "server")) { - if(ed1 && ed1->fields.server->touch) + if(ed1 && PRVM_serveredictfunction(ed1, touch)) { SV_LinkEdict_TouchAreaGrid_Call(ed1, ed2 ? ed2 : prog->edicts); } - if(ed2 && ed2->fields.server->touch) + if(ed2 && PRVM_serveredictfunction(ed2, touch)) { SV_LinkEdict_TouchAreaGrid_Call(ed2, ed1 ? ed1 : prog->edicts); } -- 2.39.2