From 1329364dfa54fd0155b6ab0ae0f6d6b5c76595df Mon Sep 17 00:00:00 2001 From: Mario Date: Fri, 17 Apr 2020 22:49:37 +1000 Subject: [PATCH] Add a TODO note on the new flag line --- qcsrc/common/gamemodes/gamemode/ctf/sv_ctf.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/common/gamemodes/gamemode/ctf/sv_ctf.qc b/qcsrc/common/gamemodes/gamemode/ctf/sv_ctf.qc index 5e508637d..9f38cd9c3 100644 --- a/qcsrc/common/gamemodes/gamemode/ctf/sv_ctf.qc +++ b/qcsrc/common/gamemodes/gamemode/ctf/sv_ctf.qc @@ -1147,7 +1147,7 @@ METHOD(Flag, giveTo, bool(Flag this, entity flag, entity toucher)) .float last_respawn; void ctf_RespawnFlag(entity flag) { - flag.watertype = CONTENT_EMPTY; + flag.watertype = CONTENT_EMPTY; // TODO: it is unclear why this workaround is needed, likely many other potential breakage points!! // check for flag respawn being called twice in a row if(flag.last_respawn > time - 0.5) { backtrace("flag respawn called twice quickly! please notify Samual about this..."); } -- 2.39.2