From 12ebc3bf2a62b1f087ece29dd6233e01f6f45765 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Sat, 9 Nov 2019 17:43:47 +0000 Subject: [PATCH] Update hook --- Weapons.md | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/Weapons.md b/Weapons.md index da0a239..ea02044 100644 --- a/Weapons.md +++ b/Weapons.md @@ -207,7 +207,10 @@ The grappling hook needs fuel to work (unless the [Grappling Hook mutator](Grapp - Ammo: Fuel (or nothing when [Grappling Hook mutator](Grappling Hook) is active) - Impulse: 14/242 -The “hook” key (default: E) works as a shortcut for primary fire. In this case, this key selects the grappling hook and fires it. +Hints and notes: +- The “hook” key (default: E) works as a shortcut for primary fire. In this case, this key selects the grappling hook and fires it. +- The grappling hook is *not* a hitscan beam! Depending on the distance, it may take a second or two for the hook to actually reach its destination, so use careful timing if using it for an escape! +- Conserve your charge (on-hand grappling hook only). It may take a while to regenerate, so don’t consume it all at once. Port-O-Launch ------------- -- 2.39.2