From 11a0a7d914f64e6e4291c581c982b5b608a0c8db Mon Sep 17 00:00:00 2001 From: Martin Taibr Date: Tue, 24 Mar 2020 07:01:35 +0000 Subject: [PATCH] Update Autobuilds --- Autobuilds.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Autobuilds.md b/Autobuilds.md index c810780..b52af4b 100644 --- a/Autobuilds.md +++ b/Autobuilds.md @@ -4,4 +4,4 @@ If you "installed" Xonotic by downloading and unpacking the [zip](http://xonotic It's best to **make a copy of the original Xonotic directory first** in case you wanna go back to using the release but you can also go back by using the `update-to-release` scripts. Releases and autobuilds should be able to coexist (they will share the same [config](https://www.xonotic.org/faq/#config) though). -Autobuilds (and [git builds](https://gitlab.com/xonotic/xonotic/-/wikis/Repository_Access)) are compatible with the same servers as the latest release. When you connect to a server, Xonotic downloads the gamelogic from it (and runs it sandboxed) so you always use the same version as the server. Autobuilds therefore only affect gamelogic of local games, the engine (rendering, input, ...) and assets (models, sounds, ...). \ No newline at end of file +Autobuilds (and [git builds](https://gitlab.com/xonotic/xonotic/-/wikis/Repository_Access)) are compatible with the same servers as the latest release. When you connect to a server, Xonotic downloads the gamelogic from it (and runs it sandboxed) so you always use the same version as the server. Autobuilds therefore only affect the gamelogic of local games, the engine (rendering, input, ...) and assets (models, sounds, ...). \ No newline at end of file -- 2.39.2