From 0fa3b4ad9382941ac1202edfa932905c215bc482 Mon Sep 17 00:00:00 2001
From: nifrek <nifrek@gmail.com>
Date: Tue, 21 Jun 2011 02:27:00 +0000
Subject: [PATCH] (Commit created by redmine exporter script from page
 "Blender_to_IQM" version 6)

---
 Blender_to_IQM.textile | 1 +
 1 file changed, 1 insertion(+)

diff --git a/Blender_to_IQM.textile b/Blender_to_IQM.textile
index 7144711..86dea4a 100644
--- a/Blender_to_IQM.textile
+++ b/Blender_to_IQM.textile
@@ -19,3 +19,4 @@ h1. Blender to IQM
  # Go to scripts > export > inter-quake-model. 
  # Now make sure bounding boxes and meshes are both highlighted in the script window. 
  # Export to a file path of your choosing, /path/to/umbra.iqm. Put the names of all the animations in the animations box, using commas for multiple anims. Then hit the export button and hopefully it will work without any errors. 
+ # Your model will need a .framegroups file to be used in Xonotic, look at the example file at the begining of this article or check the [[Framegroups]] section of this wiki. 
-- 
2.39.5