From 0f8c97a4d32ef68aebbed2598e8498c4400798c7 Mon Sep 17 00:00:00 2001 From: divverent Date: Sun, 18 Dec 2011 15:29:05 +0000 Subject: [PATCH] skip skip This is referring to "surfaceparm skip". git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11617 d7cf8633-e32d-0410-b094-e92efae38249 ::stable-branch::merge=1b498b6ef11c76e8aaeae2bcade32bd77cba6367 --- model_shared.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/model_shared.c b/model_shared.c index 54632114..5f957776 100644 --- a/model_shared.c +++ b/model_shared.c @@ -2129,6 +2129,8 @@ void Mod_LoadQ3Shaders(void) shader.surfaceparms |= Q3SURFACEPARM_POINTLIGHT; else if (!strcasecmp(parameter[1], "antiportal")) shader.surfaceparms |= Q3SURFACEPARM_ANTIPORTAL; + else if (!strcasecmp(parameter[1], "skip")) + ; // shader.surfaceparms |= Q3SURFACEPARM_SKIP; FIXME we don't have enough #defines for this any more, and the engine doesn't need this one anyway else { // try custom surfaceparms -- 2.39.2