From 0f1599f5a88e451aa282c5d3f3bd2a59350e9710 Mon Sep 17 00:00:00 2001 From: divverent Date: Sun, 15 Jul 2007 09:32:39 +0000 Subject: [PATCH] fix typo in r_glsl_dumpshader message git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7488 d7cf8633-e32d-0410-b094-e92efae38249 --- gl_rmain.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gl_rmain.c b/gl_rmain.c index 791adb33..48ded80f 100644 --- a/gl_rmain.c +++ b/gl_rmain.c @@ -840,7 +840,7 @@ void R_GLSL_DumpShader_f(void) FS_Print(file, builtinshaderstring); FS_Close(file); - Con_Printf("data/default.glsl written\n"); + Con_Printf("glsl/default.glsl written\n"); } extern rtexture_t *r_shadow_attenuationgradienttexture; -- 2.39.2