From 0d7b36f77084b58dfa2c3756e53faada05ce39ce Mon Sep 17 00:00:00 2001 From: Mario Date: Sun, 13 Oct 2013 10:13:13 +1100 Subject: [PATCH] Also apply slowness to monsters --- qcsrc/common/monsters/sv_monsters.qc | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/qcsrc/common/monsters/sv_monsters.qc b/qcsrc/common/monsters/sv_monsters.qc index bad048dcc..32b0c02ed 100644 --- a/qcsrc/common/monsters/sv_monsters.qc +++ b/qcsrc/common/monsters/sv_monsters.qc @@ -605,6 +605,12 @@ void monster_move(float runspeed, float walkspeed, float stopspeed, float manim_ targ = monster_target; runspeed = bound(0, monster_speed_run * Monster_SkillModifier(), runspeed * 2); // limit maxspeed to prevent craziness walkspeed = bound(0, monster_speed_walk * Monster_SkillModifier(), walkspeed * 2); // limit maxspeed to prevent craziness + + if(time < self.spider_slowness) + { + runspeed *= 0.5; + walkspeed *= 0.5; + } if(teamplay) if(autocvar_g_monsters_teams) -- 2.39.2