From 0cf1637d3808399dfaf4616c324c3724136e534d Mon Sep 17 00:00:00 2001 From: LegendaryGuard Date: Tue, 19 Apr 2022 15:57:42 +0000 Subject: [PATCH] Add some details in Old methodology section --- Exporting-a-weapon-for-Xonotic.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Exporting-a-weapon-for-Xonotic.md b/Exporting-a-weapon-for-Xonotic.md index 4b86fb1..77547d1 100644 --- a/Exporting-a-weapon-for-Xonotic.md +++ b/Exporting-a-weapon-for-Xonotic.md @@ -1,4 +1,4 @@ -_This article looks complete, [old methodology](#old-methodology) isn't a very complete section due to the obsolescence_ +_This article looks complete, [old methodology](#old-methodology) isn't a very complete section due to the obsolescence._ # Modeling requirements ### To follow this, you need knowledge about modeling using Blender @@ -177,9 +177,9 @@ Before to export, you need to select all objects and bones in the scene. (Pressi

-There's a post from InsideQC Forums explaining about IQM: +For `h_*.iqm`, you will need to make a simple plane with a scale reduced to 0.01 and the following bones attached: `tag_weapon`, `tag_shell` and `tag_shot`. -For `h_*.iqm`, you will need to do this: +There's a post from InsideQC Forums explaining about IQM: There is a simple way: -- 2.39.2