From 0ceedba27394ec9dc53e54854e1bd4d77baf09a5 Mon Sep 17 00:00:00 2001 From: terencehill Date: Tue, 6 Mar 2012 16:50:51 +0100 Subject: [PATCH] The check e.classname == "player" is redundant within FOR_EACH_PLAYER(e) --- qcsrc/server/mutators/gamemode_freezetag.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/server/mutators/gamemode_freezetag.qc b/qcsrc/server/mutators/gamemode_freezetag.qc index fa5a365ba..8ae9998cd 100644 --- a/qcsrc/server/mutators/gamemode_freezetag.qc +++ b/qcsrc/server/mutators/gamemode_freezetag.qc @@ -27,7 +27,7 @@ void freezetag_CheckWinner() FOR_EACH_PLAYER(e) { - if(e.freezetag_frozen == 0 && e.classname == "player" && e.health >= 1) // here's one player from the winning team... good + if(e.freezetag_frozen == 0 && e.health >= 1) // here's one player from the winning team... good { winner = e; break; // break, we found the winner -- 2.39.2