From 0c54ba5966134c1205b49d3783bf108b22392f47 Mon Sep 17 00:00:00 2001 From: Mircea Kitsune Date: Sat, 22 Jan 2011 15:07:19 +0200 Subject: [PATCH] Fix some code that was defined in the client part of the weapons code by mistake --- qcsrc/server/w_crylink.qc | 8 ++++---- qcsrc/server/w_fireball.qc | 8 ++++---- qcsrc/server/w_grenadelauncher.qc | 8 ++++---- 3 files changed, 12 insertions(+), 12 deletions(-) diff --git a/qcsrc/server/w_crylink.qc b/qcsrc/server/w_crylink.qc index 604efbe1c..7e463f56b 100644 --- a/qcsrc/server/w_crylink.qc +++ b/qcsrc/server/w_crylink.qc @@ -700,6 +700,10 @@ float w_crylink(float req) else return self.ammo_cells >= autocvar_g_balance_crylink_secondary_ammo; } + else if (req == WR_RELOAD) + { + W_Crylink_Reload(); + } return TRUE; }; #endif @@ -741,10 +745,6 @@ float w_crylink(float req) else w_deathtypestring = "%s took a close look at %s's Crylink"; // unchecked: SECONDARY } - else if (req == WR_RELOAD) - { - W_Crylink_Reload(); - } return TRUE; } #endif diff --git a/qcsrc/server/w_fireball.qc b/qcsrc/server/w_fireball.qc index e0f0748f4..91c104fba 100644 --- a/qcsrc/server/w_fireball.qc +++ b/qcsrc/server/w_fireball.qc @@ -467,6 +467,10 @@ float w_fireball(float req) { self.fireball_primarytime = time; } + else if (req == WR_RELOAD) + { + W_Fireball_Reload(); + } return TRUE; }; #endif @@ -523,10 +527,6 @@ float w_fireball(float req) w_deathtypestring = "%s tasted %s's fireball"; } } - else if (req == WR_RELOAD) - { - W_Fireball_Reload(); - } return TRUE; } #endif diff --git a/qcsrc/server/w_grenadelauncher.qc b/qcsrc/server/w_grenadelauncher.qc index ddd5eacf4..d01194b0b 100644 --- a/qcsrc/server/w_grenadelauncher.qc +++ b/qcsrc/server/w_grenadelauncher.qc @@ -435,6 +435,10 @@ float w_glauncher(float req) else return self.ammo_rockets >= autocvar_g_balance_grenadelauncher_secondary_ammo; } + else if (req == WR_RELOAD) + { + W_GrenadeLauncher_Reload(); + } return TRUE; }; #endif @@ -470,10 +474,6 @@ float w_glauncher(float req) else // unchecked: SECONDARY, BOUNCE w_deathtypestring = "%s ate %s's grenade"; } - else if (req == WR_RELOAD) - { - W_GrenadeLauncher_Reload(); - } return TRUE; } #endif -- 2.39.2