From 0c536dc10040fde0a312eea196daf65239cb4ead Mon Sep 17 00:00:00 2001 From: MirceaKitsune Date: Thu, 17 Nov 2011 22:27:51 +0200 Subject: [PATCH] Grabber display completed and fully functional --- docs/Release notes.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/Release notes.txt b/docs/Release notes.txt index cb9a67a3..af55a336 100644 --- a/docs/Release notes.txt +++ b/docs/Release notes.txt @@ -278,7 +278,7 @@ Features: - Bootable subsystems. The crosshair, HUD, and helper voice will take 2 seconds to startup when the player spawns. Also, if armor (now considered charge) is below 5, you will not have enough energy to run your subsystems, and must wait for your armor to recharge. -- The Grabber now contains a screen which shows ammo count. Unfortunately, showing the correct count has not been implemented yet, and you will only see random numbers until this is fixed. +- The Grabber now has a screen which displays ammo count as well as weapon load. - Improvements to the vixen mesh. Models have been switched from zym to iqm (better and newer format), polygon count has been doubled, stomach bulges are more detailed, and the vixens are a bit more chubby and fluffy. -- 2.39.2