From 0b3a780591273b576fec3d96c79915ee508322c6 Mon Sep 17 00:00:00 2001 From: Rudolf Polzer Date: Mon, 13 Jun 2011 16:05:44 +0200 Subject: [PATCH] simplify more; allow sticking to shootable buttons --- qcsrc/server/w_minelayer.qc | 12 +++--------- 1 file changed, 3 insertions(+), 9 deletions(-) diff --git a/qcsrc/server/w_minelayer.qc b/qcsrc/server/w_minelayer.qc index 42bf4efa5..b4ecb9b55 100644 --- a/qcsrc/server/w_minelayer.qc +++ b/qcsrc/server/w_minelayer.qc @@ -225,16 +225,10 @@ void W_Mine_Touch (void) PROJECTILE_TOUCH; - if(other && other.takedamage == DAMAGE_AIM) + if(other && other.classname == "player" && other.deadflag == DEAD_NO) { - // hit some enemy - // we do nothing, other than clearing velocity (falling straight down) - - // allow falling down, but no other movement, when hit an enemy - self.velocity_x = 0; - self.velocity_y = 0; - if(self.velocity_z > 0) - self.velocity_z = 0; + // hit a player + // don't stick } else { -- 2.39.2