From 09d9b553292a1c29e54029a596fb4d881411aef5 Mon Sep 17 00:00:00 2001 From: Samual Date: Fri, 30 Mar 2012 14:35:12 -0400 Subject: [PATCH] Update return message a bit --- qcsrc/server/mutators/gamemode_ctf.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/server/mutators/gamemode_ctf.qc b/qcsrc/server/mutators/gamemode_ctf.qc index 32a45b103..a02be4fd2 100644 --- a/qcsrc/server/mutators/gamemode_ctf.qc +++ b/qcsrc/server/mutators/gamemode_ctf.qc @@ -451,7 +451,7 @@ void ctf_FlagTouch() if((trace_dphitq3surfaceflags & Q3SURFACEFLAG_NOIMPACT) || ((trace_dpstartcontents | trace_dphitcontents) & (DPCONTENTS_SLIME | DPCONTENTS_LAVA | DPCONTENTS_NODROP))) { // The flag fell off the map or into lava/slime, respawn it since players can't get to it - bprint("The ", self.netname, " has returned to base\n"); + bprint("The ", self.netname, " fell somewhere it couldn't be reached and has returned to base\n"); sound (self, CH_TRIGGER, self.snd_flag_respawn, VOL_BASE, ATTN_NONE); ctf_EventLog("returned", self.team, world); ctf_RespawnFlag(self); -- 2.39.2