From 094bf46c5b28d7bd0e6b180fbbc74eafabee5bbc Mon Sep 17 00:00:00 2001 From: drjaska Date: Wed, 28 Dec 2022 16:40:11 +0200 Subject: [PATCH] add description to g_balance_damagepush_speedfactor --- balance-xonotic.cfg | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/balance-xonotic.cfg b/balance-xonotic.cfg index 784e447f4..1a08ba64f 100644 --- a/balance-xonotic.cfg +++ b/balance-xonotic.cfg @@ -203,7 +203,7 @@ set g_balance_falldamage_minspeed 900 set g_balance_falldamage_factor 0.20 set g_balance_falldamage_maxdamage 40 set g_balance_falldamage_onlyvertical 0 -set g_balance_damagepush_speedfactor 2.5 +set g_balance_damagepush_speedfactor 2.5 "scale self-damage's force with respect to target's velocity, this creates a speed limit and faster players stop themselves more easily" set g_balance_contents_damagerate 0.2 // ticrate interval for applying damage with playerdamage/projectiledamage set g_balance_contents_drowndelay 10 // time under water before a player begins drowning set g_balance_contents_playerdamage_drowning 20 // damage per second for while player is drowning -- 2.39.2