From 091ebb810df84b8b75358606fd5ffc361b44fd7c Mon Sep 17 00:00:00 2001 From: Lyberta Date: Sun, 11 Feb 2018 07:20:31 +0300 Subject: [PATCH] OK weapons: Fixed respawn after death with super weapons. --- qcsrc/common/mutators/mutator/overkill/sv_overkill.qc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/qcsrc/common/mutators/mutator/overkill/sv_overkill.qc b/qcsrc/common/mutators/mutator/overkill/sv_overkill.qc index a12d6794f..0da7afceb 100644 --- a/qcsrc/common/mutators/mutator/overkill/sv_overkill.qc +++ b/qcsrc/common/mutators/mutator/overkill/sv_overkill.qc @@ -168,9 +168,9 @@ MUTATOR_HOOKFUNCTION(ok, PlayerWeaponSelect) { Weapon newwep = player.ok_lastwep[slot]; if(player.ok_lastwep[slot] == WEP_HMG) - newwep = WEP_MACHINEGUN; + newwep = WEP_OVERKILL_MACHINEGUN; if(player.ok_lastwep[slot] == WEP_RPC) - newwep = WEP_VORTEX; + newwep = WEP_OVERKILL_NEX; thiswep.m_switchweapon = newwep; player.ok_lastwep[slot] = WEP_Null; } -- 2.39.2