From 0841c42bd9fc1ca23046a7adfe765732b99b744f Mon Sep 17 00:00:00 2001 From: havoc Date: Tue, 14 Sep 2004 22:15:19 +0000 Subject: [PATCH] 344 - minor things git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4498 d7cf8633-e32d-0410-b094-e92efae38249 --- todo | 3 +++ 1 file changed, 3 insertions(+) diff --git a/todo b/todo index e4d54aa9..34816295 100644 --- a/todo +++ b/todo @@ -34,6 +34,7 @@ 0 darkplaces client: add back random framegroup animation sync for sprites and models so torch flames don't play in sync (Elric) 0 darkplaces client: add cvars to control lighting quality to allow performance tradeoffs; r_shadow_ options for use of dot3 shading, etc 0 darkplaces client: corona on your own muzzleflash is annoying when looking down because it can be seen (flum) +0 darkplaces client: don't disconnect before attempting to connect to another server, so if it fails you remain on the current one (RenegadeC, Urre) 0 darkplaces client: increase resolution of particlefont to 512x512 (Chillo) 0 darkplaces client: interpolate punchangle and punchvector from network (Sajt) 0 darkplaces client: make blood decals a bit lighter as they're nearly black (ashridah) @@ -133,6 +134,7 @@ 0 dpmod: make spawning use viewzoom to start zoomed out 2.0 and then zoom in to 1.0 (Urre) 0 dpmod: make teleport leave an EF_ADDITIVE clone of the player which fades out 0 dpmod: monsters falling out of level? (Sajt) +0 dpmod: monsters shouldn't constantly do sightsounds on a slain player, it's annoying and silly 0 dpmod: revert back to id1 weapons 0 dpmod: set oldorigin when spawning to prevent being stuck at the spawn from causing an instant teleport back to where you died (Sajt) 0 dpmod: test for any unnamed death messages that might be happening @@ -147,6 +149,7 @@ 0 dpzoo.map: thief-like area to sneak past a guard who can easily kill you (shambler?) to demonstrate lightlevel checking 0 hmap2 -qbsp: add ORIGIN brush support in bmodel compilation (Carni) 0 hmap2: add CAULK texture support - delete surfaces using this texture, or at least don't link them (Tomaz) +0 hmap2: make LoadBrush reject incomplete brushes - they produce bogus polygon boundaries (Tomaz) 0 hmap2: make sure seconds reports in all tools don't print secondssss when they're printing shorter and shorter updates (FrikaC) 0 hmap2: release hmap2 (Vic, Supajoe, Urre) 0 lhfire: make a lhfire.txt and move the scripting info to it, add some more general explanation and tips -- 2.39.2