From 07b7dbfc55f82b2dfc53c16641ed132f6b5fd503 Mon Sep 17 00:00:00 2001 From: Martin Taibr Date: Mon, 20 Aug 2018 14:15:45 +0000 Subject: [PATCH] Update Repository_Access --- Repository_Access.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Repository_Access.md b/Repository_Access.md index 526be27..6352380 100644 --- a/Repository_Access.md +++ b/Repository_Access.md @@ -72,7 +72,7 @@ Now the game can be compiled and run with the following commands: **Note:** if you encounter en error similar to darkplaces#111, try `./all clean && ./all compile -r -0`. -You can use just `./all compile` to create a slower build with debug symbols but usually you want `-r`. +You can use just `./all compile` to create a slower unoptimized build with debug symbols but usually you want `-r`. The `./all run` or `./all compile` line can be followed by one of `glx` (Linux native), `sdl` (input/sound managed by SDL), `agl` (macOS native), `wgl` (Windows native), or `dedicated` (for server hosting) to choose which executable to run or compile. E.g. `./all compile -r dedicated`. -- 2.39.2